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Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition Interactive Maps PDF

***( )( ) (based on 4 ratings)

Our Price: $14.99

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This is a compilation of 44 maps from the Rise of the Runelords Anniversary Edition, with special PDF-only interactive features: buttons that allow you to hide map tags and/or grids, or engage a player-friendly view, hiding secret doors and even obscuring secret rooms! These are the exact same maps that appear throughout the Rise of the Runelords Anniversary Edition Adventure Path, presented at the exact same scale.

These interactive features are fully supported in current versions of Adobe Reader, but they may not work reliably with other PDF viewers. (In particular, Apple's PDF renderer does not currently support these interactive features, so they won't work with Apple's Preview app or iOS devices, including iPads and iPhones.) If your reader does not support the interactive features, you'll usually be able to see the maps, but the buttons won't hide anything. Adobe Reader is a free download from adobe.com.

Note that the Interactive Maps are already included with the PDF edition of the corresponding book, so if you already have the Rise of the Runelords Anniversary Edition PDF, you do not need this collection.

Interactive maps do not support image extraction in Adobe Reader. The non-interactive versions of the maps can be found in the PDF editions of the individual Adventure Path volumes and may be extracted from those files. See the Interactive Map FAQ for more information.

Cartography by Jason Engle, Robert Lazzaretti, and 99 Lives Design

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Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9000-1ME


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Product Reviews (4)

Average product rating:

***( )( ) (based on 4 ratings)

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Higher Resolution needed for VTT

**( )( )( )

I will say that being able to toggle on and off the display of the map markers is convenient. However, unfortunately, I cannot give this a good review as the resolution of the images is quite low. I purchased this to use with a VTT (Actually purchased the entire Anniversary Edition). This was a bit disappointing as I already own the hard cover anniversary edition and was really looking for images for use in a VTT environment.

Checking the first two maps alone, I can zoom in all I want and the resolution is 22 Pixels per Square. Most VTTs start at 50, and players with higher end computers like to use 200 pix / sq.

Also, there are several encounter maps from the book missing as others have said including the beginning encounters, which reference their flip mats.

I would highly recommend supporting VTT players by providing (as has been stated repeatedly on the forums). This could easily be done like the current delivery with zip files containing either .PNG, .BMP, .TIFF, etc of the encounter maps at minimum of 50 Pixels per 5' sq., but ideally as most online content providers create (50, 100 & 200). I am sure that these images are created in an image editing software (I'm going to assume Photoshop) where this process would be quite easy to do.


Fine

**( )( )( )

I was really hoping that for the money it would be more than just toggling grids on and off and map tags on and off. The only other function is that when you engage player view the secret rooms disappear but it still leaves a big blank spot. I was really hoping that this was something I could use to where I could reveal one room at a time but its just a big old map that shows you everything so you can't really show it to your players without them seeing the entire layout of the area. Very disappointing. Its pretty much just the map folio.


Maps scale well, beautiful book

*****

This collection of maps was just what I needed to get everything going for my ROTRL run with my group through Roll20. The maps scaled very well and looked great on the virtual table top.

I rated the product five stars, but here are some suggestions for improvements:
1.) I had to download Adobe Reader for Linux since the forms wouldn't work in Okular or Evince. Working that out would be great since they perform really well.
2.) The maps should be in the document in two forms that don't require buttons, one for players and one for GMs. (Although the grid button is pretty sweet.) While this would double the document size, that's not too much of an issue for a digital doc.
3.) I wouldn't say no to higher-res maps, even though these ones looked good scaled.
4.) A PDF-lite version of this like what you did with the player's handbook would be nice. The background and trim images are beautiful, but they seem to bog Adobe Reader down. Okular and Evince do just fine with them though, so this could be an AR bug.
5.) Include the map for the initial raid on Sandpoint (the town square outside the temple).

Thanks again for another great product!


Doesn't include everything and work is required to make full use of these maps.

***( )( )

I bought this because I wanted all of the maps used in the campaign without markings, and the description told me this was my ticket to happiness. Unfortunately, while it does have much of what I've seen in the core book, I have already noticed it's missing things like the map grid for the very first encounter when the goblins attack the festival, meaning I need to try and get that out of the book itself, but in the book it has DM markings on it, which is why I'd hoped it would be in this PDF.

Also a disappointment is that it seems the intent of this PDF is for printer use, but if you try to scale up the image to a size where you could actually use the maps to place miniatures on it, the image is low resolution.

I had actually been intending to use this in conjunction with the 3D Virtual Tabletop, but it looks like I also can't just copy and paste the maps out of the document, so I will likely have to try and extract them with Photoshop, making even that a pain.

All in all, there are a lot of maps in here, and it is great you can turn off the DM notes, but they are also low resolution, don't seem to be all that easy to use for actual gameplay (unless you just want them as map reference sheets) and don't include ALL of the maps and locations pictured in the core book. Knowing what I know now, I would probably still buy it, because these maps aren't really available elsewhere unmarked for player use, but I am still going to have to do a lot of work with them to make them usable, and also still have to search around looking for missing maps and locations that the product description implied were in this document.



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