DM Brainiac's Starfinder Society (Inactive)

Game Master Brainiac

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Wayfinders

M damaya lashunta Lashunta/ xenoseeker/ Technomancer / 9 | LG | SP 54/54 HP 49/49//temp 15/15 RP 10/10 | EAC 26; KAC 27, | Fort +6; Ref +7; Will +9; | Init:+4, Percep:+10 |spells: 1st 7/7; 2nd 6/6; 3rd 4/4

Tnx!

Wayfinders

M damaya lashunta Lashunta/ xenoseeker/ Technomancer / 9 | LG | SP 54/54 HP 49/49//temp 15/15 RP 10/10 | EAC 26; KAC 27, | Fort +6; Ref +7; Will +9; | Init:+4, Percep:+10 |spells: 1st 7/7; 2nd 6/6; 3rd 4/4

DM Brainiac are you willing to GM 1-00: Claim to Salvation? It's the only scenario I did not played or I'm not currently playing. :)

But there is a small chance of say 1% that I will play it on Saturday at Roll20. For now I'm on the waitlist.


We'll see what everybody wants to play. I could run that or 1-08 when it comes out next week.

Wayfinders

M damaya lashunta Lashunta/ xenoseeker/ Technomancer / 9 | LG | SP 54/54 HP 49/49//temp 15/15 RP 10/10 | EAC 26; KAC 27, | Fort +6; Ref +7; Will +9; | Init:+4, Percep:+10 |spells: 1st 7/7; 2nd 6/6; 3rd 4/4

OK! Tnx!

And just to remind you that I play tomorrow (Friday) with this character at Roll20. So you said that you can give me the chronicle sheet early so I can take part in the other scenario.


Chronicle Sheet

Please note that you will also gain 1 additional Reputation with the Dataphiles, in addition to your normal rewards.

Wayfinders

M damaya lashunta Lashunta/ xenoseeker/ Technomancer / 9 | LG | SP 54/54 HP 49/49//temp 15/15 RP 10/10 | EAC 26; KAC 27, | Fort +6; Ref +7; Will +9; | Init:+4, Percep:+10 |spells: 1st 7/7; 2nd 6/6; 3rd 4/4

Thank you! You are the best!

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

I'd be up for 1-00 as well, as I've only GMed it and not played it.

01-08 would be nice, but I don't have a free level 3 character to play it. I do have a level 2. The half alive streets 1-10 looks to be the next level 1-4 option that I have not played, or committed to playing.

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

profession bounty hunter: 4 + 1d20 ⇒ 4 + (13) = 17 for 1-7

Wayfinders

Female Human Envoy 1 / Operative 3 (Theme: Icon) SP 0/24 HP 23/28 RP 0/3 | EAC 17 KAC 17 | F +1 R +8 (has evasion) W+5 | Init +3 Perc +9

Profession (Musician) day job: 1d20 + 9 ⇒ (2) + 9 = 11

I'm up for another module if there is something for first or 2nd levels.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Takes ten for day job for a total of 17, and 34 credits.

Did we get any bonus rep with Dataphiles?


Yes, 1 bonus Reputation with the Dataphiles.

Scenario 1-08 is for levels 3-6, so we'll have to wait a month until 1-09 comes out if everybody wants to play. Or I am willing to run 1-00 Claim to Salvation in the mean time. That scenario uses 4th-level pregen characters.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

I'm certainly up for Claim to Salvation

Exo-Guardians

Male Human Operative 1

Likewise.

Wayfinders

M damaya lashunta Lashunta/ xenoseeker/ Technomancer / 9 | LG | SP 54/54 HP 49/49//temp 15/15 RP 10/10 | EAC 26; KAC 27, | Fort +6; Ref +7; Will +9; | Init:+4, Percep:+10 |spells: 1st 7/7; 2nd 6/6; 3rd 4/4

I know that I started that thing with Claim to Salvation but I will play it on roll20. If we do not keep playing together I thank you for a pleasant company. You were great!


Male Human Scientist 8

I'll play the Claim to Salvation.


Alright, looks like we will run Claim to Salvation. Clebsch73, you are welcome to join. Everybody should select one of the 4th-level iconics available from the Starfinder Society resource page. I will start the scenario on Monday morning.


Gliko Init +6; Perception +9(low light vision) SP 0/24; HP 11/26; RP 5/6; mk I healing serum(2/3); EAC 15; KAC 16; Fort +1; Ref +8; Will +4 (extra +2 vs mind affecting, paralysis,poison,polymorph,sleep,stunned) evasion

I'll claim the solider
(Aerondor here)


Male Human Scientist 8

I'm willing to play anything, but if no one has his/her/their heart set on playing the envoy, Navasi, I'll play her.

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

Not ready for level 4 yet, would rather get there on my own. Not with a Pregen. I'm out.


I'll take the mystic.

Wayfinders

M damaya lashunta Lashunta/ xenoseeker/ Technomancer / 9 | LG | SP 54/54 HP 49/49//temp 15/15 RP 10/10 | EAC 26; KAC 27, | Fort +6; Ref +7; Will +9; | Init:+4, Percep:+10 |spells: 1st 7/7; 2nd 6/6; 3rd 4/4

Jim you have to play Claim to Salvation with pregen.


Gliko Init +6; Perception +9(low light vision) SP 0/24; HP 11/26; RP 5/6; mk I healing serum(2/3); EAC 15; KAC 16; Fort +1; Ref +8; Will +4 (extra +2 vs mind affecting, paralysis,poison,polymorph,sleep,stunned) evasion

That is the nature of specials, often you don't get to use your normal characters. Most of the time there are special scenario only characters, but this is kind of a backstory for the Starfinder Iconic characters (the standard pregens).

The good news it you can apply the chronicle to a first level character if you want, you don't have to wait til 4th. (although obviously you get more credits if you apply it later).

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

Oh, well in that case I'm in. Didn't know that was the only way to play it. I can't seem to navigate to the area. I want to play the Mystic if there is one.


Iconic Character Sheets

Jim, the mystic has been claimed, along with the envoy and the soldier. You can choose either the mechanic, operative, solarian, or technomancer.

We'll roll with four PCs and I'll use the rules to scale things down. First gameplay post coming soon.


Jim can take the Mystic. I'm fine with switching. I'll take the Technomancer.


Alright, so we've got an envoy, mystic, soldier, and technomancer.


STARFINDER SOCIETY PEGASUS
TIER 4
Medium explorer
Speed 10; Maneuverability good (turn 1); Drift 1
AC 13; TL 14
HP 65; DT —; CT 13
Shields light 60 (forward 20, port 15, starboard 15, aft 10)
Attack (Forward) light particle beam (3d6)
Attack (Port) laser net (2d6)
Attack (Starboard) light laser cannon (2d4)
Attack (Turret) light particle beam (3d6)
Power Core Pulse Red (175 PCU); Drift Engine Signal Basic; Systems advanced medium-range sensors, crew quarters (good), mk 2 duonode computer, mk 3 armor, mk 4 defenses; Expansion Bays cargo hold, escape pods, science lab, tech workshop
Modifiers +2 to any two checks per round, +4 Computers, +1 Piloting; Complement 4–7

Remember, you'll add the pilot's ranks in Piloting to the ship's AC and TL.

Also, please note that this scenario does not allow the pregenerated characters to slot any boons.


Gliko Init +6; Perception +9(low light vision) SP 0/24; HP 11/26; RP 5/6; mk I healing serum(2/3); EAC 15; KAC 16; Fort +1; Ref +8; Will +4 (extra +2 vs mind affecting, paralysis,poison,polymorph,sleep,stunned) evasion

Do you add pilot ranks to AC and TL?

I missed that


I'll give Navasi the chance to post since she might be able to pass the check without having to spend credits.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

This is my first attempt at piloting. My first couple of turns may be slightly delayed so I can take the time to review all the rules and check on the status of the enemy ships. I'm working in the evenings M-Th at present, so I'll try to concentrate my posts in the early afternoon.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

I'm just getting off work. I'll work out the movement when I get home in about a half hour.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

I'm a little too burned out to concentrate tonight. I'll get a post up as soon as I am able in the morning.


Gliko Init +6; Perception +9(low light vision) SP 0/24; HP 11/26; RP 5/6; mk I healing serum(2/3); EAC 15; KAC 16; Fort +1; Ref +8; Will +4 (extra +2 vs mind affecting, paralysis,poison,polymorph,sleep,stunned) evasion

Hi Navasi, I've done a bit of piloting. I've put in a dotted line with a suggested direction that will hopefully stop them surrounding us. Chances are they will try to both land on the same side, and there is not a lot we can do about that.

I've also added an arrow to make it obvious which direction the Pegasus would end up facing (makes life easy for the GM to work out which shields get depleted.) Feel free to ignore it, but in the interests of keeping the space battle going I thought I'd offer it, as battles can really slow down in PBP.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

Thanks. I just wanted a chance to review the rules on turning and such. I should have a post up soon.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

Here are the starship stats from the handbook. I will update this as we take/repair damage. Note the attack options, their location, and ranges.

STARFINDER SOCIETY PEGASUS TIER 4
Medium explorer
Speed 10; Maneuverability good (turn 1); Drift 1
AC 13; TL 14
HP 65; DT —; CT 13
Shields light 60 (forward 20, port 15, starboard 15, aft 10)
Attack (Forward) light particle beam (3d6) Medium 10
Attack (Port) laser net (2d6) Short 5
Attack (Starboard) light laser cannon (2d4) Short 5
Attack (Turret) light particle beam (3d6) Medium 10
Power Core Pulse Red (175 PCU); Drift Engine Signal Basic;
Systems advanced medium-range sensors, crew quarters (good), mk 2 duonode computer, mk 3 armor, mk 4 defenses; Expansion Bays cargo hold, escape pods, science lab, tech workshop
Modifiers +2 to any two checks per round, +4 Computers, +1 Piloting; Complement 4–7


Since you have 4 ranks in Piloting, you AC is 17 and your TL is 18.


Please note the DCs for starship combat have all undergone errata in the FAQ. An updated list of DCs can be found in these Starship Combat Reference Sheets.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

Sorry all, but this battle has started during a very busy time for me and so I'm not able to make a studied response to the movement. I'll post a piloting roll to attempt evasion and ask _Lem/Obozaya to make the moves on the map as she sees best to keep things moving. I have to work tonight and the time I usually have to spend on posts has been eaten up preparing for my wife's birthday tomorrow. Things will open up by Friday.

I'll try to post anything else needed before bed tonight.


Still waiting for Vrog/Raia's actions.


Female Human Envoy (outlaw) 4 | SP 24/24 | HP 28/28 | RP 4/4 | EAC 17 KAC 18 | Init +2 | Darkvision 60 ft. | Perception +7 | F +1, R +6, W +6 | Speed 30 ft.

I'm going to take a break from Starfinder PBP, but let me know in the future if a new PBP scenario is available. I'm contemplating starting a new adventure in a different system (Doctor Who if anyone's interested). So I'm cutting down on my games as a player for a while.

Thanks to all for fun times. Perhaps we'll run together again sometime.


I will post to wrap things up and get you your chronicle sheets on Monday.


Chronicle Sheet

Thanks to everybody for playing. I'm also going to be taking a break from running SFS for a while. My free time is going to be limited in the next few months so I'm going to focus on the other games I am running here. I'll leave this game active for a few weeks to make sure everybody's got their chronicle sheets before moving it to inactive.

I hope to see you all in other games in the future! :D


Gliko Init +6; Perception +9(low light vision) SP 0/24; HP 11/26; RP 5/6; mk I healing serum(2/3); EAC 15; KAC 16; Fort +1; Ref +8; Will +4 (extra +2 vs mind affecting, paralysis,poison,polymorph,sleep,stunned) evasion

Many thanks for the run.


Agreed. Thank you for running!

Wayfinders

Female Human Envoy 1 / Operative 3 (Theme: Icon) SP 0/24 HP 23/28 RP 0/3 | EAC 17 KAC 17 | F +1 R +8 (has evasion) W+5 | Init +3 Perc +9

It was fun! Many thanks.

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