In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals
the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia.
The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on
an epic journey through the land of Varisia as they track a cult of serial killers, fight
backwoods ogres, stop an advancing army of stone giants, delve into
ancient dungeons, and finally face off against a wizard-king in his
ancient mountaintop city. This hardcover compilation updates
the fan-favorite campaign to the Pathfinder Roleplaying Game
rules with revised and new content in more than 400 pages
packed with mayhem, excitement, and adventure!
Celebrating both the fifth anniversary of the Pathfinder
Adventure Path and the tenth anniversary of Paizo Publishing, this new
edition expands the original campaign with new options and
refined encounters throughout, incorporating 5 years of
community feedback.
The Rise of the Runelords Anniversary Edition contains:
All six chapters of the original Adventure Path, expanded
and updated for use with the Pathfinder Roleplaying Game.
Articles on the major locations of Rise of the Runelords:
sleepy Sandpoint, the ancient Thassilonian city of
Xin-Shalast, and others.
Revelations on the sinister magic of Thassilon, with
updated spells, magic items, and details on tracking sin
points throughout the campaign.
A bestiary featuring eight monsters updated from the
original Adventure Path, plus an all-new terror.
Dozens of new illustrations, never-before-seen
characters, location maps, and more!
The Rise of the Runelords Anniversary Edition is not part of any subscription.
ISBN-13: 978-1-60125-436-8
FAQ:
Q: Will you be doing hardcover compilations of all of your Adventure Paths? A: No. This is a special celebration of our very first Adventure Path on its 5th Anniversary. Several of the original volumes of Rise of the Runelords have been unavailable in print for a long time, yet it remains one of our most popular adventure paths; that circumstance presents a unique opportunity for us to expand and update it for use with the Pathfinder RPG, and to apply lessons we've learned about making Adventure Paths over the last half-decade. Our other adventure paths are largely still in print, and many of them were designed for use with the Pathfinder RPG to begin with; we have no plans to recompile them.
Q: Is there anything missing from the original AP volumes? A: Yes—otherwise, this book would be more than 600 pages long! Some of the monsters and other things created for Rise of the Runelords are now part of the official Pathfinder RPG rules, so they're not reprinted here. The original volumes also included monster ecologies, bestiary entries, and other campaign setting material that isn't directly used in the adventure itself; those items are also not present in this collection. The Pathfinder Journal fiction featuring Eando Kline is not presented here either, but it has been compiled—along with the installments from the subsequent two Adventure Paths—as The Compass Stone, now available in ePub form. We have also replaced some of the artwork from the previous edition, and replaced the six individual introductions with one new one.
Q: What is included in the digital version? A: In addition to the full version, the Rise of the Runelords Anniversary Edition download includes the Interactive Maps and a Lite version for reading on portable electronic devices.
Bring your campaign to life! The Rise of the Runelords Mega SoundPack from Syrinscape is a complete audio solution for playing through the Rise of the Runelords Adventure Path.
Rise of the Runelords Anniversary Edition is sanctioned for use in Pathfinder Society Organized Play. The rules and Chronicle sheets for running this Adventure Path are available as a free download (438 KB zip/PDF).
Other Resources: This product is also available on the following platforms:
This is a beautiful update to the first Golarion based AP Paizo released. It consolidates all the volumes of the original into one easy to use book. Lots of the artwork has been updated significantly improving on many of the pieces from the original. The original stuff wasn't bad, just a big cartoony. It also updates the stats of everything using the Pathfinder 1st edition rules.
It was what kicked off the world's introduction to Golarion. This volume gave it a facelift and nice boost. My group took about 2.5 years to play through it to completion. Right around 500 hours of play. So tons of game play in it. It was the first campaign I've ever "completed" as a GM. It was only the 2nd campaign I've ever "completed" as a player or GM. I've played in dozens of other campaigns that never completed and only fizzled out. My players loved it and still talk about it and we are 1/3 of the way through Skull & Shackles having been playing it for a year.
Of all the APs Paizo has released this one likely has the most official and unofficial support for it. There are thousands of pages of fan material done for it. Paizo message boards, Facebook groups, fan pages, fan zines (Wayfinder #7 is completely devoted to it) and more have been done for it. Giving GMs unparalleled resources and support for it. It's no wonder it is one of the most popular APs they've done. I highly recommend all the additional support for it. Especially the fan stuff, it fills in lots of missing holes that just couldn't be filled in the AP itself.
I'm not sure how I feel about the construction quality of the book itself. We played for 2.5 years, but we played virtually via Fantasy Grounds with the data module for it there. A lot of my referencing and work was done through the module on the computer. I'd say in the end I only used the printed book about 1/3 the time I would have if I would have played through it in person. The binding is very loose for what I consider a small amount of usage. Other than the binding the cover itself is in good condition. I've got a feeling that had it gotten nothing but in person play and reference the binding would have fallen off by now. I'm not hard on my books, I always use the proper method of easing the binding of a new hardcover book, and I'm not rough in my handling of them. So this feels like it isn't made with the quality I would expect.
Book construction quality aside, this AP checks all the high adventure checkboxes. Wizards, dragons, goblins, magic, ancient civilizations, epic treasures, giants, ogres, dungeon crawls, sieges, wilderness exploration, haunted houses, city based stuff. You name it. This fully deserves the 5 stars I give it.
A Legendary Campaign Receives the Deluxe Package it Deserves
I honestly don't even know where to start in reviewing this book. It was my bible for the longest campaign I've ever ran, and I've paged through its 428 pages so many times, I'm surprised my copy is in as good of shape as it is. Equalled only by the Curse of the Crimson Throne hardcover compilation, the Rise of the Runelords Anniversary Edition is the most detailed, impressive, and gorgeous presentation of a campaign I've ever seen. It's a testament to James Jacob and the wonderful visual and art design folks at Paizo for putting it together. In addition to the core adventures, the book includes an incredible array of supplementary material throughout its appendices: gazetteers, bestiaries, new magic items, and more. And interspersed throughout are full-colour, detailed maps, high-quality artwork of NPCs and monsters, handouts, useful sidebars to help the GM in running particular scenes, and more. I really can't rave enough about it.
I've already reviewed the substance of each of the six chapters of the adventure path in my reviews of issues # 1-6 of the monthly publication they originally appeared in (available on the Paizo website). This Anniversary Edition is no lazy cut & paste compilation or mere updating of the original 3.5 rules to Pathfinder. Everything has been refined, revised, polished, and packaged together to make a whole that is even better than the sum of its original parts. James Jacob read through countless posts on the forums about the original adventures and added encounters, explanations, and more to help everything flow even better. I've compared the original versions to this revised package, and with only a couple of exceptions, the revisions are a sound improvement.
As far as I'm concerned, this is the best presentation of a classic fantasy role-playing campaign available. You'll get hundreds of hours of gameplay out of it, experience characters growing from battling goblins at level 1 to battling the greatest threats the setting has to offer at level 18. It's a satisfying, meaty, epic campaign, and this Anniversary Edition does it full justice.
I don't understand why this is not mentioned here but by paying 60$ you get both the pdf version of the adventure as well as the Fantasy Grounds VTT plug in that saves you TONS of prepping. This adventure is excellent, with a lot of scary and funny moments and is a must-buy for all Pathfinder fans out there!
I have the original softcovers. I collected them up to the 50's and when I changed jobs money was tighter and I couldn't keep up. Recently going back to pick up some of the ones I missed I was shocked to see prices as high as 234.00 for a single softcover. There are a lot of Pathfinder fans who didnt get the softcovers when they were first released and these hardcovers are excellent as well as being affordable.
The book itself is solid. Takes up less space on my shelf, is a great first series of adventures, looks beautiful, is fun to play and is just overall well worth the money i spent on it. I will also be picking up Crimson Throne hardcover and hope they continue on and it was the adventure paths that drew me to PF in the first place.
So will the Runelord be a bit tougher than in the original verison, ie stats and higher level?
I'm on book 2 of the original books so this is great to see coming out as I don't have to adjust the 3.5 version to pathfinder.
Well...
Spoiler:
Karzoug is still 20th level. All 20 levels are in wizard now, though. And while he himself isn't that different aside from that... his final encounter area has a LOT more going on now...
Out of curiosity, I remember an old complaint on this AP about the lack of treasure early on - if the PCs don't scavenge every last bit of equipment for sale, they wind up behind on the wealth curve. Has there been any work done on addressing this?
There's a fair amount more treasure in Runelords now than there was... not so much early on... but that's kinda by design. We DID say specifically in the text, though, that the evil magic items that folks find can be sold as bounties to the city watch or good temples.
Yes, the PDF will be available separately. Only AP subscribers who preorder the print edition will get the PDF free, though.
A previous poster mentioned that if pricing followed standard procedures, the pdf would cost $42. Is there official confirmation of the price of the pdf for non-subscribers? Also, if the hardcover is being released mid-July, is there an expected official release date for the pdf? Thanks.
Since this is sort of considered part of the AP line, what is the discount going to be for a subscriber?
Product Description wrote:
The Rise of the Runelords Anniversary Edition is not part of any subscription, but Pathfinder Adventure Path subscribers who preorder this book will receive a free PDF edition of this book when the print edition ships. (Note that you will need to have an active AP subscription at the time the Anniversary Edition ships in order to receive the PDF for free.)
Is there official confirmation of the price of the pdf for non-subscribers? Also, if the hardcover is being released mid-July, is there an expected official release date for the pdf? Thanks.
We have not determined the PDF price yet.
We always release our PDFs on the same day as the product's official retail release date, but we won't set that until we have a confirmed delivery date from the printer.
Here's to hoping that RotRL anniversary follows the "10$ and g#* dn the torpedoes!" pricing scheme of the previous Paizo hardcovers. If it will be so, it's an instal-sale for me, despite having all RotRL parts in print and PDF.
Very nice artwork on the cover! I must say, though, that I am a little disappointed by the layout of the title of the AP. Having the Thassilonian runes is a nice touch, but the way they are positioned makes them look like part of the title is in some language I can't read. To me, it looks like it says, "Rise of the !@#*$& Runelords".
*shrug*
I'm sure what's inside will still be awesome, though! :-)
I wanted to debut my Pathfinder GM'ing with Rise of the Runelords. Was all set to go then I heard about this anniversary edition so I started with Carrion Crown instead. Really looking forward to this release.
Very nice artwork on the cover! I must say, though, that I am a little disappointed by the layout of the title of the AP. Having the Thassilonian runes is a nice touch, but the way they are positioned makes them look like part of the title is in some language I can't read. To me, it looks like it says, "Rise of the !@#*$& Runelords".
@Chops, your point still does not take away that $42 would be expensive for a pdf.
I am so glad I preordered this from my FGS.
I thought the point was very well-made: you're paying for a lot of ideas and work-hours by some impressive creative minds: that still costs, regardless of the format.
$42 dollars would be a snip, compared to buying, for example, Slumbering Tsar in pdf form.
Here's to hoping that RotRL anniversary follows the "10$ and g%# d*#n the torpedoes!" pricing scheme of the previous Paizo hardcovers. If it will be so, it's an insta-sale for me, despite having all RotRL parts in print and PDF.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
I want this so badly. So beautiful. Would be perfect for my Current Runelords campaign. My PCs should be on the end of the second module by the time this comes out.
I like the quality of the artwork of the new cover but I would have liked to see different iconics featured. Those two are already on the covers of the Pathfinder Chronicles Campaign Setting and Pathfinder Campaign Setting Inner Sea World Guide.
Not like it will stop me from buying it or anything, and I do like Seoni, but I would have preferred maybe the paladin woman and the dwarf ranger. (I'd keep it with the core classes for RotRL cover.)
i usually just buy single issues of APs to get the extra monsters to add to my games and pick up some ideas, but something tells me i need to have this book.
Here's to hoping that RotRL anniversary follows the "10$ and g#@ d%&n the torpedoes!" pricing scheme of the previous Paizo hardcovers. If it will be so, it's an instal-sale for me, despite having all RotRL parts in print and PDF.
Meh, not likely. Considering a single AP PDF is $13.99, I'd reckon the hardcover PDF would be more as well.
How much was the Shackled City PDF when it was available? I would imagine it would be similar.
I am aware that you are not planning hardcover edition on bringing your other pre-PF APs (updated to PF rules). Question is, what incentive would you need to at least consider, say, Curse of the Crimson Throne (which seems to be pretty popular, despite its age)?
I am aware that you are not planning hardcover edition on bringing your other pre-PF APs (updated to PF rules). Question is, what incentive would you need to at least consider, say, Curse of the Crimson Throne (which seems to be pretty popular, despite its age)?
I am aware that you are not planning hardcover edition on bringing your other pre-PF APs (updated to PF rules). Question is, what incentive would you need to at least consider, say, Curse of the Crimson Throne (which seems to be pretty popular, despite its age)?
I assume another factor involved in the decision to reprint RotRL is the number of other Paizo products which directly relate to RotRL, especially the events of the book 6.
Jade Regent and Shattered Star both tie into this, and I've seen at least one Chronicles/Setting books reference it as well.
Overall, I don't think the other adventure paths will have the demand behind them to justify the man-hours required to update and reformat them in the manner that they deserve. RotRL has enough other products that build after its storyline to keep awareness high, while being published at a time when Paizo was a smaller company.
Just woundering, iam going to buy this great book, but are there traits /background traits in this new version?
You'll have two options for campaign traits with this book... but neither will be IN the book.
Option 1: You can use the sample campaign traits from the Advanced Player's Guide. Those traits are custom-built for a campaign that starts in Sandpoint.
Option 2: I believe the plan is to have a free Rise of the Runelords player's guide that'll have a few more traits plus a short player-friendly gazetteer to Varisia in it.