
GM Chyro |

You are welcome here any time Xazil. It has been a pleasure.
Man...25th of October 2017 was The Rise of Harlis. Time flies. ^^
Well team, this means encounters will be scaled down.

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GM Chyro |

@ Ella,
They'd have hidden, readied a shot, then stood up and combat ensued.
And i will have to dig for that crouch thing. Mind you, it was a while ago that it came up.
Edit: called it crouching, but it was actually 'kneeling'
Defender is… Melee Ranged
Behind cover +4 +4
Blinded –21 –21
Concealed or invisible See Concealment
Cowering –21 –21
Entangled +02 +02
Flat-footed +01 +01
Grappling (but attacker is not) +0 +0
Helpless –43 +03
Kneeling or sitting –2 +2
Pinned –43 +03
Prone –4 +4
Squeezing through a space –4 –4
Stunned –21 –21

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Oh, it's your ruling that you're allowed to ready actions outside of initiative? Those would've had to have been used before their turn started though, right?

GM Chyro |

Can pathfinders not also say 'i keep an arrow ready in case' [insert monster] stands behind the door to be opened?
That has them, on account of them able to be in ambush, similar to that.
I wouldn't seek too much behind this. If init results were different, we'd have a whole other story, and Wicent would likely have lost in round 2, give or take.

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I have most commonly seen it ruled that actions can't be readied outside of combat, since that's the time when combat rounds and initiative counts, and turns exist.
Otherwise there's really no time when you're out of initiative, and thus able to be surprised etc. (Imagine, for example, a wizard who walks around constantly with a dimension door readied for if they are attacked. he took a standard.
As for the monster behind the door - presumably it wants to attack before the arrow is shot! If it doesn't know about the Pathfinders, then they get their surprise round, if it does know, then that's what initiative is for :-)

GM Chyro |

I see your point.
Worry no more. There shan't be any more ambushes like these in this mission.

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Cool cool - it's an interpretation I've run into in the past, and even if I don't agree with it, I've worked with it. The main hing is just that we're all on the same page! :-)

GM Chyro |

As this fight is about halfway the scenario, dayjob rolls anyone?
If Lukaas hasn't posted by tonight, i will assume he uses healing if he has a wand, and staying back near Ella.

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You guys should flee ASAP!!! Don’t let us drag you down!!

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When the level five paladin/ranger dropped out and we only had four members left, including a couple level threes, it was just too much to overcome. Especially with the DM on a hot rolling streak.

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Yeah. That happens! GM, did you apply the 4 player adjustment?

GM Chyro |

I had, actually.
1 less brigand, and the wolf was originally an advanced -dire- wolf.

GM Chyro |

Unless Lukaas has an amazing escape trick up his sleeve, and Molos likely continuing a hasty withdraw, shall i call this fight over?

GM Chyro |

Ella & Suussmaar, do you have 5 prestige points to have a rescue team find you?
I believe i need the PFS info of all except for Molos.

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Suussmaar has exactly 5 pp. But not more and not any money for a raise dead. :-(

GM Chyro |

Why sir, the figurative fat lady has not yet sung.
Hint: your questioning of Wicent.
As soon as Ella informs us, i will complete the closing post.

GM Chyro |

Sorry to say, but you were knocked out through nl in round 1.

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Ella has combat reflexes and can parry as AoO even before her turn in the first round.
She just needs to spend the 2 panache.

GM Chyro |
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Indeed i had reset to where she could take her turn.

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GM Chyro, I am very sorry but I thought that the game here is over as we were fleeing. And therefore I started to look at the scenario PDF before Ella made her first parries as I wanted to GM it too! Now that it seems as if the fight is going on I am sorry that I peeked into the stats of the enemies. :-(
I just noticed now that I am reading the gameplay again that you did only partially adapt the game to a four player party. As we are playing high tier there are only 2 brigands in the scenario and you did not remove one of them to make it only one brigand that fights us.
I know that we have had some retcon already but can you please favorably retcon one brigand, eg fleeing from the combat before the battle begun?

GM Chyro |

I am waking up literally here, so i am not 100 perc.
The pdf had not made things too clear, with the map placing 3 brigands at the camp. I asked on the board, but there was no reply.
Edit: with Ella parrying all over, preventing a lot, and jabbing one down, problem solved i think?
As i hear, ( Al Capone voice) Little Jim here is prone to an accident.
(Lights cigar)
Edit 2:
You are completely correct, Suussmaar. The 3 was in case of low tier. My bad guys. Sorry.

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Ella still has a turn (I believe) but I'm holding off to find out... well basically everything :-p
i.e., did she drop Frank with her riposte, did the other brigand get removed/run away for the 4-player adjustement, and is the werewolf charmed :-D

GM Chyro |

Ella, where'd that +2 bonus come from?
Attack Roll d20+8+2..

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Ella, I think you can also restore all panache that you used on the second thug.

GM Chyro |

Looking back, only if the Brave Sir Robin was not merely a joking reference, as he didn't mention starting inspire.

GM Chyro |

Lukaas, if i may propose something, would a withdraw around the east tent not have been better?
Aldona is a heavy hitter and only missing you on a natural 1, currently.
To Charm Person, she would only see the caster as a friend, those killing her dog and subordinates would not have been, to my knowledge and what came up on a search.

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Guys, you have to protect Ella. Maybe with a vanish spell all the time? Maybe as meat shields. Use grease?
Molos has so many mirror images that will protect him. So help to protect Ella!
—

GM Chyro |

I give it a probable 60/40, in Ella's favor, carefully said of course.

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Lukaas can use the inspire to increase chances of parrying. Also the silver was a great idea.

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Hello GM, Regarding the dropped sword: I think that it is only possible to pick up an item from the floor if the item is in the character’s square. But even if it would be possible to reach into an adjacent square to pick up an item then everyone who threatens the square with the item would receive an AoO. So Ella should receive an AoO I think.

GM Chyro |

I've read into that a while back, and result threads had also spoken in favor of grabbing from adjacent, on account of manipulating objects from adjacent squares.
Attacking/manipulating things... disabling traps, adjacent squares.
I would disagree on the aoo, her own square is not threatened.

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Hello GM, in my opinion this would definitely cause an AoO as the item is in a threatened square and even if the werewolf would be allowed to reach into an adjacent square to pick up an item she would provoke I think.
I asked the following question in the PFS rules section on discord. Maybe you are right. Let’s see.
Hello everyone, if I drop my weapon due to a ‘grease’ spell it falls in my square. Assume my square with my weapon and myself is threatened by an enemy. Can I 5ft step back (into a square that is not threatened) and reach into my former square and grab my weapon from the floor of my former square without provoking an AoO as I am not in a threatened square anymore (as I 5 ft stepped back)?

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During his turn, i believe the plan was (from what i gather), to move away through acro, to cast it at safe distance. However, his acro would not be enough, and he'd eat aoo, hence me proposing alternative, which he did. Afaik, withdraw is full round, leaving no action to cast it.
Thanks for the explanation but Lukaas could have just 5 ft stepped away and would not have been threatened. Then he could have cast the spell on Ella’s weapon. Or am I missing something? Why would he have had to use acrobatics?

GM Chyro |

Despite that being true(as well as flirting with danger, you rascal with charm person intent ^^) , it was because the tent is a solid object, 5ft stepping diagonally is prevented due to this.
Saw such a thing in a dungeon before, someone wanted to 5ft step around a wall, cutting a corner, but that didn't work. Works past almost anything save solid objects/barriers.