Dark Heresy: The Oremor Affliction IC

Game Master Rookseye

On the agri-world of Oremor, at the very fringes of the Malfian sub-sector, acolytes of the Inquisition and their allies must confront a sinister conspiracy that threatens to shake the very foundations of the Calixis sector.


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The Princep's Pub

Iacton wrote:


"As I was saying, what can you tell us about Leprade's current location? You already know he has forsaken his divine duties, surely."

Danicos shrugs, turning his attention to Iacton while betraying no visible animosity in the face of Krade's agent's judgmental stance.

"I could give a damn about his divine duties, but the man is very dangerous. An ambitious serpent who coils happily around the leg of whosoever can give him the power he craves."

"If I were to have the intelligence you seek, to what use would you put it?"


Male Void-Born Assassin(Rank 3)
Ahmazzi wrote:
"If I were to have the intelligence you seek, to what use would you put it?"

"There is no greater sin than to forsake the duties you were handed. He no longer serves Him, and for this he shall die."


Male Human Outlaw
Ahmazzi wrote:

When Ivaanov says nothing more to his curt response, Danicos turns his attention to Savalos.

"My intentions are my own, with how did you say it? Ol' Bones?. If I choose to tell you more, I will."

He waits for this to sink in.

"As for Aebena, she is safe. She has been asking after you, as well. The poor girl thinks she has seen a ghost."

"Hey take it easy. I was just asking a question. Not conducting an inquiry."

I noticeably look more relaxed hearing Aebena is safe. "Good" Looking at my reflection in the glass I wonder if she saw a ghost as well.


Ahmazzi wrote:

The Princep's Pub

Danicos shrugs, turning his attention to Iacton while betraying no visible animosity in the face of Krade's agent's judgmental stance.

"I could give a damn about his divine duties, but the man is very dangerous. An ambitious serpent who coils happily around the leg of whosoever can give him the power he craves."

"If I were to have the intelligence you seek, to what use would you put it?"

"You evade the answer we want. Where is Leprade?"


The Princep's Pub

Juan "Johnnie" Rico wrote:


"You evade the answer we want. Where is Leprade?"

Dunkan Danicos raises one eyebrow and turns back to Rico querulously.

"You presume I know where he is in, then? I'm not being evasive, I simply expected more pertinent questions before this one. The fact that you are fixated on him suggests to me you know more than I do about his part in things. So, I believe an exchange is in order. You tell me what role he is playing in this little farce, and I'll tell you how to find him."


"Hahaha! What proof do you have that you really know where he is?"


Beneath Geltdown

Kaltos and Launce have been waiting for one of the numerous servitors to open the vault-like door for over an hour. When one finally does, its metal-trimmed fist extruding an oddly-shaped, gear-like key from one knuckle, they hurry to reach the portal before it seals.

Stepping through sideways, barely making it before the door seals shut again, they find themselves on the edge of an impossibly large abyss, bridged by a narrow gantry with rusting handrails. The plodding servitor takes methodical steps across the span several meters ahead of them even as they watch, the faint bluish lights of far-off fusion torches illuminating the walls both above and below were dozens more of the mindless automatons labor upon treacherously hanging scaffolds, their forms nothing more than dark blots against the cavernous metallic space all around you. Risking a glance over the side of the bridge, you feel a sense of vertigo looking into the drop, noting between flashes of light where the angles of the walls narrow to perspective's vanishing point, a dark pit, hundreds of meters below. The ceiling cannot even be seen where you stand, although some part of you senses that it is closer than wherever the bottom is.

Looking along the length of the gantry again, you see that the servitor has nearly made it to the other side while you stood in awe of the massive space around you. Realizing that if you hesitate any longer, you likely will be trapped here given the similar door on the other side, you must make a quick decision.

Kaltos, the signal is coming from somewhere on the far side of the shaft, will you race across and try to get through the door on the opposite side?


The Princep's Pub

Juan "Johnnie" Rico wrote:
"Hahaha! What proof do you have that you really know where he is?"

"I have none. I told you I can tell you how to find him, not where he actually is. Note the distinction. I guess you'll have to trust me."


Ahmazzi wrote:

The Princep's Pub

Juan "Johnnie" Rico wrote:
"Hahaha! What proof do you have that you really know where he is?"
"I have none. I told you I can tell you how to find him, not where he actually is. Note the distinction. I guess you'll have to trust me."

"Hahaha. Well, you will have to trust us then when I tell you that Leprade works against the the Golden Throne."

"Are you a loyal servant of the Emperor, Danicos?"

Now, Johnnie points the business end of the combat shotgun at the Danicos' privates.

"One wrong word and it's the end of your line."


Juan "Johnnie" Rico wrote:


"Hahaha. Well, you will have to trust us then when I tell you that Leprade works against the the Golden Throne."

"Are you a loyal servant of the Emperor, Danicos?"

Now, Johnnie points the business end of the combat shotgun at the Danicos' privates.

"One wrong word and it's the end of your line."

Danicos looks down at Rico's extended shotgun where it abuts the opposite side of the bar, directly across from him. He sighs heavily.

"Let me make this clear. I serve the Inquisition, I am an interrogator, but not by choice. At the end of the day, I serve myself. Now, those loyalties, or lack thereof, aside, I have a vested interest in helping you find Krade. I have a vested interest in helping you succeed. Now, I understand you all have been through a lot, particularly you Juan Rico, so I will say this once, and once only: do not threaten me."

He says the next almost sympathetically.

"Or, do you never want to find your Dove?"


Johnnie immediately rushes to Danicos.

"Where is she?!"

"Tell me now!"


Juan "Johnnie" Rico wrote:

Johnnie immediately rushes to Danicos.

"Where is she?!"

"Tell me now!"

Unable to rush around the heavy wooden bar, Johnnie lunges over the counter, barking his questions while wildly clawing at Danicos, trying to grasp him. The broadly built heretek merely steps backward casually, keeping well out of reach.

"Now, that is the question I expected from you."

He looks at Rico with something akin to pity, tinged with disappointment.

"I think you know the answer to this one, though. The Eviscerator has her. Again, I sincerely wish I could tell you where exactly he has taken her, but again, I cannot. I can tell you where you might be able to find out this information, however, if you are willing to return to having a civil discussion."


Male Human Outlaw

I can't believe whats going on in front of me. "Johnnie think ya fragger, or you taking Ishamaels place? Seriously your better than that." I shake my head. What the frag did they do to him when he got mind scrubbed.


Albrek grasping Johnnie's arm, begins to pull him slowly back to his stool.

"Easy, easy there, Johnnie. Give him a chance."


"I'm tired of games, Danicos. Give us a satisfactory answer and I'll see you repaid in kind."


Juan "Johnnie" Rico wrote:
"I'm tired of games, Danicos. Give us a satisfactory answer and I'll see you repaid in kind."

Danicos frowns slightly, carefully considering which question he should answer. He seems reticent to look Johnnie in the eye.

"Leprade has a mistress, a smile girl who works out of the Gran Pallazzar in the Grey Way. He's a master of contingencies, and I doubt you'll find him on your own if he has gone to ground in some bolthole, but if there is anyone he may have confided in, it would be her."

Danicos turns and stares the still agitated Rico down.

"Now, if that is sufficient, what can you tell me? Perhaps then we can continue this exchange."

The weight of what he knows about Quincus is carried in his retort.


Johnnie looks at his companions, waiting for confirmation to proceed.


Male Human Savant Militant (Rank 4)

"I will give this, there are two different factions of ruinous powers involved. One of them is connected to disease, was involved in the kidnapping of Krade and what happened at The Gear Box, and one that is connected to what happened at the Mercy, and is what Leprade and the Eviscerator are involved with. These two powers seem to be working counter to each other"


Ahmazzi wrote:

Beneath Geltdown

Kaltos and Launce have been waiting for one of the numerous servitors to open the vault-like door for over an hour. When one finally does, its metal-trimmed fist extruding an oddly-shaped, gear-like key from one knuckle, they hurry to reach the portal before it seals.

Stepping through sideways, barely making it before the door seals shut again, they find themselves on the edge of an impossibly large abyss, bridged by a narrow gantry with rusting handrails. The plodding servitor takes methodical steps across the span several meters ahead of them even as they watch, the faint bluish lights of far-off fusion torches illuminating the walls both above and below were dozens more of the mindless automatons labor upon treacherously hanging scaffolds, their forms nothing more than dark blots against the cavernous metallic space all around you. Risking a glance over the side of the bridge, you feel a sense of vertigo looking into the drop, noting between flashes of light where the angles of the walls narrow to perspective's vanishing point, a dark pit, hundreds of meters below. The ceiling cannot even be seen where you stand, although some part of you senses that it is closer than wherever the bottom is.

Looking along the length of the gantry again, you see that the servitor has nearly made it to the other side while you stood in awe of the massive space around you. Realizing that if you hesitate any longer, you likely will be trapped here given the similar door on the other side, you must make a quick decision.

Kaltos, the signal is coming from somewhere on the far side of the shaft, will you race across and try to get through the door on the opposite side?

Cursing I begin to run to the other side. "Hurry Lanuce" I have not received the email Rook. When did you send it so I can check my spam folder.


The Princep's Pub

Uriah Trantor wrote:
"I will give this, there are two different factions of ruinous powers involved. One of them is connected to disease, was involved in the kidnapping of Krade and what happened at The Gear Box, and one that is connected to what happened at the Mercy, and is what Leprade and the Eviscerator are involved with. These two powers seem to be working counter to each other"

Danicos listens to Uriah's calm, reasonable voice intently, straining to hear the soft-spoken psyker's rasping vox after the loud tumult with Johnnie. He appears reflective, and a trifle concerned when the voidborn finishes his statement.

"Much of this I had already surmised. I have been watching for a long time, far longer than any of you might realize. But you say these two factions are actively opposed to one another? How did you come by this hypothesis? I must admit, this comes as something of a revelation, but it fits together like the missing piece of a puzzle when coupled with what I've observed as of late..."


Beneath Geltdown

Trying to overtake the trudging servitor as it steadily tramps across the grillwork catwalk of the bridge, Kaltos and Launce run after it as quickly as the treacherous footing on the gantry will allow. They are nearly to the other side when a deafening klaxon sounds, blaring an emphatic alarm. Red lights begin flashing over the vault-like doors on either side of the bridge. The tech-priest, careening forward with his momentum, each footfall clanking loudly back to him with the vast chamber's echoing acoustics, nearly plows into the suddenly rigid servitor standing frozen before him within five meters of the opposite side.

A sense of dread fills you, as, with a hiss of depressurized air, the door slowly begins to cycle open.


Male Human Savant Militant (Rank 4)

"Since I have been on this planet, I have been having visions. I have seen what will happen if either faction wins. I have not seen them working together, but against each other. Neither side winning will be good for this planet nor this sector."


Male Human Outlaw

"Johnnie leave Leprade to me. I think I know how to run with that angle. We need you to find us some clean badges that you can trust."

I take another drink to wet my lips.

"Dunkan what have you seen thats given you pause since you independantly agree with our findings."


Ahmazzi wrote:

Beneath Geltdown

Trying to overtake the trudging servitor as it steadily tramps across the grillwork catwalk of the bridge, Kaltos and Launce run after it as quickly as the treacherous footing on the gantry will allow. They are nearly to the other side when a deafening klaxon sounds, blaring an emphatic alarm. Red lights begin flashing over the vault-like doors on either side of the bridge. The tech-priest, careening forward with his momentum, each footfall clanking loudly back to him with the vast chamber's echoing acoustics, nearly plows into the suddenly rigid servitor standing frozen before him within five meters of the opposite side.

A sense of dread fills you, as, with a hiss of depressurized air, the door slowly begins to cycle open.

I push Launce back behind me with the hand that has the staff stating. "Launce get behind me and hold this. Don't attack until I do. If what ever is on the other side of the door comes into close combat run back to the other side and try to hide." I then pull the las-carbine from my back and place the auspex back in its pocket. I then stand so the servitor will provide me some cover here on the gantry.


The Princep's Pub

Uriah Trantor wrote:
"Since I have been on this planet, I have been having visions. I have seen what will happen if either faction wins. I have not seen them working together, but against each other. Neither side winning will be good for this planet nor this sector."

Danicos looks back to Uriah, the first hint of unease settling over his countenance since you arrived in his chambers. Even in the face of Johnnie's ranting demands and Ivaanov's leveled accusations, he never seemed in the least perturbed, but something has changed with the psyker's admission.

"Visions, you say? Portents? What specifically have you seen?"


Male Human Savant Militant (Rank 4)

"I saw this world where everything was rusted and decayed. It will start in the south, a fountain of roaches will pour forth, swarming over the claustrum, the Archipelago and the oceans themselves a seething tide clawing its way to the northern continents, before climbing over, into, and under the hives, infecting them utterly.

The other power has an indigo feather shot through with heliotrope and adorned with a staring eye floats down lazily over it all shifting with infinite possiblilities, when it is pierced by the highest tine of the highest hive. The edge of a pitchblack circle begins to cast a lengrhening shadow over first the heves and the world itself, consuming everything in its malign radiance like a blot of nothingness, eclipsing all that is, was, or will be."


Ahmazzi wrote:

Oremor 7th Penal Legion Claustrum, Unduz II

A few minutes later, Vincent's cogitator chirps and clicks, returning a brief and terse response from Bothle.

[INCOMING COGITATOR DISPATCH//MESSAGE SENT 2.816.M41 @ 08:44 Local Time//ORIGIN JBothle*40761]
...<parse><FINALIZING DECRYPTION PROTOCOLS>
[MESSAGE FOLLOWS: Arrangements complete. Agri-Scow flight 1320 beginning pre-flight preparations. Word received from Sgt. Einhardt that squad has been mustered to assemble in hangar #13. Commercial pilots have been placated with triple duty-pay (you owe me for this, Vince, I needed to empty my gaming night petty cash fund to stop these guys from whining!) and have been told only what they need to know, per your request.]

[AUTHORIZATION//JBothle*40761]

Vincent calls up the pict-corder system once again and begins entering search parameters. He needs to get a better idea of Commissar Ekubal, and though he cannot access the systems for V-Block, the Commisar has to leave sometimes.

Vincent will attempt to track Ekubal's movements and contacts though unrestricted areas over the last several months. While his is doing this, he will also take the time to catch up on any of his regular duties he has been neglecting.


Beneath Geltdown

Kaltos Havelock wrote:
I push Launce back behind me with the hand that has the staff, stating, "Launce get behind me and hold this. Don't attack until I do. If what ever is on the other side of the door comes into close combat run back to the other side and try to hide." I then pull the las-carbine from my back and place the auspex back in its pocket. I then stand so the servitor will provide me some cover here on the gantry.

An inarticulate screech of binary chatter sounds from the disabled servitor in front of you as it strains against whatever machine language override shut it down in mid-stride. Perhaps the only tactical advantage you have is that the automaton had the courtesy of granting some measure of cover between you and whatever is about to emerge from the door on the far side of the narrow gantry.

Launce halfheartedly takes your staff in hand, slowly backpedaling along the bridgework, seemingly fearful to move too far away from where you stand. Saying a quick prayer of activation over your las-carbine, you lower your profile behind the stationary servitor, watching as the doorway ahead completes the process of cycling open, revealing three intimidating figures illuminated by the blood-red glow of the alarm light. Gun-servitors. Their bulging, vat-grown, slab-muscle limbs are reinforced with chrome-finished flak armor and well-maintained mechanicus augmetics. Each points a sinister looking truncated autogun, an integral extension of its right arm at you. They do not immediately fire, instead minutely adjusting their aim in an effort to obtain a viable line of sight to where you crouch behind their stalled monotask variant.

The sound of the nearer door sliding open almost masks the far quieter, but identical noise of the door behind you activating. As you risk a glance over your shoulder, you see Launce pivoting frantically to face a new threat, as another trio of gun servitors step out on to the side of the bridge you originally emerged upon. Each trains its weapons on you in turn, the faint whir of targeting servos audible. They hold their fire as well, merely centering you in their sights in a potentially deadly crossfire with their counterparts in front of you.

Looking back to your original destination in desperation, you watch as a towering figure clad in dull gray powered armor strides into position behind the smaller servitors on the narrow landing. You can just make out the craggy, silhouetted features of a thick-necked man of hulking proportions, his head jutting just above the profile of his curved pauldrons, backlit by the crimson alarm lumens.

When he speaks, his booming voice amplified by some type of built-in voxcaster, you feel your eardrums shuddering. His tone is one of command, the threat implicit, leaving little doubt as to the consequences if you disobey him.

"Agent of the Cult Mechanicus! Surrender yourself to my authority and no harm will come to you. Defy this order and your life, and sadly that of your young companion, will be forfeit. Stand down immediately and I will assure your safety on my word of honor."


Oremor 7th Penal Legion Claustrum, Unduz II

Vincent Sepheris wrote:

Vincent calls up the pict-corder system once again and begins entering search parameters. He needs to get a better idea of Commissar Ekubal, and though he cannot access the systems for V-Block, the Commisar has to leave sometimes.

Vincent will attempt to track Ekubal's movements and contacts though unrestricted areas over the last several months. While his is doing this, he will also take the time to catch up on any of his regular duties he has been neglecting.

Bypassing several routine dispatches from clerical subordinates, Vincent attends to an urgent request for clarification on the routing dispositions for several thousand prisoners being escorted to terraced fields abutting the Stozani massif by significant elements of the 7th legion. He taps on the hololithic geographic overlay floating in front of him, specifying areas of the vast fields of ripened breadcap fungoids that have reached sufficient growth potential based on satellite imagery and meteorological conditions. He follows this with a hearty sip of caffeine before calling up datablocks containing pict-footage based on what intel he has accumulated on Ekubal.

Vincent please attempt an Ordinary [+10] Common Lore (Administratum) test.


The Princep's Pub

Dunkan Danicos pales visibly.

"When did these visions begin for you, Uriah?"


I stand up straight holding the las-carbine by the barrel and holding my hands up in the universal signal of surrender. "Launce come forward we are surrendering." Then in a louder voice as I straighten up. "Upon your honor I surrender. Let the boy go as he was just following me and is not part of my mission." All the while I am thinking that with 6 gun servitors I might have had a chance if I got lucky, because of thier notorious bad aim, but my las-carbine could barely penetrate the power armor of this Adeptus Astartes.

I continue to move out from behind the motionless servitor and towards the forward bulk head.


Male Human Savant Militant (Rank 4)
Ahmazzi wrote:

The Princep's Pub

Dunkan Danicos pales visibly.

"When did these visions begin for you, Uriah?"

Correct me if I am wrong, Rook

"My first vision was while we were coming to the Gear Box, we saw a child and I had a vision about the child. The one I just told you, happened at the Astropathic Choir, while we were waiting for an answer from our Master."


Ahmazzi wrote:

Oremor 7th Penal Legion Claustrum, Unduz II

Bypassing several routine dispatches from clerical subordinates, Vincent attends to an urgent request for clarification on the routing dispositions for several thousand prisoners being escorted to terraced fields abutting the Stozani massif by significant elements of the 7th legion. He taps on the hololithic geographic overlay floating in front of him, specifying areas of the vast fields of ripened breadcap fungoids that have reached sufficient growth potential based on satellite imagery and meteorological conditions. He follows this with a hearty sip of caffeine before calling up datablocks containing pict-footage based on what intel he has accumulated on Ekubal.

Vincent please attempt an Ordinary [+10] Common Lore (Administratum) test.

Common Lore (Administratum) 48+10=58 : 1d100 ⇒ 48

One degree of success


The Princep's Pub

Uriah Trantor wrote:


Correct me if I am wrong, Rook

You are not wrong, Uriah, your first vision involved the small boy scoping you out for the Yellobouros gangers in the Vaxus Ductside slums.

Uriah Trantor wrote:


"My first vision was while we were coming to the Gear Box, we saw a child and I had a vision about the child. The one I just told you, happened at the Astropathic Choir, while we were waiting for an answer from our Master."

As Uriah answers Danicos, at the very moment he mentions the vision of the child, his eyesight blurs, and a sharp pain seizes him in the base of his skull. He closes his eyes as moisture clouds his vision and the world around him winks with bright, spinning motes of light that he knows are not truly there. Instead of the blackness behind his eyelids, he sees a starkly real scene: the same child from the Vaxus slum, standing upon a treacherous span that crosses an endless void, his frightened features lit by a hellish red light. As the voidborn watches, his disembodied vantage point twisting and rising above the scene, he sees another figure on the bridge with the boy, his hands held overhead in submission as shadowy forms move to meet them from either side. A booming voice, oddly familiar, says,

"The boy...


Beneath Geltdown

...will not be harmed, you have my oath on this."

As the tall figure in the well-worn powered armor lowers the bolt-pistol he was training upon you, the servitors behind you begin to move forward on to the bridge, Launce cowering at your back as they clank ponderously toward the two of you. The remaining trio cover you with their built-in autoguns from the far platform, standing like a phalanx before the giant you take for one of the Astartes.

The man in the armor raises one wrist to his face and rapidly taps in a sequence of keys on a panel embedded in his vambrace, and the dormant repair servitor in front of you suddenly comes to life again. It pivots in a slow circle of shuffling feet in front of you and Launce, ultimately holding forth its outstretched arms as if it means to embrace you or claim your cloak. A dead green light shines from its non-organic eye, and a whistle of machine language stutters forth from its primitive vox-box.

The imposing man speaks again.

"Hand over your weapons to the servitor in front of you and proceed forward. Do not attempt anything foolish, I assure you that in surrendering you made the correct decision for yourself and the lad."

What will you do, Kaltos?


Oremor 7th Penal Legion Claustrum, Unduz II

One degree of success on the Common Lore (Administratum) test.

After completing a handful of other tasks that cannot wait, Vincent begins sorting through various datablocks, keying in a steady stream of logis code based on the pertinent identifiers he has isolated for Commissar Ekubal. The flickering, greenish glow of his primary cogitator display flashes with the scrolling data as the powerful dataloom that orchestrates the entire claustrum's systems picks over hundreds of thousands of hours of footage extracted from the tens of thousands of pict units that honeycomb the entire prison facility and the numerous adjoining ancillary buildings.

Vincent cracks his weary knuckles after his fingers finally stop flying over the keys faster than the eye can follow, and he busies himself with some more routine duties during the automated analysis, driven by his specialized search code parameters.

Only an hour later, a testimony to his precise coding and the power of the claustrum's combined cogitation power, and the search is complete.

The primary screen blinks with three spinning icons indicating viable pict links.

Vincent selects the most recent, and is not especially surprised by what he sees. It is the most recent span of footage, and shows a flickering array of parsed screens that begins with the fat, storm-coated commissar, peaked cap drawn low over his corpulent features emerging some hours ago from the gargantuan vault doors securing the entrance to V-Block. A cached sequence of pict captures follows, tracing his path through the claustrum bowels, then the lift system, and finally just outside the hangar bay as he assembled with a contingent of flak-armored guardsmen. In all the frames it is hard to make out anything clear with regard to Ekubal's features. It is most certainly him, but the picter captures seem to blur and waver with interference when viewing the commissar's face from any angle. By the timestamps, this span of footage reflects the time just before he boarded the shuttle on his duplicitous departure for Orcut VII, it seems.

Vincent frowns. Only two other sequences of footage? It doesn't seem possible. The time-frame on his search parameters began almost three months ago...

Accessing the next sequence, Vincent looks up at the screen and nearly falls from his chair. The footage makes his skin crawl, and go suddenly cold all over. An abject terror unlike anything he has felt before fills him. It depicts Commissar Ekubal, his face again blurred and indistinct, but now it is clear why this is so. A cloud of bulbous black flies buzz and hover over his face, covering every inch of jowly flesh. Creeping in and out of his ears, nostrils, and mouth as he stands utterly still like a horrid piece of profane statuary at the foot of an ornate canopied bed set in the middle of a luxuriously appointed bedchamber that can only be the Warden-Colonel's. Flies buzz back and forth from Ekubal to the prone form resting fitfully beneath artfully embroidered blankets upon the bed. An awful miasma of putrid gases seem to hover like a low fog throughout the room, curling and wisping in unnatural eddies and currents. Occasionally something seems to twitch, or wriggle beneath the low-hanging cloud where it touches the floor. As you watch, the figure of the commissar opens its mouth impossibly wide and vomits forth a solid mass of wriggling maggots that sprays across the coverlet. They seethe and writhe, caked in filth, spilling off the bed they are so numerous. Some manner of interference is being picked up from the old pict signal as well, an awful buzzing comes from your screen despite the absence of any sound in the original recording.

The screen abruptly goes black.

Vincent, please attempt a Frightening (-10) Fear test (against WP) for this voyeuristic view into this bizarre and horrific event.

It makes no sense. There is not a single bit of footage that shows Ekubal either coming or going from the Warden-Colonel's chambers. Nothing at all.

You queue up the last bit of footage find yourself unable to fathom what you are seeing. It shows a chubby, glowering and decidedly irritable, but normal-looking Commissar Ekubal entering V-Block, approximately twenty-seven days, seven hours, and seven minutes ago from the present date.

There is absolutely no other footage of Ekubal leaving V-Block outside of the terrifying tableau recorded in the Warden-Colonel's bedroom. You shudder at what it may mean. How could the man have sequestered himself in the oubliette for three months? To what purpose? How could this go unnoticed by his superiors and peers? What manner of madness was this?


Ahmazzi wrote:

Beneath Geltdown

...will not be harmed, you have my oath on this."

As the tall figure in the well-worn powered armor lowers the bolt-pistol he was training upon you, the servitors behind you begin to move forward on to the bridge, Launce cowering at your back as they clank ponderously toward the two of you. The remaining trio cover you with their built-in autoguns from the far platform, standing like a phalanx before the giant you take for one of the Astartes.

The man in the armor raises one wrist to his face and rapidly taps in a sequence of keys on a panel embedded in his vambrace, and the dormant repair servitor in front of you suddenly comes to life again. It pivots in a slow circle of shuffling feet in front of you and Launce, ultimately holding forth its outstretched arms as if it means to embrace you or claim your cloak. A dead green light shines from its non-organic eye, and a whistle of machine language stutters forth from its primitive vox-box.

The imposing man speaks again.

"Hand over your weapons to the servitor in front of you and proceed forward. Do not attempt anything foolish, I assure you that in surrendering you made the correct decision for yourself and the lad."

What will you do, Kaltos?

Not much of a choice if I want my character to live. ;-) Good thing he does not have a death wish. I hand the las-carbine in one of the hands. I then gently take the belt holding the las-pistol and the mono knife from around my waist and loop it over the same hand as the carbine. "Launce give the servitor the pistol I gave you." As Launce nears I take the staff from him and I start walking forward like the staff is a swagger stick. When I get to in front of the Power armored figure I hold forth the staff and state. "I trust I can keep this. You can inspect it for any thing hidden if you so choose. It could hardly crack one of these servitors skulls much less damage you in that armor."


Ahmazzi wrote:

Oremor 7th Penal Legion Claustrum, Unduz II

After completing a handful of other tasks that cannot wait, Vincent begins sorting through various datablocks, keying in a steady stream of logis code based on the pertinent identifiers he has isolated for Commissar Ekubal. The flickering, greenish glow of his primary cogitator display flashes with the scrolling data as the powerful dataloom that orchestrates the entire claustrum's systems picks over hundreds of thousands of hours of footage extracted from the tens of thousands of pict units that honeycomb the entire prison facility and the numerous adjoining ancillary buildings.

Vincent cracks his weary knuckles after his fingers finally stop flying over the keys faster than the eye can follow, and he busies himself with some more routine duties during the automated analysis, driven by his specialized search code parameters.

Only an hour later, a testimony to his precise coding and the power of the claustrum's combined cogitation power, and the search is complete.

The primary screen blinks with three spinning icons indicating viable pict links.

Vincent selects the most recent, and is not especially surprised by what he sees. It is the most recent span of footage, and shows a flickering array of parsed screens that begins with the fat, storm-coated commissar, peaked cap drawn low over his corpulent features emerging some hours ago from the gargantuan vault doors securing the entrance to V-Block. A cached sequence of pict captures follows, tracing his path through the claustrum bowels, then the lift system, and finally just outside the hangar bay as he assembled with a contingent of flak-armored guardsmen. In all the frames it is hard to make out anything clear with regard to Ekubal's features. It is most certainly him, but the picter captures seem to blur and waver with interference when viewing the commissar's face from any angle. By the timestamps, this span of...

Willpower 43-10=33 : 1d100 ⇒ 31

Vincent blinks for a second, but quickly regains control. Observing the commissar's actions is a new experience for him, accustomed as he is to the forbidden lore or scrolls and tomes. The feeling is...unusual.

Based on this, can Vincent make a Forbidden Lore test to learn more?


Vincent Sepheris wrote:


Willpower 43-10=33 : 1d100
...

Fear test successful.

Yes, Vincent may attempt Challenging (+0) Forbidden Lore (Daemonology) test to learn more about what could have been taking place in Warden-Colonel's bedchamber.


Beneath Geltdown

Kaltos Havelock wrote:


Not much of a choice if I want my character to live. ;-) Good thing he does not have a death wish.

I hand the las-carbine in one of the hands. I then gently take the belt holding the las-pistol and the mono knife from around my waist and loop it over the same hand as the carbine. "Launce give the servitor the pistol I gave you." As Launce nears I take the staff from him and I start walking forward like the staff is a swagger stick. When I get to in front of the Power armored figure I hold forth the staff and state. "I trust I can keep this. You can inspect it for any thing hidden if you so choose. It could hardly crack one of these servitors skulls much less damage you in that armor."

As the repair servitor pivots awkwardly around on the rusting catwalk, it stares blankly ahead, almost as if it is looking through you to some undefined point in the distance. A hand that is more a three-fingered augmetic claw, reaches out and clasps the carbine in an iron-hard grip, and you drape the strap of your kit belt over the barrel of the carbine.

Getting and expecting no response from the servitor now serving as the porter for your weapons acknowledging that it has them, you turn to Launce and summon him forward, which he readily does, moving forward nervously in the press of the three gun-servitors crossing the bridge and closing the distance. He extends a shaking hand holding the ganger revolver and gingerly slips it into the folding claw of the servitor's other hand. The boy squeaks in fear as the hand grinds shut, scoring the barrel slightly with its strength.

The servitor turns around and begins to shuffle the short distance to the far side of the bridge, the boy walking before you as you clasp the staff retrieved from him.

Reflecting, you feel foolish for ever believing you could have infiltrated this heretek's defenses to accomplish your mission alone. Upon recognizing the scope of Danicos' operations you should have simply played your role as the small cog in the Great Machine, serving your function as the dutiful scout reporting back to Magos Triskaedestes that greater resources must be brought to bear. Unfortunately, with a sobering sense of shame, you realize now that the mission will be a failure, and, in all likelihood, your role in this endeavor is at an end. Neither you, nor Ivaanov Drivanovich, will likely ever be found, even should your master enact his wrath on the heretek. He will not leave loose ends.

You state your request to keep your staff to the power-armored man and are surprised when he allows you to retain this small measure of dignity after taking it from you in one enormous hand and giving it a brief scan with an auspex wand.

"You may keep it, tech-priest."

He looks down at you with his narrow eyes, deeply inset into the craggy features of his old-man's face. His wrinkled, almost friendly-looking countenance seems absurdly out of place on so powerfully built a man, lost as it is in his large, thick, bullet-shaped head. His appraisal of you is almost one of disbelief.

"I must say, with respect, that I am underwhelmed in a sense. My master has for these many years been waiting for agents of the Cult Mechanicus to uncover us here, enacted stringent measures of security and contingencies uncounted that I have diligently maintained, and it is not Praetorians from the Skitarii or Hyspasists that are sent against him, but merely a lone tech-priest and a small child?"

He cycles the door while awaiting your answer, sweeping his massive power gloved hand forward and indicating that you should follow the three gun servitors from the platform out into the dimly lit corridor beyond. As you do so, the remaining gun servitors move into a phalanx formation behind you, boxing in the man, yourself, Launce, and the hobbling servitor clutching your weaponry.


Ahmazzi wrote:

Beneath Geltdown

... He looks down at you with his narrow eyes, deeply inset into the craggy features of his old-man's face. His wrinkled, almost friendly-looking countenance seems absurdly out of place on so powerfully built a man, lost as it is in his large, thick, bullet-shaped head. His appraisal of you is almost one of disbelief.

"I must say, with respect, that I am underwhelmed in a sense. My master has for these many years been waiting for agents of the Cult Mechanicus to uncover us here, enacted stringent measures of security and contingencies uncounted that I have diligently maintained, and it is not Praetorians from the Skitarii or Hyspasists that are sent against him, but merely a lone tech-priest and a small child?"...

"My main mission here it to retrieve the derelict cog by the name of Ivaanov Drivanovich. It would seem that you have him captured and held captive in this structure. Your boss was a secondary objective so don't flatter your self in your victory. When the time comes the Mechanicus will come to dispatch the heriteck and his minions."


Ahmazzi wrote:


Fear test successful.

Yes, Vincent may attempt Challenging (+0) Forbidden Lore (Daemonology) test to learn more about what could have been taking place in Warden-Colonel's bedchamber.

Forbidden Lore (Daemonology) 24 : 1d100 ⇒ 88

Not a clue.


The Princep's Pub

Uriah peels his hands slowly away from where they were firmly clutching his scalp, and lets out a low groan of pain as the last vestiges of the powerful vision fade from his inner eye. He wipes away at a heavy wetness beneath his right nostril, and is not surprised when the finger comes away bloody.

He looks around Danicos' sanctum to find everyone one looking at him with a measure of unease and concern. Albrek, standing beside him, hovers one hand warily over the voidborn's shoulder as if afraid to touch him despite feeling compelled to comfort somehow. His eyes, like the others, tell the story. His kind will always be feared, always suspect. Just when the psyker believes he has accepted what he is, what he has become, something like this happens, the stares, the admixture of pity and revulsion.

The fear.

These were allies and friends, as well. The thought of what those who truly hated his kind would say or do is not difficult to imagine in these moments. It was a burden he learned to live with long ago. Still, there were times when he wondered how much easier it would have been if he was compelled instead, like the majority of those touched by the Warp, to worship at the Golden Throne. A sacrifice to the God Emperor.

The visions were getting stronger. The last seemed like a second reality overlaying his own, so vivid, so clear.

Albrek's hand finally settles on his shoulder consolingly, like a shuttle that had been waiting out a storm before making a final descent.

Danicos is the first to speak.

"Another vision, Uriah?"


Oremor 7th Penal Legion Claustrum, Unduz II

Vincent Sepheris wrote:


Forbidden Lore (Daemonology) 24 : 1d100
Not a clue.

Poring over the loathsome footage again is an exercise in self-control for Vincent, one that takes the limits of his willpower to complete. After doing so, he looks away, trying to stop the grotesque carousel of disturbing thoughts spinning through his mind.

Some manner of pestilential possession, but he is no wiser for the second viewing, only much more nauseous. He keeps his head suspended over the small trashcan to one side of his station, closing his eyes until the compulsion to spew his guts out mercifully passes.

He vaguely recalls a foul, blasphemous name from his studies on Fenksworld, one of the Ruinous Powers given the deficient string of consonants and vowels that could approach a name for its Empyrean-spawned awfulness.

He would not dare speak it, not so much as think it at this moment.

It was unwise to tempt fate.

Vincent has the makings of a scholar of Daemonology, but has little to no exposure to practical situations with such entities. He suspects the being that once was Ekubal has been possessed or otherwise tainted by the Father of Rot, Nurgle.


Beneath Geltdown

Kaltos Havelock wrote:
"My main mission here is to retrieve the derelict cog by the name of Ivaanov Drivanovich. It would seem that you have him captured and held captive in this structure. Your boss was a secondary objective, so don't flatter yourself in your victory. When the time comes, the Mechanicus will come to dispatch the heretek and his minions."

You cannot see the smirk on the huge man's face, but you can sense it in the slightly amused tone of his answer.

"I see. Well rest assured, you will soon be reunited with your primary objective, this derelict cog you speak of, so you can count among your successes actually finding him. As to the rest, I guess we shall see, tech-priest."

The grim procession of the lobotomized gun servitors soldiers on, enfolding you in a tight formation as you and the others are led through a series of interconnecting passageways, great vaults of that smell of lingering fyceline, and even a vast chamber filled with corroding floor to ceiling racks that might have once been a battery of some kind, holding enormous munitions for some unknown purpose.


Male Human Savant Militant (Rank 4)
Ahmazzi wrote:

The Princep's Pub

The visions were getting stronger. The last seemed like a second reality overlaying his own, so vivid, so clear.

Albrek's hand finally settles on his shoulder consolingly, ...

Danicos is the first to speak.

"Another vision, Uriah?"

I smile at Albrek.

Do I recoginze Oktammor's voice?

"I saw the child again with another man who seems to be surrendering. I think it is happenig now."

I will add more, if I recognize Oktammor's voice.


"Child?"

"Do you recognize the place where your vision occurred, Uriah?"


Ahmazzi wrote:

Beneath Geltdown

Kaltos Havelock wrote:
"My main mission here is to retrieve the derelict cog by the name of Ivaanov Drivanovich. It would seem that you have him captured and held captive in this structure. Your boss was a secondary objective, so don't flatter yourself in your victory. When the time comes, the Mechanicus will come to dispatch the heretek and his minions."

You cannot see the smirk on the huge man's face, but you can sense it in the slightly amused tone of his answer.

"I see. Well rest assured, you will soon be reunited with your primary objective, this derelict cog you speak of, so you can count among your successes actually finding him. As to the rest, I guess we shall see, tech-priest."

The grim procession of the lobotomized gun servitors soldiers on, enfolding you in a tight formation as you and the others are led through a series of interconnecting passageways, great vaults of that smell of lingering fyceline, and even a vast chamber filled with corroding floor to ceiling racks that might have once been a battery of some kind, holding enormous munitions for some unknown purpose.

I nod and continue forward.


Male Human Savant Militant (Rank 4)
Juan "Johnnie" Rico wrote:

"Child?"

"Do you recognize the place where your vision occurred, Uriah?"

"All I know about the location, is that it is on a bridge."

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Dark Archive

I'm looking for players to round out a long-term Dark Heresy campaign for mature, dedicated players.

The game will begin soon, and OOC post will be going up as soon as the final grouping of players has been determined.

Players will create characters as described in the Dark Heresy Core Rulebook, though all published Dark Heresy supplements may be used. I am currently look for two additional characters and two alternates to round out a group that already includes the following Paizonites:

Radavel
Lorm Dragonheart
Balfic-Graa

This will not be first come, first served, so don't feel like you missed out because three people posted before you. Please post a short paragraph encapsulating your character concept for review, and after a suitable number of applicants have been obtained I will choose two more to play in the game, with two alternates. The emphasis will be on both story and action, so every type of character will have a chance to shine.

These three bits of information may be helpful for character creation:

1. As acolytes, your patron inquisitor is Daemonhunter Ahmazzi, of the Ordo Malleus and Tyrantine Cabal as written in the DH core rulebook. Old, pessimistic, cynical and a rumored to have Radical leanings, he is far more that just the write-up in the book, however.

2. The campaign will be focused on a long-term mission to a single, isolated world known as Oremor in the Malfian Subsector. Although my creation, Oremor is positioned in the grid just below the "S" in the word "Sector" in the Malfian Sub-Sector on the two-page map (p. 288) in the DH core rulebook, spinward of Dusk. Characters can opt to be from this world and recent recruits to the Inquisition. It predominantly would be considered a hive world, but also has a continent sized penal colony given over to agriculture that is worked by prisoner labor.

More to come on this world and its background.

3. There will be a campaign wiki we will utilize as the story progresses that will consolidate NPC information, details on Oremor and the investigations thus far for ease of reference.

This game will be something of a commitment. Daily posting is preferred, and please, only consider joining if you are dedicated to the long haul, as your GM most certainly will be.

Just some background on me. I have been DM'ing/GM'ing games from Basic D&D to Call of Cthulhu to 3.5 D&D for 26 of my 34 years of life. This will be my first Dark Heresy game, but I am very familiar with the tone and feel of the Warhammer 40K setting and am looking forward very much to exploring the setting through your characters.

Rookseye

Dark Archive

Chiming in.


Rookseye,
My character is ready if you want to check him out.


Here I am.


Just registering my desire to play. Will post a synopsis on my character soon.


I up for it; Lorm do you have the book? I am thinking up a concept; chaplain or some such holier than though character, but will play anything as needed. Wonder why I didnt get included already...


I am thinking along the lines of a young Guardsman called Albrek who has deserted from his regiment after seeing all his comrades slain. Picked up by associates of the Inquisitor he was offered a choice - "serve me or face return to your regiment and be dealt with by the Commissars." Obviously, the choice was an easy one, although Albrek still fears the chance that he may once again falter under stressful conditions and flee once more.

I will flesh this out a bit more, but it's a start.


Val,
Balfic and I both have the books.


kk, I looked at some stuff online; looks like 25+2d10 for stats; then your two origin paths change some stuff; i could use some help for that so I have a toon ready if I get in the game. I see the origin path and career path stuff.

I printed out a character sheet at the Fantasy Flight website.
Sure would be helpful if you got in touch with me Lorm.
Val

Lorm Dragonheart wrote:

Val,

Balfic and I both have the books.


Val, the number you add to the 2d10 depends are your origin. It can be from 15 to 25.


Hi Rook,

Here is what I have as a concept so far.

Spoiler:
My eventual goal is to be a Tyrantine Shadow Agent. Page 82 in the Inquistors Handbook, with the Radical bent toward alliance with the Eldar. So I can learn information from them about the Tyrant Star. So I am looking to take alot of knowledge and Lang Eldar. Just stuck on what class I want to play. I don't want to be the main fight type; (like in Dragon Crag), and Lorm took a Psyker so I don't want to take away from him and double up on that class. Any Suggestions?


Well, I found an online character generator for Dark Heresy; I rolled up a cleric-firebrand package and an Assassin. Was pretty cool; has printable character sheets; I saved mine to pdf; also has a link to send to people; is pretty cool.


Here are my stats


Balfic, how about a hive-world scum? Depending on how you build it. it would not be a front line fighter.


that is pretty cold blooded O lorm; you know he wanted to play a psycher. Strange you post on a lot but not much in the game.

Dark Archive

Hi all, just a quick post from work (have a double shift today). Thanks for posting so quickly, I'm glad there is a lot of interest.

Lorm, the idea looks solid thus far, good concept, I need to take a few to make sure the nuts and bolts are OK, though.

Balfic, I'd recommend something a little less Eldar-specific. A similar character more focused on things of interest to the Ordo Malleus (Daemons, etc) might have more traction over the life of this campaign.

Dr. Dark, like the concept. It might not hurt to have Albrek have his origins on Oremor. A local character will have some advantages as an ad-hoc guide to the other characters. Perhaps Albrek is making his first return home in some time.

For Valegrim:

Val, please send me a valid email address at rookseye at yahoo dot com, I may have something that will help you with character creation.

I'll be posting more soon, so far it looks like we have four, as Dr. Dark's character looks pretty solid.


I do have a question. Does anyone know what a psykana mercy blade is or does? I could not find it in any of the books and it is a piece of starting equipment for me.

Dark Archive

Will be posting my character when I get home.

Psykana Mercy Blade


Thanx Radavel


I like the idea of that. Have added it to my background.

Dark Archive

For Rookseye

Spoiler:
My character's name is Juan "Johnnie" Rico.

He is a member of Adeptus Arbites. His dedication to the enforcement of the Emperor's Law is unquestioned. But he also believes that punishment should only be imposed upon proper investigation.

His investigation into a series of bizarre deaths brought him into the attention of the Inquisition.

In the words of the Inquisitor, "Boy, your investigations into these matters shall continue only under the auspices of my authority. Do you accept these terms?"

"Yes."


Was browsing over at FFG's, and found what the next three releases are going to be for Dark Heresy.

The Radicals Handbook-which we have known for awhile. Release date this fall. Cost is $50.

Damned Cities-Part 2 of the Haarlock Legacy. Should be a great read.

Ascension-Rules for continuing our characters past the current xp max.

As for my character, have everything rolled up, just need to pick my class. Going to send you an email with an idea about my character.


sent you an email too

Dark Archive

OK, got the emails and will be vetting/reviewing characters/concepts tonight.

Dark Archive

OK, here is a summary of players/characters thus far. Please let me know if I have made any errors.

Looking at the list as it stands now Balfic-Graa and Valegrim both are considering Assassin. A good choice, but probably not one we'd necessarily want to double up on. Balfic has also suggested Scum for his character and a cleric of some type seems to be the secondary consideration for Val at this point who still is leaving his options open on what to play.

Although we have five, I will leave the recruitment open until we have five or more complete characters.

1. Lorm Dragonheart/Character: Uriah Trantor, Imperial Psyker [complete]

2. Dr. Dark/Character: Albrek, Imperial Guardsman [complete]

3. Balfic-Graa/Character: Possible Assassin or Scum, goal of Tyrantine Shadow Agent [incomplete]

4. Radavel/Character: Juan "Johnnie" Rico, Arbitrator [incomplete]

5. Valegrim/Character: Possible Assassin or Cleric (Hive World Missionary)[incomplete]


hehe I just learned that thrones are the money; so am buying gear; any special rules? are prices just right out of the book for starting dudes?

am thinking to trade upgrade my armor to full set of flack instead of just flak vest or chain vest from the starting gear and maybe buy a rebreather just in case.


Armor, what is that?


Okay here is my guy. Will type in my background when I have more time.


Service guarantees citizenship.

Ex-ganger turned arbites coopted by the Inquisition.

For Balfic-Graa

Spoiler:
You still interested in the pictures from the beauty contest?

Dark Archive

Uriah Trantor wrote:
Armor, what is that?

Hey! You wear a quilted vest! That's something!

Dark Archive

Also Lorm, I have checked over your character and everything looks great. Thanks for being thorough. I have transferred him over to some of my own DH form-field pdf's that I will make available to you guys on the wiki once we get started. Feel free to use the blanks for your own games too, they were a labor of love.

I will be going over the other completed characters tonight and tomorrow morning.

Dark Archive

Updated character list:

1. Lorm Dragonheart/Character: Uriah Trantor, Imperial Psyker [complete]

2. Dr. Dark/Character: Albrek, Imperial Guardsman [complete]

3. Balfic-Graa/Character: Savalos Thul, Scum, goal of Tyrantine Shadow Agent [complete]

4. Radavel/Character: Juan "Johnnie" Rico, Arbitrator [complete]

5. Valegrim/Character: Ishmael, Cleric (Firebrand Redemptionist), [complete]

Looks like we have our five. Alternates, feel free to post.


Juan 'Johnnie' Rico wrote:

Service guarantees citizenship.

Ex-ganger turned arbites coopted by the Inquisition.

For Balfic-Graa** spoiler omitted **

Yeah Rad, I am.

Spoiler:
Here is my email if that will help rypclaw at yahoo dot com


Rookseye wrote:
Also Lorm, I have checked over your character and everything looks great. Thanks for being thorough.

Your welcome Rookseye


I have 200 exps to spend for starting development; are skills 100 each? I dont have a book handy unless I visit my friend again and dont have the pdf yet; am looking for a couple skills that would help in the game; was thinking inquiry and carousel.


Val, You have a total of 400 xps to spend. What you spend it on depends on your career path. You can spend them on either stat increases. skills or talents. You can spend 100 xp on increases of BS, WP, and/or Fel. The skills(this is based on your cleric at first level) you can take are: awareness, common lore(ecclesiarchy), drive(ground vehicle), Inquiry, pilot(Civilian craft), swim, trade(cook), and trade(copyist) for 100xp each. Or you can take the talents: basic weapon training(primitive), pistol training(las), pistol training(primitive), pistol training(SP), resistance(cold), resistance(heat), and sound constitution(up to three times) for 100 xps ea.
If you spend xp on a background it does not count towards your next level.

I hope this helps


Okay finished writing up a brief background. Left it open for Rook to be able to slide me in where he needs me.

Dark Archive

OK, I'm hard at work checking over characters sheets, converting them to the form-field pdf sheets for download, and finalizing the wiki page.

IC and OOC posts should be going up for sometime Monday 09/17, and then the game will begin. Feel free to brainstorm character backgrounds, relationships and origins (if Orermor) in this post until then.

Dark Archive

Noticed my abrupt temporal shift in the last post, that should read, 'Monday, 09/21'

Dark Archive

OK, I have looked over all of the character sheets and here is where things stand:

1. Uriah Trantor: Complete, no further edits.
2. Albrek: I'm pretty sure you need still need to spend 100XP Dr. Dark. Your background cost 300XP and I see no other expenditures. I have also bumped up your Toughness to 30 and wounds to 12 by DM fiat. Your honesty in rolling your starting attributes was evident in the low numbers, ;)
3. Juan Rico: Complete, no further edits.
4. Savalos: Complete, no further edits.
5. Ishmael: OK, Val, a few things. You still have 200XP to by my count. I also changed your one of your weapon trainings from Primitive: Thrown Weapons to Primitive: Basic, as the latter is used to be skilled in crossbow, which you selected as a weapon.

For Dr. Dark and Valegrim, please post with your preferred advances and I will update the pdf sheets that will be posted to the wiki for Monday night. If I have made any errors, please let me know.

Thanks again for being patient for the game to start. You have my assurance that it will be worth the wait!


my preference would be to not have x bow; but rather have auto pistol and las pistol as a skill but that didnt seem to be an option. I also want to sell back my chain coat and get full flack armor; I think I have the cash for this; and a rebreather if I have any cash left. then maybe some bullets; 6 is not very many but if I have a laz pistol; my slugthrower will be my holdout gun. I would like to spend the 200 points on two skills: carouse and inquiry. I am thinking the skills rather than increase to my ability scores would give me more playability as there are probably some thugs in the group who are more fight oriented at the start.

Its my thought that my character is right out of the training monestary; right after the "take this pebble from my hand; no really take it and go; go yes leave" Gotta go redeem some heathons :>

But am good with any kind of start, just let me know.

Dark Archive

Hot damn, inglorious basterds is really inspiring!


Haven't seen it yet, but heard its a real good movie.

I did find a video which looks like the percussor to the bolter though.

http://www.youtube.com/watch?v=p4ebtj1jR7c

Dark Archive

OK Val, don't worry too much about firepower or ammunition, as the story will allow for ample opportunities in this regard. That said, I gave you five additional reloads for the pistol. I will add the re-breather and subtract the necessary throne gelt.

I'm putting you down for Carouse and Inquiry, but if you prefer, you can take Pistol Training (Las) instead of one of these skills and I will provide you with a las pistol and charge pack to start with.

Also, full flak armor is a bit much for a firebrand (literally) cleric, at least initially, but as I said above, things will rather quickly transpire to give you more options with armour and armament if you so choose. You are agents of the inquisition, after all. What is the fun of having the ear of the Munitorium if you can't requisition things once in a while?

I will hold off on posting the sheets until I hear from Dr. Dark about his last 100XP. They are otherwise ready to go, and the campaign should begin early this week. Just let me know your preference on the skills/las pistol training, Val.


OK. I have increased BS.


hehe wondered what that smell was :>

______________________

am good with the extra slugs and the two skills; will wait on las pistol for exps.

Dark Archive

OK guys, thanks for the feedback. The character sheets will be complete by tonight, and I will be posting a link to the wiki no later than tomorrow evening (just sorting out some final flavor text). I am hoping to have the OOC and IC threads up shortly after.

From the looks of things, there are three Oremor natives:

Albrek, Juan, and Savalos

...and two off-worlders:

Ishmael, from Gunmetal City on Scintilla, and Uriah, who, as a psyker, has been in Ahmazzi's service three years longer than the rest of the group.

Interestingly, only Uriah has a non-Hiver origin. While it is true that the Oremorites have some things in common, they also come from drastically different backgrounds on their homeworld.

The assumption here is that Albrek, Juan, Savalos, and Ishmael have recently completed two years of intensive offworld training and conditioning for service under Inquisitor Ahmazzi. The three Oremorites almost certainly have given up on the possibility of returning to Oremor, or in any way resuming their previous lives. It comes as a something of a shock for all of them to learn that they are returning to their homeworld. Ishmael's Redemptionist fringe cult leanings have made for an interesting match to the group as a whole to say the least. Finally, Uriah, although present for and involved in this training, is longer tenured in service to Ahmazzi, but is initiating his first true mission in his master's name.

Since you have all had two years of rigorous indoctrination together, you are a fairly cohesive unit that is knowledgeable about the personalities, tendencies, and foibles of the others. This is not to say that you all necessarily get along all the time, but you know how to work as a team, maximizing your talents and minimizing your shortcomings. I am looking forward to the interpersonal interactions from such a diverse group, so have fun with the character to character roleplay in addition to the game itself.


I have a question. How do I address the Inquisitor? Would it be Master Ahmazzi, since the psykers lives are in the Inquisitor's hands, or would it be Inquisitor Ahmazzi, for the respect of the title?

Dark Archive

Lorm Dragonheart wrote:
I have a question. How do I address the Inquisitor? Would it be Master Ahmazzi, since the psykers lives are in the Inquisitor's hands, or would it be Inquisitor Ahmazzi, for the respect of the title?

Either is acceptable, I would imagine it would vary somewhat by the individual, the inquisitor in question, and the duration/nature of their relationship.

Master is an appropriate honorific I think, particularly for newer Acolytes and especially psykers because of their relative thralldom in the feudal structure of the Imperium.

I could see experienced Acolytes who would be entitled to call their inquisitor by their first name, particularly in the case of certain radicals who have stripped away the pomp and circumstance of the station to get things done. My take on Ahmazzi is that although he is something of a radical, he still cleaves strongly to the fundamental trappings of tradition, likely as some measure of reassuring himself he has not strayed to far from the Emperor's light.

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