DM Bigrin's Second Darkness

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

You bookworm, you. :p


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Getting ready to leave again, for PaizoCon. I'll be back Tuesday.

In the meantime, does someone want to roll Knowledge checks for Calla (remember she gets a bonus to identify monsters) to see what we know about the threats. I feel like starting here (at the Crystal Plaza) makes the most sense, since we know we'd have a safe place to rest/recover with the shaitan, then go in order of easiest to hardest based on our Knowledge checks.


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Just to clarify, you are currently at location E (The Grove of Statues). Also don't forget you have a diviner on staff :)


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Thanks, was a bit confused.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

The Judgement of Paris Daisy...


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Sorry I had to break my own 24-hour posting rule. I had the misfortune to brick my phone on the very same day (Friday) that someone ran a truck into the fiber junction that serves my neighborhood. No internet all weekend. But, I should be able to post from work, so I'm ready to keep moving. Thanks for your patience.


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11
DM Bigrin wrote:

Sorry I had to break my own 24-hour posting rule. I had the misfortune to brick my phone on the very same day (Friday) that someone ran a truck into the fiber junction that serves my neighborhood. No internet all weekend. But, I should be able to post from work, so I'm ready to keep moving. Thanks for your patience.

No stones thrown from me, my glass house would shatter.

Meanwhile, buy a lotto ticket, maybe the odds are still wonky but in your FAVOR this time ? :)


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

You know, after our characters save the world, we should really go try some Shawarma, it's this Keleshite dish? Lefrik has never tried it, but he really wants to...

;)


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Someone's watching "Avengers."


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

Yep!

For some reason this AP has me finding the Avengers quite relatable ;)


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I will be travelling tomorrow afternoon through Tuesday evening, and will not be able to post again until Wednesday. Please feel free to continue the gameplay, RPing as needed.


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Hey, would you guys be interested in joining a Discord server for this game? I started doing this with my SFS games as a way for players and the GM to get questions answered or prompt for actions without having to wait for everyone to check the boards.

If anyone is interested, I will set one up. It will not be required, but I thought it could come in handy.


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

I'm willing, but I'm new to Discord and don't know personally how much faster it would be. I'm willing to do whatever, though, to keep things moving.

--

That said, liberating command is an immediate action, so Kel should be able to cast it and then do another action. If there's no quick response, let's assume she uses it on someone else (roll randomly, if we have to) and DMPC a full action for her.


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thanks for the responses


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

They finally made it to the Tower... but now what?


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now what indeed?


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Just an FYI, I'll be at a wedding this weekend. Probably not back until Monday.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Fantasy customs has rules all its own...


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Calumny "Calla" Tas'vere wrote:
Just an FYI, I'll be at a wedding this weekend. Probably not back until Monday.

Thanks for the update!


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FYI I will be travelling from Wed through Sun this week. I may or may not have much time to check in on the game. Please carry on as if I were still planning on posting once a day, and be patient if I can't. Thanks!


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

Slow posts this week ,sorry. More health problems- more a nuisance than deadly but ugh. Please bot if you need to.


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Feel better, man. I know how chronic illness can sap a body (and mind).


HP 105/110, AC 24/13/22, F +12, R +14, W +5, Init +2, Per +14 (+17 traps)

I am at GenCon, so my ability to check in for games will be basically nil. Feel free to bot me to keep things rolling.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Have fun!


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Sarcantasy is back in business. ^_^

And with new stuff in the Sarcantipedia, too.


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nice!

FYI - I will be gone this weekend as well, and will not be back in play until Monday.


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

Ok. THANK you for making those saves, Calla!


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Whew…

People can say what they like, but to me, Planar Binding and Summon Monster are must-have spells if you can get them!


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They definitely have helped you guys out a lot this adventure.


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HP 105/110, AC 24/13/22, F +12, R +14, W +5, Init +2, Per +14 (+17 traps)

Ain't no force multiplier like an Anklebiter force multiplier!


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

:D Thank you; I do try.


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I will be travelling (again) from Wed through Monday. I don't know what kind of internet access I will have. Please bear with


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

Starting tomorrow I'm visiting family so this weekend might be tricky for me. Depending on connection.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Tsk. I dropped the ball.
Should've cast mass protection from sonic...
Sorry, guys.


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Bad goblin! But then it wasn't you who chose to attack the dormant glyph.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

... We should probably nuke the next glyph we find from a safe distance.


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or..and this is just a thought...you could listen to the clues your GM is giving you on how to shut them down

Either or.


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

I think we did listen but were worried that it would be reactivated.


Male(HP:(149/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11
DM Bigrin wrote:

or..and this is just a thought...you could listen to the clues your GM is giving you on how to shut them down

Either or.

Nice thing about having the barbarian, when I miss clues I can claim it's good roleplaying ;)


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Okay, today's spell selection!

= = = = = = = = = = = =

6 - Mage's private sanctum*, Planar binding
5 - Break enchantment*, Overland flight, Stoneskin, Summon monster V
4 - Communal protection from energy*, Greater invisibility, Maximized magic missile, Secure shelter, Summon monster IV
3 - Communal darkvision, Communal protection from arrows*, Dispel magic*, Empowered magic missile, Fireball, Haste
2 - Extended shield*, Fire sneeze, Limp lash(x), Mirror image, See invisibility
1 - Ear-piercing scream x 2, Expeditious retreat, Grease, Magic missile x 2, Shield*
0 - Dancing lights, Detect magic, Message, Read magic

= = = = = = = = = = = =

At least, Planar binding provided we all agree to try and get the movanic deva back?


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Sure, that was a good help.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Right? I'll try to call her back in after we've resolved the breaking of enchantments.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Ugh, dammit! That's two failures in a row.
This bodes ill...

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