| Kurag Urlot III |
Now that red was a valid target Kurag peppered the giant with multiple arrows seeking his quick demise.
point blank improved precise rapid deadly aim favored enemy inspired 1d20 + 17 ⇒ (4) + 17 = 21 for 1d8 + 16 ⇒ (5) + 16 = 21
rapid 1d20 + 17 ⇒ (2) + 17 = 19 for 1d8 + 16 ⇒ (5) + 16 = 21
iterative 1d20 + 12 ⇒ (5) + 12 = 17 for 1d8 + 16 ⇒ (8) + 16 = 24
Atrocious attack rolls. Nothing higher than a 5 is a sure way to get a tpk
| DM RichD |
Round 4
Kurag misses Unless he forgot to add the +2 then the first would hit
Round 5
Cave Bear 22 (-1/95)DEAD
Urathash 20(155/155)
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(118/126)WOUNDED
Stone Giant Red 15 (90/102)WOUNDED
Kurag Urlot III 13(47/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(120/120)
Urathash will throw 3 stones at Kurag!
Attack 1: 1d20 + 16 ⇒ (20) + 16 = 36
Attack 2: 1d20 + 16 ⇒ (7) + 16 = 23
Attack 3: 1d20 + 16 ⇒ (4) + 16 = 20
Attack 1 Confirm?: 1d20 + 16 ⇒ (16) + 16 = 32
Damage: 2d8 + 20 ⇒ (2, 8) + 20 = 30
Up Next: Brother Hawthorne and Rask
| Rask Hammersong |
+2 song, +1 bless
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (9) + 16 + 3 = 282d6 + 8 + 2 ⇒ (2, 6) + 8 + 2 = 18
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (14) + 11 + 3 = 282d6 + 8 + 2 ⇒ (6, 1) + 8 + 2 = 17
As he is next to a stone giant, Rask concentrates his attacks on it, swinging Agrimmosh twice and connecting.
| Kurag Urlot III |
Just the 30 damage from the crit Brother! 17 hp remaining before healing.
I have bless and inspire added into the rolls above.
Kurag had just missed the giant with his arrows and the poor accuracy distracted him enough to take a boulder to the face almost knocking him out. Hopefully the giant was just a lucky shot and it wouldn't happen again.
point blank blessed improved precise rapid deadly aim favored enemy inspired 1d20 + 17 ⇒ (19) + 17 = 36 for 1d8 + 16 ⇒ (2) + 16 = 18
rapid 1d20 + 17 ⇒ (15) + 17 = 32 for 1d8 + 16 ⇒ (8) + 16 = 24
iterative 1d20 + 17 - 5 ⇒ (11) + 17 - 5 = 23 for 1d8 + 16 ⇒ (7) + 16 = 23
Thankfully Kurag made up for it this time as all 3 arrows found their marks! 65 damage
He then steps back behind Rask to get some cover from the stone throwing giant. AC 28 with cover and dwarven dodge
| Sven the Mazebreaker |
Cure Critical Wounds Kurag: 4d8 + 9 ⇒ (2, 3, 3, 3) + 9 = 20
Rather than swinging his hammer at the foes, Sven turned and swung it in Kurag's direction, calling out to his God as he did so. The sound of a hammer hitting an anvil could be heard in the distance as the dwarf's wounds healed.
| DM RichD |
Round 5
Only two of Kurag's arrows hit Urathash! Sven heals Kurag.
Round 6
Cave Bear 22 (-1/95)DEAD
Urathash 20(113/155)WOUNDED
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(118/126)WOUNDED
Stone Giant Red 15 (55/102)WOUNDED
Kurag Urlot III 13(37/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(120/120)
Urathash, seeing his target run away, but not before being healed, targets the healer!
Attack 1: 1d20 + 16 ⇒ (14) + 16 = 30
Attack 2: 1d20 + 11 ⇒ (12) + 11 = 23
Attack 3: 1d20 + 6 ⇒ (3) + 6 = 9
Damage 1: 1d8 + 10 ⇒ (1) + 10 = 11
Damage 2: 1d8 + 10 ⇒ (3) + 10 = 13
Up Next: Brother Hawthorne and Rask
| Rask Hammersong |
+2 song, +1 bless
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (17) + 16 + 3 = 362d6 + 8 + 2 ⇒ (2, 2) + 8 + 2 = 14
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (19) + 11 + 3 = 332d6 + 8 + 2 ⇒ (5, 2) + 8 + 2 = 17
Rask swings Agrimmosh and continues to put the hurt on the giant in front of him.
| Sven the Mazebreaker |
Hit: 1d20 + 12 + 2 + 1 ⇒ (6) + 12 + 2 + 1 = 21
Pick Highest: 1d20 + 12 + 2 + 1 ⇒ (13) + 12 + 2 + 1 = 28
Good Aligned Damage: 1d8 + 8 ⇒ (8) + 8 = 16
The old dwarf swung his hammer once more, seeking to put the foe down. Healing would be much easier to administer without an angry beast trying to smash them all into paste.
| Kurag Urlot III |
Kurag steps into firing view again and pelts the rock throwing giant again with his arrows! Thanks for the healing. Hopefully he will drop here shortly and then we can heal up and keep moving.
point blank improved precise rapid favored dead aim bless inspired 1d20 + 17 ⇒ (10) + 17 = 27 for 1d8 + 16 ⇒ (1) + 16 = 17
rapid 1d20 + 17 ⇒ (1) + 17 = 18 for 1d8 + 16 ⇒ (2) + 16 = 18
iterative 1d20 + 17 - 5 ⇒ (20) + 17 - 5 = 32 for 1d8 + 16 ⇒ (5) + 16 = 21
threat 1d20 + 17 - 5 ⇒ (12) + 17 - 5 = 24 for 2d8 + 32 ⇒ (7, 2) + 32 = 41 just might make it
79 damage if crit confirms + 42 from last round = 121 should put him at -8!
| DM RichD |
Round 6
Sven hits Red. Only one of Kurag's arrows hit! and it doesn't do as much damage as he thought it would!
Round 7
Cave Bear 22 (-1/95)DEAD
Urathash 20(122/155)WOUNDED
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(106/126)WOUNDED
Stone Giant Red 15 (8/102)WOUNDED
Kurag Urlot III 13(45/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(96/120)WOUNDED
Urathash will target Sven!
Attack 1: 1d20 + 16 ⇒ (14) + 16 = 30
Attack 2: 1d20 + 11 ⇒ (16) + 11 = 27
Attack 3: 1d20 + 6 ⇒ (1) + 6 = 7
Damage 1: 1d8 + 10 ⇒ (3) + 10 = 13
Damage 2: 1d8 + 10 ⇒ (1) + 10 = 11
Up Next: Brother Hawthorne and Rask
| Rask Hammersong |
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (5) + 16 + 3 = 242d6 + 8 + 2 ⇒ (2, 1) + 8 + 2 = 13
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (4) + 11 + 3 = 182d6 + 8 + 2 ⇒ (4, 4) + 8 + 2 = 18
Rask continues to swing at the giant in front of him.
| Sven the Mazebreaker |
AC24, goes up to 28 due to defensive training. Therefore, only the first attack hit, right?
| Sven the Mazebreaker |
Sven growled in pain and annoyance as the giant hit him. Holding his ground, the old dwarf swung back...
-1 hit for power attack, +1 for bless, +2 vs giants
Hit: 1d20 + 14 ⇒ (18) + 14 = 32
Pick Highest: 1d20 + 14 ⇒ (14) + 14 = 28
Good Aligned Damage: 1d8 + 14 ⇒ (2) + 14 = 16
| Kurag Urlot III |
With only the leader remaining Kurag takes joy in aiming his arrows looking for a final shot between the eyes to end the giant's threat to them.
point blank improved precise rapid favored dead aim bless inspired 1d20 + 17 ⇒ (15) + 17 = 32 for 1d8 + 16 ⇒ (3) + 16 = 19
rapid 1d20 + 17 ⇒ (6) + 17 = 23 for 1d8 + 16 ⇒ (1) + 16 = 17
iterative 1d20 + 11 ⇒ (1) + 11 = 12 for 1d8 + 16 ⇒ (4) + 16 = 20
| DM RichD |
Round 7
Only one of Kurag's arrows hit!
Round 8
Cave Bear 22 (-1/95)DEAD
Urathash 20(107/155)WOUNDED
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(106/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(72/120)WOUNDED
Urathash will attack Sven!
Attack 1: 1d20 + 21 ⇒ (2) + 21 = 23
Attack 2: 1d20 + 16 ⇒ (12) + 16 = 28
Attack 3: 1d20 + 11 ⇒ (11) + 11 = 22
Damage 1: 2d6 + 11 ⇒ (5, 3) + 11 = 19
Damage 3: 2d6 + 11 ⇒ (2, 6) + 11 = 19
Up Next: Everyone!
| Rask Hammersong |
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (3) + 16 + 3 = 222d6 + 8 + 2 ⇒ (2, 5) + 8 + 2 = 17
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (19) + 11 + 3 = 332d6 + 8 + 2 ⇒ (6, 2) + 8 + 2 = 18
Rask swings at Urathash
| Sven the Mazebreaker |
Thrice the giant attacked, and only once did it break through Sven’s protections. The dwarf was knocked a step back. The dwarf spoke a prayer to Torag, causing his armor to significantly harden.
Casting Shield Defensively DC17: 1d20 + 9 + 5 ⇒ (8) + 9 + 5 = 22
AC 28, 32 vs giants for next 9 minutes
| Kurag Urlot III |
Kurag was visibly frustrated at the lack of accuracy as he fired his bow again, again, and again.
point blank improved precise rapid favored dead aim bless inspired 1d20 + 17 ⇒ (9) + 17 = 26 for 1d8 + 16 ⇒ (2) + 16 = 18
Rapid 1d20 + 17 ⇒ (19) + 17 = 36 for 1d8 + 16 ⇒ (1) + 16 = 17
Iterative 1d20 + 17 - 5 ⇒ (7) + 17 - 5 = 19 for 1d8 + 16 ⇒ (4) + 16 = 20
| DM RichD |
Round 8
Only one of Kurag's arrows hit!
Round 9
Cave Bear 22 (-1/95)DEAD
Urathash 20(92/155)WOUNDED
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(106/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(34/120)WOUNDED
Urathash will attack Rask!
Attack 1: 1d20 + 21 ⇒ (13) + 21 = 34
Attack 2: 1d20 + 16 ⇒ (9) + 16 = 25
Attack 3: 1d20 + 11 ⇒ (1) + 11 = 12
Damage 1: 2d6 + 11 ⇒ (2, 4) + 11 = 17
Up Next: Everyone!
| Rask Hammersong |
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (13) + 16 + 3 = 322d6 + 8 + 2 ⇒ (2, 6) + 8 + 2 = 18
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (19) + 11 + 3 = 332d6 + 8 + 2 ⇒ (2, 6) + 8 + 2 = 18
With the help of the bless and song, Rask swings Agrimmosh, hitting the giant both times.
| Kurag Urlot III |
Is there some way to tell if he is healing? Just with the hits from Kurag I show over 130 damage.
1d20 + 17 ⇒ (4) + 17 = 21 for 1d8 + 16 ⇒ (2) + 16 = 18
rapid 1d20 + 17 ⇒ (10) + 17 = 27 for 1d8 + 16 ⇒ (3) + 16 = 19
iterative 1d20 + 12 ⇒ (1) + 12 = 13 for 1d8 + 16 ⇒ (3) + 16 = 19
| Sven the Mazebreaker |
Cure Critical Wounds on self: 4d8 + 9 ⇒ (7, 5, 6, 4) + 9 = 31
Feeling Brother Hawthorne's magical powers knit together is bruised and broken bones, Sven stood up tall and added his own divine powers. Looking the giant in the eyes (as best he could), he spat at it.
| DM RichD |
Round 9
Sven heals himself and spits at the giant!
Round 10
Cave Bear 22 (-1/95)DEAD
Urathash 20(76/155)WOUNDED
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(89/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(71/120)WOUNDED
Urathash will attack Rask!
Attack 1: 1d20 + 21 ⇒ (4) + 21 = 25
Attack 2: 1d20 + 16 ⇒ (7) + 16 = 23
Attack 3: 1d20 + 11 ⇒ (12) + 11 = 23
He misses.
Up Next: Everyone!
| Kurag Urlot III |
Continue firing!
point blank improved precise rapid favored dead aim bless inspired 1d20 + 17 ⇒ (18) + 17 = 35 for 1d8 + 16 ⇒ (3) + 16 = 19
rapid 1d20 + 17 ⇒ (5) + 17 = 22 for 1d8 + 16 ⇒ (4) + 16 = 20
iterative 1d20 + 17 - 5 ⇒ (1) + 17 - 5 = 13 for 1d8 + 16 ⇒ (5) + 16 = 21
| Rask Hammersong |
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (11) + 16 + 3 = 302d6 + 8 + 2 ⇒ (1, 4) + 8 + 2 = 15
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (7) + 11 + 3 = 212d6 + 8 + 2 ⇒ (3, 3) + 8 + 2 = 16
Continuing to pound on the giant in front of him, Rask swings Agrimmosh twice more.
| Sven the Mazebreaker |
Hit: 1d20 + 13 ⇒ (18) + 13 = 31
Pick Highest: 1d20 + 13 ⇒ (10) + 13 = 23
Good Aligned Damage: 1d8 + 16 ⇒ (1) + 16 = 17
With his bones once more mended, Sven lent his hammer to the fight once more.
| DM RichD |
Round 10
Brother Hawthorne cures himself. Rask does a little damage. One of Kurag's arrows hit and Sven also gets a hit in.
Round 11
Cave Bear 22 (-1/95)DEAD
Urathash 20(55/155)WOUNDED
Brother Hawthorne 15(24/90)WOUNDED
Rask Hammersong 15(89/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(71/120)WOUNDED
Attack 1: 1d20 + 21 ⇒ (16) + 21 = 37
Attack 2: 1d20 + 16 ⇒ (11) + 16 = 27
Attack 3: 1d20 + 11 ⇒ (3) + 11 = 14
Damage 1: 2d6 + 11 ⇒ (6, 2) + 11 = 19
Damage 2: 2d6 + 11 ⇒ (3, 5) + 11 = 19
Up Next: Everyone!
| Sven the Mazebreaker |
Hit: 1d20 + 13 ⇒ (9) + 13 = 22
Pick Highest: 1d20 + 13 ⇒ (14) + 13 = 27
Good Aligned Damage: 1d8 + 16 ⇒ (6) + 16 = 22
”We’ve got this lads!” Sven called out as he continued to swing away with his hammer.
| Rask Hammersong |
I assume that the attacks were on Rask....
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (8) + 16 + 3 = 272d6 + 8 + 2 ⇒ (1, 4) + 8 + 2 = 15
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (18) + 11 + 3 = 322d6 + 8 + 2 ⇒ (2, 1) + 8 + 2 = 13
"Bring him down!" Rask continues to swing Agrimmosh.
| DM RichD |
Round 12
Cave Bear 22 (-1/95)DEAD
Urathash 20(52/155)WOUNDED
Brother Hawthorne 15(26/90)WOUNDED
Rask Hammersong 15(51/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(71/120)WOUNDED
He will continue to attack Rask!
Attack 1: 1d20 + 21 ⇒ (5) + 21 = 26
Attack 2: 1d20 + 16 ⇒ (20) + 16 = 36
Attack 3: 1d20 + 11 ⇒ (19) + 11 = 30
Damage 2: 2d6 + 11 ⇒ (4, 6) + 11 = 21
Damage 3: 2d6 + 11 ⇒ (1, 1) + 11 = 13
Up Next: Everyone! (Kurag x2)
| Sven the Mazebreaker |
Please add 2 if he can move to a flank. Usually +11, goes to +12 with racial, +13 with trait, +14 with bless and +16 bard song. If clank possible then +18,
Hit: 1d20 + 16 ⇒ (20) + 16 = 36
Pick Highest: 1d20 + 16 ⇒ (3) + 16 = 19
Good Aligned Damage: 1d8 + 16 ⇒ (4) + 16 = 20
Confirm with +2 to confirm against giants: 1d20 + 18 ⇒ (17) + 18 = 35
Crit: 2d8 + 32 ⇒ (1, 7) + 32 = 40
With a great roar of frustration the elderly dwarf swung his hammer up above his head, and brought it down directly into the giant’s nether regions.
| Kurag Urlot III |
Kurag previous round
usual 1d20 + 17 ⇒ (19) + 17 = 36 for 1d8 + 16 ⇒ (7) + 16 = 23
rapid 1d20 + 17 ⇒ (14) + 17 = 31 for 1d8 + 16 ⇒ (5) + 16 = 21
iterative 1d20 + 17 - 5 ⇒ (10) + 17 - 5 = 22 for 1d8 + 16 ⇒ (4) + 16 = 20
next round
usual 1d20 + 17 ⇒ (19) + 17 = 36 for 1d8 + 16 ⇒ (6) + 16 = 22
rapid 1d20 + 17 ⇒ (9) + 17 = 26 for 1d8 + 16 ⇒ (1) + 16 = 17
iterative 1d20 + 17 - 5 ⇒ (4) + 17 - 5 = 16 for 1d8 + 16 ⇒ (7) + 16 = 23
| Rask Hammersong |
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (20) + 16 + 3 = 392d6 + 8 + 2 ⇒ (1, 5) + 8 + 2 = 16 Threat
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 11 + 3 ⇒ (10) + 11 + 3 = 242d6 + 8 + 2 ⇒ (5, 2) + 8 + 2 = 17
Agrimmosh +16/+11 (2d6+8/x3+special): 1d20 + 16 + 3 ⇒ (1) + 16 + 3 = 202d6 + 8 + 2 ⇒ (5, 1) + 8 + 2 = 16 Nope
Rask continues to swing at the giant.