
Brother Hawthorne |

CLW is on a Paladin's list, right? You can use it. I'll roll it, but let's say you used it.
17/126
CLW: 1d8 + 1 ⇒ (8) + 1 = 9 26
CLW: 1d8 + 1 ⇒ (5) + 1 = 6 32
CLW: 1d8 + 1 ⇒ (2) + 1 = 3 35
CLW: 1d8 + 1 ⇒ (8) + 1 = 9 44
CLW: 1d8 + 1 ⇒ (2) + 1 = 3 47
CLW: 1d8 + 1 ⇒ (7) + 1 = 8 55
CLW: 1d8 + 1 ⇒ (4) + 1 = 5 63
CLW: 1d8 + 1 ⇒ (7) + 1 = 8 71
CLW: 1d8 + 1 ⇒ (5) + 1 = 6 77
CLW: 1d8 + 1 ⇒ (3) + 1 = 4 81
CLW: 1d8 + 1 ⇒ (7) + 1 = 8 89
CLW: 1d8 + 1 ⇒ (2) + 1 = 3 92
CLW: 1d8 + 1 ⇒ (4) + 1 = 5 97
CLW: 1d8 + 1 ⇒ (1) + 1 = 2 99
CLW: 1d8 + 1 ⇒ (8) + 1 = 9 108
CLW: 1d8 + 1 ⇒ (6) + 1 = 7 115
CLW: 1d8 + 1 ⇒ (5) + 1 = 6 121
CLW: 1d8 + 1 ⇒ (2) + 1 = 3 124
18 charges used.

Kurag Urlot III |

Sorry about that. Thought I rolled a search check already.
Kurag spends the time while the paladin heals up by searching the area for loot, secret doors/traps, and trying to determine the amount of traffic that had come through this area.
Take 20 20 + 15 = 35
He will use whatever knowledge he gains to try and determine the next appropriate area to head to. Assuming the stairs ont eh far side but without a large map not sure. GM's discretion as long as none of us dies.

DM RichD |

Z16. Urathash’s Quarters
This large circular chamber is divided into two distinct areas. Great arched windows encircle the perimeter of the room, offering a panoramic view of the mountains and valley below. To the northwest stand a table and half a dozen chairs sized for giants. A curved flight of stairs descends along the northeast wall. To the southeast, a huge box bed filled with a pile of fresh straw covered with wool blankets and the furry pelt of a massive dire bear lies against one wall. Three coffers of polished stone stand near the bed. To the south is a massive stone tub filled with water, along with several huge water barrels. A second flight of stairs climbs along the southwest wall.
Three stone giants and a huge cave bear are in the room!
Brother Hawthorne: 1d20 + 3 ⇒ (12) + 3 = 15
Kurag Urlot III: 1d20 + 6 ⇒ (7) + 6 = 13
Rask Hammersong: 1d20 + 0 ⇒ (15) + 0 = 15
Sven The Mazebreaker: 1d20 + 2 ⇒ (2) + 2 = 4
Urathash: 1d20 + 6 ⇒ (14) + 6 = 20
Cave Bear: 1d20 + 5 ⇒ (17) + 5 = 22
Stone Giant Blue: 1d20 + 2 ⇒ (3) + 2 = 5
Stone Giant Red: 1d20 + 2 ⇒ (13) + 2 = 15
Round 1
Cave Bear 22 (95/95)
Urathash 20(155/155)
Brother Hawthorne 15(90/90)
Rask Hammersong 15(126/126)
Stone Giant Red 15 (102/102)
Kurag Urlot III 13(86/86)
Stone Giant Blue 5 (102/102)
Sven The Mazebreaker 4(120/120)
The bear lumbers over to Rask!
Attack Claw 1: 1d20 + 13 ⇒ (11) + 13 = 24
Attack Claw 1: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Urathush, seeing Kurag with his bow, will cast Hold Person DC15.
Up First: Brother Hawthoorne & Rask

Brother Hawthorne |

Can I hit all 3 of them inside a 15' radius burst? So a 30' diameter? If so, I nail them with confusion, and tell everyone to "Wait, and see if they are confused."
If I can't get all 3, then I'll start a bardic performance for +2/+2 and cast haste

Rask Hammersong |

Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 ⇒ (14) + 16 = 302d6 + 8 ⇒ (6, 5) + 8 = 19
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 ⇒ (16) + 11 = 272d6 + 8 ⇒ (6, 1) + 8 = 15
Reacting to the bears attack on him, Rask swings Agrimmosh twice.

Kurag Urlot III |

Kurag draws a bead upon the last giant that hasn’t acted yet as that allows him to prove for a weak spot.
Point blank precise rapid deadly aim favored enemy sneak 1d20 + 14 ⇒ (9) + 14 = 23 for 1d8 + 14 + 1d6 ⇒ (8) + 14 + (4) = 26
Rapid 1d20 + 14 ⇒ (4) + 14 = 18 for 1d8 + 14 + 1d6 ⇒ (8) + 14 + (6) = 28
Iterative 1d20 + 9 ⇒ (18) + 9 = 27 for 1d8 + 14 + 1d6 ⇒ (6) + 14 + (5) = 25

DM RichD |

Round 2
Cave Bear 22 (61/95)WOUNDED
Urathash 20(155/155)
Brother Hawthorne 15(90/90)
Rask Hammersong 15(1118/126)WOUNDED
Stone Giant Red 15 (102/102)CONFUSED
Kurag Urlot III 13(86/86)
Stone Giant Blue 5 (51/102)WOUNDED
Sven The Mazebreaker 4(120/120)
The Bear will continue to attack Rask!
Attack Claw 1: 1d20 + 13 ⇒ (5) + 13 = 18
Attack Claw 3: 1d20 + 13 ⇒ (14) + 13 = 27
Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Urathush will cast bane at the party DC14 Will Save
Up Next: Sven(Round 1), Brother Hawthoorne & Rask

Rask Hammersong |

.
.
Rask; Will save: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 252d6 + 8 + 2 ⇒ (5, 1) + 8 + 2 = 16
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 152d6 + 8 + 2 ⇒ (1, 2) + 8 + 2 = 13
Shrugging off the spell cast on him, Rask swings twice more at the Cave Bear.

Sven the Mazebreaker |

Calling forth the power of the divine, Sven pointed at the giant in blue trousers and chanted in dwarven. He sought to fill the giant's mind with images of how the Forge Father saw his kindred.
DC 16 will save Murderous Command on blue

Kurag Urlot III |

Kurag will continue to focus on bluey to take him down before he focuses on others threats that may present themselves to the party.
point blank improved precise rapid deadly aim favored enemy inspired 1d20 + 16 ⇒ (1) + 16 = 17 for 1d8 + 16 ⇒ (3) + 16 = 19
rapid 1d20 + 16 ⇒ (18) + 16 = 34 for 1d8 + 16 ⇒ (1) + 16 = 17
iterative 1d20 + 11 ⇒ (11) + 11 = 22 for 1d8 + 16 ⇒ (3) + 16 = 19

Sven the Mazebreaker |

Sven frowned. If his prayers wouldn’t turn the giants on each other, then he would use them on his comrades instead.
Cast Bless

DM RichD |

Round 2
Sven casts Bless.
Round 3
Cave Bear 22 (45/95)WOUNDED
Urathash 20(155/155)
Brother Hawthorne 15(73/90)WOUNDED
Rask Hammersong 15(118/126)WOUNDED
Stone Giant Red 15 (102/102)CONFUSED
Kurag Urlot III 13(67/86)WOUNDED
Stone Giant Blue 5 (15/102)WOUNDED
Sven The Mazebreaker 4(120/120)
The Bear will continue to attack Rask!
Attack Claw 1: 1d20 + 13 ⇒ (1) + 13 = 14
Attack Claw 3: 1d20 + 13 ⇒ (8) + 13 = 21
Did you all do your will saves for Bane for the last round?
Urathah willcast hold person on Kurag.
@Kurag: DC15 Will Save

Kurag Urlot III |

Will save 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Kurag sticks out his tongue and gives the giant a raspberry before lining up his t volley of arrows.

Rask Hammersong |

Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 1 + 2 ⇒ (13) + 16 + 1 + 2 = 322d6 + 8 + 2 ⇒ (3, 3) + 8 + 2 = 16
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 1 + 2 ⇒ (13) + 11 + 1 + 2 = 272d6 + 8 + 2 ⇒ (6, 2) + 8 + 2 = 18
+2 bard song, +1 bless, did not need the save vs bane as he did the save before.
Rask continues to swing at the cave bear, putting the hurt on it.

Sven the Mazebreaker |

Will Save: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
The enemy's magic washed over the rock that was Sven's mind.

DM RichD |

Round 3
Rask does but a hurting on the bear! Brother Hawthorne casts grease!
Red Reflex Save DC16: 1d20 + 6 ⇒ (16) + 6 = 22
Red will continue to throw two rocks at Brother Hawthorne!
Attack 1: 1d20 + 11 ⇒ (10) + 11 = 21
Attack 2: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 12 ⇒ (2) + 12 = 14
Up Next: Kurag

Kurag Urlot III |

bane will save 1d20 + 8 ⇒ (7) + 8 = 15
Kurag continues to light up blue. Once the giant goes down though he switches targets to Urathosh the Ugly.
all the same things 1d20 + 17 ⇒ (13) + 17 = 30 for 1d8 + 16 ⇒ (3) + 16 = 19
rapid 1d20 + 17 ⇒ (10) + 17 = 27 for 1d8 + 16 ⇒ (5) + 16 = 21
iterative 1d20 + 12 ⇒ (6) + 12 = 18 for 1d8 + 16 ⇒ (5) + 16 = 21

Sven the Mazebreaker |

Hit: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16
Pick Highest: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Good Aligned Damage: 1d8 + 8 ⇒ (2) + 8 = 10
The ancient dwarf lifted his hammer and swung it at the nearest foe. While his arms were not as strong as they used to be, a hammer to the ankle still hurts nonetheless.

DM RichD |

Round 3
Sven misses the cave bear!
Round 4
Cave Bear 22 (11/95)WOUNDED
Urathash 20(155/155)
Brother Hawthorne 15(59/90)WOUNDED
Rask Hammersong 15(118/126)WOUNDED
Stone Giant Red 15 (102/102)CONFUSED
Kurag Urlot III 13(67/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(120/120)
Cave bear Reflex Save DC16: 1d20 + 8 ⇒ (3) + 8 = 11
The Bear falls to the ground!
Urathash Reflex Save DC16: 1d20 + 9 ⇒ (17) + 9 = 26
Urathash will throw 3 stones at Kurag!
Attack 1: 1d20 + 16 ⇒ (2) + 16 = 18
Attack 2: 1d20 + 16 ⇒ (4) + 16 = 20
Attack 3: 1d20 + 16 ⇒ (10) + 16 = 26
Damage 2: 2d6 + 11 ⇒ (4, 1) + 11 = 16
Damage 3: 2d6 + 11 ⇒ (5, 4) + 11 = 20
Up Next: Brother Hawthorne and Rask

Rask Hammersong |

+2 bard song, +1 bless
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 2 + 1 ⇒ (1) + 16 + 2 + 1 = 202d6 + 8 + 2 ⇒ (1, 2) + 8 + 2 = 13
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 2 + 1 ⇒ (11) + 11 + 2 + 1 = 252d6 + 8 + 2 ⇒ (1, 1) + 8 + 2 = 12
Rask swings at the cave bear, but it sliding to the ground causes him to miss the first time, so he readjusts his swing and manages to damage it on his second swing.

Kurag Urlot III |

Kurag dodges the first 2 giant thrown boulders only to leap into the third. Even his dwarven training can only do so much to protect him from all of the giants attacks. thankfully he will soon be able to line up a full volley on Urathash to repay the pain.

DM RichD |

@Kurag: Thanks for keeping me honest!
Round 4
Rask finally puts down that pesky cave bear while Brother Hawthorne delays.
Confusion: 1d100 ⇒ 15
Red will continue to throw two rocks at Brother Hawthorne!
Attack 1: 1d20 + 11 ⇒ (14) + 11 = 25
Attack 2: 1d20 + 6 ⇒ (12) + 6 = 18
Damage 1: 1d8 + 12 ⇒ (8) + 12 = 20
Damage 2: 1d8 + 12 ⇒ (8) + 12 = 20
Up Next: Kurag & Sven

Sven the Mazebreaker |

Hit: 1d20 + 12 + 2 + 1 ⇒ (15) + 12 + 2 + 1 = 30
Pick Highest: 1d20 + 12 + 2 + 1 ⇒ (16) + 12 + 2 + 1 = 31
Good Aligned Damage: 1d8 + 8 + 2 ⇒ (2) + 8 + 2 = 12
Frustrated, Sven swung once more at the bear. He was determined now to prove that he could do some damage with naught but his hammer.

Sven the Mazebreaker |

red