Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

The wounded Orango, drops his sword with the force of Zokon's shot and moves to return fire with his own longbow

20% Miss chance (Orango v Zokon): 1d100 ⇒ 1 And misses outright.

Golden Boy's erratic charge completely evades both the summoned eagle and Numalar's long spear it's only when the sorcerer's magical flame that touches and burns the young bandit.

The Bold May Act

---------
Round 2

Poshment
Faeria (pink, moved)
Zokon
Kressle
Brigands (all)
Celyne
Luna
Scarlet
Alia
Numalar

---------

Round 3

Poshment
Faeria (pink)
Zokon
Kressle
Brigands (Orango, Blackie, Golden Boy, Tourque)
Celyne
Luna
Scarlet
Alia
Numalar

Conditions/Damage taken: Alia -5 hp, Celyne -2, Luna -2 hp, Zokon (blind), brigands: Bill Scarlet (down), Orango -7 hp, Golden Boy -6 hp, Verdigris (uncon.), Bruiser (down), Kressle -10 hp


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Well, I assume regardless of what the bandits will do, I'll spend a second move action to pick up the quiver, too, then empower the Bow with Arcane Power and return fire at blackie.
She' also warn her partner:"Careful, Scarlet, another one over there!" pointing at Orango.

1d20 + 4 ⇒ (15) + 4 = 19 1d8 + 1 ⇒ (3) + 1 = 4


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

I basically can't do anything so I'll wait and see if it wears off ... only blinding ray I've seen gives a save and only lasts 1 rnd

Zokon unable to see and with friends as well as enemies around him decides to try and be stoic and wait out the nasty effect, keeping his bow up and an arrow ready he stands still.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |
Zokon Santyev wrote:
I basically can't do anything so I'll wait and see if it wears off ... only blinding ray I've seen gives a save and only lasts 1 rnd

Try this one

But for clarification, there is light near me and Scarlet since Blackie ignored miss chance, right? (Mostly asking if the group can see that we are fighting with the bandits, too...)


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Guess I've never even thought of playing an illusionist as I've not seen that... very nasty ability.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |
Alia wrote:
"Careful, Scarlet, another one over there!"

"If you can handle that kid in the outpost, I'm going in." Scarlet sprints under the trees to find Orango firing his longbow.

"You dropped your sword. Bad move in a melee." Scarlet grins.
Longsword: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d8 + 3 ⇒ (4) + 3 = 7


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celyne takes a step and fires her crossbow at pink.

to hit: 1d20 + 1 ⇒ (14) + 1 = 15
dmg if hits: 1d8 ⇒ 6


hp 21/21 AC 19, 16, 14 saves F 4, R 7, W 3, bab 2, init +3, spd 40, cmb 4, cmd 17 tiger
skills:
acro 8, climb 1, perc 6, stealth 7/11, swim 1

Luna steps forward and unleashes her attacks on yellow.

to hit claw: 1d20 + 2 ⇒ (3) + 2 = 5
dmg if hits: 1d4 + 1 ⇒ (2) + 1 = 3

to hit claw: 1d20 + 2 ⇒ (17) + 2 = 19
dmg if hits: 1d4 + 1 ⇒ (1) + 1 = 2

to hit bite: 1d20 + 2 ⇒ (8) + 2 = 10
dmg if hits: 1d6 + 1 ⇒ (3) + 1 = 4

rake dmg if applies: 1d4 ⇒ 2
rake dmg if applies: 1d4 ⇒ 3


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:
Zokon Santyev wrote:
I basically can't do anything so I'll wait and see if it wears off ... only blinding ray I've seen gives a save and only lasts 1 rnd
Try this one

That's the one, but nobody (except people who make one of the checks listed in this post) knows that until Faeria's turn.

Alia of the Blade wrote:
But for clarification, there is light near me and Scarlet since Blackie ignored miss chance, right? (Mostly asking if the group can see that we are fighting with the bandits, too...)

Nope, just my oversight you are on the very edge of the dancing lights effect (in contrast, Orango and Scarlet are in normal light). Most of the group on the other side of the battle actually can see/hear you fighting.

20% miss chance (Blackie v Alia): 1d100 ⇒ 77 It was a hit.

Posh you are up.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4

Posh, surprised by his own luck earlier decides to take another shot, but misses entirely.

Attack: 1d20 + 3 ⇒ (1) + 3 = 4


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

The wild looking gypsy woman rushes up at prodigious speed, curvy dagger in hand. She is intoning the words of magic then casts a wave of scintillating light at Numalar, Celyne and Zokon (regains his vision just in time to see the wave wash toward them).

Will save DC 13.

Faeria's spell - Spellcraft DC 16:
color spray!

The eagle returns to whence it came.

---------

Round 3

Poshment
Faeria (pink)
Zokon
Kressle
Brigands (Orango, Blackie, Golden Boy, Tourque)
Celyne (crossbow)
Luna (attacking)
Scarlet (attacking)
Alia
Numalar

Conditions/Damage taken: Alia -5 hp, Celyne -2, Luna -2 hp, brigands: Bill Scarlet (down), Orango -7 hp, Golden Boy -6 hp, Verdigris (uncon.), Bruiser (down), Kressle -10 hp


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

will save dc 13: 1d20 + 4 ⇒ (20) + 4 = 24

Unaffected by the pretty colors, Celyne lifts her crossbow and fires at the gypsy lady.

to hit: 1d20 + 1 ⇒ (19) + 1 = 20
dmg if hits: 1d8 ⇒ 7

to confirm crit: 1d20 + 1 ⇒ (6) + 1 = 7
addl dmg if crits: 1d8 ⇒ 1


hp 21/21 AC 19, 16, 14 saves F 4, R 7, W 3, bab 2, init +3, spd 40, cmb 4, cmd 17 tiger
skills:
acro 8, climb 1, perc 6, stealth 7/11, swim 1

Luna unleashes attacks on yellow until he goes down.

to hit claw: 1d20 + 2 ⇒ (8) + 2 = 10
dmg if hits: 1d4 + 1 ⇒ (2) + 1 = 3

to hit claw: 1d20 + 2 ⇒ (18) + 2 = 20
dmg if hits: 1d4 + 1 ⇒ (2) + 1 = 3

to hit bite: 1d20 + 2 ⇒ (11) + 2 = 13
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5

rake dmg if applies: 1d4 ⇒ 1
rake dmg if applies: 1d4 ⇒ 3


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Will save: 1d20 + 2 ⇒ (11) + 2 = 13

Zokon now able to see a big light blur receives a flash of colours to the face which restores his sight

He takes half a second to orient himself turns and fires a pair of arrow at the spellcaster

longbow+pbs: 1d20 + 4 ⇒ (1) + 4 = 51d8 + 3 ⇒ (1) + 3 = 4
longbow+pbs: 1d20 + 4 ⇒ (16) + 4 = 201d8 + 3 ⇒ (8) + 3 = 11


Zokon and Celyne resist the prismatic light and both draw a bead on it's source but Zokon is the quicker one of his bolts hits ant the woman gives a startled shout.

Kressle launches herself at Celyne both axes in hand hoping to land the coup de grace: "Die you half-breed b@%$~!"

handaxe (favored enemy bonus!): 1d20 + 9 ⇒ (6) + 9 = 15 damage: 1d6 + 3 ⇒ (1) + 3 = 4

But instead she is startled to see her target still standing.

Numalar Will save. If you make it you have an AoO v Kressle.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Golden Boy the young bandit rounds on the big cat, and thrusts.
estoc: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2 damage: 2d4 + 1 ⇒ (2, 1) + 1 = 4
But Luna deftly evades and the mauls the lad. (down)

Orango the wounded bandit seeing his attacker out of the corner of his eye drops his bow and snatches his boot knife, crouching low and angling it to meet his attacker's stomach. "GRRRR!!"
dagger: 1d20 + 2 ⇒ (15) + 2 = 17 damage: 1d4 + 1 ⇒ (2) + 1 = 3
Unable to turn in time the knife cuts into the woman's side. The two stand there held up by their entangled blades and limbs, until Scarlet withdraws her's from the man's gut and he falls to her feet. (down)

Blackie, nervously peeks over the edge of the platform and takes a snap shot at the elf.
20% miss chance (blackie v Alia): 1d100 ⇒ 6
longbow (shaken, cover): 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2 damage: 1d8 ⇒ 3
His arrow thunks into a nearby log.

Tourque stows his bow and quickly climbs down from his blind. climb: 1d20 + 1 - 5 ⇒ (12) + 1 - 5 = 8
He finishes five feet above the ground on the rope ladder.

Celyne fires point blank at the surprised mage and she drops with a second projectile sticking from her chest. (down)

The Bold May Act
---------
Round 3

Poshment
Faeria (pink)
Zokon
Kressle
Brigands (Orango, Blackie, Golden Boy, Tourque)
Celyne
Luna
Scarlet
Alia
Numalar

Conditions/Damage taken: Alia -5 hp, Celyne -2, Luna -2 hp, Scarlet -3 hp, brigands: Bill Scarlet (down), Orango (down), Golden Boy (down), Verdigris (uncon.), Bruiser (down), Faeria (down), Kressle -10 hp


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Sorry, I had not pointed out the rolls in the "Dice" Sections

Here's the post...

Seeing the Bandits aim is way off from her, Alia lines up her shot without much hurry, then loses the arrow at her enemy. While his shot thunks into a log nearby, Alia's finds it's mark.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

I omitted the miss chance due to Low-Light-Vision. If he has Concealment from Cover, I thought you would roll it.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

@Alia - My bad I missed you.
@Celyne - Did you want to move before shooting? If so you can't reload to fire otherwise Celine invites an AoO?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet kicks the bandit off of her as he loses consciousness. "At least you know how to use a knife."

She glances towards the melee at the north. "Time for the kill."

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

Numalar tries to shield his eyes as he is enveloped in a flare of colour.

Will vs. Color Spray DC13: 1d20 + 4 ⇒ (6) + 4 = 10

Man, just can't seem to catch a break with my rolls today!
Numalar slumps to the ground, eyes rolling back into his head.

I'll be back in...
duration of unconsciousness: 2d4 ⇒ (1, 1) = 2
... rounds. Well, could be worse.


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celyne would 5' step to get away from the crazy hatchet woman before firing.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4

Poshment gets more angry at Kressel and her racist talk against Celyne until he reloads his crossbow and takes another shot.
"Stop calling her that you flat-chested, one copper harlot!"

Attack: 1d20 + 3 ⇒ (11) + 3 = 14

damage: 1d6 ⇒ 4

When writing this up I think I must've been on a previous page or something. Consider this my next turn :)


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon holds his bow with one hand and uses studied target on Kressle
moves 5ft up to her and slugs her with his spiked gauntlet, using his buckler for defence

Trying to garner Kressles attention
"Lets dance shall we"

Spiked Gauntlet +st: 1d20 + 5 ⇒ (3) + 5 = 81d4 + 4 ⇒ (4) + 4 = 8

Doh! higher on damage than on hit roll..


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Celyne you might not want to move there unless you want an AoO from the wizard you are about to shoot (last round). In fact, I'm just going to move you back 5 feet.

Cooly, Tourque jumps the rest of the way and rolls to get into shooting position. Targeting the nearest lit target--Scarlet!
Acrobatics (jump down): 1d20 + 1 ⇒ (20) + 1 = 21
longbow: 1d20 + 2 ⇒ (16) + 2 = 18 damage: 1d8 ⇒ 6
Hitting her solidly, high in the chest.

Blackie grazed by Alia he angrily returns fire. "Grrr!"
longbow: 1d20 + 2 ⇒ (1) + 2 = 3 damage: 1d8 ⇒ 5
But misses by a mile thanks to blood dribbling into his eye.

The Bold May Act
---------
Round 4

Poshment
Zokon
Kressle
Brigands (Blackie, Tourque)
Celyne
Luna
Scarlet
Alia

Conditions/Damage taken: Alia -5 hp, Celyne -2, Luna -2 hp, Scarlet -3 hp, Numalar (unconscious, blinded, and stunned) brigands: Bill Scarlet (down), Blackie -4, Orango (down), Golden Boy (down), Verdigris (uncon.), Bruiser (down), Faeria (down), Kressle -10 hp


"You're pretty tough you know that?" Kressle circles Zokon and Celyne keeping her eyes on them both. She favors her right side. Her breath is ragged.

"And you little man," She says without looking at Posh. "You, I'll deal with in a moment." And then to her immediate prey. "Damn shame I gotta kill ya both."

She lunges!

handaxe (favored enemy - Zokon): 1d20 + 7 ⇒ (6) + 7 = 13 damage: 1d6 + 3 ⇒ (2) + 3 = 5

Zokon ducks away, but

handaxe (favored enemy - Celyne): 1d20 + 7 ⇒ (11) + 7 = 18 damage: 1d6 + 1 ⇒ (3) + 1 = 4

Celyne is not as lucky. While she manged to dodge forcing the axe woman to adjust on the fly, adjust she did, smacking the half-elf in the side of the head with the flat of her hatchet.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"An archery duel with an Elf, at Dusk? You guys are not the smartest bunch, are you?"
Alia takes aim at Blackie again, and another shot finds him.
Attack: 1d20 + 4 ⇒ (17) + 4 = 21Damage: 1d8 + 1 ⇒ (5) + 1 = 6
"It's not as easy if we're not asleep and defend ourselves, is it?"


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet starts to run toward Kressle when an arrow nails her right in the chest. Undaunted, she continues to run towards the melee.

"I told you this wasn't over, Kressle!"
Intimidate: 1d20 + 7 ⇒ (5) + 7 = 12
Scarlet screams out toward the bandit, hoping to scare her. Her knife and arrow wounds are clearly not impressive.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:

"An archery duel with an Elf, at Dusk? You guys are not the smartest bunch, are you?"

Alia takes aim at Blackie again, and another shot finds him.
[dice=Attack]1d20+4[dice=Damage]1d8+1
"It's not as easy if we're not asleep and defend ourselves, is it?"

The arrow catches him in the chest. Blackie wavers for a moment before falling stiffly, twenty-feet into the dust at your feet. (old timey Western down)


Scarlet Scarab wrote:

Scarlet starts to run toward Kressle when an arrow nails her right in the chest. Undaunted, she continues to run towards the melee.

"I told you this wasn't over, Kressle!"

Scarlet screams out toward the bandit, hoping to scare her. Her knife and arrow wounds are clearly not impressive.

Kressle grits her teeth. "Grrrr!"


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |
RPGGGM wrote:
The arrow catches him in the chest. Blackie wavers for a moment before falling stiffly, twenty-feet into the dust at your feet. (old timey Western down)

Railing Kill!


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celyne steps back again, fires at the hatchet woman and calls for Luna to guard her against Kressle....

to hit: 1d20 + 1 ⇒ (11) + 1 = 12
dmg if hits: 1d8 ⇒ 6


hp 21/21 AC 19, 16, 14 saves F 4, R 7, W 3, bab 2, init +3, spd 40, cmb 4, cmd 17 tiger
skills:
acro 8, climb 1, perc 6, stealth 7/11, swim 1

Luna leaps into a position where she can guard Celyne and strikes once at the hatchet woman.

to hit, claw: 1d20 + 2 ⇒ (19) + 2 = 21
dmg if hits: 1d4 + 1 ⇒ (3) + 1 = 4


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon 5ft steps to the other side of Kressle from Luna cat

Zokon draws his longsword .. looks at it and smiles at Kressle then attacks

Longsword +st: 1d20 + 5 ⇒ (12) + 5 = 171d8 + 4 ⇒ (2) + 4 = 6


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Celyne misses with crossbow (which may or may not have been loaded when she pulled the trigger) surprised by the hatchet woman's ferocity.

But Luna grazes her...

Just enough for Zokon, with a smile, to finish the job with his longsword.

Tourque runs off into the woods.

End of Combat (unless Poshment would like to take a final parting shot at Tourque (AC 14 from your position)).

Numalar rouses at the end of the round.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

With that done Zokon turns to the two others, he steps to the fore weapon ready

"It seems we had a common enemy, I am Zokon"

He waits


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Damn, why did the idiot with my blade have to run right into these other bandits...

Pulling a new Arrow from the Quiver, Alia seeks Cover nearby, and prepares to fire if Scarlet is attacked.
Working on the assumption you are no more trustworthy than the others here...so, guard will be up until we learn the truth about you not being "other bandits". Since Scarlet is already next to you, I'll let her break the ice.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |
Zokon Santyev wrote:


With that done Zokon turns to the two others, he steps to the fore weapon ready

"It seems we had a common enemy, I am Zokon"

He waits

As Scarlet prepares to run in, she notes the others in the group cut Kressle down. Scarlet spits in her direction. "Bah. It's probably for the best I didn't get to her." She shrugs and finally acknowledges the "distraction" that introduced himself.

Sense Motive: 1d20 - 1 ⇒ (8) - 1 = 7

Friend or Foe? If they are foes, they'll regret it. At least Alia can run if need be. But if they are friends, BB would never let me hear the end of it. Shake first, slash later.

"Name's Scarlet." The short redhead sheathes her sword and kukri and offers a hand to shake. "My charge and I were kidnapped by these bandits. Killed the rest of 'our crew. Don't know what they were plannin' to do to us. I was gonna go down fightin when you showed up."

"So uh..." she scratches her head. "You guys friends or foes?"


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

"I am Celyne, and this is Luna... I believe we are friends, for in this case, the enemy of my enemy may just be my friend. We are a band tasked with bringing some civilization to these lands, and ridding the area of the bandits is part of our goals. What brought you out here into their grasp, if you don't mind me asking?" She keeps her hand on Luna's ruff and pets her when she introduces her.

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

The unconscious form of Numalar begins to shift and writhe. "No, father... not the radishes father. Please... No!"

Numalar jerks awake and looks around confusedly. "ah... What?" He rubs his eyes a moment, and then stands up and dusts himself off. "Ah, yes. Just lulling them into a false sense of security." Numalar looks around at the fallen bandits, and smiles. "I see that it worked."

Numalar picks his longspear back up and walks over to where the rest of the group is standing around Scarlet and Alia. He looks them up and down.

"Friends or foes? Well I suppose that depends on who you are. And who was this 'crew' you were with? Some rival bandit group? Or is the story more interesting?"

Numalar listens closely to their explanation.
Sense Motive: 1d20 + 2 ⇒ (10) + 2 = 12


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Just for the record, right now, you're standing next to Scarlet. I didn't come closer yet, and took cover behind a tree with my bow.(not stealth cover, but ranged fire cover...map)...as Scarlet said: Keeping an option to run away if need be, wouldn't want to leave her but realistically, we're both wounded and our chances would be slim if this meeting escalated into more battle-

Also, I color sprayed one of the bandits, too. He's unconscious behind me. I'm ignoring him currently, but if GM+you guys want, he can wake up again and Zokon can "safe" me, so we're all set up for a good start. Since at Level 1, he's out a minimum of 4 rounds, it would be unlikely but possible for him to be up again in a round or two.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
RPGGGM wrote:


End of Combat (unless Poshment would like to take a final parting shot at Tourque (AC 14 from your position)).

Why not? Give a good far-off shot.

Posh aims the crossbow and gives a final shot, not bothering with a chase if he misses or not.

attack: 1d20 + 3 ⇒ (13) + 3 = 16

Damage: 1d6 ⇒ 3

Afterwards

Posh drops the crossbow and walks towards Scarlet.
"Nice to meet you. My name is Poshment Underhill, but please call me Posh." he smiles up to the two women and puts his hand out for them to shake. "We were hoping to rid these woods of the Stag lord. I hope you two lovely ladies can consider us friends. Especially your friend over there with the bow." as he says this he gives a wide and friendly smile.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet shrugs and shakes the Gnome's hand. "Yeah, I was helping Alia and her two friends look for an elven hold? Fortress?...hmm. Well, I'm sure she has more detail than me."

She waves over to Alia. "It's alright, these guys are good. Where were you going, anyway? I'm not much for details."

She looks at Celyne and Luna. "Nice cat. That Kressle ambushed us in the middle of the night. Killed the guide and scholar who was with us, then captured us."


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon sheathes his sword

"The elf behind the tree, you should put the bow up, so that we may converse "

Zokon does not come close to any of the non-bandits yet, he will observe


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celyne casts cure light wounds on herself... then looks around to her companions... "Anyone else need any healing while I'm in the mood?"

clw on self: 1d8 + 1 ⇒ (2) + 1 = 3


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"We may converse just fine, like this, don't you agree?"
Sense Motive: 1d20 ⇒ 16
No good...even if they are bandits, you should not antagonize them. Scarlet is right with them...if you can flee, you are alone, in wilderness you don't know...either they will track you, or you'll run into someone or something else ill-meaning...best take your chances with these guys, maybe they ARE good people...

Alia steps from cover, and casually lowers the bow...still holding the arrow in the other hand, slowly advancing towards Scarlet.
"We were captured. But you were not here by chance. Who sent you to take care of these bandits?"
And dangerously undermanned. Some of them look hurt from this battle...if it was not for Scarlet and me, they could have suffered casualties in this...whoever commands their loyalty does not seem to value their lives highly.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
Alia of the Blade wrote:


Alia steps from cover, and casually lowers the bow...still holding the arrow in the other hand, slowly advancing towards Scarlet.
"We were captured. But you were not here by chance. Who sent you to take care of these bandits?"
And dangerously undermanned. Some of them look hurt from this battle...if it was not for Scarlet and me, they could have suffered casualties in this...whoever commands their loyalty does not seem to value their lives highly.

Or maybe they're fools playing hero? The one shaking Scarlet's hand looks especially foolish.

"If you feel better over there I will not provoke you." Posh states putting his hands up "We were sent by the swordlords of the north to liberate this land from the Staglord. I'm the travelling entertainer of the group." he gives another wide smile and then decides to tell joke about the bandits of the greenbelt. Doing some slapstick as he plays the role of a bandit quite well and making up humorous and some off-colour jokes about them and the local wild-life.

Perform (comedy): 1d20 + 9 ⇒ (5) + 9 = 14

Doing quite well for trying to come up with stuff off the top of his head.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon starts dragging bandit bodies off to the side of camp, checking if they are still alive.

"No one sent us here, we decided to raid this bandit camp before reprisals, for defeating the bandit raiding party at Olegs outpost"


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"Sent by the swordlords of the north to liberate this land from the Staglord? Or not sent by anyone, raiding this bandit camp before your base is raided?"

The contradicting answers clearly confuse Alia, and raise some suspicion in her...before the Gnome Bard starts with his Antics. There were not great, but for an improvised act, it was good.

"So, either way, you are saying you are not bandits? Now that you raided this camp, where are you headed? I trust Scarlet, but I'd rather we not take our chance and travel alone..."

Alia casually strolls towards the spot where Golden Boy was felled.
Bluff: 1d20 + 2 ⇒ (11) + 2 = 13 No reason. Really.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"We were given a charter by the swordlords to explore the greenbelt and remove bandits, this was our move to remove some bandits, now we head back to Olegs to plan and resupply or continue our explorations from here."

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