
Vincent Arazeiros |

About the rules, it's very clear there are rules for custom magic items :)
And it's not really even a custom items, just the same item in a different body slot.
Anyway sounds like Leonard and me both will be wanting physical perfection belts then.
Howard the VMC takes level 7 feat, so not much happening feat wise.
Originally I was going to take flamboyant arcana and precise strike and use a rapier, but they nuked precise strike since the last time I tried building a flamboyant arcana char. Who never even got to play :(
Flamboyant arcana etc being best with rapier. Was still thinking of getting flamboyant arcana for the party and riposte, but maybe not? That was my original idea prior to Leonard joining. The only arcana I could take that might be good would be maneuver mastery. I could treat my Bab as my level for disarm or trip. Then a dueling weapon would give me a nice big CMB (since insight and morale etc help CMB).
With a +3 weapon and heroism it would give me CMB of +11+9+3+2=25, +27 with mutagen. That's why I took dirty fighting to be able to make any maneuver flanking without an AOO. Thought it would be fun to party and then riposte with a disarm or trip.
But that arcana only gives +2 to CMB due to BAB, and eventually it goes up to a +4. Not sure it's worth losing Parry and riposte for big hitters. If I knew a way to focus on drug use without addition and stat dmg I would do that but didn't have time to look into it. Might need periapt of health for disease immunity, then a way to clear stat damage like lesser restore scroll/wand/pearl of power stuff.

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Ahhahah, unfortunately I still have work tomorrow.
Besides I'd never drink till I got drunk. I like being in control of myself too much.

GM Mort |

About custom magic items:
Not all Item Slots Have Equal Value: This is true, even though it isn’t expressed monetarily in the rules.
Some item slots are very common and are shared by many useful items (boots, belts, rings, and amulets in particular), while some slots are used by only a few items (such as body, chest, and eyes). Allowing a character to alter or craft an item for one of these underused slots is allowing the character to bypass built-in choices between popular items.
Some Abilities Are Assigned to Certain Slots: Some of the magic items in the standard rules are deliberately assigned to specific magic item slots for balance purposes, so that you have to make hard choices about what items to wear. In particular, the magic belts and circlets that give enhancement bonuses to ability scores are in this category—characters who want to enhance multiple physical or mental ability scores must pay extra for combination items like a belt of physical might or headband of mental prowess.
If there is a trend of all items of a particular type using a particular slot (such as items that grant physical ability score bonuses being belts or items that grant movement bonuses being boots), GMs should be hesitant to allow you to move those abilities to other slots; otherwise, they ignore these deliberate restrictions by cheaply spreading out these items over unused slots.
Classes Value Some Slots More Than Others: This is a combination of the two previous warnings. Because most belts enhance physical abilities, wizards rarely have need for standard belt items. This means a wizard can change an item that’s useful to wizards into a belt and not have to worry about a future slot conflict by discovering a wizardly magic belt in a treasure hoard. Likewise, fighters have little use for most standard head items, so altering an existing fighter item to use the head slot means it has little risk of competition from found head slot items. GMs should consider carefully before allowing you to bypass these intentional, built-in item slot restrictions.

GM Mort |

If you discover a loophole that allows an item to have an ability for a much lower price than is given for a comparable item, the GM should require using the price of the item, as that is the standard cost for such an effect. Most of these loopholes stem from trying to get unlimited uses per day of a spell effect from the “command word” or “use-activated or continuous” lines.
Like the wand of true strike as stated in the example below:
Example: Rob’s cleric wants to create a heavy mace with a continuous true strike ability, granting its wielder a +20 insight bonus on attack rolls. The formula for a continuous spell effect is spell level × caster level × 2,000 gp, for a total of 2,000 gp (spell level 1, caster level 1). Jessica, the GM, points out that a +5 enhancement bonus on a weapon costs 50,000 gp, and the +20 bonus from true strike is much better than the +5 bonus from standard weapon enhancement, and suggests a price of 200,000 gp for the mace. Rob agrees that using the formula in this way is unreasonable and decides to craft a +1 heavy mace using the standard weapon pricing rules instead.

GM Mort |

With those warnings in mind, I generally don't even want to touch magic item creation with a 10ft pole.

Vincent Arazeiros |

Yeah I guess if I wanted eyes of strength that'd be kind of crude. But I wasn't going to.. lol
There's even a cost for slotless items. So you could pay double and unslot something. So belt of perf is actually better, since it's buying 3 belts for the cost of 4 and using one slot vs 3. :p

GM Mort |

Disarm isn't very useful because most monsters don't even use manufactured weapons. Trip is nice but at this level things are starting to fly, not to mention increasing CMDs.
You've got good to hit, so you might be able to pull it off on those that can be tripped, though.

Vincent Arazeiros |

That's why I was leaning towards dueling and flamboyant arcana. Still decent at checks, but can do either trip or disarm depending on the enemy. A +4 dueling weapon gives a nice +16 to CMB which helps even out the lower Bab and str.
Np on the slotless it was an example only. Just not sure where to go with Vinny. I have never played a drug fiend so maybe I will look into it. Investigator seems like a good RP chassis for it.

GM Mort |

I won't be allowing you to do slot less magic item stuff. You may use published ioun stones only. At the end of the day it is up to the GM to allow it, and pretty much almost all the time, my answer will be no.

GM Mort |

Duelling does not help trip. Only disarm. And how you're getting +16,please explain.
From duelling:
It provides a +2 bonus on disarm checks and feint checks, a +2 bonus to CMD to resist disarm attempts, and a +2 to the DC to perform a feint against the wielder.

Vincent Arazeiros |

GM Mort |

Let me check because there are now 2 duelling enchantments. We need to see if they are both valid.

Vincent Arazeiros |

It's pf material so I assumed it would be? Lol besides the other one sucks unless you want to feint.

GM Mort |

Yes both are valid. It's just the same name that got me confused since I was wondering if one errataed the other.
The other is used for the +4 init, mainly by casters.

GM Mort |

A +4 enchantment:
"grants a luck bonus equal to twice its enhancement bonus on the CMB check made to carry out the maneuver"
So the luck bonus would be +8,total of +12 and not +16?

Vincent Arazeiros |

lol no Vinny
hmm it looks like I could theoretically use drugs if I invest in this ring:
http://www.d20pfsrd.com/magic-items/rings/ring-of-inner-fortitude
It would negate the con damage mostly, though not any addiction penalties (unless I also got a periapt of health for disease immunity).
that might be worth the 9k. If I want to start experimenting with drugs. haha. Oops, 18k, looked at crafting line. Well, won't be useful now due to cost but maybe in the future.

GM Mort |

Player freedoms. I'd say drugs are bad(at least in RL), but if you want to get yourself stoned in game you're harming no one but yourself and maybe not at all with the correct precautions.

Vincent Arazeiros |

hmm, actually with lesser restoration, it might be more cost effective to just buy pearls to rememorize lesser restoration as needed. Only really needed 1/drug use.
Yeah obviously I don't use drugs and don't like them in RL... but this is an occultist fighting cthulu monsters. :) Besides I would consider most 'extracts' and mutagens to be drugs anyway :P
The key is to be able to do it without screwing myself. Hm.
Also yes you are correct, a +4 weapon grants +12. A +3 is +9. Not sure why I typed +16,. Anyway, it does scale well and makes it actually viable, I THINK (since I can enchant my weapon ala magus).
losing out on 2 bab, but can do disarm/trip/reposition/dirty trick without AOO. Other ways to add some CMB too.

GM Mort |

Robert will come and bonk us both and tell us caffeine is a drug. You sure you never had coffee or tea, Vincent? ;)
Not to mention alcohol is a drug too ;)

Vincent Arazeiros |

So are prescriptions but who's counting 'socially acceptable' drugs?
Though it does give a nice 'excuse' for using them in game. Think of Vincent as a pharmacist and he is treating himself. :P

Vincent Arazeiros |

advice: dueling AND inspired on rapier now (at city), or add +1 and one of those to spear?
I like the spear but i also like the crit range of rapier, and cannot use flamboyant arcana with the spear I believe.
Is it possible in down time to retrain dirty fighting to power attack? That might be very good before I get too high level. And I have used dirty fighting never. I just took it to avoid AOO on all flanked maneuvers without burning feats for improved blabla.
man, time is up, will check back on my next smoke break lol. (yes nicotine is a drug too)
Delay disease, not bad. 1 day duration. So for two 2nd level slots, I can cure damage and ignore disease for a day.... Hmm. That means I can start using drugs now!
I should bump my alchemy up this level.
Or, if I get a periapt of health (immune to disease), and howard could craft it, that'd only be 3750 and give me back my 2nd level slot for other things.

GM Mort |

Yes it's a valid use of downtime. Technically you'd need 5 days (and it was 4 days to ship arrival) but I suspect a Maths fail on my part so you can retrain in town.
You just pay retraining costs.
Worst case you complete your retraining on the Sellen Starling, its a plausible answer so I am not arsed about counting days either.
I bear no liabilities should you be the target of a dispel magic/greater dispel magic...
Which reminds me. I am very fond of walking around with delay poison. I've yet to run into a scenario where I've already been poisoned(say cloudkill), then someone casts greater dispel magic on me and everything catches up with me and I fall over...
I think it'd be one dramatic moment.

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I would tell you smoking increases the risk of lung cancer, heart disease, stroke and many more aliments but people say I'm too judgemental as it is =)

Vincent Arazeiros |

Yeah lol
Anyway I still need to decide whether to increase rapier or spear. If I do spear it negates flamboyant arcana but that leaves me with these options: maneuver mastery (trip or disarm), enduring blade (min per level bonus instead of 1 min. Probably not worth it since it costs two points versus just activating it twice, since 7 minutes you said would be 2-3 combats...), Or I don't know what. Spell scars for making extracts into tattoos? Bleh.
Or do flamboyant arcana anyway and just swift action switch as needed...

Leonard Giles Neithan |

I advocate for the spear, since spears are good. Trip is probably fine, since tripping is good when it's good, and suits a spear nicely.

Vincent Arazeiros |

Yes I just liked the idea of keen with the rapier allong with Parry riposte (and precise strike before it was nuked). So arcana advice? I can get one arcana of level 6 or lower. 15 is definitely bane. 11 is spellstrike which I can't even use with a spear. Lol.
Either take flamboyant anyway, take maneuver bonus to trip, or spell scars to make tattoo scrolls for random things and backup buffs. (That's all I really see)

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Robert will come and bonk us both and tell us caffeine is a drug. You sure you never had coffee or tea, Vincent? ;)
Not to mention alcohol is a drug too ;)
Heh.
Well, if you want to get technical, refined sugar is also a highly addictive substance ;-)

Vincent Arazeiros |

I went with flamboyant arcana - rereading it, it's useable with the spear, so valid with either attack option. Seemed better than the +2 to trip or scribe scroll tattoo.
Also, while training in the day, is it possible to use the ring of sustenance for a day or two and hit up the clerics' library again for extracts?

GM Mort |

Go ahead and collect your level 2 extracts in the Sleepless Agency library, while using the ring.
You cannot do duelling in town. Your rapier is already +1.
+1 to +2 requires expenditure of 6000gp.
Some magic weapons have special abilities. Special abilities count as additional bonuses for determining the market value of the item, but do not modify attack or damage bonuses (except where specifically noted).
A weapon with a special ability must also have at least a +1 enhancement bonus.
AMOF gets to skip the +1 enhancement bonus bit.

GM Mort |

Yeah spellstrike does nothing since it's magus spells only, which you have none.

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Howard: Who the heck would eat refined sugar out of the bag?
I mean I get why refined sugar may be considered addictive, you can't stop eating sweet stuff like ice creams.
But still just spooning sugar to eat? Uhh?

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Ummm... well... I have at least one friend who keeps a bag of jellybeans beside her bed, so that she can have a handful in the morning when she wakes up, as a 'pick me up'...

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Jelly beans: The liquorice flavor turned me off jelly beans. Besides how can you have all the different jelly bean flavors in your mouth at once? That's just wrong >.<
These days I sit around with a bottle of chewing gum, which technically you are not allowed to have here, but no one really cares.
I know excess consumption of aspartame, the sweetener can have a laxative effect.

Seamus Passeri |
GM Mort wrote:Robert will come and bonk us both and tell us caffeine is a drug. You sure you never had coffee or tea, Vincent? ;)
Not to mention alcohol is a drug too ;)
Heh.
Well, if you want to get technical, refined sugar is also a highly addictive substance ;-)
Mmmmmm, sugar and caffeine, my two favorite addictions. Does French vanilla creamer count too?
Oh, separate question, was I supposed to actually read all 38 posts or was skimming them ok?

Vincent Arazeiros |

I was rolling for the next town like Seamus with the holy weapon. Or should I not have? I think I'll put the spear to a +1 inspired or dueling, not sure which. Inspired probably best first. Can use inspiration on it for half cost if needed. Though it's not as good as after 9th when I get inspiration to damage with it. Hmm. I didn't decide totally on equipment just did my level stuff.
By the way guys if anyone needs alchemy stuff I can craft it in our downtime.

GM Mort |

Vincent - would you rather write the ritual or is my rather succinct description sufficient?
I know my deficiencies in this area but that was as much as I could come up with on short notice.
I'm not good with descriptions sorry. I had Luke run his demiplane episode.
BTW this is the planescape part of the mod.

GM Mort |

"One small step for man, one giant leap for mankind"
Who wants to take the first step into the darkness? =D

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*smacks Seamus with a paw*
700 pages would take approximately... 3 hours or so?

Leonard Giles Neithan |

I'd skip to the index, read the relevant pages, look around for the thesis, and be done real soon. Unless it's a novel, in which case the 38 posts are higher priority.
Also, your description was alright. Could've been better of course, but that's just the English language. It was serviceable and sufficient for creating a mood.
Let's see now, regarding items, it's 2k or less here in Thrushmore, and 8k or less at Cassomir, which is available soon?

GM Mort |

Its a novel.
Oathbringer from Brandon Sanderson's "Stormlight Archive" series.
Cassomir is 90 days away. 8k or less at Cassomir. And you'll get to Cassomir...at the end of Book 3 =D Mwahhaha!
2k or less in Thrushmoor. You spelt wrong.

Seamus Passeri |
*smacks Seamus with a paw*
700 pages would take approximately... 3 hours or so?
Actually I've averaged around 150 pgs. a night between working and posting.
Karma is such a B!
When I packed up my computer bag for work, I got in a hurry and forgot to pick up the book from the table. It's too big to fit in my bag so I carry it.
Looks like I'm reading the posts.

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*rolls on floor laughing, her paws twitching in the air*
I'd say I secretly casted modify memory on you over the net, but you know I am not a bard and don't have that on my Spell list =P
I could reasonably give myself witch/wizard spells, but bards? Do I resemble one? Nadda.

Seamus Passeri |
*rolls on floor laughing, her paws twitching in the air*
That's just wrong, adorable and I will use it sometime, but still, just wrong...
I'd say I secretly casted modify memory on you over the net,
A... that's just cruel unless you mean it differently than I took it, then "Thanks"
but you know I am not a bard and don't have that on my Spell list =P I could reasonably give myself witch/wizard spells, but bards? Do I resemble one? Nadda.
and B... you play the piano really well, are you sure your not just mixed up and are really a bard. For years Seamus thought he was a sorcerer...
Now that I've got my work stuff done I'm going to post in game. The good news is it looks like the internet at work is working better.

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A bard would have more Charisma and stage presence. I am technically adept but my music has no emotion behind it. Nah, no bard. Bards are also spontaneous and I'm not.
Besides bards are soapy saps and I don't want to be seen as a soapy sap!
Nah I would do no such thing. Just having a good laugh at your expense.
Which reminds me, I have half day off and I am now checking out Ellenborough market Cafe to see if it is a suitable venue for my family's Chinese New Year lunch.
Later I plan to go swimming.

GM Mort |

I apologize for not giving you the information about Miacknian Mun. It should have been found in Iris Hill but I screwed up and didn't give it to you because it was oddly placed in the mod. Like middle of the room description instead of the end where loot usually is.