Golem in Progress

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Danos crossbow: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Crossbow damage: 1d8 + 3 ⇒ (4) + 3 = 7


Danos crossbow: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Crossbow damage: 1d8 + 3 ⇒ (7) + 3 = 10

Critical Confirm: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Possible crit damage: 1d8 + 3 ⇒ (7) + 3 = 10

Oops! I keep forgetting my +2 to attack Pact Augmentation today!


Danos Will save: 1d20 + 5 ⇒ (7) + 5 = 12


Danos Fort Save: 1d20 + 4 ⇒ (13) + 4 = 17
Danos crossbow: 1d20 + 6 ⇒ (17) + 6 = 23
Crossbow damage: 1d8 + 3 ⇒ (2) + 3 = 5


Danos Fort Save: 1d20 + 4 ⇒ (14) + 4 = 18


Init: 1d20 + 1 ⇒ (3) + 1 = 4
Danos crossbow: 1d20 + 6 ⇒ (10) + 6 = 16
damage: 1d8 + 3 ⇒ (7) + 3 = 10


Danos crossbow: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d8 + 3 ⇒ (8) + 3 = 11


Crossbow shot: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Crossbow Damage: 1d8 + 3 ⇒ (2) + 3 = 5


Crit confirmation?: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23


Init: 1d20 + 1 ⇒ (15) + 1 = 16
Crossbow shot: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Crossbow Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Critical Damage!: 1d8 + 3 ⇒ (1) + 3 = 4


Crossbow shot: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
+2 Pact Augmentation and Precise Shot, so no melee penalty
Crossbow Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Crackle!: 1d3 ⇒ 1


Init: 1d20 + 1 ⇒ (3) + 1 = 4

Crossbow shot: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
+2 Pact Augmentation and Precise Shot, so no melee penalty
Crossbow Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Wow. Those are really bad rolls!


Leraje Binding check DC 15 (with Expel Vestige penalty): 1d20 + 7 - 10 ⇒ (10) + 7 - 10 = 7

Failed, as I figured. Danos shows the sign and is influenced.

Pact Augmentation (2):
+1 insight bonus on attack rolls x2

Leraje:

Sign: You look sickly and diseased,and your skin becomes sallow and pockmarked.

Influence: While influenced by Leraje, you become quiet and unassuming. Leraje still feels considerable guilt about the actions that led her to become a vestige, so she requires that you not attack any elf or creature of elven blood, including half-elves and members of the various elf subraces, such as drow.

Granted Abilities: You gain supernatural powers related to Leraje’s skills in life, as well as the ability to fire arrows that literally wound your target’s pride.

Hide Bonus: You gain a +4 competence bonus on Hide checks.

Low-Light Vision: You gain low-light vision. If you already have it naturally, you gain superior low-light vision and can see three times as far as your light source would normally illuminate. Thus, a torch that illuminates a 20-foot radius would allow you to see clearly up to 60 feet and provide you with shadowy illumination to a distance of 120 feet.

Precise Shot: You gain the benefit of the Precise Shot feat.

Ricochet: As a standard action, you can make a single ranged attack against two adjacent targets. Make a single attack roll and apply that result to the Armor Class of both targets. Any hit you score deals damage to the target normally. Extra damage from abilities such as sneak attack or sudden strike apply to only one target, which you must designate prior to making the attack roll.

Weapon Proficiency: While bound to Leraje, you are proficient with the composite longbow, composite shortbow, longbow, and shortbow. If you were already proficient with any of these weapons, you instead gain a +1 competence bonus on attack rolls with them.


Danos Expel Vestige Check DC 20: 1d20 + 8 ⇒ (5) + 8 = 13


Danos Listen: 1d20 ⇒ 12


Danos Crossbow: 1d20 + 6 ⇒ (10) + 6 = 16
Crossbow damage: 1d8 + 3 ⇒ (1) + 3 = 4


Danos Listen: 1d20 + 4 ⇒ (5) + 4 = 9


Danos Fire Breath: 4d6 ⇒ (4, 3, 4, 4) = 15


Danos Initiative: 1d20 + 1 ⇒ (11) + 1 = 12


Danos Crossbow: 1d20 + 6 - 6 ⇒ (19) + 6 - 6 = 19
Crossbow damage: 1d8 + 3 ⇒ (7) + 3 = 10


Danos Init: 1d20 + 1 ⇒ (10) + 1 = 11


Danos Init: 1d20 + 1 ⇒ (14) + 1 = 15 Unless you already rolled for me

Danos Crossbow: 1d20 + 6 ⇒ (6) + 6 = 12 Adjusted for shooting into melee if necessary
Crossbow damage (normal bolt): 1d8 + 3 ⇒ (1) + 3 = 4


Danos Fire Breath: 4d6 ⇒ (2, 1, 5, 6) = 14


Danos Binding check DC 20: 1d20 + 7 ⇒ (9) + 7 = 16 Failed! Danos shows the sign and has his personality influenced.

Amon, the Void Before the Altar:

Influence: Surly and irritable

Sign: Rams horns

Darkvision: 60 ft

Fire breath: Standard action, 40 ft line, 4d6 fire, Reflex save DC 15 for half, 5 round recharge

Ram attack: 1d6+1 damage, +1d8 damage on charge

Pact augmentation: +1 insight to attack rolls


1d20 ⇒ 5


Danos Spot: 1d20 + 1 ⇒ (7) + 1 = 8


Danos Crossbow: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Danos Crossbow: 1d20 + 6 ⇒ (12) + 6 = 18 -4 if into melee
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Even though not directed at him, just curious:
Danos Intimidation Resist: 1d20 + 5 ⇒ (8) + 5 = 13


Danos Init: 1d20 + 1 ⇒ (1) + 1 = 2


I've been debating starting a new PC or not, but I think I will go with my kobold bard, Jiro the Unwilling. The other game I played him in (DDEX 3-12 Hillsfar Reclaimed) gave enough XP for 2nd level, so I think I will update him for that and see if there's anything else that needs tweaking, especially for season 9 stuff.

But I will work on getting him updated tomorrow.


Don’t know much about season 9 rules at all (only played maybe 1 AL game a while back), but I’ve been looking for another 5e game (or two) so I’d be interested!


Daniel Stewart wrote:

A new city that we can all add our own part to would be fun. I did this once with a group and asked them to each give me the name of 5 places their character knew in the city and to briefly describe them. Then I ask for 5 people from the city (other than those associated with the 5 places)their characters knew or had heard about. Finally, I ask for 1 rumour or tale the player knew about the city or a person who resided in the city. Their submissions gave me enough fodder to run several adventures without even having to try that hard. Something like that would be awesome!

I also think running a business could be fun as well!

Nothing necessarily to add other than - this is a great idea!

I played in a game with something similar that also included coming up with a rival/nemesis as well. Could be anything from the typical mortal enemy who killed your family to friendly competitor.

Either way, in my experience, urban games do work best with some sort of focus or theme - running a business, all from same school/orphanage, working for some organization, etc. At least initially to get us moving in one direction, but it can obviously grow or change from there.


Danos Crossbow into melee: 1d20 + 6 - 4 ⇒ (4) + 6 - 4 = 6
Damage: 1d8 + 3 ⇒ (4) + 3 = 7


Chiming in with interest as well in really any of them!


I'm thinking you might have underestimated Spelljammer support unless I'm that 1 other person. ;) I have always wanted to play in a Spelljammer game but never got the chance to.

That being said, all of those sounds interesting, and I'd definitely apply for recruitment for any of them.


I’ve always been interested in Iron Gods and would love a chance to play. I’m flexible on characters, but I do have a PC I like that I made for a past Iron Gods recruitment that I wasn’t selected for. He’s a bard (archaeologist) named Old Scrapper and of course, I’d update him to whatever creation rules you want if I get in.


Danos Crossbow: 1d20 + 6 ⇒ (18) + 6 = 24 and firing into melee penalty if appropriate
Damage: 1d8 + 3 ⇒ (7) + 3 = 10


Danos Crossbow: 1d20 + 6 ⇒ (13) + 6 = 19 End of this round
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Danos Crossbow: 1d20 + 6 ⇒ (1) + 6 = 7 Attack for next round. -4 if into melee
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Dove attack, to see if it can even make contact: 1d20 + 4 ⇒ (6) + 4 = 10
No Damage Possible: 1d2 - 5 ⇒ (2) - 5 = -3 So would this heal? ;)


Danos Init: 1d20 + 1 ⇒ (8) + 1 = 9
Danos Spot: 1d20 + 1 ⇒ (16) + 1 = 17


Dot as well, hmm... plenty of ideas, which to pick...


Danos Crossbow w/ shooting into melee penalty: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Danos Crossbow: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d8 + 3 ⇒ (1) + 3 = 4


Danos Init: 1d20 + 1 ⇒ (18) + 1 = 19

Danos Crossbow: 1d20 + 6 ⇒ (17) + 6 = 23
Damage with Sudden Strike: 1d8 + 2d6 + 3 ⇒ (2) + (5, 2) + 3 = 12


Hmm... interesting. Have to read up on Porphyra RPG and give it some thought.


Interested as well. I should be able to get a PC posted Saturday sometime. Leaning towards magus possibly, although I've always wanted to give the Occult stuff a try and haven't had a chance yet. Hmm...


Dove Spot: 1d20 + 7 ⇒ (11) + 7 = 18


Danos Level 5 HP: 1d8 ⇒ 7


I'm mostly interested in Pathfinder and all 3 sound interesting. But also, of special note, I am massively, very much interested in anything Outer Planar!


Danos Crossbow: 1d20 + 5 ⇒ (3) + 5 = 8
Crossbow Damage: 1d8 + 3 ⇒ (4) + 3 = 7

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