Mort's Strange Aeons (Inactive)

Game Master Just a Mort

Strange Aeons Map

Dreamlands excursion ritual


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Strange Aeons Grp 2 |

Dakash, weren't you down 2 arcane pool points? One here and one here?


Retired to Taldor?

headed back to bed, if it's Seamus' turn again please bot him to shoot the thing, if it gets near him he will back up and then fire, thanks. Be back on tonight


NG Male Samsaran Magus 3 | hp 24/24 | AC 14, t11 f13 | Fort: +3 Ref: +2 Will: +4 | Perception +6 | Arcane Pool: 4/5 | Conditions: none

Did we not take Seamus' suggestion to rest?

I saw Vincent wasn't taking his penalty to Strength and Dexterity on attacks, so we must have rested to remove fatigue, right?


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Ghfhrythrrjuthdi

Forgot the check penalty applied to attacks. I thought it was to strength "checks" rather than a strength "penalty"

It does apply to attacks though?


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Looked it up it does say penalty to str not str checks. Lol sorry.


Strange Aeons Grp 2 |

I dunno - I didn't see you indicating rest that was the problem. If it was rest, there would have been another scene. I tell you what - I'll retcon the rest bit so it plays out like a flashback after this entire combat.


Strange Aeons Grp 2 |

Id have happily played out the conversation, unfortunately I'm a little pressed for time since its almost time for me to head off.


Strange Aeons Grp 2 |

Howard was using keep watch to stay awake.

NM, I got grease squares out.


Strange Aeons Grp 2 |

I'm running the fight with the assumption all of you are sleeping in your armor, since for light armor, there are no penalties.


Retired to Taldor?

yep, Seamus sleeps with his armor on and his quiver on...

I'm off to bed, if Seamus' turn comes up, have him step back and fire two arrows...

The Exchange

Complain about the new boards here!

Oh my I am a flat cat...

I just went climbing up Bukit Teresek and the trail was pretty rough - most of it was stairs, but there was one part it was dirt trail, and you pull yourself over tree roots and rocks, clambering around if you need to.

Then we went to see the waterfalls which was 15 min on a dirt trail there and back.

And we still have a night walk =)

I need moar ranger levels...too much sitting at a desk paper pushing...


Strange Aeons Grp 2 |

Posted pic of trail in slide 4.


Strange Aeons Grp 2 |

16km trek up today! Wee!


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Woo!


Strange Aeons Grp 2 |

Waiting for Dakash to take his turn. Else I'll update(including bot if necessary) when I return from my hike 10h later.


Strange Aeons Grp 2 |

Pathfinder characters also die at their - con, so you have some time Vincent, since you die at - 12.


Strange Aeons Grp 2 |

Sorry a little held up atm, will update later.


Strange Aeons Grp 2 |

Sorry it took so long. The jungle trek came with leeches and I had to get rid of my unwanted friends and get dinner before it rained then I could sit around and post.


Strange Aeons Grp 2 |

I apologize for my inactivity but I got volunteered for vehicle commander this morning and we were pushing a rather tight schedule so we wouldn't get caught in the immigration crowd.


Strange Aeons Grp 2 |

And that's why I also wanted to wait till I got home before I started posting the whole lot of stuff since it's really a lot of text...


Retired to Taldor?

so guy dies in his dream, yellow vapor escapes, then a ghoul, are we in combat? Since the creature is restrained can we CDG?


Strange Aeons Grp 2 |

You can if you want... you could even speak to him... which I'd rather since it lets me tell you a bit more story.


Retired to Taldor?

so we are having a conversation with a ghoul, I'm not sure how to relate to this... and I know Seamus doesn't.

It's really not fair to have all the monsters smarter than the hero...


Retired to Taldor?

a ghoul cohort... we could use the straight jacket and hood on him when we're around others...they would never know... not sure I like the idea of sleeping with it in the same room. Of course if Howard doesn't sleep it would make up for it.


Strange Aeons Grp 2 |

It's not my fault YOU chose to dump int...


Retired to Taldor?
GM Mort wrote:
It's not my fault YOU chose to dump int...

Oh contraire, I didn't Choose to dump int. It was forced upon me by the poor selection of arcane caster choices and the obvious lack of melee classes!


Strange Aeons Grp 2 |

I told you you could run a bard with the following stat array:

14 Str, 16 dex, 14 con, 10 wis, 10 int, 14 cha....


Strange Aeons Grp 2 |

Pharasma has pretty strict tenets regarding undead, necromancers and the ilk. Also, one trigger happy(literally, with a gun), inquisitor.

So Winter would apologize to him, explain how the Hunger would change him into something unrecognizable, then get Captain York to kill him :(


Strange Aeons Grp 2 |

Please start heading SOME direction.


Strange Aeons Grp 2 |

You can't see your minis because the whole place has been dropped to supernatural darkness - where the dark areas are the places where it became supernaturally dark.


Retired to Taldor?

does the dancing lights cut the darkness at all?


Strange Aeons Grp 2 |

Not the least.


Strange Aeons Grp 2 |

You know who Brenton is. And more if you read.

Generally in my games...things happen for a reason...


Retired to Taldor?
GM Mort wrote:

You know who Brenton is. And more if you read.

Generally in my games...things happen for a reason...

It's cute that you think that Seamus remembers who he talks to. He's just used to signing autographs as he hustles past the little people :-)


Strange Aeons Grp 2 |

Oh Noes! What are we going to do now!


Retired to Taldor?

ok, couple of things here, I assumed what ever brushed past was exiting the room. Second, Seamus went into the room, if Howard shut the door behind him that's fine but unless were doing init. its not really fair to deny Seamus his action...


Strange Aeons Grp 2 |

Do you really want to be left alone in the dark? I don't mind.. =)


Retired to Taldor?

well he did head that way to help the child... unless there is some reason for him to not believe the location of the speaker or something like that, Acting on the knowledge he had at the time, he went in the room


Strange Aeons Grp 2 |

Sure - you're up.


Retired to Taldor?

so if this thing kills Seamus you going to let me play Brenton as a spiritualist?


Strange Aeons Grp 2 |

Lol! I don't even know what a spiritualist does except it's like the occult version of summoner?


Retired to Taldor?

hey all I know is they cast spells and get to call up a spirit...

Spiritualist

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Seamus, are you trying to kill your PC?

If so, never mind. If not, I'll try to push Seamus a bit more ;-)


Retired to Taldor?
Howard Phillips Lovecraft wrote:

Seamus, are you trying to kill your PC?

If so, never mind. If not, I'll try to push Seamus a bit more ;-)

I'm not trying to kill him per say, but if he does something stupid I will play it out.

I'm still trying to find his personality: he's naïve, because he's just not smart. He's friendly and wants to help people, but he's also afraid, so it's hard to tell which will win out in any given moment.

Anyway if he dies, I will go with something that can bring a combatant. This 'struggling to kill rats' is getting old.


Strange Aeons Grp 2 |

Eidolon > Phantoms when it comes to power scale, me thinks.

Also, Claude is coming online soon, so please start preparing your 3rd level.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Re: Positive contributions to combat, once Howard hits 3rd level, Claude will definitely make significant stries in that direction :-)


Strange Aeons Grp 2 |

Seamus, please move everyone behind Vincent, thx. I'm on phone.


Strange Aeons Grp 2 |

Book 2 prep complete.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Hey guys my work PC died in the middle of rolling out an update (to a website, I do websites) so my job is a right mess right now. Bot me as needed not sure what my activity will be like.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Should be posting again normally tomorrow or the next day but I got some catching up to do in game thread too. It's not a permanent issue but just swamped right now.

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