Player's Aid III: Nature's Ally Summoning Cards (PFRPG) PDF
Purple Duck Games(based on 2 ratings)
Summon up some help for your game with 4 Winds Fantasy Gaming's Player's Aid III: Nature's Ally Summoning Cards!
With templates—even the simplified templates of the Pathfinder Roleplaying Game Bestiary—and bonuses from feats, summoning on the fly can be a time-consuming process and drag the action to a halt. As a GM, whenever we know the players are going to confront a spellcaster with a Summon Nature's Ally spell readied, we always have the creature stats handy for when it appears, but players don't always know when they are going to cast a Summon Nature's Ally spell.
To aid players of spellcasters and to make all other players and GMs happier people, we proudly present Player's Aid III: Nature's Ally Summoning Cards. Each card contains a stat block for a creature on the nature's ally summoning lists in the Pathfinder Roleplaying Game Core Rulebook. Each stat block also includes the necessary adjustments to the creature if your spellcaster has the Augment Summoning feat.
Now, with these cards, your GM and the other players won't groan in frustration when you announce you are going to summon an ally! You simply find the card of the creature you want to summon and—ta-da!±you are ready to go!
Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (2)
How long is a standard action? (in reference to casting a spell),
How is the unchained rogue?,
Rule Verification: Using weapons martially?,
Apply a level 3-7 DM credit to a level 1?,
Pathfinder Roleplaying Game: Pathfinder Unchained (OGL),
"I Am Crowe" the Song,
Frog God Games 2015 Previews,
General Discussion: Kineticist,
Beastmass: A challenge to Master Min-Maxers,