Savage Rifts and the Tomorrow Legion

Game Master Shadow Bloodmoon

The world ended and now you are a part of its rebirth and aftermath. The Tomorrow Legion protects the innocent from those who would harm, hinder or simply eat them. You are a part of the Legion, make us proud.

Maps


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Male Simvan Psycho-K; Wounds 0, Bennies 3/3; Parry 5, RATN 6, Toughness 18(9); Heal d4, Intim d6, Notice d6, Psionics d12; 35 ISP

Ok, that makes sense - thanks!


Map Female Human Mystic (Veteran, 9 advances)| Bennies 3 | Pace 6 Parry 5 Tough 13 (armor 4) | PPE 10/15 ISP 0/20 | Active Power: +4 toughness 4/5 rounds, Invisibility 5/5 rounds

The mystic is the exception to the rule about switching PPE and ISP. Ounce can drawn ISP and use it for PPE, as long as she does it at the time of casting, which is a free action.


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Map Female Human Mystic (Veteran, 9 advances)| Bennies 3 | Pace 6 Parry 5 Tough 13 (armor 4) | PPE 10/15 ISP 0/20 | Active Power: +4 toughness 4/5 rounds, Invisibility 5/5 rounds

Since Burgurk's player is moderating a couple of SW games I'm in and just announced the use of newly published 5th printing of SWADE, I have both the 4th and 5th printing. The Protection Power was diminished in 5th edition, removing the modifiers of More Armor and Toughness. This appears to make it so the most armor one can add with a power is 2 points. On a raise this is added to toughness instead of armor.

Please let me know if we are going to continue using rules as written in 4th printing of SWADE or if 5th is going to be the official source, as it is obviously going to make a difference. I left Ounce with relatively low toughness on the assumption I could pump it up with the protection power for combat situations. If I can only boost her armor/toughness level by 2, that will leave her somewhat underarmored for combat, given the MEGA damage many will be using.


M Human Cyberknight Veteran (9 Advances); Toughness 16 (6 Armour); Pace 8, Parry 6+(3 Psi Shield), ISP 20/20,

I will be affected by that as well. :(


Male Simvan Psycho-K; Wounds 0, Bennies 3/3; Parry 5, RATN 6, Toughness 18(9); Heal d4, Intim d6, Notice d6, Psionics d12; 35 ISP

If I may throw in my two dollars' (inflation, you know) worth, since this *is* RIFTS, I'd use the more powerful 4th edition version...


Savage Rifts RotRwT

I will look into that further, but for now let's stick with the 4th printing version. As Burgurk said, this is RIFTS and everything should be over the top.


Savage Rifts RotRwT

After looking into the Protection thing, I think they changed it to be more in line with the Greater Protection Mega-Power Modifier, which for 3 extra PP, gives you a straight +6 MDC to either Armor or Toughness depending on your roll. Ounce has access to this modifier as a Mystic. 1 PP for +2 Basic Protection and 4 PP for +6 MDC Protection seems a pretty good trade to me. We can still use the 4th edition version, if you like though.


Wounds 0 | Bennies 3/3 | Parry: 13; RATN: 10; Tough: 18(8) | Notice: d8, Psionics d12+1 | 40/40 ISP | Active Conditions: Malliferan Bee Man Psi-Warrior

Hey, sorry for the extended absence. I'm going to try and get back into my games and get caught up. Can anyone summarize what I missed? Basically everything after the new party showed up.


Map Female Human Mystic (Veteran, 9 advances)| Bennies 3 | Pace 6 Parry 5 Tough 13 (armor 4) | PPE 10/15 ISP 0/20 | Active Power: +4 toughness 4/5 rounds, Invisibility 5/5 rounds

I'll take the update version. In 4th ed with a raise on the casting roll gave Ounce +6 toughness for 3 PP, but getting +6 with only a basic success on the casting roll seems better for just an extra PP.


Savage Rifts RotRwT

@Ounce- Sounds fair to me. I think that was their intention when they changed it.

@Jingu- Welcome back. Basically the teams joined forces to liberate the slaves and now the Coalition is on their way to pick them up. we have drawn initiative for the first round of a square chase map. I'll let you get caught up and we'll continue from there. Most everyone goes before the CS anyway.


Map Female Human Mystic (Veteran, 9 advances)| Bennies 3 | Pace 6 Parry 5 Tough 13 (armor 4) | PPE 10/15 ISP 0/20 | Active Power: +4 toughness 4/5 rounds, Invisibility 5/5 rounds

Note that the map can usually only be edited from a PC rather than a device that uses a touch screen.


Savage Rifts RotRwT

Yep, my Ipad is finicky that way. Good thing I have a PC at home.

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