PBP-Ravenath's "We Be Goblins!" IC (Inactive)

Game Master Ravenath



Hello, everyone!

Here we are. This is the out of character thread of the game. I'll post here the goblins sheets so you can copy it.

Reta Bigbad

Reta likes to torment small, harmless animals and usually
has a pocket full of such creatures in case she gets bored.
She finds it hard not to shout when she speaks, and loves
taking risks in combat to scare her enemies.

Reta Bigbad
Female goblin fighter 1
NE Small humanoid (goblinoid)
Init +3; Senses darkvision 60 ft.; Perception +9
Defense
AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 13 (1d10+3)
Fort +4, Ref +3, Will +1
Offense
Speed 30 ft.
Melee dogslicer +3 (1d4+1/19–20)
Ranged shortbow +5 (1d4/×3)
Statistics
Str 13, Dex 17, Con 14, Int 10, Wis 12, Cha 6
Base Atk +1; CMB +1; CMD 14
Feats Dog-Sniff-Hate, Skill Focus (Perception)
Trait Balloon-Headed
Skills Perception +9, Ride +11, Stealth +11
Languages Goblin
Combat Gear potion of cure light wounds, potion of spider climb
Other Gear leather armor, dogslicer, shortbow with 20
arrows in a quiver decorated with dog ears, lucky pet
toad (“Spotol”), jar of pickled halfling toes just about
ready for eating (equivalent to 1 day’s trail rations),
toasting fork, bridal veil, halfling ladies’ corset, 20 feet
of rope with dead moles sewn into it, small silver mirror,
jar of human perfume (half drunk), meat hook, leather
satchel, flint and tinder, set of false teeth, pocketful
of caterpillars

New Feat: Dog-Sniff-Hate
Unlike many goblins, you’re not particularly afraid of
dogs. You know what dogs smell like, and that smell
makes you mad. Very mad.
Prerequisite: Goblin, Skill Focus (Perception)
Benefit: You gain the scent ability, but only against
canines (including dogs, goblin dogs, wolves, worgs,
yeth hounds, and any similar creature, subject to GM
approval). Against these creatures, you gain a +1 morale
bonus on attack rolls and a +2 morale bonus on weapon
damage rolls.

Goblin Trait: Balloon Headed
Your head is particularly wide and large, even for a
goblin. You gain a +1 bonus on Perception checks, and
Perception is always a class skill for you. Any Escape
Artist checks that requires you to squeeze your head
through a tight space take a –8 penalty.

Chuffy Lickwound
Sadistic Chuffy is horrible indeed. He loves to sneak up
on his enemies and stab them. If he gets the chance, he
also likes to light fires—lighting fires is Chuffy’s idea of
great fun, almost as enjoyable as causing big explosions.

Chuffy Lickwound
Male goblin rogue 1
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +5
Defense
AC 17, touch 15, flat-footed 13 (+2 armor, +4 Dex, +1 size)
hp 11 (1d8+3)
Fort +2, Ref +6, Will +1
Offense
Speed 30 ft.
Melee dogslicer +5 (1d4–1/19–20)
Ranged dart +5 (1d3–1)
Special Attacks sneak attack +1d6
Statistics
Str 8, Dex 19, Con 14, Int 12, Wis 13, Cha 6
Base Atk +0; CMB –2; CMD 12
Feats Weapon Finesse
Trait Pustular
Skills Acrobatics +8, Bluff +2, Climb +3, Disable
Device +8, Escape Artist +8, Knowledge (local)
+5, Perception +5, Ride +8, Sleight of Hand +8,
Stealth +16
Languages Common, Goblin
SQ trapfinding +1
Combat Gear potion of cure light wounds, potion of jump,
6 caltrops
Other Gear leather armor, dogslicer, 6 darts,
lucky pet toad (“Fat Frog”), lock of hair from
Goodwife Lotty still tied around her dog’s
paw (worn on a thong about Chuffy’s neck),
3 metal skewers, stuffed raven, pet spider
(called Stankrush) in a wire cage, 3 spare
bug cages, bottle of brine-soaked alligator
eyes (equivalent to 1 day’s trail rations),
child’s doll with the eyes taken out, grappling
hook, 3 tindertwigs, curved sewing needle, set
of thieves’ tools, cowbell (worn)
558281
Goblin Trait: Pustular
Your face is covered in unpleasant pimples and outright
boils that have a tendency to pop at inopportune
moments. Although this makes you particularly
ugly, you’re also used to discomfort. Whenever you’re
subjected to an effect that causes the sickened condition,
you may make two saving throws to avoid the effect (if
a saving throw is allowed), taking the better of the two
results as your actual saving throw.

Poog of Zarongel
Poog is a frightening little cleric of the goblin deity
Zarongel, the sacred god of dog-killing, fire, and
most holy mounted combat. That Poog isn’t very
good at mounted combat is his not-so-secret shame,
so he funnels most of his energy into attempts to
overachieve at his god’s other sacred teachings—
killing dogs (although he hasn’t yet killed one,
he hopes to do so some day) and lighting fires
(something that Poog is already pretty good at).
Poog of Zarongel
Male goblin cleric 1
NE Small humanoid (goblinoid)
Init +6; Senses darkvision 60 ft.; Perception +2

Defense
AC 17, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
Offense
Speed 30 ft.
Melee dogslicer +1 (1d4/19–20)
Ranged javelin +3 (1d4)
Special Attacks channel negative energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)
At will—speak with animals (4 rounds/day)
5/day—fire bolt (1d6 fire)
Cleric Spells Prepared (CL 1st; concentration +3)
1st—burning hands D (DC 13), cure light wounds, divine favor
0 (at will)—bleed (DC 12), detect magic, guidance
D Domain spell; Domains Animal, Fire
1585850
1585850
558282
Statistics
Str 10, Dex 14, Con 13, Int 8, Wis 15, Cha 12
Base Atk +0; CMB –1; CMD 11
Feats Improved Initiative
Trait Goblin Bravery
Skills Ride +4, Spellcraft +3, Stealth +8
Languages Goblin
Combat Gear wand of cure light wounds (9 charges)
Other Gear chain shirt, dogslicer, 2 javelins, lucky pet toad
“Dogfinder,” squashed dried toad (his previous lucky pet
toad), jar of pickled fish heads (the equivalent of 1 day’s trail
rations), 6 torches, flint and tinder, almost empty salt shaker,
pig’s tail (snack), wooden flute (too
splintery to play for long without injury)
Goblin Trait: Goblin Bravery
You have a worrying propensity for
overconfidence in combat. When facing an
enemy that’s larger than you, if you have no allies
in any adjacent squares, your posturing, bravado, and
cussing grant a +1 trait bonus on attack rolls with non-
reach melee weapons.

Mogmurch
Ten-year-old Mogmurch is deranged. Mogmurch lives
with his mate Rempty, who has an irritating habit of
licking his face clean in public (especially when he leaves
the village). She thinks his use of alchemy is very clever,
and while she loves the flavor Mogmurch’s experiments
leave on his face, she worries that he’ll some day blow
himself up when she’s not around to watch.

Mogmurch
Male goblin alchemist 1
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +3

Defense
AC 17, touch 15, flat-footed 13 (+2 armor, +4 Dex, +1 size)
hp 10 (1d8+2)
Fort +5, Ref +6, Will –1
Offense
Speed 30 ft.
Melee club +0 (1d4–1)
Ranged bomb +6 (1d6+2 fire)
Special Attacks bomb 3/day (1d6+2 fire, DC 12)
Alchemist Extracts Prepared (CL 1st)
1st—cure light wounds, shield
Extracts Known detect undead, jump, reduce person, true strike
Statistics
558283
Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10
Base Atk +0; CMB –2; CMD 12
Feats Brew Potion, Great Fortitude, Throw Anything
Trait Bouncy
Skills Craft (alchemy) +6, Heal +3, Knowledge (nature) +6,
Perception +3, Ride +8, Sleight of Hand +8, Stealth +12,
Survival +3
Languages Common, Goblin, Varisian

SQ alchemy (alchemy crafting +1, identify potions), mutagen
(+4/–2, +2 natural, 10 minutes)
Combat Gear potions of cure light wounds (2), acid (2),
alchemist’s fire (3), smokestick, tanglefoot bag
Other Gear leather armor, club, lucky pet toad “Amfibier,”
spectacles (for show), gourd of pickled leeches just about
ready to eat (counts as 1 day’s field rations), juicy slug in a
small pot (snack), skull face mask, metal codpiece, jester’s
hat, pumpkin-head lantern, black eyepatch (with hole
cut in it to see), hard leather boot (used as belt pouch),
formula book (contains all extract formulae known)

Goblin Trait: Bouncy
Your bones, flesh, and skin are a bit more elastic than
those of most goblins—when you fall, you tend to
bounce a little better than them as a result. Whenever
you take falling damage, the first 1d6 points of lethal
damage suffered in the fall are automatically converted
to nonlethal damage. You also gain a +2 bonus on all
Reflex saves made to avoid unexpected falls.


Please, send me the chronicle sheets of the character you want to apply the sheet of this module. Send it to ravenath at "the big G" dot com.

Sovereign Court

GM_Ravenath wrote:

Please, send me the chronicle sheets of the character you want to apply the sheet of this module. Send it to ravenath at "the big G" dot com.

I don't have any chronicle sheets for my characters (they have yet to find a PFS game). I found a chronicle sheet for We Be Goblins, but can't modify the PDF format, which means I'll have to print out and scan back in to create my own. This is a pain, but is this what I should do, or is there some other way to get an editable chronicle sheet to send in for play-by-post PFS games?


Kobash, that's not necesary. If it's the first game for your character, it's ok to not send any chronicle sheet to me. But you have to tell me the id of that character. When we finish this game, I'll send you by email the first chronicle sheet for that character.


M almost human

Will do tomorrow, need to bring the sheet to work with me and scan it in. Otherwise, ready to roll.


Ok! We are in play now! This is the IC thread:

http://paizo.com/paizo/messageboards/community/gaming/playByPost/pBPRAVENAT HSWEBEGOBLINSIC&page=1#1

See you all there!


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

Just FYI Reta rolled d6's for reflex saves with the Nord. Should probably revise them.

Grand Lodge

Female Goblin Fighter/1
chuffy too wrote:
Just FYI Reta rolled d6's for reflex saves with the Nord. Should probably revise them.

Thanks, as you can see me and the dice thing have taken a bit of getting used to each other. I think I have the hang of it now. I haven't played a PBP before, but this is great fun.

Three chees for GM Ravenath!


It's interesting the new campaign support of the Paizo Forums. Isn't it?


M almost human

Looks good.

Liberty's Edge

I have returned. Real life has overwhelmed me again. We are living real tought times in our economy, and our jobs demands more of us.

Sorry. Let's get going.

Sovereign Court

Still here and ready to rock.

Liberty's Edge

We will wait one more day for the others.


M almost human

I am here, was away 2 days travelling. RL comes first, but still good to see you back.

Grand Lodge

still here somewhere...

Liberty's Edge

We seem to have lost Reta.


M almost human

Mogmurch still ready to do mayhem.

Liberty's Edge

Good. We have returned to our regular post rate of 1 post a day (weekends non-included).
None of your have posted today, so I'll give you until tomorrow.

Sovereign Court

I'll be pretty busy for Thanksgiving this weekend. I'll try to post, but can't promise much.

Liberty's Edge

No problem! Happy thanks giving party!


M almost human

Will be travelling to Germany from Thursday to Saturday, meaning sporadic posting. Just NPC Mogmurch as you see fit.

Grand Lodge

Happy late turkey day...


Goblin Alchemist

I just noticed, the mutagen is missing, can Mogmurch have one?

Liberty's Edge

Mogmurch has a mutagen in his sheet:

From the sheet: "SQ alchemy (alchemy crafting +1, identify potions), mutagen(+4/–2, +2 natural, 10 minutes)"

So, yes: you have one. Standard action to drink it.


Goblin Alchemist

As said, he'll drink it.

Liberty's Edge

I have been in holidays all the last week. Sorry for not to announce it here.

Let's finish this!


Goblin Alchemist

Great to see you back. Hope you had a good time.


Goblin Alchemist

Just asking, but Summon swarm is a full round action (if that's what she is casting - unless it is something other), and that usually gives the chance to notice and try to disrupt the spell.

Liberty's Edge

You know what? You are tottaly true! I'll modify the post right now.


M almost human

That's why my druid rarely summons intil 5th lvl when he can do it as a standard action...


M almost human

Would have helped Chuffy, hope the other 2 can do something, bad casting is just bad - any full round spell. At least she needs to roll a concentration check now.


Goblin Alchemist

So, who is still around beside Kobash and myself? If no-one else maybe we should each NPC another character and finish the adventure.

Sovereign Court

I agree. This game is in danger of dying. I'll run another character if needed.


M almost human

Reta and Poog seem to be missing now.


M almost human

For Ravenath: To keep things going, as a suggestion - I take on Reta, and Kobash Poog - thus sharing the casters and continue?


Great!
Kobash, you will take on Poog. And you, Pete, will take on Reta. So... post your actions and let the game continue!
And Merry Christmas!

Grand Lodge

Sorry thought it was dead


Oh, you are wellcome, Roger.

It isn't dead, it's only reaaaaally slow because the holidays. Here in Spain, the christmas season ends with "The wizard kings" day. January 6. So, until then, this could be this slow. I apology for the inconvenience.

More info about that day, here:
The Three Wizard kings day


Goblin Alchemist

So, Vorka made her concentration checks then?


Goblin Alchemist

Roger gone again? Maybe just let Poog heal Chuffy and move on to the next round? Then depending if the frog survives either help Chuffy, or go forVorka with burning hands and fire bolts?


People, Spanish Christmas has ended... at least :D

We are here again to finish Vorka's horror and retrieve his fireworks!

And yes, Poog will do that if Roger doesn't show up again.


Goblin Alchemist

@Kobash, you wanna run Poog again - and heal Chuffy ;)


Goblin Alchemist

Is there anything important to go for? Or are we at the end? If yes, I'd suggest just to wrap it up.


Ok, guys, We have concluded the adventure. I'll prepare the sheets and scan it back to all of you. Give me some time for this. Maybe a couple of hours.

Thanks for playing!

Note: keep looking for messages in this thread. I'll use it to finish the sheet arrangements.


M almost human

Thanks for running this! I think I sent you everything you need?


Ok, guys. I have sent you an email requesting the info about the character you will be given credit to.

Pete, I have received your email already. Thanks.

Man, it was fun!


M almost human

Just wanted to ask, will you sent out sheet soon? Just asking, as I will sign him up for another game. Thanks and Cheers, Pete


Male Efreeti, advanced manthing 45HD

I am of course still here; havent been watching the discusson thread much though, but I try to check the game thread often as possible; I try to at least every day or two; little harder since work is giving us more the hairy eyeball.

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