Kingmaker: Stolen Lands of the Shining

Game Master BloodWolven

Here are the rules...to Create a Nation
Ruling a Kingdom
Building a City

Resources and loot.
NPCs, please check and add info.

Stolenlands map, Thanks to Tristan and Quince!

Kingdom Stats
More Accurate Kingdom Stats

Warden's Fight!


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Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

No, Cleo is a single target take down. She uses magic for stealth and the like.

Sorry about the silence, I had a cold and still have a cough I can't shake that wears me out.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12
Cleonora Petalouda wrote:

No, Cleo is a single target take down. She uses magic for stealth and the like.

Sorry about the silence, I had a cold and still have a cough I can't shake that wears me out.

Sorry that you are not feeling well.

As for the spells that's fine. I was just trying to limit how much of the items I am using because this trip is "before" we go to war with the trolls. So I figured I will use the horn and pretend the wand of fireballs and wand of wall of fire is not on my belt. But if someone else had an AOE that might end the fight I wasn't going to use the horn.


I had a head cold this weekend plus the days around it. I am sorry I could not think through my mind fog, let alone post. I should have all games updated by tonight.

That makes sense Quince.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Right?! Nothing works, then the cough just leaves you so damn tired.


Sorry folks I have been really tired and haven't had much time to post. Here is to updating and moving all my games forward today!

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