Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Illthir Winlowe wrote:

I think it may be useful/wise/interesting to ask his opinion on the other two wizards and - if he doesn't shoot ice from his eyes - see if he is willing to share his thoughts on them.

I'm not sure if I can think of anything at this very moment to be untruthful about. Thoughts team?

Any particular wizards/arcane spellcasters? I imagine you are primarily thinking of Imeckus Stroon and Alak Dool, but Serena observed the trade representative, Kozen, using arcane magic as well. All aside from the lich... er, liches... lichi? Simulacrums? Simulacri? Well, you know what I mean.

Eldiocesan is a renowned loremaster. Supposedly he knows a lot of things, although his dander does seem up just now.


Status: Dusty | Hp 33/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

Ah yes, was thinking of those two. Kozen did slip my mind though I'm fairly sure Illthir did see him magic things about. Poor dude just didn't leave as big as an impression as the other two :D

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