Savage Rifts: Tales of the New West

Game Master EltonJ

Adventure in Utah, Nevada, Colorado, Idaho and other places deemed to be in the New West. The campaign is set on the Idaho-Utah border.

Original map of North America



Male Human Psion 10/Atlanteologist 10

Here is the gameplay thread, so all of you can dot here.


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Male Human Ley-Line Walker | 6 Pace, 5 Parry, 9 (3) Toughness

Dot


Male Human Psion 10/Atlanteologist 10

It's morning, a brisk spring morning. You find yourselves looking at the ruins of the first Salt Lake City. What was once a vibrant city had become a ruin. What you can tell about this place is the large nexus that seems to dominate the ruin. Every once in a while, a rift opens up to some unknown location, spewing forth monsters.

Usually one or two of them. The rift closes after a few minutes. The new town usually has defenders, and they would fight the monsters to the death. However, some of the monsters escaped and are wandering the New West. You are about three miles away from the nearest saloon.


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

Julian looks around at the terrain, as he stretches, and scrubs his blond hair.

Well, looks like getting to a saloon might be a bit more trouble than I thought

He then crawls back into Lazy Boy, and makes his way to the nearest saloon.

Will get my tag line updated today when I get a chance.


Are we together now, or on our own going to the saloon?


Male Human Psion 10/Atlanteologist 10
Adalphorius wrote:
Are we together now, or on our own going to the saloon?

Well . . . your on your own going to the saloon.


Bashag walks into the edge of the town, weary but strong. He stops for a moment to adjust a strap on his armor, and to make sure his sidearm is secure but accessible. A little away he sees a saloon, as welcoming a sight as any other he could guess. Quinn, old friend, is this where you saw my quest beginning? In a dusty, small-town saloon?

Bashag stops before the entrance, paying attention to any signs of life or danger. Hearing nothing of note from within, he pushes open the door and accepts that his journey may just be beginning.


Male Human Psion 10/Atlanteologist 10

The saloon smells of whiskey, beer, and other consumables including sassafras root. There are many people here. All of them in Western style dress. Many of them carry guns.

Outside, are some robot horses, their reins tied to a wooden horizontal pole. They do not eat or drink. Some of them have programmed AIs in their computer parts. There are some real horses though, and they are tied to a separate horizontal pole. They are drinking from a watery trough.


Standing with his feet shoulder-width apart and his poncho slung over his left side, Adalphorius gazes into the distance at the saloon. The wind quietly sighs as it blows back his long, silky blonde hair...a strand catching on the point of his right ear. Letting out a deep sigh, the figure moves forward to the distant drinking hole...his mind is already on who will be there and if he will need to put anyone down tonight!

As he finally arrives at the establishment, the gunslinger pauses at the doorway, giving his eyes a chance to adjust from the dusk to the bright lights of the saloon. The smells and sounds wash over him as he waits the few seconds it takes to ready himself before he pushes open the swinging doors and enters the place.


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

Julian parks Lazy boy outside the saloon, and gets out.
He stretches bringing himself up to his 6 foot frame.

He then checks the locks on lazy boy, a battered but functional Samson class power armour. He then grabs a waist belt which holds a holstered pistol and a vibroblade and then goes into the Saloon.

Once he goes inside, he looks around, and then removes his helmet and bellies up to the bar.

Shot of whiskey, barkeep
He then turns around and surveys the room, with his cool grey eyes under a shock of dirty blond hair.

Glad to have a place to rest for a bit.

So barkeep, any spots to stay over that are safe he inquires.

GM, can you understand my notations on the tag line ?


Male Human Psion 10/Atlanteologist 10
Julian Jamieson wrote:

GM, can you understand my notations on the tag line ?

Yes I can.

Quote:

Once he goes inside, he looks around, and then removes his helmet and bellies up to the bar.

Shot of whiskey, barkeep
He then turns around and surveys the room, with his cool grey eyes under a shock of dirty blond hair.

Glad to have a place to rest for a bit.

So barkeep, any spots to stay over that are safe? he inquires.

"We have a hotel," the barkeep says, pouring a shot of whiskey. "It's quaint, but should be a nice place for you to stay there."


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

A young woman enters the bar. Altho she's wearing western-style clothing, it is very colorful. Her shirt is light blue, her pants are dark red, and her boots are leather, but apparently stained grass-green. Her black hair is shoulder-length.

She goes up to the bar, nods at the barkeep, and says "I'll have a sassafras, if you got it."

She looks at all the occupants with just the hint of a smile at the corners of her lips and says to the room in general "Howdy - is that Rift nearby giving any of you trouble?"


Male Human Psion 10/Atlanteologist 10
Kara Swiftblade wrote:

A young woman enters the bar. Altho she's wearing western-style clothing, it is very colorful. Her shirt is light blue, her pants are dark red, and her boots are leather, but apparently stained grass-green. Her black hair is shoulder-length.

She goes up to the bar, nods at the barkeep, and says "I'll have a sassafras, if you got it."

She looks at all the occupants with just the hint of a smile at the corners of her lips and says to the room in general "Howdy - is that Rift nearby giving any of you trouble?"

"A little," said a patron.

The barkeep pours some soda pop (like root beer) into a glass and hands it to the young woman. "Sassafras is popular here," says the bartender. "Hardly anyone drinks whiskey."


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

"Huh - why is that?" she asks the barkeep.


Adalphorius listens to the humans talking about the rift and the dangers emerging from it.

He stands and walks to the bar and stands near the woman and barkeeper.

"Tomato juice, if you have it! Adalphorius"

He give a short bow towards the female and smiles.

"The rift has brought me here as well"


Male Human Psion 10/Atlanteologist 10
Kara Swiftblade wrote:
"Huh - why is that?" she asks the barkeep.

"People here have sworn not to drink Alcohol."

Adalphorius wrote:

Adalphorius listens to the humans talking about the rift and the dangers emerging from it.

He stands and walks to the bar and stands near the woman and barkeeper.

"Tomato juice, if you have it! Adalphorius"

He give a short bow towards the female and smiles.

"The rift has brought me here as well"

The barkeep begins pouring some tomato juice for the elf.


Bashag takes note of the conversation about the local rift, and the troubles it may be causing. He keeps quiet, unsure where this may be going. Is this the trouble Quinn saw coming? Maybe it is, maybe it isn't. I will need to watch and see for the moment.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

EltonJ - have we all just arrived on this world thru a Rift? Or have we been here a long time (perhaps born here), and just so happen to all be converging on this bar? Or some mixture of the two? Do we get to decide, or do you?


Male Human Psion 10/Atlanteologist 10
Kara Swiftblade wrote:
EltonJ - have we all just arrived on this world thru a Rift? Or have we been here a long time (perhaps born here), and just so happen to all be converging on this bar? Or some mixture of the two? Do we get to decide, or do you?

You get to decide if you arrived through a rift, or have been born here. I was going with the impression that all of you have been here a long time, since you didn't make that clear if you rifted or have been here in your backgrounds.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

Kara addresses the whole bar : "Ok, I'll start. My name is Kara, I'm a Cyber-Knight, and I'm looking for something new to do. I've been ridding the areas south of here of Rift monsters, and had heard of the nearby Rift up here, so I thought I'd come and check it out. What about the rest of you?"


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

Julian turns around and looks at the brash human.

Julian here. Giving a lazy wave of his hand.
I just happened to be wandering in the area as well, and do you want me to get you a drink


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

She lifts her glass full of brown liquid and says "No thanks, I've already got one".


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

Julian indicates the chair.

So I've heard of that rift, but I've been avoiding them. Seems like a method of burning ammo, for minimal gain.
Why did you decide to hunt rift critters.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

"My entire family was killed by a rift monster. So I vowed to protect as many other families as I possibly could by killing as many monsters as I could."


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

Fair enough. I saw enough bloodshed and was left for dead.
I am trying to help others not go through the same thing I did.


"These creatures have no right to be here threatening the people of this planet. They need to be removed, by force if necessary. An invasive species attacking the natural inhabitants of this world...that is enough for me!"

The elf goes back to drinking his tomato juice.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

Faustus, Bashag, feel free to chime in...

"I've gotten kind of burned-out working on my own for so long. You guys want to team up and hunt some monsters together?"


Bashag heads over to the gathering group and leans against the bar. "My clan named me Bashag, my cyber-knight mentors named me The Sentinel. My mentor, Quinn, my friend really, had seen trouble coming from New Salt Lake and he knew my life as The Sentinel would best be served protecting innocents from whatever trouble I found there. I am unsure if this is where my quest truly begins, but if hunting these monsters helps protect these people, then I feel I should help."

"If my quest lies elsewhere and it requires me to sacrifice innocents to achieve it," Bashag says with a toothy smile. "Then it is a quest I was doomed to fail anyways."

Sorry for the delay, rough end of week and then a super busy weekend.


Male Human Psion 10/Atlanteologist 10

The barkeep nods. "What will you have?" he asks.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

Have we lost Faustus? He hasn't posted in two weeks...


Male Human Psion 10/Atlanteologist 10

"A monster has come out of the rift! It's stomping through old buildings!"


"Well, I suppose we should get out there and deal with this creature! Who is with me?"

Adalphorius heads towards the door and turns to see if anyone is joining him.


Male Human Psion 10/Atlanteologist 10
Kara Swiftblade wrote:
Have we lost Faustus? He hasn't posted in two weeks...

We might have.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

"I'm ready - let's go!" Kara follows Adalphorius


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

Julian sighs, slams back whats left of the whiskey he was sipping on, and then heads out and crawls into Lazy Boy.

Well, I didn't expect to be back in you so soon.

He goes through the boot up sequence and then starts moving towards the rift.

As he is moving, he cycles the action, putting a round in the chamber of the light autocannon in his right arm.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

As Kara runs out of the bar, she activates her Cyber-Knight armor and sword, with a blade appearing in each hand. Both are a rich, dark, metallic red.


Bashag nods to Adalphorius and following Kara's lead he activates his cyber-knight armor. His blade remains in the recess of his mind while he waits to asses the situation.


Male Human Psion 10/Atlanteologist 10

You see the Monster. It looks like a cross between a lion or panther and a lizard.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

How big is it? Lion-sized, or larger?


Male Human Psion 10/Atlanteologist 10
Kara Swiftblade wrote:
How big is it? Lion-sized, or larger?

It's lion sized.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

"Hey, this shouldn't be too tough. Let's attack!"

Running up to it, Kara swishes her swords around a little bit.

Waiting for initiative...


Male Human Psion 10/Atlanteologist 10

Initiative in the Savage Worlds RPG is connected to dealing cards. However, I'll have you roll your Agility die and a d6. Remember, if you get a maximum result on your Agility die or a 6 in these rolls, you roll again and add the results. Higher results go first.


Female Human Parry 8(9) / RATN 4(6) / Toughness 15(6) / 3 Bennies

Agility & Wild: 1d6 ⇒ 51d6 ⇒ 1 = 5


Agility & Wild: 1d12 ⇒ 11 1d6 ⇒ 5


Male Human Seasoned Power Armour Jock. Pace 6, Parry 5, Strain 6, Toughness 7 (13 in PA) (Armour 5, 16 in PA)

agil: 1d10 ⇒ 2
wild: 1d6 ⇒ 2

Of course there goes the dice bot to try and kill me

Julian curses as his sensors are not getting a firm loce.

Ammo is pricy enough, i hope i dont need to use lots when i can identify it.


Male Human Psion 10/Atlanteologist 10
Julian Jamieson wrote:

agil: 1d10 ⇒ 2

wild: 1d6 ⇒ 2

Of course there goes the dice bot to try and kill me

Julian curses as his sensors are not getting a firm loce.

Ammo is pricy enough, i hope i dont need to use lots when i can identify it.

Sometimes, the dice on this site can be so unforgiving.


Male Human Psion 10/Atlanteologist 10

Monster's initiative:

agility: 1d10 ⇒ 4
wild die: 1d6 ⇒ 6

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