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Pathfinder Modules, Starfinder Roleplaying Game Subscriber. FullStarFullStarFullStarFullStarFullStar Venture-Agent, North Carolina—Charlotte 665 posts (5,173 including aliases). 14 reviews. No lists. No wishlists. 33 Organized Play characters. 13 aliases.


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The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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That idea is Bearly Legal

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

I decided this when the AA 1 came out and was mortally offended by the alternate Haan art

I refuse to acknowledge this as being what haan look like.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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Janira has met with some truly gruesome deaths at the hands of my locals - and not even just in those two scenarios!

The number of Minotaur Greataxe crits I have seen her take to the face in the Confirmation...

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I would love to see what Shohiraj (The Professional from We Be Aspis) got up to and how her story ends!

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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This will do nicely until the haan avatar comes up.

The Exchange

Pathfinder Modules, Starfinder Roleplaying Game Subscriber

I would need to use all 5 of my 2019 GM Stars to do this and I am STILL considering it that's how great of an opportunity this is!

Alas it would be better for someone who was having their first exposure with this material in my place so I am just here to endorse the GM.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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Its a matter of priorities.

While your Acquisitives member is out making fat stacks of cash the Second Seeker is doing all the work necessary to rebuild the society from the ground up. When its time to dole out promotions your Acquisitives member has money and influence but my Second Seeker has been playing politics this whole time and has the election all sewn up.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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My experience with Lashunta is that people immediately gravitate to the Damaya as some kind of "space elf" while the Koratha are sort of harder to grasp.

People gravitate to the races with interesting and flavorful options. People love the Shirren - freedom loving bug hippies who are good luck? There's a lot to play with there.

Ysoki same deal - those cheekpouches really grab people.

I have seen the Kasatha treated with fairly extreme disinterest as well. 4 arms isnt nearly as useful as it feels like it should be.

Meanwhile something not mentioned above - people are thirsting for after Dead suns is a playable eoxian race - perhaps some kind of ghoul off-shoot? I sort of expect there will be a thirst for Azlanti Star Empire material after ATAT too.

I think choice in how races are presented in published material is important and they seem to be taking an audience familiarity with the core races as for granted here as they do in Pathfinder and like... I really wish they wouldnt. Aside from Android people really don't bring a lot of pre conceived notions to the table about say Shirren or Vesk or especially Kasathans who draw on very obscure and paizo specific lore that no one is buying into yet.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Huh... I would have never assumed it worked that way, especially given the Race Boon/1-99 ruling.

It also means I know how to report this weeks 1-01 run for myself. Thanks guys!

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I am typing this as we prepare to head down to Carolina Tabletop Games in Pineville, NC where we will be participating as part of their Extra Life team, manning the DEAD HOURS overnight running through the first Against the Aeon Throne AP Segment. It should be a lot of fun.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

If a character has received GM credit but has yet to see play does it have 0 XP for the purposes of Capstone Boons.

Related Question:

1-99 Related Question:
Similarly, if I intend to eventually apply the Scoured Stars veteran boon to a character does it count as being at 0 XP for the purposes of Capstone Boons.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Bahb can correct me if I am wrong but I believe it is valid to trade your GM boon for one of that cons player boon. Is that correct?

If so, if we can just have that stated somewhere I can easily point at if a con organizer is iffy on the idea that would largely solve my race-fatigue issue.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

A local friend just won the boon himself.

Would love to get those cheat sheets sent to him.

A picture would rule too.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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Uplifted Bears are a Must-have boon if it ever drops

The Exchange

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Pathfinder Modules, Starfinder Roleplaying Game Subscriber
Logan Bonner wrote:
GM Eddv wrote:

Woof.

This doesn't really feel any more simple or like it lessened the bookkeeping load at all but I appreciate that you're trying.

Simplicity and lighter bookkeeping are not the main reasons for this test. This is to see if a Charisma-based pool useful for supercharging items is fun.

You literally call out "there was too much tracking" as a reason for the previous system's unpopularity.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

I have found corraling GMs to be a little bit harder but early on I made the decison not to push playtest and to keep on providing the best 1e experience I can and that's kept people on board

We are actually seeing a surge in recruitment driven by roleplaying in general getting more popular - 2e is making navigating that pretty tricky. Its ethically tricky to tell someone to go out and buy a bunch of splats when the campaign is coming to a close.

I have been pushing Starfinder more but there is a lot of anxiety about the future - but mostly its that the group wants to stay strong even if they arent all in on PFS2.

Navigating all of that (plus other off topic local issues) is going to be tricky but I am hopeful

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Oh that would be awesome Michael.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Hey all I am actually looking for SFS Player Boons.

For trade I have:
PFS Samsaran
PFS Ganzi
PFS Vine Leshy
SFS Ferran/Woioko
Various PFS player boons just ask

Wanted:
Recruited into Manifold Host
Legacy Race boon
SFS Player boons (most especially starship upgrades or 'associates' Boons)

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Steven Schopmeyer wrote:
I want to reduce printing costs as much as possible, but I don’t see less than letter size being feasible and the need for the extra page cancels the saving out.

I want to go to bat for option 4.

If you can increase the size to playing card size the infrastructure DOES exist. Most of us play in stores that sell tons of magic the gathering supplies. Binders with playing card size slots in them exist and are conveniently available for most of us. Deckboxes/care protectors exist and can be a fun way to store characters (especially with dividers able to separate them). Even non card stock paper can do okay under these circumstances.

In this instance, we would just need a "ledger" sheet that allowed us to track XP/GOLD/PRESTIGE/FAME/PURCHASES/SALES. This ledger would become the only sheet you truly NEED to play your character and it puts all of your information in one place. I already have custom spreadsheets for this stuff in SFS and only don't in PFS because the initial labor is a bit daunting. It is, simply put, an easier way to keep track of everything.

Math:
(33 boons/9 slots per page=4+1-2 ledger sheets)

Each character could get reduced to 5 or 6 sheets TOTAL from 35 or so. That's a huge win for storage and as a bonus saves organizers money.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Option 1 is tried and true - would not be at all upset if you went this route as it allows the chronicles to serve as the log sheet for transactions which is nice.

Options 2 and 3 are unwieldy and don't fit into any existing storage infrastructure. Hard Pass.

Option 4 has advantages for both players and GMs - it is paper-efficient, storage efficient, though it does force organizers and GMs to print on card stock which is not a very Online-friendly solution

That said, I am almost smiling at the idea of having individual 'deck boxes' for my characters or storing each character in like a baseball card protector sheet depending on size. If you go this route you should definitely see about producing such things officially - a Dark Archive deckbox for my Dark Archive hell knight would rule. Especially if it can be done at a reasonable price.

Alexander hit the main issue on the head for option 4.

This approach only retains value if the boons are, well, boony enough to care about which is difficult to do when youre handing one out on every single sheet without winding up with PF1s system again (which I did enjoy but then why bother slotting?)

They are instead mostly just an unwieldy substitute for "did you play X scenario and not fail it?" and there simply has to be a better way to manage that.

The Exchange

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I feel the same Marco. Between this and the Doomsday Dawn scenario it very much feels to me like someone at Paizo is waxing nostalgic for Legacy of Fire!

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I think the new CRPG has been pretty fun for showing this in action.

You can end up with a Groetus Cleric and a Uragthoa Inquisitor on your Neutral Good Fighters party and it will all basically work out. There will be some tension - we have had Order of the Pyre hellknights adventure side by side with Witches locally and its made for a fun RP dynamic.

Just remember not to let it turn actually hostile and it makes for a unique roleplaying experience that I highly enjoy.

EDIT: To be more clear, I don't see where less typical archetypes such as "uncompromising person who rejects witches to the point of irrationality" is all that different from the old "murderhobo" or "takes everything that isn't bolted down profitmonger" archetypes in terms of semi-objectionable behavior.

That said, your neutral with evil tendencies characters do need to remain just that. Evil with neutral tendencies is the Aspis after all :P.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I do appreciate the confirmation by Tonya.

I think in general, auditing every now and again is healthy for the players. There have been a wild amount of shall we say subtly illegal or misunderstood game mechanics and these moments of sitting down and reviewing records have been helpful for everyone involved. It's just finding the time to do it that's the challenge.

That said, I have two legal accordion files full of chronicles/boons/etc and I would basically IMPLORE you all to develop a more paper-light system for the future.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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Good Idea.

Looking forward to running Siege of Diamond City and playing Legacy of the Stonelords!

The Exchange

Pathfinder Modules, Starfinder Roleplaying Game Subscriber

Yeah put me down for crocodile being the most disappointing option there

The Exchange

Pathfinder Modules, Starfinder Roleplaying Game Subscriber

Oh my goodness, great stuff here. Bloody Skeleton is gonna be hot.

That scarecrow bruv....

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I am mostly concerned on whether they count as "bows" for the purposes of class feature/feats since as Skwid pointed out 'longbow and shortbow' is often shorthand for 'bow'

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Mysteries under Moonlight sounds sexy as hell. Glad to see proper multi-part adventures are back after a year off last year.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Oh man Return to Sender is exactly the sort of thing I have been waiting for!

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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Wallbanger7110 wrote:
So for characters who have already purchased the hornbow off of the chronicle, is the only effect the need to retrain Weapon Focus(Longbow or Shortbow) to Weapon Focus(Hornbow)?

A quick survey of AoN says you will also want to avoid Elven Accuracy, Deadeye Bowman, Erastils Divine Fighting Technique, and Stabbing Shot.

My theory after reading things over is that this ruling may have been intended to correct the chronicles' "or" typo but really any sort of guidance would be appreciated.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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Isabelle Lee wrote:
BigNorseWolf wrote:
Before he wouldn't have been taxed weapon focus, his weapon focus longbow would apply to the horn bow
This is incorrect, I'm afraid. Weapon Focus (longbow) is not an effect that applies to "both longbows and shortbows". ^_^

What is the intended effect of this new ruling then?

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

ProfessorC wrote:
Douglas Edwards wrote:
Lau Bannenberg wrote:
What about: making level more 1 fun?

Well, that's up to the product development team.

I don't want to bog this topic down with how down I am about PFS 2, but this isn't something the OP team can do much about. If level 1 isn't fun it isn't fun.

What to do about it becomes a conversation the OPF can have.

The OP team does have say about things like how long a PC stays in first level, or designing scenarios that are fun to play at first level. The fun does not have to come from mechanics as it can come from good scenario design.

I do think that the difference between 1 and 2 in PF2 is not the huge jump that it is in PF1, so I do not believe a level 2 character is going to so outclass a level 1 character like in PF1 that the level 1 character is not fun to play. So the "abuse" of GMs starting at level may no longer be an issue.

That being said, I have only played parts 1 & 2 of the playtest or levels 1 and 4, so my opinion on 2nd level play is only backed up my reading of the of rules and not actual play.

--Chris

I have conversely been bored out of my mind in parts 1, 2, and the 2 level 5 playtest PFS scenarios.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Lau Bannenberg wrote:
What about: making level more 1 fun?

Well, that's up to the product development team.

I don't want to bog this topic down with how down I am about PFS 2, but this isn't something the OP team can do much about. If level 1 isn't fun it isn't fun.

What to do about it becomes a conversation the OPF can have.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

I have a Nagaji who was initially going to be the fighter class from that book now sitting around waiting for this. I then made him as a samurai, putting off taking the build options he exists to take as long as I could.... I even played him exclusively play by post so he wouldn't progress too fast.

He has now been sidelined for a couple months over Potions and Poisons not being sanctioned and my not wanting to have to retrain him.

The Exchange

Pathfinder Modules, Starfinder Roleplaying Game Subscriber

My first ever AP purchase during publishing.

This feels like a wild and bold decision but the concept here and the shorter length have me feeling like taking the plunge here!

Very excited to try this out (even if its going to be a real challenge to convert to VTT)

Can I suggest - if not including a code for a digital copy of the AP in the physical product, then perhaps a code for accessing things like pictures and maps in a clean state? Those would go a long way for me.

EDIT: I realize you do this for subscribers and I may go ahead and subscribe to the next two parts for exactly this reason, but I usually prefer to buy from FLGS when possible and its a bummer that I would need to essentially buy the product twice if I want a digital copy to complement the physical.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I agree with Ferious - for better or worse we have landed on established practices.

I do not understand the problem that exists forcing this issue.

The Exchange

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We are pretty early yet but....does it seem to anyone else that auto-confirming criticals are adding a wildly swingy amount of damage to the game?

It really feels to me like the flow of any given battle is a lot less predictable and a lot more likely to go sideways. Enemies intended to present a challenge crumble under the weight of rogue crits (is it intentional that SA damage now doubles on crits?) and speedbump creatures like centipedes now can pose a life-threatening challenge. Seems like it will be hard to present a predictable level of challenge.

What's other peoples experience here?

The Exchange

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I agree with this.

I realize it makes it a bit easier to engage in things like social combats or chases but even just in prepping for the game I am finding the idea of having to be engaging with a subsystem at all times to be exhausting.

I do think this is an area where rules have been added that nobody asked for that make the game run more clumsily.

The Exchange

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D20 system is frankly way too swingy to NOT overload with bonuses.

Crit failures/successes just exacerbates what is already a mathematically poor chassis.

The Exchange

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WatersLethe wrote:

One thing I'm curious about, is why there was such a big push to get more damage dice rather than boosting static modifiers? Is rolling handfuls of dice for every melee attack really that important?

I kind of feel like they could have off-loaded a lot of the potency rune damage into proficiency. In fact, I wouldn't mind if it all came from proficiency and you only had to worry about neat effects on magic weapons and armor.

Either way, if damage increased with static modifiers it would be much easier to have different sources contribute without exploding the number of dice and damage.

They've taken a lot of d20s out of players hands (a number of playtest GMs literally pre rolled a very largr number of our skill checks) so I suspect they wanted players to get the satisfaction of rollibg large numbers of dice somewhere.

The Exchange

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I'm not wild about this honestly.

It feels more strait jackety than I would like compared to the free wheeling multiclassing of PF1.

It 'fixes' MCing for spellcaster but completely ruins it for martials.

Mostly it just doesn't feel like multiclassing. It does sort of feel like archetypes I guess.

I hate having to basically choose between multi classing and archetyping. I love being able to do it all.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

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I am always ALWAYS hyped to go explore the Mwangi

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

Its not very strongly suggested at all by the normal course of the adventure. You have to hear rumors of the place being haunted (not guaranteed) and/or decide the evil presence is undead and then independently decide to consult some priests.

I didnt give a gold penalty either.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

I also did not count the talk with Eylara against their time for similar reasons.

Our table let poor Colson die!

They were so beat up from the Banshee fight (they lost multiple party members to the wail after failing to stop it from getting its wail off) and the fight with the Gardners at half strength after failing to diplomacize their way out of it that they decided to just try to escape.

Even the fight with Citizen Dread at the end was a tactical retreat from the word go, just trying to get away from her.

I had never seen a scenario go quite as sideways as this and having such a brutal encounter first completely shaped the party's approach for everything else.

It was a nice scenario with a great mix of challenges and unlike Salvation comes by its difficulty honestly.

Well done all around.

PS - Maldris is SO dumb.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

That's a tad silly but okay.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

I also have a question, what if the players go for the infiltration right away I.e. when its still night.

What do I do with Maldris?

The Exchange

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Oh hey look a caster class that actually functions well finally.

The Exchange

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Could one of those Highdelves be for Core credit?

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

My main issue is that this basically DOES seem to be the intent.

It is exceedingly rare to see a Large or Huge sized weapon that you would want to downscale and also pretty rare to see items that are specifically small sized.

The Exchange ***** Venture-Agent, North Carolina—Charlotte aka eddv

I too am still missing 3 sessions.

I will try to gather what information I can, but I have already done so.

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