| Aerith Lithanel |
| 1 person marked this as a favorite. |
Wounds (0) HP (57) AC (28/16/24) Saves (7/10/7, +2 vs enchantment) SP (32/32) Perception (+10) Init (4+3=7)) Shifter Dragonborn Sorceress (7) Resist Acid (5) DR Magic (3) Buffs (-) Constant (Detect Magic and Deathwatch)
Oh! It’s only a saving throw? Thanks for the catch. That’ll teach me to go off my memory.
(Aerith has high intelligence, not me!)
| Mahmoud the Blade |
M N human cleric 7//fighter 7 | HP 67/67 | AC25** T24* FF20* | F+10* R+9** (+1 ruins) W+10** (+5 fear) | CMD25 MSD 16 PSD17* (+6 vs demoralize) | init+12** (+2 ruins, +3 RR) | Per+18 SM+7 | BB 4/4 Fa 10/10 Fe 6/6 HD 6/7 MF 1/1 RS 1/1 SaA 7/7 SaW 7/7 SLAs SP 17/17 Stm 10/10 | conditions: none | effects: Rapid Response
Your Benevolent Dictator wrote:
I'm going to rule that Extra Blended Training Talent can only grant Combat Talents when flexed with martial spontaneity. Being able to grab Magic Talents through a "temporary combat feats" class feature is a loophole that I don't think the designers intended. ;-)
Fair enough. :)