Mort's Strange Aeons (Inactive)

Game Master Just a Mort

Strange Aeons Map

Dreamlands excursion ritual


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Strange Aeons Grp 2 |

Ah I didn't realize that there were differences between grapple and swallow whole. Geez my bad and thanks for pointing out.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

Yup, no worries. I have no idea how a scimitar could possibly do slashing damage when using dervish dance, nor do I care to look.

I need to go downstairs and eat food instead.


Strange Aeons Grp 2 |

I have no idea either, but rules are rules and I don't question them.

Yes Vincent, I am fking anal

The reason about 1 min per level spell lasting multiple fights is that yes, Howard has a very powerful ability. Id rather he didn't solo the mod and leave you guys with nothing to do ^^

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Yeah, well, it is only strong if I actually get to use it.

Assuming the party survives this fight, I think that I'll just go back to casting Guidance - that seems to be more effective ;-)


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

What's you turn Claude into anyway? No cast defensively?


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

Does Claude take damage while buffed? I don't know anything about Howard's build, personally.


Strange Aeons Grp 2 |

He didn't specify he was casting defensively...

>.<


Strange Aeons Grp 2 |

Death is not the end

The ritual was in gameplay thread rather then discussion for a reason. There are things in there that may be needed to be referred to throughout book 3.

It's not stuff that Oh, We're just talking shop, so it doesn't matter.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Heh.

Well, that madness is surprisingly easy to work around; I'll just include Leonard in my Keep Watch, and he never needs to sleep again (as long as he is with me) ;-)


Strange Aeons Grp 2 |

That's ok! We'll just need him to tell you about his little problem =) As I said I encourage cooperation between the party! =D


Retired to Taldor?

I started to skim the in game posts but it looks like I'm going to need to read them in more detail. So I will read before and after I go to work, but will post sometime around 1 am. est.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Happy almost New year!


Strange Aeons Grp 2 |

Its already been new year for 9 hours here =)

But again busy pushing plot...so I forgot about the niceties of conversation.

Don't mind me. I can be very...focused.


Retired to Taldor?
Just a Mort wrote:

Robert! Here's our latest blasphemy of Western food!

My mom is using spaghetti to cook Laksa!

hey if the spaghetti noodles are easier than the rice noodles then why not, right?

The Exchange

Complain about the new boards here!

No but the taste wasn't quite right. Rice noodles are lighter. The spaghetti noodles are too heavy for such a heavy soup. For heavy noodles you want lighter soups, light noodles, heavy soup to give flavour.

So yeah we were..*punished* for our blasphemy :P


Retired to Taldor?
Just a Mort wrote:

No but the taste wasn't quite right. Rice noodles are lighter. The spaghetti noodles are too heavy for such a heavy soup. For heavy noodles you want lighter soups, light noodles, heavy soup to give flavour.

So yeah we were..*punished* for our blasphemy :P

awww, poor kitty, I prefer fine rice noodles or angel hair pasta anyway

Oh, and happy new year! My wife and I are babysitting the grandchild so daughter and her husband can party. Only problem is I work tonight and I have to drive thirty minutes longer to work since were at their house.


Strange Aeons Grp 2 |

Awww....I don't party. Spent last night playing Hearthstone. Now since plot has been pushed...Happy New Year everyone!

Belated =)

But yeah once you have a kid...there goes your alone time as a couple.

The Exchange

Complain about the new boards here!
Leonard Giles Neithan wrote:

I get that pathfinder isn't an interpretation of reality, I've come to accept that. I still enjoy making fun of it when it isn't really correct, though.

An epee is essentially a practice weapon for a smallsword, which technically evolved from rapiers, but is quite different. Here's a video with visual examples, if you're interested. Rapiers have about the same weight as most one handed weapons, which is about two and a half pounds.

Also, as my scimitar is a one handed weapon, I can't use it while swallowed.

So Epee = small sword = shortsword in pathfinder, which is why shortswords have only P for damage type? Previously I saw the word sword and mistook that shortswords did S and P damage.

And Rapier should have been S and P if it was trying to mimic reality?


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

Eh, just put the ingredients in a bowl, the people eating can figure it out later.

What ingredients? Uh...all of them, obviously.

The Exchange

Complain about the new boards here!

I'm watching videos about how sport fencing has steered far away fro its historical roots. Frankly if I were to pick up some martial art it'd be unarmed combat of some kind, since where I am, you cannot carry an unsheathed weapon in the streets.

Or you end up like this guy

Its more practical.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

I'm not sure what shortsword in pathfinder is supposed to mean, that's an extremely broad term. Everything from a gladius to a hangar to a katan could be called a shortsword.

Rapier is also kindof a slippery term, but what modern historians refer to as a rapier would be better represented by the rules if it could cut.

And also, sport fencing has gone away from it's roots. I used to be a sport fencer, and I can tell you that it is not representative of anything. If I wanted, I could probably deliver a fatal wound with a smallsword to just about anyone, but if it were a real duel, I'd also likely die in the process.

Here's what Historical European Martial Arts looks like. I myself will be able to start regularly attending classes when I finally get a car, which should be fun. I can say that my legs are stronger and I am therefore likely considerably faster than a lot of people doing HEMA right now, so sport fencing isn't totally useless. And I'm willing to bet I could walk into a lot of HEMA clubs and pick up whatever smallsword training device they had and do quite well with it.

Ultimately, if you want to do something practical, you should probably take boxing or wrestling classes.


Strange Aeons Grp 2 |

I'm a little small to wrestle people =)

And really, you're going to slaughter Vooniths? =(

The Exchange

Complain about the new boards here!

Also, I'm gentle, fluffy soul who wouldn't hurt a fly ;)

OK maybe not wouldn't harm a fly, but more like couldn't hit a fly even if I wanted to...I leave fly swotting to the professionals.

I believe the adjective is clumsy =)


Retired to Taldor?

Trying to stay our of the conversation about swords, I've studied a lot of them from a historical perspective, but have no real world experience with them.

I was surprised the short sword only gets to pierce, So I guess if you want a short sword that can slash as well we just call it a gladius. Of course that keeps a rogue from using what apparently pathfinder thinks is a martial weapon... yeah, clear as mud right...

Ok, the boys are in bed after the new year celebration, I should be able to post in game soon.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

Feel free to join in or correct things if you like. I like history, and I like learning.

Pathfinder's whole weapon categorization is generally a bit odd, I've never understood why they don't just do a bit of research and overhaul it. Back when DnD was first made I can understand that there was less material out there, but these days it's not hard to do the research necessary to determine that 8 lbs is vastly too much for a one handed mace, for example.

Also, I don't know what Voonith are, but if they want to come in peace, they don't have to leave in pieces.


Strange Aeons Grp 2 |
Leonard wrote:


they want to come in peace, they don't have to leave in pieces.

*giggles*

I'm particularly fond of that line, you know.


Retired to Taldor?

ok, Seamus will go talk to the Vooniths,

Leonard, what time zone are you in?


Strange Aeons Grp 2 |

I'll tell you if you want, you can have a good time discussing RL weaponry as you wish. Just don't expect me to apply it to Pathfinder.

I only apply the rules, I don't make them.


Strange Aeons Grp 2 |

I suspect Leonard is American but for some reason, likes late nights.


Retired to Taldor?
GM Mort wrote:
I suspect Leonard is American but for some reason, likes late nights.

Yes, so do I, but I was trying to be polite.

:-)


Strange Aeons Grp 2 |

I'm all about expediency...


Retired to Taldor?

ok, in game one of Kaa's friends asked where Howard is, So I'm going to wait a little and see if Howard thinks I should keep talking to them alone or let him come above decks, he did see them right?


Strange Aeons Grp 2 |

Howard saw them. You can talk to them more if you wish. Feel free.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

I am indeed American, more specifically of the United States. My time zone varies between eastern standard time and central time, it's currently 3:41 AM.

Also, I just found out in another game in which my character is underwater that longswords cannot be used to thrust. :(


Retired to Taldor?

between EST and CT, how odd... I'm in central Ohio, Work on third shift so my posting varies depending on my days off...

Yeah, no piercing with a long sword. Maybe it's an eleventh century Norman blade...


Strange Aeons Grp 2 |

Try this feat, or use weapon as improvised weapon.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

That's about what I was thinking. Normally when people say longsword I assume late 14th early 15th century knightly weapons, which I think are most iconic. Oakshot type 17 with long blades and acute tips.

As a result of the rules, it's easier to use a mace with spikes on it than it is to use a longsword.

Edit: also, I vary between Maryland and Iowa. I was born in Baltimore, and go to college in Iowa, hence the frequent travelling.

The Exchange

Complain about the new boards here!

Leonard...you're younger then I am?

*Blinks incredulously*


Retired to Taldor?
Just a Mort wrote:

Leonard...you're younger then I am?

*Blinks incredulously*

Hey, I was 38 when I went back to college, so he Could be older...

That would explain the time zones....

yeah, that would about be right, a proper war sword, I was looking for an image of a sword made by Angus Trim, but my internet at work is moving so slow, I gave up and settled for this

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

@Seamus: Alright then! It looks like no-one else wanted the Cracked Dusty Rose, so I guess you can take it.

@GM Mort: Before returning to 'waking world', Howard would have prepared (and cast) Identify to try and ID the sword.

Identify: 1d20 + 14 + 10 ⇒ (17) + 14 + 10 = 41.


Strange Aeons Grp 2 |

Howard identifies the rusty scimitar as a +1 vorpal scimitar. Yes, I am not kidding.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Yeah, well, we can't take stuff from the Dreamlands into the waking world, so that shouldn't be a long-term problem :-P


Strange Aeons Grp 2 |

What happens in Dreamlands stays in Dreamlands...well mostly ;)


Strange Aeons Grp 2 |

shield companion is a level 1 spell.

You don't need a level 3 slot to prepare it.


Strange Aeons Grp 2 |

Here are the stats for your Voonith friends

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Actually, there are two spells with the same name - this is the one I had seen

Hence, why I was using a 3rd level spell slot.

That said, I am more than happy to use the other version!

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Actually, there are benefits to running both simultaneously... which I think I will do :-)


Strange Aeons Grp 2 |

Also, Howard - how are you going to deal with Leonard's Night terrors. I know you're going to cast keep watch...but are you just going to slap the spell on him or..? :P


Strange Aeons Grp 2 |

God...the entire Dreamlands is a lot of copy paste work on the GM...


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

There will be character development if Howard RPs it out with Leonard, I suspect.

Also, staying with my grandparents, expect slightly less frequent posting.

And I am, in fact, probably younger than you.

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