DM Bigrin's Second Darkness

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Likewise. :) So many plans, heh heh heh...


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I am finally back, after a week-long trip to Disney/Universal and some minor internet hiccups after I got home. I should be back to a normal posting schedule for a while.

Hope everyone had a terrific Holiday season.


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Okay, I am ready to move on, except for 2 things.

I need to know what your purchases are. And I need to know what Anklebiter is crafting, and the order he is doing it in.Specifically, what days are what being made.

Once I have those 2 things I can update the loot sheet and kick off the next encounter.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

First two days: scroll-scribing.
Third and fourth: homunculus-crafting and -upgrading.
Fifth and sixth: spell purchase and spellbook scribing.
Seventh: amulet of natural armour +1 crafting.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Purchases: laboratory components, inks and paper for scribing, scrolls of: Communal darkvision, communal protection from arrows, Communal protection from energy, remove curse, secure shelter, Dismissal, passwall, stoneskin.

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Just FYI, we've got a project at work that I'm heavily involved in, so I may be a little slower posting in the next couple weeks. I'll try to minimize any disruption (and expect it to have a greater effect on games I'm running than playing in).


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

A truly epic Trail of Cthulhu-tale. Read it all. Trust me. XD


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OMG that was hilarious!


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Almost makes me want to play some CoC, just so I could play a guy like Old Man Henderson. Almost... but not quite. :p


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Just want to let everyone know that I am traveling next week for a MAJOR test/evaluation event for a software product my company develops. In the leadup to that, I am going to be really busy at work, and at home, prepping for the week-long trip. I may not be able to post reliably until after I am back.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Best of luck in your work!


half-elf Oracle 11 | HP 91 | AC 27/15/24 | F +6, R +7, W +9(+2) | init +3, Perception +7 | CMB +9, CMD 24

Good Luck!


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So, I found out last week that I am heading to California on Tuesday (2/5) for a 3-day trip. If history tells me anything, it is that I may be AFK for that time. I am going to try and keep up, but you never know.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Does your boss hate us or something? ;p


Male(HP:(164/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

Barbarian Will Saves for the wi...

oh drat.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

I should really craft you a Wisdom-enhancer one of these downtimes. :( Sorry about the Shout.


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Any thoughts on how we want to play this? I think we're pretty stuck here. They're clearly using nonlethal tactics, but did call out about death...


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Nothing easier to kill than an unconscious target...just saying :p


Male(HP:(164/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

I think Lefrik is at the point where he's pisssed at elven ingratitude, half wondering if these guys are drow in surface elf drag, and either way thinking they should be grateful that he's trying to do non lethal damage :)

He'll fight on unless one of his friends tells him not to!


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

And seeing as my only weapon with an even moderate success rate is magic, and I don't have access to Enchantment spells, what they're going to get from Lefrik is still better than what they'll be getting from me.

Also, Anklebiter has no way of knowing the pointy-eared bastards are using sleep-arrows, so he's freaking out a bit that you're all getting killed when he has Communal protection from arrows prepped and ready to cast. This has influenced my decision to go right over to lethal force...


Male(HP:(164/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

Fear my barbarian rage that makes my to hit rolls suck!

:)


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Male Newspaper editor, freelance game designer

Just wanted to share that my first Campaign Setting work for Paizo is finally out!

I contributed the write-up of the Formidably Maid for Inner Sea Taverns, which was released on Wednesday.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Congratulations! :)


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Congratulations indeed. i placed it on order so I can point to it and say "Yep, one of my PBP players wrote that. My games are the best, because I have the best players!"

...and mean it!


Male Newspaper editor, freelance game designer

Awesome, thanks. I'd love to hear what you think of it (I fear it's gotten subsumed a bit in the website overhaul) when you get it.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

These sleep arrows are bloody annoying...


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As they are intended to be :)


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Okay. Should I cast Haste next round to buff Calla and Brue, let fly Magic missiles at the Elves, or start Summon monster V and bring in reinforcements in their very midst?
Preferences?


Half-Elf (Chelaxian) Female HP 84, AC 24/16/19, F +11*, R +9*, W +13*, Init +8, Per +21 Inquisitor 10

Honestly, my feeling is save the spells at this point. If we get out of here, we're going to have to figure out what to do and we may need that magic later. (But I also tend to hoard resources, so feel free to ignore me.)

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Just a head's up that I'll be leavin' on a jet plane to go see my wife -- for I think the last time! (Hopefully last time I'll have to take a jet plane to see her, that is; I hope to see her again, more frequently starting in June).

I'll be gone -- and probably not posting at all March 10-20 -- plus sometimes need a day or two to recover from jet lag at the end of that. As you probably know by now, I also sometimes slow down in the preceding work as I set up all my arrangements/do all the chores I need to do for while I'm gone.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Tell Mrs. Mott we all said hello, and I hope you have a lovely time together. ^_^

On another note, it looks like we're finally turning this fight around!


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Brilliant move by Kelendra! :) If we can subdue this last guy quick, we can still save a few of these Winter Council yahoos for questioning!


Male(HP:(164/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

WOOOT Kelendra!


Male(HP:(164/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

I have a cold so my posting maybe incoherent and sloppy

er

er

than normal I mean


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Apparently, even though I could swear I took care of it, I did not inform everyone that I would be on a trip last week with no internet. My apologies. Normal posting to resume.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Having had a look at the D&D 5e srd, I think I can safely say... blegh.
It's clear they tried to improve on 4e, but it still falls flat compared to 3.5 (to me, anyway), and that means it doesn't hold a candle to Pathfinder 1e.
I really hope Paizo doesn't look to 5e to inspire the upcoming second edition. I adore the lavish range of options of this system

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This feels like a nonsequiter?

I assume it may take some things from 5e, but also some from Starfinder. I'm still wanting to wait and see based on what the blog entries are.

I think they can certainly make feats easier (if only because there may be fewer of them, and not some that are sort of must-haves), but it sounds like skills could be more complex? I also think I'll really miss some of the classes, though I imagine they'll be added back in with later expansions of P2e.


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From what I can tell, based on Paizo released info, plus a few other sources, it will be something like using starfinder as a stepping stone and landing somewhere between that and 5e, but in its own unique space. All of the base classes should be coming back, with options that make cookie cutter build less likely (not that I play many cookie cutter builds). I am greatly looking forward to it, not because I am tired of PF1.0, but because there are so many things that could be improved for both RL and PbP gameplay, and I am looking forward to seeing what the proffered solutions are.

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Maybe, but I'll be sad to lose the inquisitor and all those other classes, even if only temporarily.

I'm also baffled by goblins before core now. They should never really be treated as the other core races, IMO (no offense to AB, of course; I don't mind them as special occasion type of characters).


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

I'd be really sad to lose Brawler and Magus... and I still want to play a sword-devil archetype Ranger sometime.


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FYI - I will be travelling from Thursday through Tuesday and I might not be able to post during those times. If I am your GM, please feel free to RP as you like. If I am you rplayer, please feel free to bot me as needed.

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No! You need a new job, GM! :)


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This is personal travel. Taking the kids to go see the grandparents

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Oh. Well, you need new kids and grandparents then. :D


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Hey guys, guess who turned 6 years old today?

That's right, you did! Happy anniversary!

Honestly, I am so humbled by the fact that you are engaged enough in my storytelling to stick through it for 4 books and 6 years of random absences, fumbles, and general tomfoolery. You have come a long way from the erstwhile employees of Saul Vancaskerin and the new owners of a dive bar cum gambling house.


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

Woohoo. ^_^ Go, us.

It's been a fun ride. :)


Male(HP:(164/168; DR 2(3 when raging);AC:22/12/22;F+16,R+7,W+6;Init +0;Per +13) Human (Ulfen) Barbarian 11

I'm surprised we're alive! I mean..yay! :)


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Hah!

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Belated hurrah. I think this is my longest running game (definitely as a player; would have to check as a GM)...


Male Goblin Wizard 11 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 18 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour), hp 58/77; Fort +6; Ref +6; Will +9

I think the longest-running game I've ever been in was a home-brewed Ravenloft campaign, the Eye of Anubis. That one lasted over two years.
...
Have to say, it's still my benchmark for the greatest D&D-game I've ever been in. ^^;
This game of Second Darkness is at the top of my list of Pathfinder games I've been in, though.

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