GM Merc's Savage Tide

Game Master Mercurion

GM Merc's Savage Tide


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Whooops!

Try that again...

Knowledge (Geography)1d20+7[/dice: 1d6d1d20 + 7 ⇒ (16, 5, 9, 5, 3) + 7 = 45
[dice=Knowledge (Geography)1d20+7[/dice]


One more try because I suck at brackets.

Knowledge (Geography): 1d20 + 7 ⇒ (19) + 7 = 26

Knowledge (Geography): 1d20 + 7 ⇒ (8) + 7 = 15

Knowledge (Geography): 1d20 + 7 ⇒ (10) + 7 = 17


STR/CON check #1: 1d20 + 4 ⇒ (15) + 4 = 19
STR/CON check #2: 1d20 + 4 ⇒ (16) + 4 = 20
STR/CON check #3: 1d20 + 4 ⇒ (15) + 4 = 19


Danos Use Rope: 1d20 + 3 ⇒ (17) + 3 = 20
Danos Use Rope: 1d20 + 3 ⇒ (3) + 3 = 6
Danos Use Rope: 1d20 + 3 ⇒ (8) + 3 = 11


Shane

craft: 1d20 + 2 ⇒ (12) + 2 = 14


Detroit Aid Another Craft: 1d20 + 1 ⇒ (8) + 1 = 9


Male Human Expert 3

Aid Another: 1d20 ⇒ 1


female bloodline (gold dragon) sorceress

aid another: 1d20 ⇒ 5


Male Human Expert 3

Knowledge (Nature): 1d20 + 5 ⇒ (15) + 5 = 20


Knowledge (Nature): 1d20 + 7 ⇒ (9) + 7 = 16

Aid Another: 1d20 + 2 ⇒ (12) + 2 = 14


Shane

Knowledge (local): 1d20 + 5 - 1 ⇒ (5) + 5 - 1 = 9 (currently at INT -1)

fortitude: 1d20 + 5 ⇒ (19) + 5 = 24


Danos Knowledge(local): 1d20 + 4 ⇒ (8) + 4 = 12

Danos Binding check DC 15: 1d20 + 7 ⇒ (11) + 7 = 18

Malphas, the Turnfeather:

Bird's Eye View: At will can summon a dove or raven that perches on my shoulder. I have complete control over its actions and can see what it sees and hear what it hears. (Use bird's skill checks, raven stats).

Invisibility: As a standard action can cast invisibility on myself, lasts 4 rounds. Once become visible, cannot use again for 5 rounds.

Poison Use: Not at risk of poisoning self when using poison.

Sudden Strike: If target is denied Dex to AC, deal +2d6 damage (melee or ranged within 30 feet).


Corwyn Fort save: 1d20 + 5 ⇒ (6) + 5 = 11
Corwyn Heal check: 1d20 + 7 ⇒ (8) + 7 = 15


Corwyn Heal check for Shane: 1d20 + 7 ⇒ (14) + 7 = 21


Corwyn Knowledge (Local): 1d20 + 9 ⇒ (6) + 9 = 15


Danos Dove Listen: 1d20 + 5 ⇒ (5) + 5 = 10

Danos Dove Spot: 1d20 + 7 ⇒ (6) + 7 = 13

(And whatever factor of being up in the air)


1d20 - 1 ⇒ (11) - 1 = 10
1d20 - 1 ⇒ (7) - 1 = 6
1d20 - 1 ⇒ (14) - 1 = 13
1d20 - 1 ⇒ (18) - 1 = 17
init: 1d20 + 2 ⇒ (18) + 2 = 20

damage: 1d6 + 2 ⇒ (2) + 2 = 4


Detroit Initiative: 1d20 + 1 ⇒ (10) + 1 = 11

Detroit Attack (Charging?): 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d10 + 6 ⇒ (4) + 6 = 10

AC is 22/10/20 until the start of Detroit's next turn.
If the bullywugs move out of range/charge into melee before he can charge, subtract 2 from the to-hit and his AC goes back up to 24/12/22.


Male Human Expert 3

Initiative: 1d20 + 1 ⇒ (17) + 1 = 18
Spear: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d8 + 6 ⇒ (7) + 6 = 13


female bloodline (gold dragon) sorceress

Reyth init: 1d20 + 4 ⇒ (6) + 4 = 10
crossbow: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d8 ⇒ 1


Shane

initiative: 1d20 + 7 ⇒ (17) + 7 = 24


Danos Init: 1d20 + 1 ⇒ (4) + 1 = 5

Danos Crossbow: 1d20 + 5 ⇒ (2) + 5 = 7
Crossbow Damage: 1d8 + 1 ⇒ (1) + 1 = 2


Navesh init
1d20 + 3 ⇒ (12) + 3 = 15

Corwyn
1d20 ⇒ 19

wug vs. Detroit: 1d20 + 3 ⇒ (19) + 3 = 22
wug vs. Walton: 1d20 + 3 ⇒ (19) + 3 = 22

damage vs. Detroit: 1d6 + 2 ⇒ (5) + 2 = 7
damage vs. Walton: 1d6 + 2 ⇒ (6) + 2 = 8


Shane attacking one of the bullywugs

Kellani's Rapier: 1d20 + 8 ⇒ (6) + 8 = 14
damage-Kellani's rapier: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5 (Insightful strike-Int)
damage-Kellani's rapier (Dueling): 1d6 ⇒ 1 (additional if he manages to be dueling a single opponent)

NB the following assumes that Kigante's rapier is +1, feel free to add more if relevant
Kigante's Rapier: 1d20 + 8 ⇒ (17) + 8 = 25
damage-Kigante's rapier: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7 (Insightful strike-Int)
damage-Kigante's rapier (Dueling): 1d6 ⇒ 3 (additional if he manages to be dueling a single opponent)


1d20 + 5 ⇒ (6) + 5 = 11
1d20 + 5 ⇒ (4) + 5 = 9


Shane attacking one of the bullywugs

attack-Kellani's Rapier: 1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 20
damage-Kellani's rapier: 1d6 + 2 + 2 - 1 ⇒ (3) + 2 + 2 - 1 = 6(Insightful strike+Int - currently INT-1)
damage-Kellani's rapier (Dueling): 1d6 ⇒ 4(additional if he manages to be dueling a single opponent)

NB the following assumes that Kigante's rapier is +1, feel free to add more if relevant
attack-Kigante's Rapier: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21
damage-Kigante's rapier: 1d6 + 2 + 2 - 1 ⇒ (6) + 2 + 2 - 1 = 9 (Insightful strike+Int - currently INT-1)
damage-Kigante's rapier (Dueling): 1d6 ⇒ 4(additional if he manages to be dueling a single opponent)

tumble: 1d20 + 9 ⇒ (12) + 9 = 21 (if needed for avoidance)


Detroit attack:

To-Hit: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d10 + 6 ⇒ (10) + 6 = 16


female bloodline (gold dragon) sorceress

Reyth club: 1d20 + 4 ⇒ (9) + 4 = 13
damage: 1d6 ⇒ 4


Male Human Expert 3

Claw: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


vs. Shane: 1d20 + 5 ⇒ (14) + 5 = 19
vs. Detroit: 1d20 + 3 ⇒ (16) + 3 = 19

damage vs. Shane: 1d6 + 2 ⇒ (4) + 2 = 6


Danos Crossbow: 1d20 + 5 ⇒ (12) + 5 = 17
Crossbow Damage: 1d8 + 1 ⇒ (7) + 1 = 8


Corwyn Knowledge Nature for KD: 1d20 + 22 ⇒ (5) + 22 = 27


Corwyn attack: 1d20 + 8 ⇒ (2) + 8 = 10
Corwyn damage: 1d8 + 6 ⇒ (4) + 6 = 10


Navesh with the sling: 1d20 + 6 ⇒ (18) + 6 = 24
damage with sneak attack: 1d4 + 2 + 1d6 ⇒ (2) + 2 + (4) = 8


Dove listen: 1d20 + 5 ⇒ (20) + 5 = 25


Male Human Expert 3

Survival: 1d20 + 9 ⇒ (8) + 9 = 17


Spot: 1d20 ⇒ 13

Listen: 1d20 ⇒ 5


Detroit Initiative: 1d20 + 1 ⇒ (19) + 1 = 20

Bull Rush (+2 Charge): 1d20 + 6 ⇒ (14) + 6 = 20


Shane after froggy

initiative: 1d20 + 7 ⇒ (16) + 7 = 23

throw tanglefoot bag: 1d20 + 7 ⇒ (5) + 7 = 12


female bloodline (gold dragon) sorceress

1d20+6
1d4+1
1d4+1


female bloodline (gold dragon) sorceress

Trying again, guess Paizo is acting funny again:

Reyth init: 1d20 + 6 ⇒ (15) + 6 = 21
magicmissile1: 1d4 + 1 ⇒ (2) + 1 = 3
magicmissile2: 1d4 + 1 ⇒ (3) + 1 = 4


Male Human Expert 3

Init: 1d20 + 1 ⇒ (18) + 1 = 19


Danos Init: 1d20 + 1 ⇒ (12) + 1 = 13


Corwyn Initiative: 1d20 ⇒ 17
Knowledge (Nature): 1d20 + 17 ⇒ (11) + 17 = 28
[dice=Knowledge (Local)]1d20+19[dice]


Knowledge Local: 1d20 + 19 ⇒ (11) + 19 = 30

Corwyn attack: 1d20 + 8 ⇒ (3) + 8 = 11

Corwyn damage: 1d8 + 4 ⇒ (2) + 4 = 6


Drevoraz initiative: 1d20 + 2 ⇒ (13) + 2 = 15
Lavinia initiative: 1d20 + 5 ⇒ (9) + 5 = 14

Drevoraz attack vs. Lavinia: 1d20 + 13 ⇒ (16) + 13 = 29
damage: 1d6 + 10 ⇒ (4) + 10 = 14

Bua Gorg init: 1d20 + 1 ⇒ (12) + 1 = 13

Navesh init: 1d20 + 3 ⇒ (15) + 3 = 18


New Plan - KILL KILL KILL!

To-Hit: 1d20+8
Damage: 1d10+6


Hrm, capitals didn't work. Let's try this again.

New Plan - KILL KILL KILL!

To-Hit: 1d20 + 8 ⇒ (16) + 8 = 24

Damage: 1d10 + 6 ⇒ (10) + 6 = 16


Bua Gorg summoning: 1d3 ⇒ 2
summoning ability check 1: 1d100 ⇒ 97

summoning check 2: 1d100 ⇒ 32


Drev vs. Detroit: 1d20 + 13 ⇒ (7) + 13 = 20
Drev vs.Detroit atk 2: 1d20 + 8 ⇒ (1) + 8 = 9

s1 vs. Walton: 1d20 + 2 ⇒ (18) + 2 = 20
s1 vs. Walton atk 2: 1d20 + 2 ⇒ (19) + 2 = 21

s1 vs. Shane: 1d20 + 2 ⇒ (17) + 2 = 19
s1 vs. Shane atk 2: 1d20 + 2 ⇒ (18) + 2 = 20

s1 vs. Danos: 1d20 + 2 ⇒ (6) + 2 = 8
s1 vs. Danos atk 2: 1d20 + 2 ⇒ (17) + 2 = 19

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