DM Bigrin's Second Darkness
(Inactive)
Game Master
bigrin42
A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
I'll be working day shifts this coming week, which will throw off my schedule. I usually can still find time to post in my games I'm playing in, as that usually requires less time than GM'ing, but if I'm holding things up, please feel free to DMPC me.
FYI, going to be super busy this weekend. Lot of events going on. I may not get to post until Monday.
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
FYI, work this week is turning into a charlie foxtrot. Hoping I get time to post, but if want/need to bot me, I'm going to shoot a bunch of arrows at a vrock. You can probably just ctrl-c/v my last attack rolls.
roger that, thanks for the heads up.
@everyone - Starting Wednesday I am going to be putting the game on hold until after the Thanksgiving weekend. For the first time in 15 years I am actually travelling that weekend. Feel free to RP, post combat rolls, or whatever, but I don't expect to be able to post at all between Wednesday morning and Sunday night.
Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
Thanks for the heads up yourself there, Bigrin! And have a great thanksgiving
Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
Well, let's hope we haven't gotten Calla excommunicated :o
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Any chance I might recognize what Councillor Surly is trying to do?
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
Huh. There are two Malindal's in this AP. One was a guard at Crying Leaf, and then this one. (Did a search to just remind myself of his story and came up with the first one. Guess it's a common Elven name, like Mike.)
Anklebiter the Insane wrote: Any chance I might recognize what Councillor Surly is trying to do? K. Arcana? Whopping big DC though
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
DM Bigrin wrote: Anklebiter the Insane wrote: Any chance I might recognize what Councillor Surly is trying to do? K. Arcana? Whopping big DC though Better try it anyway.
Knowledge (arcana) 1d20 + 18 ⇒ (8) + 18 = 26.
If anyone wants to pile in with an aid another, go for it. ;)
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
Knowledge (arcana): 1d20 + 8 ⇒ (4) + 8 = 12 Well, that's good enough to aid, but I think that's still not going to be enough.
Nope, sorry. Not even if everyone aided you.
FYI, from tomorrow though the New Year, I will be on a really crazy schedule. Between work, the holidays, family visits, and trying to get my wife's new vet clinic open for business, I won't be able to check and post on the boards as regularly as I'd like. Please bear with me.
Thanks for the head's up. Good luck to your wife's new business.
And happy holidays to you and everyone else!
Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
Okay, sorry for slow posting... Elder care, health issues... and from the 23rd to the 29th I maybe in a bad internet zone (connection from slow to stop) so if you don't hear from me, that's what happened. Bot as needed.
Okay, so apparently my week went from "occasional posting" to "no posting at all". But I've got my feet under me for now, so hold on and get ready for the ride!
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
Man, this is not going at all how I expected when we first agreed to set out for the tower...
Also, happy New Year, everyone!
Amazing! It's almost as if your assumptions were based on a limited knowledge and restricted view of the overall picture :p
Happy New Year!
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
I wish you all a happy new year and nothing but good things for 2019. ^_^
Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
Happy New Year.
*limps back in*
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
While we're waiting for Brue, do we want to discuss tactics?
Not sure we know what the elves are going to do, which complicates it, but ...
I assume Lefrik and Brue will try to stay on Hialin (if you need to DMPC Brue, maybe have him step up and ready an attack should the elf cast a spell? That means he'd only get one attack, but would hopefully be effective.).
Do we have a way to try to close one of those doors off? Not sure that'd be worth it even if we do...
I was thinking of trying to take out babaus, since I could probably do it in a single round, especially if they've been hurt by some area spell first (assuming I can hit); however, I have invisibility so I could spend my action using that on AB so he can cast a summon spell more immediately...
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
I could hit the demons with Black tentacles if that'd help?
My available spells:
5 - Break enchantment*, Shadow evocation, X, Summon monster V
4 - Black tentacles, Communal protection from energy*, Greater invisibility, Remove curse*, Summon monster IV
3 - Communal protection from arrows*, Dispel magic*, Fireball, Haste, Invisibility sphere
2 - Knock, Limp lash x, Mirror image, X, See invisibility
1 - X, X, Grease, X, X, Obscuring mist, Shield*
0 - Dancing lights, Detect magic, Ghost sound, Mage hand
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
I like that idea, I think. Then maybe try summoning a monster (depending on what happens in the next round ...)?
Also, you have limp lash X'd out, but I don't think you actually got to use it yet today.
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Ah, that little x behind Limp lash means it's a Necromancy spell -- one of my 'barred' schools; it takes up two slots instead of one. ^_^
And he did use Limp Lash on Hialin, but didn't beat the SR.
Sorry I went off the grid again. We are in the last week (or two, maybe) of opening my wife's new clinic, and I have been very busy with last minute details (e.g., building storage shelving, tracking down permits, scheduling inspections, etc.). Things may be a little chaotic until we open, so please bear with me!
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
I thought I had the option of re-doing my first action...? 0_0; I hit him with a Dispel magic, instead.
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
DM Bigrin wrote: Sorry I went off the grid again. We are in the last week (or two, maybe) of opening my wife's new clinic, and I have been very busy with last minute details (e.g., building storage shelving, tracking down permits, scheduling inspections, etc.). Things may be a little chaotic until we open, so please bear with me! No worries. ^_^ RL comes first!
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Nnnot the best time for me to blow my Will save. =_=; Is our rez-fund topped up?
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
Let's hope our new Winter Council friends have some scrolls tucked away. Or for you, reincarnate. One fewer goblin in the world is a good thing. :)
Welcome to Daze-town. I hope you enjoy your stay, short as it is likely to be
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Calumny "Calla" Tas'vere wrote: Let's hope our new Winter Council friends have some scrolls tucked away. Or for you, reincarnate. One fewer goblin in the world is a good thing. :) It would be nice not to have to look up all your noses all the time... :p
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
DM Bigrin wrote: Welcome to Daze-town. I hope you enjoy your stay, short as it is likely to be What's the situation there with regards to employment, housing and dining? ;)
Well, you would likely be the meal, so dining options eliminate the need for housing and employment.
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
...
Then I just hope they brought their own mustard.
Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
But our hearts are pure and we must surely win?
Drat.
Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1
Unless those Elves get their shit together and somehow break the daze-effect or at least spot us until it wears off... this one is gonna hurt.
FYI my grandmother died yesterday and I will be traveling tomorrow and Thursday to get to the funeral and back. If I am in your game, please bot me as needed. If you are in my game, carry on and be patient. I'll post when I can. Thanks for your understanding.
So sorry to hear, Bigrin. My condolences.
Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
Sympathies to you and those that loved her. :(
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
My condolences to you in your time of grief, Bigrin.
Thanks guys, I'll be back soon.
HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)
My condolences to you as well, Bigrin. :(
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Urgh… I hate, but really hate fighting enemies that rely on enchantment-school effects… =_=;
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Alright, this is better! I'm going to have to cast defensively or scamper first and cast later, but what do you guys want me to do? Black tentacles is kind of off the table, with all the creeps scattered about, right?
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13
Fudge. Maybe something with shadow evocation? Greater invisibility (I'm just about dead at this point, but also possibly on yourself so you can start summoning?)? I'd suggest haste, but I think we're probably too spread out for it to be really effective.
We're still very fubar.
Sorry for the delays. I spent all weekend helping my wife move into her new vet clinic, and now I am headed out for an overnight business trip. Regular posting to resume soon
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Good luck with all the work, DM!
Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
On the upside, Black tentacles doesn't allow for saves and it doesn't care about spell resistance.
On the downside, that CMB roll kinda sucked. :-/
|