jump: 1d20 + 6 ⇒ (11) + 6 = 17 attack - rapier 1: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 (-2 for 2 weapons)
attack - rapier 2: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26 (-2 for 2 weapons)
profession sailor: 1d20 + 11 ⇒ (3) + 11 = 14 (probably not needed any more ?) attack - rapier 1: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27 (-2 for 2 weapons)
attack - rapier 2: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27 (-2 for 2-weapons)
Reflex save: 1d20 + 7 ⇒ (5) + 7 = 12 Fort save: 1d20 + 5 ⇒ (13) + 5 = 18 Will save: 1d20 + 1 ⇒ (18) + 1 = 19 Strength check: 1d20 + 1 ⇒ (17) + 1 = 18 Balance check: 1d20 + 7 ⇒ (8) + 7 = 15 Defensive check: 2d6 + your wisdom modifier: 2d6 + 0 ⇒ (5, 4) + 0 = 9 --Two offensive actions of your choice
attack - rapier 2: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4
spot: 1d20 + 6 ⇒ (16) + 6 = 22 attack rapier 1: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14 (2-weapon)
attack rapier 2: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26 (2-weapon)
reflex save: 1d20 + 7 ⇒ (5) + 7 = 12 attack - rapier 1 (weapon charm - cold iron): 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17
attack - rapier 2: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15
attack rapier 1: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12 dual weapon
attack rapier 2: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18 dual weapon
attack rapier 1: 1d20 + 9 - 2 + 4 ⇒ (9) + 9 - 2 + 4 = 20 dual weapon, minor boon:luck
attack rapier 2: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11 dual weapon
attack rapier 1: 1d20 + 9 - 2 ⇒ (13) + 9 - 2 = 20 dual weapon
attack rapier 2: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22 dual weapon
attack rapier 1: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21 dual weapon
tumbling defense: 1d20 + 11 ⇒ (6) + 11 = 17 attack rapier 2: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16dual weapon
attack rapier 1: 1d20 + 9 - 2 + 2 ⇒ (7) + 9 - 2 + 2 = 16 dual weapon, smite fiend
attack rapier 2: 1d20 + 9 - 2 + 2 ⇒ (15) + 9 - 2 + 2 = 24 dual weapon, smite fiend
attack-Rapier 1: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
attack-Rapier 2: 1d20 + 9 - 2 ⇒ (13) + 9 - 2 = 20
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