[Outpost VIII] PFS1 #8-99 The Solstice Scar, Version D (Subtier Tier 10-11)

Game Master cmlobue

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The Exchange

buffs mutagen str+4 nat2 int-2, longarm, fervor movement | HP 78/78 Nonlethal 0/78| AC 28 T 11 FF 26 | CMB +14, CMD 25 | F +20, R +16, W +13+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 4-0, Bane 5-2 swash1/med1/cleric1/bld1/pal4/alc2(meta)

I saw Eric was wand whipped to full and removed str penalty, thank you!

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

That rune false life, I believe is CL3 so 3 hours.

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Btw, I have family visiting this weekend. Posting will be a little limited through Monday but I'll do my best to keep up.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

In gameplay can you adjust my hp to full and note mutagen still on. Also who wound up with the barkskin?

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Doh next time I will delay til after casters

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5

Ok - the effects of that potion were not what Jules/I expected.

Are there any mechanical benefits?

Or is it just a case of IC distraction due to sensory overload?

Dark Archive

CN male Elf Alchemist 10
Spoiler:
|AC 19, T 14, FF 15|HP: 70/70|F +10, R +12, W +3 (+4 vs poison/+2 vs fear/contact disease/+1 vs inhaled disease/poison/stench)|Init +4, Perc +17|CMB +9 CMD 23|18/18 Bombs, 1/1 Mutagen, 10/10 Healing, 1/1 Tattoo

I linked it in the post where I gave it to you, but here it is again.

Simply put - you're flank-proof!

@DM: I specifically said I was waiting for answers to my Knowledge checks before I acted, but your post this morning did not address that.

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5
Dr. Zephyrus Vitruvian wrote:

I linked it in the post where I gave it to you, but here it is again.

Simply put - you're flank-proof!

Ok - I missed the link in that post.

Thanks!

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Yay barkskin! Thanks, Katswiri can get her AC up to 36 now if she has time for some mintue/level buffs, or 42 in a pinch with total defense. There might be some stuff that can still hit that in a 10-11 tier, but it should be pretty good.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Shambling Mounds have 67 hit points and are immune to the same conditions as other plants, which does not include disease.

Corpse lotuses can constrict and swallow whole, have DR 10/slashing, resist acid 10 and electricity 10, have no vulnerabilities, only those immunities common to plants, and are not delicious.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Happen to have another barkskin? The lotus looks big and tough with a lot of reach. I can't parry what I can't reach so will eat an aoo or two and ac 28 probably wont cover it. It hasn't moved closer, maybe it cannot or just moves very slow. Our alchemist can probably bomb it into oblivion if we want to play safe.

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5
Eric Trade Prince wrote:
Happen to have another barkskin? The lotus looks big and tough with a lot of reach. I can't parry what I can't reach so will eat an aoo or two and ac 28 probably wont cover it. It hasn't moved closer, maybe it cannot or just moves very slow. Our alchemist can probably bomb it into oblivion if we want to play safe.

Fwiw, your base of 28 is way better than the 24 AC that Jules has.

And remember, when it swings, Jules can trigger the Mesmeric Mirror implanted in Eric's psyche, giving him 2 mirror images - so just a 1 in 2 chance of getting hit at that point.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Katswiri can Shield of Faith for +3 deflection bonuses. How much do people benefit from that?

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5
Katswiri wrote:
Katswiri can Shield of Faith for +3 deflection bonuses. How much do people benefit from that?

JUles has a Ring +2, so not much for her - just a +1 increase.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Eric has no deflection bonus currently. His ac is from mith fp plus2 shield plus2 dex and ioun stone. Mutagen offsets rage, fervor can add 2maybe

Dark Archive

CN male Elf Alchemist 10
Spoiler:
|AC 19, T 14, FF 15|HP: 70/70|F +10, R +12, W +3 (+4 vs poison/+2 vs fear/contact disease/+1 vs inhaled disease/poison/stench)|Init +4, Perc +17|CMB +9 CMD 23|18/18 Bombs, 1/1 Mutagen, 10/10 Healing, 1/1 Tattoo

My profound apologies, everyone (especially you, DM); I'm not sure how I missed your answers. My best guess would be my keeping this tab open in memory prevented new alerts from showing up so I didn't know how many to expect (i.e. by contrast I've been seeing all the new posts in Gameplay).

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Any chance we get to rest before the next section? Undy has used a lot of his spell slots.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The next part is several weeks after this part ends, so no worries on that account.

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5

Based on the pace these scenes are being resolved, I get the feeling that we need to be a bit more on our game.

Frequent check-ins, more actions ready to go, actions with contingencies, that kind of thing.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

I agree, it seems we are a round to three behind other groups with slow posting putting us behind.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

If there is extended down time, Katswiri will handle her delayed poison by casting Freedom of Movement on herself shortly before Delay Poison wears off to prevent paralysis, then if she fails the save she'll Delay Poison to pause the progression and Lesser Restoration to heal herself. Repeat until poison is fixed.

Each evening before going to sleep, Katswiri will cast:

Extended Ant Haul (everyone)
Extended Delay Poison (everyone)
Extended Magic Vestment (+2 bonus for Katswiri's shield and armor, 3 other targets)
Life Bubble (Katswiri + 2 additional targets)

These last 20 hours, or until around 7 PM the following day. If other people have level 1 or 2 hour/level or greater duration buffs that they could extend, she will instead use of the Magic Vestment slots for Blessing of Fervor, allowing each person to extend 10 level 1 or 2 spells.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Higher tiers are generally slower because everyone has more HP, more actions, and more contingencies. We can certainly improve, but we are likely to remain the slowest table unless we can get through multiple combat rounds a day.

What you can do, if you have not already, is make sure that your profile has botting instructions for your characters. I know that some of your characters are complex and want to react to battlefield conditions, but a default thing you do would be helpful. If it's written in markup so I can just cut and paste it, so much the better.

As for me, I need to check in more often and be more responsive so players have less waiting time. I may also start fiddling with initiative to keep the PCs in as few blocks as possible, but if I do, it will always be in the players' favor.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

possible questions for commune on dragon- does it have more than one breath weapon type? is it a common elemental type? (we can probably guess from color once we know that) Can it cast arcane spells/divine spells? A lot of the other stuff you can probably get from your godlike kn check.

Questions about Ashimka would also be beneficial.

feel free to add in some!

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Regarding high ac, with mutagen, smite (+4 deflection) and barkskin+4, that puts me at 38, 40 with fervor, 2 less with rage, less 2 if I need to enlarge with longarm for 15' to parry if it has 15 reach, so reach will be a good thing to know in advance.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Unfortunately, there is no information available yet on any of your future opponents.

ETA: With commune, you may be able to get something, but I would prefer you have most, if not all, of your questions in advance, because going back and forth will take far too long in PBP.

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

One thing that would be helpful for me, GM, is if you wanted to roll our Knowledge checks for us when you roll initiative. I usually can't post my actions until I know what energy types the foes may be immune/resistant to and/or have an idea about weakest save. No worries if you don't want to do that though.

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Undy has higher level spell slots available but no rods of extend. If others have extend charges that are unused he could use them for the trick of prepping spells the day before hand (for 20 hours duration). However, this only works if we know in advance what is the day that we need to have prepped for. GM, is that the case in this situation?

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Some spells that I had prepped last time that I could potentially swap out if other people have these covered:

Communal Stoneskin (100 minutes of duration split amongst the recipients so very handy if we know we are heading into battle)

Life Bubble

Communal Protection from Energy

Haste

See Invisibility


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Yes, you know when you are heading out.

Dark Archive

CN male Elf Alchemist 10
Spoiler:
|AC 19, T 14, FF 15|HP: 70/70|F +10, R +12, W +3 (+4 vs poison/+2 vs fear/contact disease/+1 vs inhaled disease/poison/stench)|Init +4, Perc +17|CMB +9 CMD 23|18/18 Bombs, 1/1 Mutagen, 10/10 Healing, 1/1 Tattoo

So! Please tell me, how many HD did she have, and what were her physical ability scores, weapon proficiencies, and other stats?

The other thing I need to know: I can specifically create variant zombies. Which of these variants would you interpret that as permitting?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺
Dr. Zephyrus Vitruvian wrote:

So! Please tell me, how many HD did she have, and what were her physical ability scores, weapon proficiencies, and other stats?

The other thing I need to know: I can specifically create variant zombies. Which of these variants would you interpret that as permitting?

9 HD, Str 12, Dex 14, Con 16, Int 12, Wis 12, Cha 8. Proficiencies as an orc with the the witch class. What other stats do you need?

Plague, yellow musk, deathspore, pale-puff musk and gasburst all seem thematically appropriate.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Katswiri can cast Bestow Insight. She's not trained in Escape Artist, but can boost the other two. If you think you might need the boost, she can provide a +4 insight bonus and roll twice for the check (you can roll that as part of your check if you decide you need it, she's willing to cast it up to twice here).

Undy, Katswiri has Life Bubble covered, so you can probably prep something else in that slot.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Also, Katswiri will Life Bubble Jules and Amwari as part of her nightly casting. It should be in effect until 7 PM today (it sounds like its a few hours after noon right now based on the initial description). Everyone also has Ant Haul and Delay Poison until that time as well.

Does anyone else benefit from +2 Magic Vestment? It doesn't stack with your existing enhancement bonus, so its only helpful if you're below that on armor or shield.

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Ok I've updated Undy's spells to be a little more ready for the multiple combats that are typical in a Special. This means I've no longer got Haste or False Life or See Invisibility prepped (I'm particularly concerned about that last one - I hope someone has a way of seeing and making glittery any invisible foes - but level 2 spell slots are the bread and butter of his Elemental Commixture feat so I've used them all for attack spells).

He does still have:
Life Bubble (20 hours duration split among the recipients, including Riddy). I think Katswiri is also prepping Life Bubble so hopefully between the two of us we can cover everyone.

Communal Stone Skin (100 minutes duration, split among the recipients). If we know in advance when a big fight is about to start I'll cast this on everyone.

Communal Protection from Energy (100 minutes duration, split among the recipients). If we can possibly figure out what type of energy we are most at risk for (maybe the dragon's breath weapon?) perhaps by using Commune, and if we know when a major fight is going to start, I can cast this on everyone.

Dispel Magic

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Oh just seeing Katswiri's post. If Katswiri can cover everyone with Life Bubble then Undy will drop it and prep a second casting of Communal Stoneskin.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Eric has a scroll of see invis x5 if needed, but I have no glitterdust/faerie fire currently.

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5

Jules has See Invisibility on her spell list & tends to run with it active most of the time.

She also has a 1/day Glitterdust from her Aasimar heritage & a wand of Fairie Fire as a backup as well.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Katswiri has True Seeing, which can be deployed if we end up fighting invisible/illusioned foes. Its not the most cost effective route due to the material component and the high level spell slot but will deploy it if we encounter a challenging fight with illusions; invis alone may be more effectively combatted with the glitterdust/faerie fire approach though.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

For the challenges we need half to pass, it looks like we have 3/4 and can move on without other players needing to roll?

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

The 25 might not be good enough to pass an intermediate difficulty check though. Checks can be relatively high in the 10-11 tier.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

You do not have three successes yet, so the remaining players should roll.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Wow if average is 25, with average rolls we are not going to make it for half the party.

The Exchange

mutagen, keen edge, shield of faith+3, antitox, life bubble, bless, stone 100/-10 mesmeric mirror, false life 18/-15,0eagle splen, truesee,airwalk,cold120-12 ,spell immunity, daylight and deathward, haste 5-2 | HP 78/78 Nonlethal 0/78| AC 32 T 15 FF 30 | CMB +33, CMD 34 | F +24, R +17, W +18+7 charm comp | Init +12 | Perc +4 DV-always act in surprise round spirit 3-1, Panache 5-0, Bane 5-2, Rage 11-3, smite 2-1 swash1/med1/cleric1/bld1/pal4/alc2(meta)

Allowable to list the skills for the remaining challenges and we could speed up the pass/fail and get to the consequences?
Unless it is climb diplo, spellcraft or UMD I cannot pass a 25, and probably not a 20.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

I'm hoping Expeditious Retreat downgraded that check to easy, and that a 21 is good enough for an Easy skill check. That, or the 25 is good enough for the Average one. I think Dr. Vitruvian will have an ok chance of hitting the Knowledge check with the boost as long as we have 2 successes so far.

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5
Katswiri wrote:
I'm hoping Expeditious Retreat downgraded that check to easy, and that a 21 is good enough for an Easy skill check.

That was my hope as well.

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5

Fwiw, to speed things up for Jules, she's implanted the Mesmeric Mirror effect into Eric & Amwari again.

It's a free action for her to trigger it (once you get attacked, either by a weapon or a targeted spell), so when you decide you need it, just post "Mirrors" & they'll bip into existence for either 9 minutes or until they've taken a hit apiece for you.

Same situation for her Painful Stare.
If the target of her Hypnotic Stare takes damage & she hasn't used the Stare during her turn, feel free to claim the extra +4 damage for your attack - just comment it into your description.

Dark Archive

CN male Elf Alchemist 10
Spoiler:
|AC 19, T 14, FF 15|HP: 70/70|F +10, R +12, W +3 (+4 vs poison/+2 vs fear/contact disease/+1 vs inhaled disease/poison/stench)|Init +4, Perc +17|CMB +9 CMD 23|18/18 Bombs, 1/1 Mutagen, 10/10 Healing, 1/1 Tattoo

Apologies for going missing again.

cmlobue wrote:
9 HD, Str 12, Dex 14, Con 16, Int 12, Wis 12, Cha 8. Proficiencies as an orc with the the witch class. What other stats do you need?

I would also need to know her movement.

cmlobue wrote:


Plague, yellow musk, deathspore, pale-puff musk and gasburst all seem thematically appropriate.

What about Fast, Relentless, Alchemical, or Cursed?

I assume Lord or Magus would be asking too much, but on the off-chance of not, I might also need to know her first 5 levels of spellcasting!

OH; also, zombification adds HD to the subject; should I have to pay material-cost for those HD, as well, or just the base?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Land speed 30 feet and nothing else. Very boring.

Alchemical, definitely. Relentless and fast I'll allow.

No cursed, lord or magus.

Dark Archive

CN male Elf Alchemist 10
Spoiler:
|AC 19, T 14, FF 15|HP: 70/70|F +10, R +12, W +3 (+4 vs poison/+2 vs fear/contact disease/+1 vs inhaled disease/poison/stench)|Init +4, Perc +17|CMB +9 CMD 23|18/18 Bombs, 1/1 Mutagen, 10/10 Healing, 1/1 Tattoo
Dr. Zephyrus Vitruvian wrote:
OH; also, zombification adds HD to the subject; should I have to pay material-cost for those HD, as well, or just the base?

What about this? Also, does she have a weapon?

Katswiri/Jules, if I made an infusion or two of aid as opposed to, say, false life, would the benefits of that be too redundant with anything you plan to do to be worth it?

Sovereign Court

Female Aasimar [Scion of Humanity (Chelaxian)] Mesmerist 9 [Vexing Daredevil] | HP 57/57| Temp HP 16 |AC 24 T 17 FF 18 | CMB +6, CMD 21 | F: +6, R: +13, W: +13 | Init: +5 | Perc: +12, SM: +6 | Speed 30ft | Active conditions: Resist Acid 5/Cold 5/ Electricity 5

Jules has been casting her own False Life spell each morning.

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