GM Chyro |
Though i will add, the other group's dealt considerably less dmg in 1 hit. So kudos to Brallenera.
Inkita Spiritfriend |
Inkita rushes up at the sound of the dwarf once again engaging in battle and upon seeing the foe, the shaman casts an evil eye upon his affecting his balance to lower his defenses...
Evil Eye Hex targeting AC, -2, DC 14 WIL
GM Chyro |
You are from the hallway the amount of squares you could be, if there were a grid for the stairs. 3 squares takes you into the hallway.
A delay until after Janks, i take it.
Will Janks: 1d20 + 1 ⇒ (9) + 1 = 10
"What did you just do?"
--------------------
Janks, round 2
Janks 5ft steps back, draws a potion and gulps it down.
Healing: 2d8 + 3 ⇒ (5, 1) + 3 = 9
----------------
Joseph
Brallenera, Inkita & Shonne
GM Chyro |
With Joseph getting ready to heal, it's the turn to the ladies.
Brallenera, Inkita & Shonne
GM Chyro |
Janks dodges Brallenera's attack.
"You're too hotheaded for your own good, missy."
Inkita & Shonne
Inkita Spiritfriend |
Inkita readies her crossbow...she did not have it in her hand and will take a round to ready it...
Shonne |
mwk spear: 1d20 + 6 ⇒ (5) + 6 = 11 damage: 1d8 + 4 ⇒ (2) + 4 = 6
GM Chyro |
Shonne thrusts her spear, but Janks dodges the attack.
"You're both the same then, all attitude and no manners!"
Janks, round 3
Janks drops his crossbow and draws his sword.
Weird taunting motion to Shonne: 1d20 + 6 ⇒ (12) + 6 = 18
--------------
Joseph
Brallenera, Inkita & Shonne
GM Chyro |
Janks, round 3
Janks drops his crossbow and draws his sword.
Weird taunting motion to Shonne.
--------------
Joseph casts hideous laughter.
Will?: 1d20 + 1 ⇒ (12) + 1 = 13
"What did you try to pull? That's one of the lamest jokes i've ever heard! No way dwarves are not alcoholics."
This calls for retribution of the steel kind.
Girl power time?
Brallenera, Inkita & Shonne.
Inkita Spiritfriend |
LtCB: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11..DMG: 1d8 ⇒ 3
Inkita steps forward and shoots a bolt at him while he is engaged in melee with Shonne...
Shonne |
acrobatics (move past): 1d20 + 11 ⇒ (11) + 11 = 22
mwk spear: 1d20 + 6 ⇒ (11) + 6 = 17 damage: 1d8 + 4 ⇒ (7) + 4 = 11
GM Chyro |
Inkita's bolt fwooshes past the combatants and hits the wall.
Shonne can't seem to get through Janks' square, but makes a decent jab at him.
Unfortunately the man sidesteps just in time.
"And this is why i dislike temperful women."
Brallenera
Brallenera Thalkham |
Brallenera was already angry.
But the man's words on dwarves...
That fires a special spark in her lovely blue eyes.
Aww. You're dead. Really, really dead. Don't insult my ancestors, by Angradd.
+1 axe, RAGE!: 1d20 + 6 + 1 + 2 ⇒ (20) + 6 + 1 + 2 = 29
DMG, +1 axe, RAGE!: 1d10 + 3 + 1 + 2 ⇒ (10) + 3 + 1 + 2 = 16
+1 axe, RAGE!, Crit?: 1d20 + 6 + 1 + 2 ⇒ (10) + 6 + 1 + 2 = 19
Add DMG, +1 axe, RAGE!: 1d10 + 3 + 1 + 2 ⇒ (4) + 3 + 1 + 2 = 10
GM Chyro |
Those are awesome rolls, but Shonne's in the way.
Brallenera Thalkham |
Janks, merc captain
Janks reloads for a 2nd shot.
But Janks' shot is a miss this time.
-----------
Inkita casts barkskin on Brallenera, toughening her skin.
Brallenera
Joseph & Shonne
Initially, I was acting before Shonne
GM Chyro |
I see where this went whoops.
You didn't move your token, so Shonne moved to a square you'd otherwise be in. Plus i had grouped you three together to speed up combat.
Janks is on the receiving end of a brutal strike.
Say thanks to Inkita for lowering his AC, or he'd still be standing.
Combat over...Janks drop onto his back.
1 potion of CMW.
Shonne |
Combat over...Janks drop onto his back.
** Search his pockets **
spellcraft (after detect magic): 1d20 + 10 ⇒ (16) + 10 = 26
"This potion can cure more than minor wounds but nothing as terrible as serious wounds."
She hands it Brallenera. "Here. You tend to be wounded... a lot."
GM Chyro |
Yeah...no kidding. Such is the risk of being a dwarven barbarian. ;)
GM Chyro |
Just say the word, roll for the heal and we'll get to the next part.
Where things get spooky..... :)
GM Chyro |
Nice roll.
Does this prove dwarves are good at imbibing liquids for great effects? :P
You traverse another spiral stairs, which ends in a large hall.
A perpetual thick gray fog covers the floor of this ancient stone room to a height of six inches.
Four alcoves extend from a small circular center. The north and south alcoves are lined with ceremonial slabs on which rest skeletal bodies garbed in old finery,
the west alcove contains a spiral staircase that winds down from the room, and the east alcove contains only a simply wooden door in the east wall.
On the opposite side of the hall, you see two more mercs chatting.
Blue "..that's what i'm going to do with my pay for this job."
Green "Uhuh, doesn't sound bad, i've got some ideas of my own."
After which the two look casually, bored rather, into your direction.
"Hey! Who are you, how'd you get here?"
Hmm? Did some of those bones twitch just now?
Shonne |
perception: 1d20 + 7 ⇒ (17) + 7 = 24
Shonne notices the Internet runs as slowly on the Paizo site as it did when she was logging into AOL in 1991.
"The bones!" She cries.
Brallenera Thalkham |
Awww, My name is Brallenera, and I came from the stairs. Why do you bother to ask?
Perception: 1d20 + 6 ⇒ (16) + 6 = 22
The blonde dwarfess prepares herself for another fight, and keep a blue eye on the moving bones.
GM Chyro |
Blue: "Cause you're not supposed to be here, that's why!"
Green: "Quiet down elf, this place is as dead quiet as...."
(Cue skeletons coming loose from their tombs)
..crud?"
-----------Playtime!-------------
Brallenera: 1d20 + 1 ⇒ (17) + 1 = 18
Inkita: 1d20 + 4 ⇒ (1) + 4 = 5
Joseph: 1d20 + 3 ⇒ (12) + 3 = 15
Shonne: 1d20 + 6 ⇒ (6) + 6 = 12
Mercs
Blue: 1d20 + 5 ⇒ (2) + 5 = 7
Green: 1d20 + 5 ⇒ (18) + 5 = 23
Skeletons
Blue: 1d20 + 6 ⇒ (14) + 6 = 20
Green: 1d20 + 6 ⇒ (9) + 6 = 15
Orange: 1d20 + 6 ⇒ (16) + 6 = 22
Purple: 1d20 + 6 ⇒ (7) + 6 = 13
Red: 1d20 + 6 ⇒ (7) + 6 = 13
Yellow: 1d20 + 6 ⇒ (2) + 6 = 8
Burning skeletons!! (Duh XD)
These nasties strike with flame on their attacks, striking them with unarmed or natural weapons deals fire to you.
Their fire aura harms all not immune to fire.....and they explode in a flame upon destroyed.
The Deckland Crypt, round 1
Green merc sees the skeletons, he draws his weapon in good measure, while turning to his colleague he motions to stay put. "Have the intruders deal with them, we're not paid to deal with supernatural sh!t. Keep still, they might not notice us."
------------
Blue & Orange skeltons.
Blue heads for Brallenera and Shonne.
Fiery claw vs dwarfess: 1d20 + 2 ⇒ (5) + 2 = 7Dmg + fire: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (1) = 6
Holding still?: 1d20 ⇒ 13
Perception Orange?: 1d20 ⇒ 18 Orange heads for green.
Blue fire aura this round. Fire dmg: 1d6 ⇒ 6
Blue's claw misses Brallenera, but the fire engulfing its body harms her nonetheless.
---------------
Joseph
---------------
Purple & Red skeleton
---------------
Shonne
---------------
Yellow skeleton
---------------
Inkita
Shonne |
And the DC on the knowledge check?
GM Chyro |
So sorry.
The Deckland Crypt, round 1
Green merc sees the skeletons, he draws his weapon in good measure, while turning to his colleague he motions to stay put.
------------
Blue & Orange skeltons.
Blue heads for Brallenera and Shonne.
Blue's claw misses Brallenera, but the fire engulfing its body harms her nonetheless.
---------------
Brallenera, Joseph
---------------
Purple & Red skeleton
---------------
Shonne
---------------
Yellow skeleton
---------------
Inkita
Kn. DC 12
Brallenera Thalkham |
Brallenera drops her favorite axe for her heavy mace and tries to hit the skeleton
Mace: 1d20 + 6 ⇒ (10) + 6 = 16
Dmg, Trait: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Shonne |
"Yep."
GM Chyro |
I got ninja'd.....
The Deckland Crypt, round 1
Green merc sees the skeletons, he draws his weapon in good measure, while turning to his colleague he motions to stay put.
------------
Blue & Orange skeltons.
Blue heads for Brallenera and Shonne.
Blue's claw misses Brallenera, but the fire engulfing its body harms her nonetheless.
---------------
Brallenera smashes the skeleton, which explodes in a flame.
Fire dmg: 1d6 ⇒ 6
Reflex for half: 1d20 + 2 ⇒ (9) + 2 = 11
Brallenera ducks, avoiding most of the blast.
Joseph
---------------
Purple & Red skeleton
---------------
Shonne
---------------
Yellow skeleton
---------------
Inkita
GM Chyro |
Botting Joseph.
The Deckland Crypt, round 1
Green merc sees the skeletons, he draws his weapon in good measure, while turning to his colleague he motions to stay put.
------------
Blue & Orange skeltons.
Blue heads for Brallenera and Shonne.
Blue's claw misses Brallenera, but the fire engulfing its body harms her nonetheless.
---------------
Brallenera smashes the skeleton, which explodes in a flame.
Brallenera ducks, avoiding most of the blast.
Joseph aids Shonne, to try pull her if the skeletons attack her.
1d20 ⇒ 10
Aid other for AC.
---------------
Purple moves up to Shonne.
Claw: 1d20 + 2 ⇒ (8) + 2 = 10Dmg + fire: 1d4 + 2 + 1d6 ⇒ (4) + 2 + (4) = 10
Red moves to Brallenera & Shonne.
1d2 ⇒ 2
Red claw vs Shonne: 1d20 + 2 ⇒ (17) + 2 = 19Dmg + fire: 1d4 + 2 + 1d6 ⇒ (1) + 2 + (1) = 4
Despite Joseph's aid, red lands a hit.
Fire aura Purple: 1d6 ⇒ 4
Fire aura Red: 1d6 ⇒ 4
And that's why burning skeletons are dangerous. >_>
---------------
The fire auras deal 8 damage to Shonne.
Shonne
---------------
Yellow skeleton
---------------
Inkita
Inkita Spiritfriend |
Inkita will cast Evil Eye on the skeleton fighting Shonne DC14 WIL to save for 1 round
Inkita Spiritfriend |
ahh yes, i forgot to mention that... a hex vs their ATK, cant have Shonne hit again.
GM Chyro |
Ok. :)
Given which, i've forgotten green skeleton and blue merc in init.
I'll group them to after Shonne for this round, though green would have been before her.
Will purple: 1d20 + 2 ⇒ (18) + 2 = 20
Inkita Spiritfriend |
since it seems they passed it it only affects the for 1 round hich means Inkita will most likely spend a move action to cackle to extend it a round on her next turn
Shonne |
Shonne brings her spear down upon the purple skeleton's crown.
spear: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 4 ⇒ (6) + 4 = 10
GM Chyro |
Shonne smacks purple's head off against the wall.
Death flame: 1d6 ⇒ 3
Ref Brallenera: 1d20 + 2 ⇒ (19) + 2 = 21
Ref Shonne: 1d20 + 5 ⇒ (1) + 5 = 6
Brallenera takes 1 fire dmg, but Shonne takes 3.
--------------------
Green 1 Party 2 Mercs: 1d2 ⇒ 1
Green moves to Brallnera.
Fiery claw: 1d20 + 2 ⇒ (10) + 2 = 12Dmg + fire: 1d4 + 2 + 1d6 ⇒ (2) + 2 + (1) = 5
Yellow 1 party 2 mercs: 1d2 ⇒ 1
Yellow moves up to Shonne.
Fiery claw: 1d20 + 2 ⇒ (6) + 2 = 8Dmg + fire: 1d4 + 2 + 1d6 ⇒ (1) + 2 + (4) = 7
But misses.
--------------------
Blue merc 5ft steps towards the skeleton attacking his buddy.
Longsword, PA: 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26Dmg: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Crit?: 1d20 + 7 - 1 ⇒ (15) + 7 - 1 = 21Dmg: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
He destroys the skeleton.
Death flame: 1d6 ⇒ 6
Ref mercs: 1d20 + 2 ⇒ (20) + 2 = 221d20 + 2 ⇒ (16) + 2 = 18
Both evade the full impact.
Inkita hexes red, who passed the save.
--------------------------------
Fire auras round 2, green, red, yellow
3d6 ⇒ (4, 2, 3) = 9
Deckland Crypt, round 2
Green merc moves closer and takes total defense.
-------------
The fire auras burn Brallenera for 9.
Brallenera
-------------
Green skeleton
-------------
Joseph
-------------
Red skeleton
-------------
Shonne
-------------
Blue merc & Yellow skeleton
-------------
Inkita
Shonne |
Shonne smacks purple's head off against the wall.
[dice=Death flame]1d6
[dice=Ref Brallenera]1d20+2
[dice=Ref Shonne]1d20+5
Brallenera takes 1 fire dmg, but Shonne takes 3.
It falls, go boom. Move action: move back 10 ft.