Goblins Wreck Kingmaker (Inactive)

Game Master Whack-a-Rogue

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Male Goblin Cavalier 2 | Init +2 | AC19 t13 ff 16 | CMD 15 | hp 16/20 | Fort +6 Ref +3 Will -1 | Dkvs 60 Perc +3 | perform 3/7 | challenge 0/1 || Breakfast AC17 t13 ff 14 | CMD 17 | hp 7/16 | Fort +3 Ref +6 Will +3 | llv, scent, Perc +6

Have we rested since the pig and owlbear fights?


Legendary Barbarian 1/Ranger (Shapeshifter) 1 HP: 8/21 | AC: 17; T: 14; FF: 14; CMD: 13 | Fort: +5; Ref: +5; Will: +2 | Int: +4; Perc: +9 Rage:5/5

Just a heads up, next hit will likely drop Chompy.

He's at 3 HP currently. I know we're goblins and a dragon but I think we're playing a bit beyond the typical recklessness of the races ^_^.


Male Goblin Incanter 2 | HP 14/14 _ nonlethal | AC 15; FF 13; T 14; | Fort +2; Ref +2; Will +3 | Init +2 | CMB -1; CMD 13 | Spell Pool 4/4
Rugnut wrote:
Have we rested since the pig and owlbear fights?

I don't think we have. At least, rest was not mentioned, that I noticed, before we moved along. I think it's still the same day.

Chompy the Dragon wrote:

Just a heads up, next hit will likely drop Chompy.

He's at 3 HP currently. I know we're goblins and a dragon but I think we're playing a bit beyond the typical recklessness of the races ^_^.

Mm. I'd say flee, but you might not even get that chance since you've attacked already this round.


*reads most recent interaction*
*chuckles*

As Chompy and Mogawg stated, it's probably a good idea to rest here for a bit. A traditional adventuring party would have faced these bandits much earlier, but you were busy doing Goblin stuff, so they've had a week or so to plan an ambush after they realized their buddies went missing. XD


Male Goblin Incanter 2 | HP 14/14 _ nonlethal | AC 15; FF 13; T 14; | Fort +2; Ref +2; Will +3 | Init +2 | CMB -1; CMD 13 | Spell Pool 4/4

Breakfast tickling Scrabble is the most adorable thing to happen in-game so far. It's enough to melt your heart!

Not a goblin heart, though. They're too wiry and tough, like a big chunk of gristle found unexpectedly inside a chicken nugget.


Male Goblin Incanter 2 | HP 14/14 _ nonlethal | AC 15; FF 13; T 14; | Fort +2; Ref +2; Will +3 | Init +2 | CMB -1; CMD 13 | Spell Pool 4/4

Were we still in hex 32 (the boar hex) when we came upon the longshanks ambush, or are we in hex 25 now?

I guess that's more of an academic question just to have an idea how far we have to go before getting back to Oleg's Trading Post our tribe home. And we're no academics.

I think we do want to take the direct route back home, though, so we'll go through 25 and then through 19 (the radish hex).


Male Goblin Cavalier 2 | Init +2 | AC19 t13 ff 16 | CMD 15 | hp 16/20 | Fort +6 Ref +3 Will -1 | Dkvs 60 Perc +3 | perform 3/7 | challenge 0/1 || Breakfast AC17 t13 ff 14 | CMD 17 | hp 7/16 | Fort +3 Ref +6 Will +3 | llv, scent, Perc +6

Rugnut is eager to see his new tribe's lair.


Male Tyrannosaurus Rex Martial Companion 2 | AC17 t13 ff 14 | CMD 17 | hp 16/16 | Fort +3 Ref +6 Will +3 | llv, scent, Perc +6

Breakfast is eager to be shown his new domain.


Male Goblin Incanter 2 | HP 14/14 _ nonlethal | AC 15; FF 13; T 14; | Fort +2; Ref +2; Will +3 | Init +2 | CMB -1; CMD 13 | Spell Pool 4/4

I just realized that when we leveled up from 1 to 2, I totally forgot about how I wanted to put a rank in Linguistics to learn Common.

Looks like I'll have to speak through translators for a while longer yet! ^.^

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