GM Merc's Savage Tide

Game Master Mercurion

GM Merc's Savage Tide


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Male Human Expert 3

Claw: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Bite: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage: 1d8 + 2 ⇒ (6) + 2 = 8


Navesh vs wug: 1d20 + 6 ⇒ (5) + 6 = 11
damage: 1d4 + 2 ⇒ (2) + 2 = 4

Human-hating wug vs. Reyth: 1d20 + 5 ⇒ (5) + 5 = 10
damage: 1d6 + 2 ⇒ (4) + 2 = 6

Lorb-Lorb vs. Shane: 1d20 + 14 ⇒ (7) + 14 = 21
damage: 1d6 + 7 ⇒ (2) + 7 = 9
*raging, favored enemy, high ground

Tolin vs. Lorb-Lorb: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d6 + 2 ⇒ (3) + 2 = 5
*flanking

Zan vs Lorb: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d4 + 2 ⇒ (3) + 2 = 5
*flanking

mastiff 1 vs wug: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d6 + 3 ⇒ (6) + 3 = 9
*flanking


female bloodline (gold dragon) sorceress

spot: 1d20 + 2 ⇒ (3) + 2 = 5
listen: 1d20 + 1 ⇒ (20) + 1 = 21


bluff: 1d20 + 6 ⇒ (2) + 6 = 8

Rapier attack #1: 1d20 + 8 + 2 - 1 - 2 ⇒ (2) + 8 + 2 - 1 - 2 = 9 (2-weapon, int-1)
Rapier damage #1: 1d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Rapier damage #1 - additional: 1d6 ⇒ 3(if dueling)

Rapier attack #2: 1d20 + 8 + 2 - 1 - 2 ⇒ (11) + 8 + 2 - 1 - 2 = 18 (2-weapon, int-1)
Rapier damage #2: 1d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Rapier damage #2 - additional: 1d6 ⇒ 3(if dueling)


Detroit wants his frog legs back:

To-Hit: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d10 + 6 ⇒ (4) + 6 = 10


Well this ought to be hilarious (and sad):

Spot - 1d20 ⇒ 1

Balance - 1d20 - 13 ⇒ (12) - 13 = -1


vs. Detroit, range penalty: 1d20 + 1 ⇒ (15) + 1 = 16


init: 1d20 + 3 ⇒ (20) + 3 = 23


Detroit Initiative: 1d20 + 1 ⇒ (16) + 1 = 17


Male Human Expert 3

Walton init: 1d20 + 1 ⇒ (6) + 1 = 7


init Navesh: 1d20 + 3 ⇒ (3) + 3 = 6
init TK: 1d20 + 2 ⇒ (1) + 2 = 3


female bloodline (gold dragon) sorceress

init Reyth: 1d20 + 6 ⇒ (7) + 6 = 13


Corwyn Initiative: 1d20 ⇒ 20


Spiritual Weapon attack: 1d20 + 5 ⇒ (8) + 5 = 13
Spiritual Weapon damage: 1d8 + 1 ⇒ (2) + 1 = 3


initiative: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18

Jump: 1d20 + 4 - 6 ⇒ (16) + 4 - 6 = 14

Attack - rapier 1: 1d20 + 8 + 2 - 2 - 1 ⇒ (12) + 8 + 2 - 2 - 1 = 19 (2-weapon, int-1)
damage - rapier 1: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5
surprise damage - rapier 1: 1d6 ⇒ 3
Dueling damage (for 1 on 1: 1d6 ⇒ 2

Attack - rapier 2: 1d20 + 8 + 2 - 2 - 1 ⇒ (1) + 8 + 2 - 2 - 1 = 8 (2-weapon, int-1)
damage - rapier 2: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
surprise damage - rapier 2: 1d6 ⇒ 6
Dueling damage - rapier 2(for 1 on 1: 1d6 ⇒ 4


Danos Init: 1d20 + 1 ⇒ (8) + 1 = 9
Danos Spot: 1d20 + 1 ⇒ (16) + 1 = 17


B1 vs. Detroit: 1d20 + 1 ⇒ (15) + 1 = 16
B2 vs. Shane: 1d20 + 1 ⇒ (6) + 1 = 7


Attack - rapier 1: 1d20 + 8 + 2 - 2 - 1 ⇒ (15) + 8 + 2 - 2 - 1 = 22 (2-weapon, int-1, Cat's Grace)
damage - rapier 1: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Dueling damage (for 1 on 1): 1d6 ⇒ 5

Attack - rapier 2: 1d20 + 8 + 2 - 2 - 1 ⇒ (5) + 8 + 2 - 2 - 1 = 12 (2-weapon, int-1, Cats Grace)
damage - rapier 2: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Dueling damage - rapier 2(for 1 on 1): 1d6 ⇒ 1


female bloodline (gold dragon) sorceress

boomstick: 1d20 + 4 ⇒ (6) + 4 = 10
damagepls: 4d6 ⇒ (3, 6, 4, 2) = 15


Knowledge (Nature) on beetle creature: 1d20 + 22 ⇒ (5) + 22 = 27
Knowledge (Nature) on bullywugs: 1d20 + 17 ⇒ (17) + 17 = 34


creature check: 1d100 ⇒ 61
control check: 1d100 ⇒ 23
Oh my...an extra centipede...uncontrolled...behind bullywug lines

b1 vs. Shane: 1d20 + 3 ⇒ (15) + 3 = 18
b2 vs. Walton: 1d20 + 3 ⇒ (4) + 3 = 7
cp1: 1d20 + 2 ⇒ (7) + 2 = 9
cp2: 1d20 + 4 ⇒ (16) + 4 = 20 flanking
b4 vs Reyth: 1d20 + 6 ⇒ (12) + 6 = 18
chunkus vs Detroit: 1d20 + 2 ⇒ (13) + 2 = 15

cp2 dam: 1d6 - 1 ⇒ (5) - 1 = 4
fort save: 1d20 + 6 ⇒ (6) + 6 = 12
b4 dam: 1d6 + 5 ⇒ (1) + 5 = 6


Detroit Reflex: 1d20 + 2 ⇒ (7) + 2 = 9


Detroit counter: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d10 + 6 ⇒ (1) + 6 = 7

Reflex: 1d20 + 2 ⇒ (3) + 2 = 5


Attack - rapier 1: 1d20 + 8 + 2 - 2 - 1 ⇒ (9) + 8 + 2 - 2 - 1 = 16 (2-weapon, int-1, Cat's Grace)
damage - rapier 1: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Dueling/flank damage: 1d6 ⇒ 4

Attack - rapier 2: 1d20 + 8 + 2 - 2 - 1 ⇒ (20) + 8 + 2 - 2 - 1 = 27 (2-weapon, int-1, Cats Grace)
test for critical Attack - rapier 2: 1d20 + 8 + 2 - 2 - 1 ⇒ (15) + 8 + 2 - 2 - 1 = 22
damage - rapier 2: 1d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Dueling/flank damage - rapier 2: 1d6 ⇒ 1
damage - rapier 2 - critical hit: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6


Danos Crossbow: 1d20 + 6 ⇒ (13) + 6 = 19 End of this round
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Danos Crossbow: 1d20 + 6 ⇒ (1) + 6 = 7 Attack for next round. -4 if into melee
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Dove attack, to see if it can even make contact: 1d20 + 4 ⇒ (6) + 4 = 10
No Damage Possible: 1d2 - 5 ⇒ (2) - 5 = -3 So would this heal? ;)


Navesh vs. B1, with pillar cover
1d20 + 4 ⇒ (2) + 4 = 6

chunkus: 1d20 + 2 ⇒ (9) + 2 = 11
b1 vs. Shane: 1d20 + 3 ⇒ (2) + 3 = 5
b4 vs. Walton: 1d20 + 4 ⇒ (15) + 4 = 19
cp1 vs. b4: 1d20 + 2 ⇒ (10) + 2 = 12
cp2 vs Walton: 1d20 + 2 ⇒ (15) + 2 = 17
b5 vs. bird: 1d20 + 7 ⇒ (5) + 7 = 12

Damage on Walton
1d6 + 2 ⇒ (2) + 2 = 4
1d6 - 1 ⇒ (6) - 1 = 5


Detroit Grapple Check: 1d20 + 4 ⇒ (4) + 4 = 8


chunkus aoo: 1d20 - 2 ⇒ (6) - 2 = 4
opposed grapple: 1d20 + 3 ⇒ (8) + 3 = 11


Detroit Grapple Attempt #2!

To-Hit vs. Touch: 1d20 + 9 ⇒ (4) + 9 = 13

Grapple Check: 1d20 + 4 ⇒ (5) + 4 = 9


female bloodline (gold dragon) sorceress

hit it: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d6 ⇒ 4


Chunkus AoO: 1d20 + 3 ⇒ (6) + 3 = 9

Chunkus anti-grapple check:1d20 + 3 ⇒ (17) + 3 = 20

hound vs. chunkus: 1d20 + 3 ⇒ (16) + 3 = 19
dam: 1d6 + 3 ⇒ (5) + 3 = 8


Blocking: 1d20 + 4 ⇒ (9) + 4 = 13


Chunkus Test-of-Strength:1d20 ⇒ 15

Hound AoO:1d20 + 3 ⇒ (18) + 3 = 21
Damage:1d6 + 3 ⇒ (6) + 3 = 9

Chief Lorpth at bad dwarf:1d20 + 8 ⇒ (9) + 8 = 17
Big Club:1d10 + 13 ⇒ (10) + 13 = 23


female bloodline (gold dragon) sorceress

givinganythingtorollthedicejustonemoretime: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d6 ⇒ 2


Flat-on-Back Attack! (-5 Combat Expertise): 1d20 ⇒ 7
Damage: 1d6 + 4 ⇒ (5) + 4 = 9


Corwyn AoO attack roll: 1d20 + 6 ⇒ (9) + 6 = 15
Corwyn AoO damage roll: 1d6 + 1 ⇒ (2) + 1 = 3


Intimidate: 1d20 + 2 ⇒ (8) + 2 = 10

Attack - rapier 1: 1d20 + 8 + 2 - 2 - 1 ⇒ (14) + 8 + 2 - 2 - 1 = 21 (2-weapon, int-1, Cat's Grace)
damage - rapier 1: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Dueling/flank damage: 1d6 ⇒ 4

Attack - rapier 2: 1d20 + 8 + 2 - 2 - 1 ⇒ (14) + 8 + 2 - 2 - 1 = 21 (2-weapon, int-1, Cats Grace)
damage - rapier 2: 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Dueling/flank damage - rapier 2: 1d6 ⇒ 4


Male Human Expert 3

Claw: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claw: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Bite: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d8 + 2 ⇒ (8) + 2 = 10


female bloodline (gold dragon) sorceress

smash: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d6 ⇒ 4


Danos Crossbow: 1d20 + 6 ⇒ (18) + 6 = 24 and firing into melee penalty if appropriate
Damage: 1d8 + 3 ⇒ (7) + 3 = 10


Navesh @ Chunkus, -4 into melee, +1 point blank: 1d20 + 3 ⇒ (4) + 3 = 7


Corwyn: Drop staff, draw spear as part of move action, move to edge of stream, use reach weapon to attack Chief.
atk: 1d20 + 9 ⇒ (10) + 9 = 19
dam: 1d8 + 1 ⇒ (2) + 1 = 3

Chief Lorpth:
Target: 1-2 hound, 3-6 Shane, 7-10 Walton
target: 1d10 ⇒ 9
pwr atk: 1d20 + 7 ⇒ (17) + 7 = 24
dam: 1d10 + 13 ⇒ (2) + 13 = 15

Chunkus:
touch atk vs. Walton: 1d20 + 3 ⇒ (14) + 3 = 17

Ealia vs. Lorpth
1d20 + 3 ⇒ (4) + 3 = 7
1d6 + 3 ⇒ (3) + 3 = 6


Attack - rapier 1: 1d20 + 8 + 2 - 2 - 1 ⇒ (2) + 8 + 2 - 2 - 1 = 9 (2-weapon, int-1, Cat's Grace)
damage - rapier 1: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Dueling/flank damage: 1d6 ⇒ 4

Attack - rapier 2: 1d20 + 8 + 2 - 2 - 1 ⇒ (16) + 8 + 2 - 2 - 1 = 23 (2-weapon, int-1, Cats Grace)
damage - rapier 2: 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Dueling/flank damage - rapier 2: 1d6 ⇒ 1


Detroit vs. Lorpth's Ankle:

To-Hit: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 4 ⇒ (4) + 4 = 8


female bloodline (gold dragon) sorceress

MM1: 1d4 + 1 ⇒ (4) + 1 = 5
MM2: 1d4 + 1 ⇒ (4) + 1 = 5


Navesh attempt to stone Chief Lorpth
1d20 + 2 ⇒ (2) + 2 = 4 nerp


Danos Crossbow into melee: 1d20 + 6 - 4 ⇒ (4) + 6 - 4 = 6
Damage: 1d8 + 3 ⇒ (4) + 3 = 7


Hound Ealia: 1d20 + 3 ⇒ (16) + 3 = 19
Hound Leshton: 1d20 + 3 ⇒ (18) + 3 = 21

Hound damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18


Detroit Spot: 1d20 ⇒ 4


female bloodline (gold dragon) sorceress

Reyth search: 1d20 + 7 ⇒ (14) + 7 = 21
spot: 1d20 + 2 ⇒ (3) + 2 = 5

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