Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"Umm.. shouldn't Scarlet go first into the depths, because she can see or are we going to use torches and have her visionarynessness as a bonus?.."

Zokon remembers his sunrod laying on the ground in the cave and goes and retrieves it


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Also, just for protocol: Zokon, would you mind -10 feet on the standard marching order? With 65 feet ahead, if something jumps you on the surprise round, you are JUST out of reach of charge during the first normal round. With 55 feet ahead, any enemy without reach attacking you would be within charging distance. Or was there a reason this distance was choosen?

"Scarlet and me can take point, but I still need light. Hand me that Sunrod, then you can keep your bow at the ready", Alia suggests as the party forms up in front of the secret entrance.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon does as Alia suggests and takes out his bow


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Feelin' much better, thanks!" Scarlet blinks a few times, then gets her gear ready. "Let's see what's down there. We owe the old man that much, at least."


Female Human Adept 1

"Goodbye." Naleksa says. She smiles hopefully.

Maps updated.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
Naleksa Vijic wrote:

"Goodbye." Naleksa says. She smiles hopefully.

Maps updated.

"Don't worry. We'll be back soon." Posh smiles towards Naleska before they continue on their way into the cave.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

So you found the door, are lined up in front of it, and?


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

waiting from someone with some skill to check for traps, but if no one else will, or does...

Celyne checks around the door for traps, not that she can do more than point one out if she spots one.

perception: 1d20 + 9 ⇒ (18) + 9 = 27


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

and....we open it?

Alia attempts to push the Door.
Alia attempts to pull the Door.
Alia looks for secret buttons(and pushes any she finds, especially Red and saying "Self Destruct Sequence")
Alia speaks "Friend" in Elven.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Perception: 1d20 + 3 ⇒ (5) + 3 = 8
Strength Check: 1d20 + 3 ⇒ (13) + 3 = 16

Scarlet quickly inspects the door, then tries to push it open.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon shoots the door.. umm oops...

Zokon will look around for traps or other sign of entry

Perception Traps: 1d20 + 6 ⇒ (4) + 6 = 10

Perception Opening Door: 1d20 + 6 ⇒ (4) + 6 = 10


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Standing on the narrow ledge five-feet off the main cavern floor Alia tries the door. Unlocked the door pulls open with a gravelly sound. Beyond is a tight, precipitous, spiral stairwell leading down into darkness. A empty sconce rests in a recess at the top of the stair.

Map updated.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Alia, wielding the Sunrod, steps on the stairs, heading downstairs, Estoc in her other hand.
"You think this was part of the temple?", she whispers over her shoulder at Scarlet, the situation being exciting in a way that momentarily lets her forget their recent awkwardness.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon follows bow in hand

Perception: 1d20 + 6 ⇒ (13) + 6 = 19


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:

Alia, wielding the Sunrod, steps on the stairs, heading downstairs, Estoc in her other hand.

"You think this was part of the temple?", she whispers over her shoulder at Scarlet, the situation being exciting in a way that momentarily lets her forget their recent awkwardness.

Group Perception:

Alia's Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Scarlet's Perception: 1d20 + 3 ⇒ (11) + 3 = 14

1d20 + 15 ⇒ (16) + 15 = 31 damage: 1d12 ⇒ 11

Alia cast the light about and looks in. She notes kobold foot prints in the dust at her feet and cobwebs drifting like tattered ships sails from the ceiling. She steps in. There's a click from one of the flagstones and a whoosh as all the cobwebs strain against a sudden gust of wind. Before anyone can react a pendulum blade the size of a greataxe sweeps out of southern wall at chest height. It grazes Alia and then snaps into a recess in the north wall.

It all happens so fast that Alia only notices the pain after she sees all the blood.

Alia -11 hp


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"Wha...UGH....", Alia stammers as she falls on her knee, dropping the sunrod to place a hand across her chest protectively...too late to help, but instincts are hard to overcome...for people not knowing her it may be all the more surprising that her grip on her Estoc actually got firmer.


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celine casts,a qick cure on alia with the wand.

clw: 1d8 + 1 ⇒ (4) + 1 = 5

Or two

clw: 1d8 + 1 ⇒ (2) + 1 = 3


1 person marked this as a favorite.
Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

A penitant man kneels and bows before god?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |
Alia of the Blade wrote:
"You think this was part of the temple?", she whispers over her shoulder at Scarlet, the situation being exciting in a way that momentarily lets her forget their recent awkwardness.

"I'm not much of a religious type. My boss was-" Scarlet's reactions are too slow to see or stop the pendulum. "Alia! Watch it!"

"If this is a kobold lair...keep our eyes peeled for traps, I say." Scarlet draws her weapons and presses ahead once Alia is healed.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

1d20 - 1 ⇒ (16) - 1 = 15

Scarlet suspects the trap may still be active.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |
Zokon Santyev wrote:


A penitant man kneels and bows before god?

Yes, a penitant man does.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Wait..." Scarlet looks at the steps. "I think it's still active."

Scarlet takes a guess at which stones are the trigger and steps over them.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:
Zokon Santyev wrote:
A penitant man kneels and bows before god?
Yes, a penitant man does.

Doesn't Posh need to stab the trap in the back of the leg first?

1d20 + 3 ⇒ (6) + 3 = 9

Scarlet scans the floor but can't find the trap's trigger.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Ha! True

Zokon will put down his bow and move up to the trap area "Please step back all, lets try find this sucker and if I can't we'll get Celyne up here, there's not much she can't see."

Zokon will take back the Sunrod for this after which he will give it back to Alia, he will get up close to the floors and walls, to try find the trigger.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

It seems like any pressure on the square of flagstones before the steps causes the blade to sweep out.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Alright, if I can get around this, maybe I can jam it from the other side?" Scarlet prepares to leap down past the flagstone step.

Acrobatics: 1d20 + 6 ⇒ (14) + 6 = 20


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Because there is no place to get a running jump from the DC is 10 which you obviously beat.

Scarlet bounds to the first step down.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"There may be more traps...careful", Alia states while Celyne heals her.
She takes a moment to view the area the implement disappeared to(and came from), to see if it could be jammed(or deactivated) there, by holding a rock across or something of the sort.
Perception: 1d20 + 8 ⇒ (19) + 8 = 27
"Also, we don't even need to avoid it by jumping over it...it hit my chest, we could simply crawl under it if needed. Or duck, in Posh and Numalars case."


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:

"There may be more traps...careful", Alia states while Celyne heals her.

She takes a moment to view the area the implement disappeared to(and came from), to see if it could be jammed(or deactivated) there, by holding a rock across or something of the sort.

"Also, we don't even need to avoid it by jumping over it...it hit my chest, we could simply crawl under it if needed. Or duck, in Posh and Numalars case."

Alia notes the space Zokon pointed out.

The blade would certainly kill Numalar's hat, but other than that the worst it could do to either of them would be to part their hair assuming they didn't hop through. The unrepentant gnome strides through... maybe doffs his hat.

Jamming the recess requires a disable device attempt to get it right.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
RPGGGM wrote:
Alia of the Blade wrote:
Zokon Santyev wrote:
A penitant man kneels and bows before god?
Yes, a penitant man does.

Doesn't Posh need to stab the trap in the back of the leg first?

[Dice=]1d20+3

Scarlet scans the floor but can't find the trap's trigger.

Hey now, Posh is a perfectly upstanding person who'd never do something so underhanded...*grins*

Posh smiles at Alia's comment
"There are certainly manage advantages to us short people." he smiles as he looks back to Numalar. "Shall we leave somekind of marking to remind us of the trap on the way back?"


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"Trust me, I won't forget it...", Alia replies, rubbing her chest, then picking up the sunrod again. "Thanks, Celyne...shall we move on?"


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Crawling beneath the blade's reach while safer is perhaps the more disconcerting option for as one moves across the floor setting off a multitude of little pressure plates the blade arcs above like lightning made steel.

The stairwell is sheathed in curtains of cob-webbing with a small human child-sized hole in the web near the floor.

The stair lets out after about three or four turns on a narrow stone corridor all the more claustrophobia-inducing for your awareness of all the dirt and stone above.

Map updated. North or south?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

North!
"Someone mark this intersection so we don't get lost."

Perception: 1d20 + 3 ⇒ (13) + 3 = 16


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon takes a reading with his compass to find their directional position when at the entrance i.e. nse or w


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

1d6 ⇒ 6
1d8 ⇒ 8

Scarlet notes that someone has been sweeping up. The corridors are a lot cleaner off the steps.

Zokon gets his bearings. For ease of use (at least for all of us in the northern hemisphere) the map is orientated with north near the top of your monitor device.

North or west?


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celyne keeps her position in the back of the party with Luna, watching to make sure they aren't ambushed from behind, and lets the leaders decided the direction to go.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"Sweep along the right-hand-side wall? Easier to remember where we've been?", Alia suggests.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"Should I run out and buy some chalk off Naleksa?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |
Alia of the Blade wrote:
"Sweep along the right-hand-side wall? Easier to remember where we've been?", Alia suggests.

"Okay, right then. So that's... North!" Some of Scarlet's enthusiasm returns as she crawls through the tunnels.

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

After crawling under the deadly scythe, Numalar mutters, "Bloody kobolds."

He stands up and brushes himself off. "Do we have some sort of long pole we can probe the ground ahead of us? That might allow us to set off any traps prematurely before we reach them."


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Scarlet Scarab wrote:
Alia of the Blade wrote:
"Sweep along the right-hand-side wall? Easier to remember where we've been?", Alia suggests.
"Okay, right then. So that's... North!" Some of Scarlet's enthusiasm returns as she crawls through the tunnels.

The ceilings here are the typical 10 ft. tall so no need to actually crawl unless you're worried about death-dealing pendulums that is.


Female Human Adept 1

Naleksa's Prices Should you want to buy.

chalk (2 pcs): 3 cp

10-foot pole: 6 cp


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon will purchase the chalk and then run back, he'll make a mark with an arrow in the direction they are moving near the cave entrance


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"Make the mark as high as you can reach, Zokon. We don't want some Kobold messing with them if we intend to rely on those.", Alia mentions, noticing the clean floors.
Not sure if a pole will help...with weight-triggered pressure plates you will get tired fast if you try to put enough force on every single stone...and if it's not a pressure plate, all the worse, I'd rather we keep our eyes open than depend on a gimmick. :)

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
Alia of the Blade wrote:
...with weight-triggered pressure plates you will get tired fast if you try to put enough force on every single stone...and if it's not a pressure plate, all the worse, I'd rather we keep our eyes open than depend on a gimmick. :)

Gimmick! The 10' pole has been a D&D standard since 1974! You do understand that we can keep our eyes open AND use the pole, right?

And we're not talking land mines here. The technology involved in one of these traps is unlikely to be able to allow triggering when a heavy weight is pressed down but not when a light one is. A 10' pole has considerable weight on it's own (8 lbs). That should be enough to trigger such a trap most of the time.

BTW Numalar already has chalk... but can't reach the high spots to make marks out of the reach of kobolds.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Speaking of D&D standards from 1974....

dice:
Alia's Perception: 1d20 + 8 ⇒ (6) + 8 = 14
Scarlet's Perception: 1d20 + 3 ⇒ (2) + 3 = 5

Alia's Initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Celyne's Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Luna's Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Numalar's Initiative: 1d20 + 5 ⇒ (19) + 5 = 24
Poshment's Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Scarlet's Initiative: 1d20 + 3 ⇒ (8) + 3 = 11
Sir Didymus' Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Zokon's Initiative: 1d20 + 4 ⇒ (4) + 4 = 8
1d20 - 3 ⇒ (13) - 3 = 10

Scarlet steps around the corner and there's an audible SPLAT! sound. Then there's a wet sucking sound and Scarlet slides further forward about a meter toward the corner of the hall. There's something about her hair and the pose she's in that suggests she is underwater or caught in a slow motion wind.

Scarlet:
Currently you are pinned, suffer 1d4 ⇒ 1 acid damage, make a Fort save DC 18, failure indicates you have been paralyzed for 2d6 ⇒ (1, 2) = 3 rounds.

From the opposite alcove the air seems to shudder like heat off of brick. It advances forward toward Alia as if meaning to engulf her!

Alia you may take an AoO before your action or you can attempt a Reflex save DC 10 and be pushed back into that side hall next to Zokon.

One knowledge roll, reveal what you can.

Knowledge (dungeoneering) DC 13+:
They are a dwarf variety of gelatinous cube known as gelatinous servings to some. They have been on the increase since most dungeon owners have been cutting down on 10x10x10 corridors to save on heating expenses of late. They are mindless, acidic oozes immune to a lot of things (flanking, sneak-attacks, criticals, mind-affecting effects, poison, sleep effects, paralysis, polymorph, suffocation, starvation, sight-based attacks, and stunning.)

Knowledge (dungeoneering) DC 18+:
They are hard to see when not in motion and made of goo that is both paralytic and acidic.

Knowledge (dungeoneering) DC 23+:
Their acid has no effect on metal or stone.

Round 1
The Bold May Act!
_________________
__ Numalar
__ Poshment
__ (Luna)
__ Alia
__ Celyne
__ (Sir Didymus)
__ Scarlet
pinned, -1 hp
__ transparent things (blue and green)
__ Zokon


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet feels something soft and wet envelop her. Very moist...wait I can't move!
Fort Save: 1d20 + 5 ⇒ (6) + 5 = 11

Scarlet's limbs freeze up and she can't move.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Gimmick as in "a trick or device intended to attract attention, publicity, or trade.", not as in "something new and flashy". I know we can do both, but I think being too focused on floor plates will mean distraction from other dangers. As for the trigger weight, in my book there's a minimum weight to activate them so random wandering animals or vermin don't set them off. *shrug* used to different table variance, I'd assume.
"Scarlet! What the...back!", Alia shouts, as she steps next to Zokon, stabbing at the creature in front of her before falling back further.
Reflex Save: 1d20 + 3 ⇒ (16) + 3 = 19
Knowledge Dungeoneering: 1d20 + 7 ⇒ (7) + 7 = 14
Stabbity Stab: 1d20 + 5 ⇒ (2) + 5 = 7
Swift to Arcane Empower Blade, Standard to attack, then 5-foot step away.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Kn Dungeoneering: 1d20 + 5 ⇒ (11) + 5 = 16

"It's a type of ooze... acid based.. maybe use fire on it?"


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Scarlet Why am I always paralyzing you?

As Alia falls back it all suddenly goes black for Scarlet--oh wait, that's just the light from the sunrod, and Scarlet can see in the dark. Carry on.

Alia of the Blade wrote:

Swift to Arcane Empower Blade, Standard to attack, then 5-foot step away.

Alia When the thing goes to engulf you (on what is essentially the surprise round) Alia only has two options: attack with an AoO or Reflex save to get out of the way--sort of like an Overrun attempt. So the save happens and then from your new/current position from around the corner you can attack on your turn during round 1 (the thing does get some cover from the corner--just so you know, not that it mattered this time). You still have a full move action if you like.

Alia throws herself around the corner and aims a riposte at the thing but her attack misses due to the thing being slower than she thought, and nearly transparent.

Round 1
The Bold May Act!
_________________
__ Numalar
__ Poshment
__ (Luna)

__ Alia
__ Celyne
__ (Sir Didymus)

__ Scarlet pinned, -1 hp, paralyzed
__ Gelatinous Servings (blue and green)
__ Zokon

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