DM Bigrin's Second Darkness (Inactive)

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Dammit! Can someone un-freeze me? Unless I'm going to be free again next round, in which case, just focus on keeping Allevrah away from that glyph.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Calumny "Calla" Tas'vere wrote:
Oh, you're probably right. That's clever. I'm going to have to remember that if I play some higher-level 1st Edition again.

I was thinking the same thing. ^_^

Also, I was reminded of a scene in the Order of the Stick, when Vaarsuvius is dueling Xykon... and Xykon just sets off a point-blank Meteor Swarm on both of them. Loose quote: "Pro tip: if you're going to use area spells, craft yourself a wondrous item that makes you immune to that type of damage."


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Well, bad rolls to hit aside, hopefully Lefrik can keep the bad guy's attention and her focus on him so the rest of you can save the day


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Balderdash. It's teamwork, and always has been. ^_^


FYI my posting availability is all over the place, so I may be a little less responsive for a few days. Please bear with


Sorry for the delay. RL is hitting me hard right now.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

*Sighs at the die roller*

Pardon, I just gotta test something

1d20 ⇒ 17
1d20 ⇒ 3
1d20 ⇒ 20
1d20 ⇒ 3
1d20 ⇒ 18
1d20 ⇒ 10
1d20 ⇒ 1
1d20 ⇒ 17


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Our greatest enemy has been with us from the beginning...


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Now THAT was a boss battle.

Haven't played in a fight that tense since that Ravenloft game a while back, when my old group wound up facing Adramalech the Scholar-Fiend...!


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

I think the real big bad was the DIE Roller!

But yes, tense. I kept WAITING to roll a one on one of those fort saves. At least there the dice were kind


FYI, I label the combat map updates with letters, fighta, fightb, etc. We got to fightae (31 updates) on that one o_0

Congrats on the hard-fought victory. The vrocks have TPK'd more parties than I care to count, but you guys mowed through them like they weren't even there.

And Allevrah. She basically fed you her soldiers and priestesses to get a 39 AC and near total spell immunity. Only AB antimagicking that glyph really slowed her down.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Yeah, I figured casting at her directly would be a waste of time, and my big summonses were spent, so ... it was time to take things to another level. ;)


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

It was brilliant work for the greatest of Goblin wizards

(mind you, there isn't much competition for that title I suspect) :)


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Heh! ^_^ Thank you.

Mind you, I was in a brilliant Ruby Phoenix-game that featured a highly potent Goblin Witch...!


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

So we are healed up (Thanks to Kel) and buffed with protections (Thanks to AB)

*Breaks popcorn out and waits to see how much was spent on the FX budget for this*
If there's an explosion can we walk away without looking at it as a group?


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Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Man, I'm sad to be losing Calla now that it's (almost) all over. Nice job, everyone. This will be the second AP I've finished.

And almost all the original cast (I'd forgotten completely about Belana, and that Kelendra wasn't with us from the beginning).


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

I do kinda wonder what happened to her player. :/


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

I hope Lefrik had 28 rounds (Double the fourteen rounds of combat beserk) to rest before we blew things up, otherwise he's fatigued and unable to run! Yipes?


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You had about 3 rounds.


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Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Don't worry, our airbus program has very comprehensive coverage. ;)


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Ha!


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
Calumny "Calla" Tas'vere wrote:

Man, I'm sad to be losing Calla now that it's (almost) all over. Nice job, everyone. This will be the second AP I've finished.

And almost all the original cast (I'd forgotten completely about Belana, and that Kelendra wasn't with us from the beginning).

Definitely sad to 'lose' Lefrik but also glad he lived to see his happy ending so to speak and still looking forward to the closing chapter...

You guys have been great to play with!


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

Would any (preferably all) of you be interested in joining a game with me as GM? (This includes you, GM Bigrin.)

It'd use 1E rules, but it's set on a homebrew world, with homebrew species instead of the standards.

The basic premise is that you'd be members of the Adventurers' Guild who've been ordered out to the sticks, to do a simple job that any newbie can do: a local landlord has put out the order to destroy a Goblin nest.

... And then things get weird.

The tone would be a blend of lighthearted and grim, and your own decisions would determine which way the balance swings.

Dark Archive

And so ends the Eight Year Labor! I had to see how long we've been playing this, and it looks like most of us started in March of 2012. Thank you, Bigrin, for putting up with us for all these years and helping push us through to the end of Second Darkness!

Re: Aebliss game. I'm down for it! I wouldn't mind continuing on with you all.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Eight years...! It honestly didn't feel that long.
But that's because I had so much fun with this group and our kindly GM. ^_^

Heh... The idea of Anklebiter being on the advisory council of Kyonin makes me chuckle every time. I'll bet he'd push for those statues.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Alright, I am opening recruitment for a new game. Not all of the homebrewed player races are up yet, but I need a break from typing. ^_^ I'd like all of you to have first right of refusal before I start looking for any other players.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

I'm afraid I'm going to pass on a new game. I've realized lately I've overextended myself a bit on PBP and am hoping to reduce my numbers (through games ending, since I don't want to drop out of anything). Good luck to all of you, though! Have fun and stay safe!


I am in the same position as Calla, and with home online schooling starting soon, my free time is going to be withering away. I do appreciate the offer though.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Ahh, a shame.

If your schedules open up and my game is still rolling, please keep me in mind. ^_^


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half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Thank you, everyone, for the great game! Extra thank you to Bigrin for running this great game for us for over 2,000 days!

I'll also pass on the next campaign, thank you for the invite!

I may ramp back up my PbP in the future and if/when I do I'll look you all up, stay safe and roll those 20s!


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Thanks, all. As I said, I'll miss Calla and this group. It was a grand adventure, and I'm thrilled that we were able to finish an AP, my second one ever!


My first!


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

I keep thinking that there's this big statue display of all the heroes in Kyonin now that elves will have to put up with for centuries! I imagine that either the half elf population just doubled over the next decade thanks to Lefrik if he insisted on keeping up his ways, or maybe he actually found 'the one' among some half elf lass who he felt was treated unkindly due to her half elf nature and he became quite the sedate family man himself? Not sure of his final fate...

but I Hope folks don't mind that bit of flash fiction in the game play thread. :)

I do know I had a blast, and this was a great group so thank you all for being patient with me and for the incredible RP.

As for the new game? Hey, if it's open, I'm in!

Hope to see the rest of you sometime again when more free time is in your lives. Thanks again


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Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I loved the special Lefrik epilogue! :D Ohhh boy, that horrible javelin... *laughs*

As for the game, more homebrew player races will be incoming; two humanoids, some native outsiders, a half-construct or two and maybe a fey. Stay tuned and be welcome. ^_^


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Bwahahahahaha! That was awesome @Lefrik!


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Glad you guys liked :)


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Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Great finale, Lefrik. The poor javelin.


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Awesome job, Anklebiter. A goblin magic school :)


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Ha! In Riddleport, I can see it! Nice work


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Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

@DM Bigrin
Not just magic, a goblin people school. ^_^
Bruendor inspired me. His kind words about his headcanon being that Anklebiter is the reason goblins are a player race in 2E made me think: "What would Anklebiter do with his time once things quieted down a little...?"

@Lefrik
Yup, yup! ^_^ After all, Riddleport will let anyone in as long as they have money and don't break the law so badly that the Overlord gets upset.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Things I regret:

We never got Bruendor his beard back.

We never firebombed Calla's father's house.


YET


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Oh, wow. Bruendor, that was a magnificent epilogue!


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Yes, indeed. I still should write one for Calla, I know. But I don't think I'm going to live up to that.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

VERY nice. I was grinning at the last line with delight


I knew it was coming and I still smiled likke an idiot. Wonderful!

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