Mort's Strange Aeons (Inactive)

Game Master Just a Mort

Strange Aeons Map

Dreamlands excursion ritual


301 to 350 of 2,403 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Strange Aeons Grp 2 |

So sorry. Ended up shopping with family, still shopping.


Strange Aeons Grp 2 |

Later if you guys can't decide a direction to go, I could always roll random numbers and decide for you ^^


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Or just do eenie meenie miney moe.


Strange Aeons Grp 2 |

Okay here we go!


Strange Aeons Grp 2 |

The idea that was playing out was that if you make too much noise near an area that is structurally unsound, you can cause it to collapse further.

I try to pay attention to details.

Also I don't like taking away player freedom of choice uncessarily.

The Exchange

Complain about the new boards here!

I mean how would you feel if someone in the street walked up to you and said, "Hey, I need to test if you're human or not so please let me poke you with an arrow till you bleed."


Retired to Taldor?
Just a Mort wrote:
I mean how would you feel if someone in the street walked up to you and said, "Hey, I need to test if you're human or not so please let me poke you with an arrow till you bleed."

Excuses, excuses,


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Lol


Strange Aeons Grp 2 |

Well, look on the bright side, the bad rolls are out of your system! =)

Anyway when I played this, I nearly ended up dead. Howard had to wake me up after with smelling salts and I was being a happy possum after ending up at - 10.

Also, Howard, your guidance did it! Vincent just hit the spot!


Retired to Taldor?

so not sure what to do about the ghoul, or how to respond to the guy in the yellow sheet, any Ideas?

My gut instinct is to shoot the ghoul before it gets loose, but do we release the guy yelling praise or do we leave him here?


NG Male Samsaran Magus 3 | hp 24/24 | AC 14, t11 f13 | Fort: +3 Ref: +2 Will: +4 | Perception +6 | Arcane Pool: 4/5 | Conditions: none

I would take him back to the guards. See if they can get the crazy out of him.


Strange Aeons Grp 2 |

Out with colleague for lunch so post will be slow. Sowwie.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Not sure on precise shot. I would think someone with a reach weapon wouldn't be considered in melee (not just large reach but actual reach weapon) for hitting opponent, but that's just a guess.

I looked it up and the consensus that I found most correct was, if there's a 5ft space between them it's no penalty for shooting into melee. Makes sense, the penalty is supposed to be from the opponents moving around fighting and blocking your shot. With 10ft distance there's not really any grounds for having trouble shooting the bad guy vs the good guy.

I'm ok either way but since we have an archer it'd be good to say how you will be ruling it.


Retired to Taldor?
GM Mort wrote:

Vincent sees something dangling from the pocket of the half-eaten woman...

Decide if you want to search the half eaten corpse + what to do with the man.

If Seamus saw something he would have searched the corpse, I assume we would have searched all the corpses.

As for giving cover I would say a person with a reach weapon doesn't give 'cover' but your the GM,

Just don't have the person giving cover get shot instead...


Strange Aeons Grp 2 |

I'll give you the corpse items in a bit but you can use a reach weapon and shoot at the bugger without requiring precise shot and not take - 4.

here

You did not search all corpses. If you did...ah well...


Strange Aeons Grp 2 |

I do not wish to bot a character into a position that may get him into trouble.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Sorry, I posted when I woke up but I think you missed it :)

"Earlier

Vincent uses the spear to tear open any pockets or garment pieces on the corpse holding valuables, gathering them up and placing them in a pouch (something was in the pocket?). He also helps gather the tools they found but leaves the blankets for now."

I didn't search the cultist though since Dakash wanted to leave him chained for now. (And they apparently are the cheap variety haha)


NG Male Samsaran Magus 3 | hp 24/24 | AC 14, t11 f13 | Fort: +3 Ref: +2 Will: +4 | Perception +6 | Arcane Pool: 4/5 | Conditions: none

I wanted to free him, actually. Seamus decided to leave him there.

I don't know why the prisoner hadn't tried to escape before we got there...


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Oh right you said we will go back and free him. I assumed you meant not doing so at the time as in we will go back and free him but not right now :)


Strange Aeons Grp 2 |

Something triggered his desire to break free...


Strange Aeons Grp 2 |

And yeah Vincent, I missed it. My apologies. I spotted Swamus complaining about the lewt, so I decided, why the hell not, give it to him. =P


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Is ok now you have justification for giving it :)

Was that the only thing on the corpse?


Strange Aeons Grp 2 |

Yes. Besides Seamus's response was pure gold. You can loot their (defective) manacles =p


Strange Aeons Grp 2 |

Very well timed crit, Dakash =) Else this fight really has the potential to get nasty...


Retired to Taldor?

I'm starting to wish I had kept the 'Deadeye Bowman' trait...


Strange Aeons Grp 2 |

Level 2 coming soon!


Strange Aeons Grp 2 |

I really didn't want to throw THAT encounter on you, but loot greedy fks will be loot greedy fks...


Retired to Taldor?

wow, ninja'd by Mort, big time.

Mort, do you want me to delete that post entirely or retcon it later or assume it happened before we fight the beheaded thing?


Strange Aeons Grp 2 |

Retcon it later, in case we both forget.

I will move you systematically back searching every single nook and cranny, since it is as per your requests.


Retired to Taldor?

headed to bed,

Mort please bot Seamus if we get to him in combat,

if there is a target not engaged in melee he will fire at it first, if they all are engaged he will use his Morningstar, thanks


Strange Aeons Grp 2 |

Okie np. I'll probably go to bed soon too...


Strange Aeons Grp 2 |

Later at the party’s usual posting time I will be at a meeting, so I apologize in advance for the delay in the pickup.

I’m still trying to get the flow of the party posting so that I can catch the posts as they fly by.

I love the sound of plot moving!


Strange Aeons Grp 2 |

Level yourself up, you've hit 2.

The Exchange

Complain about the new boards here!

Just got back from gardens by the bay.

Oooh shinny lanterns!


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Nice! Will level when I get a chance.


Strange Aeons Grp 2 |

Winter told you the door to the south would lead outside.


Retired to Taldor?
GM Mort wrote:
Winter told you the door to the south would lead outside.

oh sorry, Seamus wasn't paying very good attention, I think it's the low perception score...


Strange Aeons Grp 2 |

I'm sort of waiting for someone else to chime in, since Seamus specifically asked if party agrees to the terms. Anyway, that can wait till morning, I'm off to bed.


Strange Aeons Grp 2 |

Talky scene! Just yak, I'm not looking at diplo checks at this point of time.


Strange Aeons Grp 2 |

The problem in getting Seamus to do all the talking is firstly at this point of time he's rushing off to work, secondly, because of his dumped int, he may not get the significance of the subjects discussed, or wish to enquire further on them.


Retired to Taldor?

yeah, haven't headed to work yet, will in about a half hour, going to check boards now, figured the conversation about the library and info could be handled by someone else :-)


Strange Aeons Grp 2 |

One obvious example

The "Why are we talking to crazy people" part


Retired to Taldor?

yeah, still working on his personality, looking for a balance between totally ignorant and simplistically insightful :-)

Also, I don't want to take up all the fun stuff, still trying to find a balance between keeping us moving and hogging the show.

Ok, headed to work, be back on in a couple.


Strange Aeons Grp 2 |

Later after this please decide if you're going to Losandro's office or you want to explore the area between C2 and C3 which has yellow fog, but thinner.

Before SOME people think I'm trying to cheat them of their lewt...


Retired to Taldor?
GM Mort wrote:

Later after this please decide if you're going to Losandro's office or you want to explore the area between C2 and C3 which has yellow fog, but thinner.

Before SOME people think I'm trying to cheat them of their lewt...

I would assume the office, but if anyone wants to backtrack now instead of latter I really don't care.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Finish up this corner I would say.


Strange Aeons Grp 2 |

Do you want to continue this way, or backtrack to C2 and C3?

When I give perception checks, it will be just described in clockwise direction - I cannot mark it on the map, since I will likely be on phone when it happens.


Retired to Taldor?
GM Mort wrote:
Between all three of them, they realize that the woman has been turned into a faulty oneirogen – someone who belches mist and protomatter from the borders of the Dreamlands into the material plane, weakening the boundaries between the two realms. They also realize that the coloured mist the woman sprouts can cause people who inhale it to fall asleep. Within 5 ft of the woman

So I'm going to assume that we held our breath while we searched her? And she was fine with us doing that... Ok then...

On a separate note, I ended up working a double on a fairly rough day, it seems like things are moving ok, so I'm going to get some sleep.

Oh, and let's keep moving the direction we are, we can always go back to C2 and C3, unless we get sent to another world in a chicken-legged hut...

hhmmm since she was ok with us frisking her, do you think she would complain if we led her around and pushed her into any bad guys we find? Thus activating her self-defense/survival-mode mechanism on there a butts...


Strange Aeons Grp 2 |

She can't really harm you. We assume you put her out of her misery.

Also, Vincent is good at frisking people with his longspear.


Strange Aeons Grp 2 |

Also later - about 5h from now, I'll be at 5e and tomorrow and next few days I'll be rather busy at work(afk), so I apologize for the posting lapse in advance.

301 to 350 of 2,403 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Mort's Strange Aeons Discussion All Messageboards