Call upon otherworldly powers and summon beings from beyond with Pathfinder Player Companion: Monster Summoner's Handbook! Featuring dozens of new feats, magic items, archetypes, and character options designed to grant you control over fantastic beasts and enhance your summoning prowess, this player-friendly volume contains everything you need for your adventurer to command forces benign or malevolent, divine or alien. Call upon never-before-seen creatures and claim all the tools you need to make yourself a true master of monsters!
Inside this book, you'll find:
New options for summoning spells, including expanded lists of creatures to summon, new planar templates, and options to create a guardian spirit.
New archetypes that allow bloodragers to become effective monster summoners, enable druids to summon elemental allies, and give summoners the power to counter enemy summoning.
Advice on dealing with different types of outsiders that can be called and bound, and two brand-new creatures appropriate for such magic.
Details on conjuring- and summoning-focused groups throughout the Inner Sea region, including the Blackfire Adepts, Bloodstone Conservatory, and Hellknight signifers.
New feats, magic items, spells, and other rules options to enhance your character's effectiveness when fighting against summoned creatures.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Alexander Augunas, Tyler Beck, Anthony Li, Luis Loza, David N. Ross, Owen K.C. Stephens, and Linda Zayas-Palmer
Cover art by J. P. Targete
ISBN-13: 978-1-60125-758-1
Other Resources: This product is also available on the following platforms:
There's tons of mechanics in here; not just pictures. I especially like the Herald Caller cleric archetype which allows your character to be a super effective divine summoner of sorts.
This book is a summoner's best friend! Includes a MASSIVE list of additional creatures that can be summoned by the various summon spells. Adds quite a few new templates, and spells/feats that lets you apply them on already existing summon monster spells, adds lots of archetypes for classes to specialize more on summoning creatures, even for classes you wouldn't expect. Adds sever archetypes for Summoners, both unchained and normal, likely will be PFS legal. Overall I cannot believe how much they managed to cram into this book, not all of it will apply to every character, but critical for any GM, and useful for anyone who will be summoning anything. Ever.
Super excited to see this one come out! There are going to be some seriously fun items in here for summoning of all types. I did some archetypes and feats for this one, and I honestly think they're some of my best work yet! :-D
I would be surprised if there was nothing for the summoner in the monster summoner's handbook. I am curious if we will see anything like masterpieces in the vein of "Legato of the Infernal Bargain". I know there have been feats to essentially open your summoning list up a little, and the wonderful new rings for summoning different strange outsiders.
My guess this is going to compile the expanded summon monsters list for various Gods from various adventure Paths, as well as compile the summon Good/Neutral/Evil monster feats from Champions of Purity/Balance/corruption.
Plus of course the usual new archetypes, items and so forth promised. Probably a bestiary entry with some new summonable monsters.
Good job Paizo, this Player Companion was in my wishlist from long ago. Now we only need a Pathfinder Pawns: Summon Monster and Summon Natural Ally box!
Good job Paizo, this Player Companion was in my wishlist from long ago. Now we only need a Pathfinder Pawns: Summon Monster and Summon Natural Ally box!
Or even a Pathfinder Battles: Summon Monster and Summon Natural Ally Case
You are trying to get me to subscribe, aren't you!? You want part of my paycheck every month?! Well, you're doing a very good job, though my wallet isn't too happy.
Good job Paizo, this Player Companion was in my wishlist from long ago. Now we only need a Pathfinder Pawns: Summon Monster and Summon Natural Ally box!
Or even a Pathfinder Battles: Summon Monster and Summon Natural Ally Case
There are all ready exquisite paper minis out there for the chosing.
Am I right in guessing that this will also include classes using SNA for summoning critters?
I somehow doubt that this will have new monsters for the Summon Monster spells considering that those spells are already pretty powerful which leads me to wonder what IS in the book.
I somehow doubt that this will have new monsters for the Summon Monster spells considering that those spells are already pretty powerful which leads me to wonder what IS in the book.
Possibly specific summonings like we got in Horsemen of the Apocalypse?
I somehow doubt that this will have new monsters for the Summon Monster spells considering that those spells are already pretty powerful which leads me to wonder what IS in the book.
Possibly specific summonings like we got in Horsemen of the Apocalypse?
Actually we have gotten expansions to the summon monster and summon natures ally lists: Champions of Purity, Champions of Balance and Champions of Corruption each have a feat at the very end of the book which expands the summon monster lists with a ton of new monsters.
Plus, every time they cove a God in the Adventure Paths, they add some new summonable monsters to the list for that God's worshipers.
Although I will agree that the expanded summoning tables are pretty overpowered. I'm looking at the summon evil monster list, and with it you can call a Beblith with monster summon 7, and a Nalfashee or Glaberzu with 9.
its probably too much to hope that this has at least all the standard summon monster list statblocks available. such a thing would probably be too much page count.
its probably too much to hope that this has at least all the standard summon monster list statblocks available. such a thing would probably be too much page count.
its probably too much to hope that this has at least all the standard summon monster list statblocks available. such a thing would probably be too much page count.
There's already a product for that - Bestiary 1.
if you like cross referencing 2 books i suppose, it would be significantly more convenient to me at least to have them all in a single chapter with headers like summon monster I and such.
its probably too much to hope that this has at least all the standard summon monster list statblocks available. such a thing would probably be too much page count.
There's already a product for that - Bestiary 1.
if you like cross referencing 2 books i suppose, it would be significantly more convenient to me at least to have them all in a single chapter with headers like summon monster I and such.
3PPs already took care of it. Purple Dragon Games re-released the former 4 Winds Fantasy Gaming's well formatted Summon Monster and Nature's Ally Player Aid Cards.
I would love for there to be a feat or item that would allow/benefit one to focus on summoning dinosaurs. Something that would be a nice addition for Time Oracles.
I just hope the poor badger makes it back onto the summon monster lists.
It was a 3e classic that was my conjurer's signature monster. But it got bumped due to the badger not making the Bestiary cut. And it's never made it onto any alternate summoning lists that I've seen.
I'd love to recreate him for PFS.
This is one of the few books I'm looking forward too, really hoping for some love for the Cleric. A way to get a Lantern Archon that's almost a pet would be amazing. A real Pew-Pew Cleric.
This is one of the few books I'm looking forward too, really hoping for some love for the Cleric. A way to get a Lantern Archon that's almost a pet would be amazing. A real Pew-Pew Cleric.
As one of the people who wrote the archetypes for this book, I can definitively say REDACTED RECACTED REDACTED REDACTED REDACTED REDACTED disappointed.
Hehe. It feels so good to dangle awesome stuff in front of you guys! Now I understand how Vic Wertz feels about dangling card game info in front of those of us obsessed with that game.
This is one of the few books I'm looking forward too, really hoping for some love for the Cleric. A way to get a Lantern Archon that's almost a pet would be amazing. A real Pew-Pew Cleric.
As one of the people who wrote the archetypes for this book, I can definitively say REDACTED RECACTED REDACTED REDACTED REDACTED REDACTED disappointed.
Hehe. It feels so good to dangle awesome stuff in front of you guys! Now I understand how Vic Wertz feels about dangling card game info in front of those of us obsessed with that game.
I usually just sit back and twiddle my fingers Monty Burns style.
I had to cancel my subscription for money concerns, but this is one I will probably order by hand. I love the concept of summoning, and was so excited when I found out Pathfinder had a Summoner class. I'm still a bit sad about how looked down upon that class is.
My hope for this book is a cleric archetype similar to the Arcanist Occultist.
This is one of the few books I'm looking forward too, really hoping for some love for the Cleric. A way to get a Lantern Archon that's almost a pet would be amazing. A real Pew-Pew Cleric.
As one of the people who wrote the archetypes for this book, I can definitively say REDACTED RECACTED REDACTED REDACTED REDACTED REDACTED disappointed.
Hehe. It feels so good to dangle awesome stuff in front of you guys! Now I understand how Vic Wertz feels about dangling card game info in front of those of us obsessed with that game.
I love the concept of summoning, and was so excited when I found out Pathfinder had a Summoner class. I'm still a bit sad about how looked down upon that class is.
I have to agree with this. I love that class -- I mean, you get to make your own pet monster. What's cooler than that?