
Kurag Urlot III |

Kurag will approach one of the doors leading out of the chapel area and use his ranger trap ability to try and limit anyone coming after them from a different direction.
Cant see a map so leaving it up to you for best positioning.

DM RichD |

@Brother Hawthorne: You know that it can act like hundreds of forges you have seen, but you are not sure what makes it special.
Z6. Choir Loft
A flight of stairs climbs to a large balcony blocked off by a great curtain stitched together from patches of animal hides. The wooden benches that once spanned this choir loft have been torn out, smashed, and pushed against the walls. Toward the rear of the balcony, thick woolen blankets and furs cover a great pile of stuffed sacks. Nearby, flies swarm around a collection of wooden casks that stink of honey and alcohol.
You see a very inebriated hill giant and two other hill giants that seem to be waiting on him.
Brother Hawthorne: 1d20 + 3 ⇒ (1) + 3 = 4
Kurag Urlot III: 1d20 + 5 ⇒ (14) + 5 = 19
Rask Hammersong: 1d20 + 0 ⇒ (10) + 0 = 10
Sven The Mazebreaker: 1d20 + 2 ⇒ (12) + 2 = 14
Ruddig Headstomper: 1d20 - 1 ⇒ (4) - 1 = 3
Blue Hill Giant: 1d20 - 1 ⇒ (6) - 1 = 5
Red Hill Giant: 1d20 - 1 ⇒ (5) - 1 = 4
Round 1
Kurag Urlot III 19 (86/86)
Sven The Mazebreaker 14 (120/120)
Rask Hammersong 10 (126/126)
Blue Hill Giant 5 (85/85)
Brother Hawthorne 4 (90/90)
Red Hill Giant 4(85/85)
Ruddig Headstomper 3 (105/105)
Up First: Kurag, Sven, Rask
Tactical Map has been updated

Rask Hammersong |

Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 16 ⇒ (14) + 16 = 302d6 + 8 ⇒ (3, 4) + 8 = 15
Rask runs up to where he can hit either of the two non-drunk hill giants and swings Agrimmosh. (blue)

Kurag Urlot III |

Kurag fires thrice at the hill giants thinning down their numbers.
Point blank improved precise rapid favored sneak 1d20 + 16 ⇒ (14) + 16 = 30 for 1d8 + 16 + 1d6 ⇒ (2) + 16 + (6) = 24
Rapid 1d20 + 16 ⇒ (4) + 16 = 20 for 1d8 + 16 + 1d6 ⇒ (5) + 16 + (2) = 23
Iterative 1d20 + 16 - 5 ⇒ (17) + 16 - 5 = 28 for 1d8 + 16 + 1d6 ⇒ (6) + 16 + (5) = 27

Sven the Mazebreaker |

I return! Murderous command on red
Holding up his hammer, Sven traced a rune in the air and yelled for the lead Giant to see his brethren as Torag would.

DM RichD |

Round 1
Kurag's two arrows slam into Ruddig. Sven casts Murderous Command.
Will Save: 1d20 + 3 ⇒ (8) + 3 = 11
@Sven: I am assuming that fails?
Blue will attack Rask.
Attack 1: 1d20 + 14 ⇒ (15) + 14 = 29
Attack 2: 1d20 + 9 ⇒ (14) + 9 = 23
Damage 1: 2d8 + 10 ⇒ (6, 8) + 10 = 24
Up Next: Brother Hawthorne

Brother Hawthorne |

Brother Hawthorne will begin a bardic performance granting +2/+2 to our combatants!
He will then hurl a thunderstone at the intersection between the 3 giants.
Thunderstone: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21 vs AC 5
Those three giants need to make DC 15 Fort saves or be deafened for an hour. Which will reduce their initiative by 4, possibly allowing more PCs to go before they do.

DM RichD |

Round 1
Hill Giant Blue Save DC15: 1d20 + 11 ⇒ (7) + 11 = 18
Hill Giant Red Save DC15: 1d20 + 11 ⇒ (3) + 11 = 14
Ruddig Save DC15: 1d20 + 11 ⇒ (19) + 11 = 30
Since no PC's go before Red, it doesn't matter.
Red will attack Blue.
Attack 1: 1d20 + 14 ⇒ (11) + 14 = 25
Attack 2: 1d20 + 9 ⇒ (14) + 9 = 23
Damage 1: 2d8 + 10 ⇒ (8, 5) + 10 = 23
Damage 2: 2d8 + 10 ⇒ (3, 2) + 10 = 15
Blue looks at him and says, Eh? What are you about?
Ruddig will attack Rask.
Attack 1: 1d20 + 16 ⇒ (15) + 16 = 31
Attack 2: 1d20 + 11 ⇒ (20) + 11 = 31
Attack Confirm?: 1d20 + 11 ⇒ (15) + 11 = 26
Damage 1: 2d8 + 13 ⇒ (3, 2) + 13 = 18
Damage 2: 2d8 + 13 ⇒ (2, 3) + 13 = 18
Round 2
Kurag Urlot III 19 (86/86)
Sven The Mazebreaker 14 (120/120)
Rask Hammersong 10 (66/126)WOUNDED
Blue Hill Giant 5 (32/85)WOUNDED
Brother Hawthorne 4 (90/90)
Red Hill Giant 4(85/85)
Ruddig Headstomper 3 (54/105)WOUNDED
Up Next: Kurag, Sven, Rask

Rask Hammersong |

+2/+2 song. LoH is free action on self
Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 16 + 2 ⇒ (3) + 16 + 2 = 212d6 + 8 + 2 ⇒ (6, 5) + 8 + 2 = 21
Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 152d6 + 8 + 2 ⇒ (4, 3) + 8 + 2 = 17
Rask; Lay on Hands: 2d6 ⇒ (4, 2) = 6
The dice gods hate me today!
Rask staggers after the giants bash him, but swings Agrimmosh at the wounded giant.

Kurag Urlot III |

Kurag hopes to light up the giants and remove1 threat that is blue. Hopefully he can then focus on Ruddig.
point blank improved precise deadly aim rapid favored inspired 1d20 + 18 ⇒ (17) + 18 = 35 for 1d8 + 18 ⇒ (1) + 18 = 19
rapid 1d20 + 18 ⇒ (17) + 18 = 35 for 1d8 + 18 ⇒ (5) + 18 = 23
iterative 1d20 + 13 ⇒ (8) + 13 = 21 for 1d8 + 18 ⇒ (2) + 18 = 20

DM RichD |

Round 2
Red, seeing that Blue is down, attacks Rask.
Attack 1: 1d20 + 14 ⇒ (18) + 14 = 32
Attack 2: 1d20 + 9 ⇒ (13) + 9 = 22
Damage 1: 2d8 + 10 ⇒ (5, 7) + 10 = 22
Rudding will also attack the dwarf!
Attack 1: 1d20 + 16 ⇒ (9) + 16 = 25
Attack 2: 1d20 + 11 ⇒ (8) + 11 = 19
He misses!
Round 3
Kurag Urlot III 19 (86/86)
Sven The Mazebreaker 14 (120/120)
Rask Hammersong 10 (50/126)WOUNDED
Blue Hill Giant 5 (-8/85)DEAD
Brother Hawthorne 4 (90/90)
Red Hill Giant 4(85/85)
Ruddig Headstomper 3 (11/105)WOUNDED
Up Next: Kurag, Sven (x2), Rask, Brother Hawthorne (x2)

Kurag Urlot III |

Kurag continues to do what he does as he mows down the giants assaulting Rask. Hang in there Rask. They are dropping quick now.
3 peat attack Ruddig first
Primary 1d20 + 18 ⇒ (10) + 18 = 28 for 1d8 + 18 ⇒ (8) + 18 = 26
Rapid 1d20 + 18 ⇒ (15) + 18 = 33 for 1d8 + 18 ⇒ (1) + 18 = 19
Iterative 1d20 + 18 ⇒ (2) + 18 = 20 for 1d8 + 18 ⇒ (5) + 18 = 23

Rask Hammersong |

+2/+2 song. LoH is free action on self
Rask; Lay on Hands: 2d6 ⇒ (2, 2) = 4
Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 232d6 + 8 + 2 ⇒ (2, 5) + 8 + 2 = 17
Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 322d6 + 8 + 2 ⇒ (4, 3) + 8 + 2 = 17
Still hurting, but not willing to give up, Rask continues to pound on which ever giant is still up after Kurag attack.

Rask Hammersong |

Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 372d6 + 8 + 2 ⇒ (2, 5) + 8 + 2 = 17
Agrimmosh +16/+11 (2d6+8/x3): 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 322d6 + 8 + 2 ⇒ (3, 2) + 8 + 2 = 15
Rask swings at the last standing giant and hammers him to unconsciousness.

Brother Hawthorne |

Hahahaha, exactly 32 hp's of damage! Let me see here...
Brother Hawthorne makes sure he is within point blank range and throws his dagger...
Dagger Ranged Hit: 1d20 + 9 + 1 + 2 ⇒ (18) + 9 + 1 + 2 = 30 19-20/x2, P/S
Dagger Ranged Damage: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7
As the last giant hits the ground, Brother Hawthorne moves forward, letting his song relent. He casually grabs his dagger, cleans it on the giant's beard, and put it back in his sheath,

Rask Hammersong |

"Six down, ninety four to go!" growls Rask. He looks to Sven and Brother Hawthorne, "I need some serous healing please" as he cleans the giant blood off Agrimmosh and himself.
Once he is healed up, he looks to Kurag, "which way now?"

Brother Hawthorne |

Brother Hawthorne will move to Rask and casts CMW on him...
CMW: 2d8 + 9 ⇒ (4, 4) + 9 = 17
twice...
CMW: 2d8 + 9 ⇒ (5, 1) + 9 = 15
After which, he waits to see what Sven does, before pulling out the CLW wand.

Kurag Urlot III |

Kurag will loot the bodies for anything of value that the dwarves could use. they really needed to find a set of medium sized weapons and armor for Brother Hawthorne but that didn't seem to be the case at the moment. As for where to go from here...he didn't really know. I have that doorway trapped over there so if anyone tries to come that way we will know. I suggest we take this other avenue and see where it leads.
Without a map I have no idea where to go exactly so whatever doorway isn't trapped Kurag will take it.
perception bodies and room currently 1d20 + 15 ⇒ (8) + 15 = 23
perception traps on next door 1d20 + 16 ⇒ (3) + 16 = 19 +2 stone

Rask Hammersong |

"Thank you Brother Hawthorne. Sven, before we move on, I could use a bit more healing, if you are able."

Kurag Urlot III |

Kurag signals to the others what he is hearing. Once Rask is in place up front he will open the doors and ready to investigate the noise.

Rask Hammersong |

Rask watches Kurag as he looks at and listens at the door.
"Thanks Brother Hawthorne. I feel much better now."

Sven the Mazebreaker |

Sven stood by, his hammer gripped firmly in hand. While he hoped that Kurag would be able to scout the area out, he was ready to engage in traditional 'dwarven diplomacy' should stealth fail.

DM RichD |

Z7-Groghall
Rough wooden benches sit alongside huge feasting tables the size of river rafts, stained black with beer and blood. Atop the tables lie greasy piles of chipped wooden bowls of congealed stew, piles of bruised apples and scorched root vegetables, dirty iron cutlery, and the cracked bones of half-eaten meat shanks. The floors are equally filthy and are littered with rotting straw, food scraps, and puddles of slop. In huge recesses along the outer walls, iron cauldrons suspended by thick chains simmer above blazing fires in massive hearths of soot-blackened stone.
Three huge hogsheads stand against the western wall. The hall is uncomfortably hot and reeks of sweat, fetid stew, and stale beer. Rats skirt the room’s fringes, greedily darting from shadow to shadow.
At the tables sits two hill giants, a frost giant and two barbarian ogres. They did not hear Kurag open the door.

Kurag Urlot III |

Kurag holds a hand up to the others with all five fingers held up. He then mimics himself sitting down eating. Looking to see if the rest are ready he pulls out an arrow before stepping in and launching it at the frost giant.
Point blank surprise deadly aim favored 1d20 + 20 ⇒ (11) + 20 = 31 for 1d8 + 18 + 1d6 ⇒ (1) + 18 + (5) = 24

Rask Hammersong |

Rask stands in the doorway, and readies Agrimmosh while waiting for the foes to come to them.

Sven the Mazebreaker |

Sven pointed at the nearest giant, and called out an ancient grudge against it's people. The prayer, if it worked, would fill the giant's mind with the hatred that his people felt towards its kin.
Murderous command on nearest giant. Will save DC16 or attack nearest ally

DM RichD |

Surprise Round
Brother Hawthorne inspires his friends. Rask gets ready to form a line.
Sven casts Murderous command on the Frost Giant.
Will Save DC16: 1d20 + 6 ⇒ (3) + 6 = 9
Brother Hawthorne: 1d20 + 3 ⇒ (17) + 3 = 20
Kurag Urlot III: 1d20 + 5 ⇒ (11) + 5 = 16
Rask Hammersong: 1d20 + 0 ⇒ (12) + 0 = 12
Sven The Mazebreaker: 1d20 + 2 ⇒ (15) + 2 = 17
Green Barbarian Ogre: 1d20 - 1 ⇒ (11) - 1 = 10
Red Barbarian Ogre: 1d20 - 1 ⇒ (9) - 1 = 8
Blue Hill Giant: 1d20 - 1 ⇒ (9) - 1 = 8
Yellow Hill Giant: 1d20 - 1 ⇒ (14) - 1 = 13
Frost Giant: 1d20 - 1 ⇒ (10) - 1 = 9
Round 1
Brother Hawthorne 20(90/90)
Sven The Mazebreaker 17(120/120)
Kurag Urlot III 16(86/86)
Yellow Hill Giant 13(85/85)
Rask Hammersong 12(126/126)
Green Barbarian Ogre 10(38/38)
Frost Giant ?(109/133)WOUNDED
Red Barbarian Ogre 8(38/38)
Blue Hill Giant 8(85/85)
Up Next: Everyone
Tactical Map has been updated

Kurag Urlot III |

Kurag continues to have fate smile upon him as he is able to get the jump on the giants once again. Rapid firing this time all three arrows go streaking into the frost giant!
point blank precise rapid deadly aim favored enemy inspired 1d20 + 22 ⇒ (16) + 22 = 38 for 1d8 + 20 + 1d6 ⇒ (6) + 20 + (1) = 27
rapid 1d20 + 22 ⇒ (7) + 22 = 29 for 1d8 + 20 + 1d6 ⇒ (4) + 20 + (4) = 28
iterative 1d20 + 17 ⇒ (9) + 17 = 26 for 1d8 + 20 + 1d6 ⇒ (5) + 20 + (5) = 30