GM Merc's Savage Tide

Game Master Mercurion

GM Merc's Savage Tide


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Danos rapier attack: 1d20 + 5 ⇒ (2) + 5 = 7
Rapier damage: 1d6 + 1 ⇒ (1) + 1 = 2


Shane
shooting at woman with spear: 1d20 + 5 ⇒ (2) + 5 = 7
arrow damage: 1d6 ⇒ 1


AoO vs. Danos: 1d20 + 3 ⇒ (2) + 3 = 5
Spearguard regular attack: 1d20 + 3 ⇒ (17) + 3 = 20
crit confirm: 1d20 + 3 ⇒ (20) + 3 = 23
crit damage: 2d6 + 2 ⇒ (6, 5) + 2 = 13


Detroit second swing at crossbowman

To-Hit: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d10 + 4 ⇒ (2) + 4 = 6


Male Human Expert 3

Bite: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 + 4 ⇒ (4) + 4 = 8


Shane
Throwing tanglefoot bag: 1d20 + 5 ⇒ (13) + 5 = 18


Spearguard @ Danos: 1d20 + 3 ⇒ (5) + 3 = 8
Bille @ Walton: 1d20 + 6 ⇒ (18) + 6 = 24
Sniper @ Shane: 1d20 + 2 ⇒ (12) + 2 = 14

Bille damage: 1d4 + 1 ⇒ (3) + 1 = 4

Reyth magic missile damage: 1d4 + 1 ⇒ (3) + 1 = 4


Danos rapier: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d6 + 1 ⇒ (6) + 1 = 7


Detroit first swing at the spearwoman

To-Hit: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d10 + 4 ⇒ (1) + 4 = 5


Male Human Expert 3

Claw: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Claw: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Bite: 1d20 + 1 ⇒ (11) + 1 = 12
Damage: 1d8 + 2 ⇒ (4) + 2 = 6


sniper @ Shane: 1d20 ⇒ 5
about to die spearguard @ Danos: 1d20 + 3 ⇒ (4) + 3 = 7
Bille hand-to-claw @ Walton: 1d20 + 2 ⇒ (7) + 2 = 9


female bloodline (gold dragon) sorceress

Reyth crossbow attack to hit: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d8 ⇒ 4


Shane
(2-weapon fighting @ -2/-2)
Unsure if target is at -4 on dex/AC from Tanglefoot bag or not so feel free to adjust as required....

Cutlass attack with RH: 1d20 + 3 ⇒ (4) + 3 = 7
Cutlass damage: 1d6 + 1 ⇒ (3) + 1 = 4

Cutlass attack with LH: 1d20 + 3 ⇒ (7) + 3 = 10
Cutlass damage: 1d6 + 1 ⇒ (2) + 1 = 3


gooey Dragon: 1d20 - 1 ⇒ (15) - 1 = 14


Shane
(2-weapon fighting @ -2/-2)
Cutlass attack - RH: 1d20 + 3 ⇒ (9) + 3 = 12
Cutlass damage: 1d6 + 1 ⇒ (5) + 1 = 6

Cutlass attack - LH: 1d20 + 3 ⇒ (2) + 3 = 5
Cutlass damage: 1d6 + 1 ⇒ (6) + 1 = 7


Gooey Dragon take 2: 1d20 - 1 ⇒ (17) - 1 = 16
damage: 1d6 + 1 ⇒ (3) + 1 = 4


Shane
(2-weapon fighting @ -2/-2)
Cutlass attack - RH: 1d20 + 3 ⇒ (7) + 3 = 10
Cutlass damage: 1d6 + 1 ⇒ (6) + 1 = 7

Cutlass attack - LH: 1d20 + 3 ⇒ (19) + 3 = 22
Cutlass damage: 1d6 ⇒ 6


Shane
Spotting: 1d20 + 4 ⇒ (2) + 4 = 6


Heldix

Hiding: 1d20 + 1 ⇒ (19) + 1 = 20


Detroit Spot Check: 1d20 ⇒ 12


20th level Assassin #1: 1d20 + 8 ⇒ (9) + 8 = 17
20th level Assassin #2: 1d20 + 8 ⇒ (3) + 8 = 11

Assassin #1 obviously deadly strike: 1d20 + 3 ⇒ (6) + 3 = 9


female bloodline (gold dragon) sorceress

Reyth initiative: 1d20 + 8 ⇒ (11) + 8 = 19

**edit*** scratch that, typo. it's +6
Reyth initiative: 1d20 + 6 ⇒ (1) + 6 = 7


Shane

Initiative: 1d20 + 3 ⇒ (9) + 3 = 12
throw Tanglefoot bag: 1d20 + 5 ⇒ (16) + 5 = 21


Initiative: 1d20 + 1 ⇒ (9) + 1 = 10


Danos Initiative: 1d20 + 1 ⇒ (19) + 1 = 20

Healing: 1d8 + 1 ⇒ (8) + 1 = 9

Danos rapier attack: 1d20 + 5 ⇒ (10) + 5 = 15
Rapier damage: 1d6 + 1 ⇒ (3) + 1 = 4

Danos rapier 2nd attack: 1d20 + 5 ⇒ (9) + 5 = 14
Rapier damage: 1d6 + 1 ⇒ (6) + 1 = 7


female bloodline (gold dragon) sorceress

Kerrigan spot check: 1d20 + 9 ⇒ (11) + 9 = 20


Male Human Expert 3

Init: 1d20 + 1 ⇒ (12) + 1 = 13
Bite: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 4 ⇒ (2) + 4 = 6


LD#1 init: 1d20 + 6 ⇒ (4) + 6 = 10
LD#2 init: 1d20 + 6 ⇒ (1) + 6 = 7
Tybalt init: 1d20 + 2 ⇒ (7) + 2 = 9

LD# attack Walton: 1d20 + 1 ⇒ (12) + 1 = 13

Detroit attack LD#1: 1d20 + 7 ⇒ (6) + 7 = 13
Detroit damage: 1d10 + 4 ⇒ (6) + 4 = 10

LD#2 @ Detroit: 1d20 + 1 ⇒ (17) + 1 = 18

Shadowed crossbowman @ Shane: 1d20 + 4 ⇒ (12) + 4 = 16
cracklebolt damage: 1d8 + 1d3 ⇒ (6) + (2) = 8


Detroit swing against bad guy Danos is fighting:

To-Hit: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d10 + 4 ⇒ (3) + 4 = 7


Detroit swing against other bad guy in melee (Combat Expertise for -3 To-Hit, +3 Dodge AC)

To-Hit: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d10 + 4 ⇒ (2) + 4 = 6


Potential Crit confirmation!

To-Hit: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d10 + 8 ⇒ (2, 8) + 8 = 18


female bloodline (gold dragon) sorceress

Reyth vs the caster: 1d20 + 3 ⇒ (3) + 3 = 6
damage if any: 1d8 ⇒ 3


Male Human Expert 3

Bite: 1d20 + 1 ⇒ (12) + 1 = 13
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Claw: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claw: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


Danos rapier attack: 1d20 + 5 ⇒ (14) + 5 = 19
Rapier damage: 1d6 + 1 ⇒ (3) + 1 = 4

Let's try again...

Edit: Yay, worked that time!


Shane's CLW potion: 1d8 + 1 ⇒ (6) + 1 = 7


Male Human Expert 3

Touch: 1d20 + 6 ⇒ (10) + 6 = 16
Grapple: 1d20 + 6 ⇒ (6) + 6 = 12


Kersh grapple: 1d20 + 4 ⇒ (11) + 4 = 15
Wallop Detroit: 1d20 + 3 ⇒ (12) + 3 = 15


Detroit versus Kefton

To-Hit: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d10 + 4 ⇒ (9) + 4 = 13


Shane

spot: 1d20 + 4 ⇒ (1) + 4 = 5


female bloodline (gold dragon) sorceress

Reyth magic missile: 1d4 + 1 ⇒ (4) + 1 = 5


Kersh lesser power attack plus elevation: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d6 + 3 ⇒ (3) + 3 = 6


Detroit's attack against Kersh:

To-Hit: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d10 + 4 ⇒ (7) + 4 = 11


Male Human Expert 3

You'll note the first set of rolls is the exact same as I posted last time, thanks to the difficulties I had with not being able to post properly. The second set are the new rolls.
Claw: 1d20 + 6 + 2 + 1 ⇒ (9) + 6 + 2 + 1 = 18
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 6 + 2 + 1 ⇒ (7) + 6 + 2 + 1 = 16
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Bite: 1d20 + 1 + 2 + 1 ⇒ (6) + 1 + 2 + 1 = 10
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Claw: 1d20 + 6 + 2 + 1 ⇒ (14) + 6 + 2 + 1 = 23
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 6 + 2 + 1 ⇒ (9) + 6 + 2 + 1 = 18
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Bite: 1d20 + 1 + 2 + 1 ⇒ (3) + 1 + 2 + 1 = 7
Damage: 1d8 + 2 ⇒ (5) + 2 = 7


Shane

bluff: 1d20 + 6 ⇒ (14) + 6 = 20
jump: 1d20 + 5 ⇒ (17) + 5 = 22


Just posting to dot thread


Lotus Dragon sleepy fella' opposed Sense Motive: 1d20 + 1 ⇒ (13) + 1 = 14

Jumpin' Shane vs. Flat-footed fella: 1d20 + 5 ⇒ (14) + 5 = 19
Shane's damage plus sneak attack: 2d6 + 2 ⇒ (1, 1) + 2 = 4 ...sad


CLW: 1d8 + 3 ⇒ (5) + 3 = 8


Shane
initiative: 1d20 + 3 ⇒ (17) + 3 = 20

sword att #1: 1d20 + 3 ⇒ (2) + 3 = 5
Sword Damage 1: 1d6 + 1 ⇒ (1) + 1 = 2

sword att #2: 1d20 + 3 ⇒ (13) + 3 = 16
Sword Damage 2: 1d6 + 1 ⇒ (1) + 1 = 2


LD Will save 1: 1d20 ⇒ 13
LD will save 2: 1d20 ⇒ 8


Danos rapier attack: 1d20 + 5 ⇒ (1) + 5 = 6
Rapier damage: 1d6 + 1 ⇒ (5) + 1 = 6

Danos rapier 2nd attack: 1d20 + 5 ⇒ (8) + 5 = 13
Rapier damage: 1d6 + 1 ⇒ (1) + 1 = 2

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