Xarath |
Nethys, God of Magic and unstable genius Divine Archmage has ended up travelling here to Earth and in an unprecedented and global changing event, has chose YOU to receive the full powers and knowledge of a Wizard (or other spellcasting class of your choice)
- You instantly level to 20th, choosing feats/spells/specializations/class features etc
- You dont get any items besides what is necessary for your class such as spellbook/familiar/eidolon
This all seems to happen as if you went on an grand adventure but in truth this momentous event takes no more than a few moments. However those moments are public and soon become the most viral event in the world. Nethys then leaves as fast as he appeared, off to only where a mad god would know.
Your face and identity spreads as only the internet knows and soon the world looks at you.
What do you do?
Edit (1): You dont start with any spells/magic ready. You have to rest the requisite hours and prepare the spells as per your chosen class
OmniMage |
I suppose I'd start with a nap. Not just to recover spells, but also the deal with the dread of being a very famous wizard. Being famous will cause problems. Especially if I don't have magic, or magic items ready.
The next task is to figure out what kind of spells do I have. Do I have the whole wizard spell list? Ideally, I would want a Blessed Spellbook filled with spells.
The spells I would want to prepare is spells like teleport and greater teleport, plane shift, mage's magnificent mansion, disguise and alter self, a few charm person,...
My goal would be to have the means of teleporting around quickly, be able to establish a base, disguise myself, and have a means of dealing with people without harming them. I wouldn't be an evil wizard, but I would be one that likes peace and harmony. I would also need an ally or a few since I probably wouldn't have the money to make high end magic items. A level 20 adventurer is extremely rich.
MrCharisma |
Step 1 - Sleep for 8 hours
Step 2 - profit.
I WAS going to suggest Cleric so I could cure this stupid Pandemic, but it turns out PF magic is much better at spreading diseases than curing them. The best I could find with a quick search was Mass Heal, and curing 20 people as a 9th level spell just doesn't cut it. You could try Miracle, but it depends how many people it affects. If it's a whole country then great, if it's a city then it's ok, any less than that and it's not enough to be worth the bother (well, you could keep your city/region Covid-free, but you won't be able to reverse the curse - as it were)
avr |
Druid might be as good for helping the world as anything (weather control spells mainly; there's practically always a weather disaster somewhere), and it comes with the reincarnated druid archetype for when this cancer gets me. The only question is whether I have a positive wisdom modifier...well, shapeshifting would be cool anyway.
MrCharisma |
Druid might be as good for helping the world as anything (weather control spells mainly; there's practically always a weather disaster somewhere), and it comes with the reincarnated druid archetype for when this cancer gets me.
Ooh, good thought.
The only question is whether I have a positive wisdom modifier...well, shapeshifting would be cool anyway.
Heh, I guess that's something we have to think of for all casting classes, though I guess according to the rules of the thread we instantly level to 20, so we should get at least +5 to a stat. Even if you start at 7 you should be able to bump it up to 12, which is ... something =P
Are Alternate Capstones available? Because that's another +8 if needed if we're allowed them.
VoodistMonk |
Sadly, I would have to probably be an Intelligence-based caster... I don't think I have the Charisma or Wisdom for anything else... but I can research/study like a mo-fo, so here we are. Lol. I much prefer spontaneous spellcasting, but I think I am stuck with prepared in this case, too. Drats. Can I be a 20th level Alchemist, instead? Lol.
For arcane magic, I would probably choose a Witch of some sorts, or some version of Hexcrafter Magus. Both of those can be fun... they offer more than just spells, which should be exciting. I am not that impressed with the Intelligence-based Bards. Nor would I really want to be a Sage Sorcerer. Oddly enough, I would rather be a Eldritch Scoundrel UnRogue more than any Intelligence-based full casting class (other than, maybe, a Witch).
So most likely something like an Eldritch Archer-Hexcrafter Magus, or an Eldritch Scoundrel UnRogue... can't think of a Witch I would want to be right meow. If prestige classes are allowed, the Winter Witch/Winter Witch is fun, but I hate snow...
Coidzor |
Question: What about items for feats that require physical objects (e.g. False Focus)?
Step 1 - Sleep for 8 hours
Step 2 - profit.
I WAS going to suggest Cleric so I could cure this stupid Pandemic, but it turns out PF magic is much better at spreading diseases than curing them. The best I could find with a quick search was Mass Heal, and curing 20 people as a 9th level spell just doesn't cut it. You could try Miracle, but it depends how many people it affects. If it's a whole country then great, if it's a city then it's ok, any less than that and it's not enough to be worth the bother (well, you could keep your city/region Covid-free, but you won't be able to reverse the curse - as it were)
Best way to combat a pandemic is either chain-gating solars or making a simulacrum chain until you have enough simulacra to throw at the problem.
Truth be told, that's often the best solution to most problems that can't be solved in a single spell. Like taking over the world.
Advances in lab-grown gems means that it may even be financially feasible to get a few starter simulacra without cheesing around the material component cost without first having to dedicate time to creating and accumulating wealth.
Simplest way to make seed money that I can recall offhand is Fabricate to create an expensive enough holy symbol for False Focus to work > Transfiguring Touch a bunch of gold into existence > find a way to sell that gold > profit. That or you could make copper instead and sell a whole mess of copper scrap.
Well, that or using Fabricate on a pile of carbon to make diamonds and then using those diamonds as material components for Wish and then using that to make any other filthy lucre or material components you might need.
Chell Raighn |
The first thing I would do after resting of course, I’d prepare and cast Polymorph Any Object and use it to permanently change my appearance… doing away with some self image issues as well as causing the public to loose track of me…
Also I would absolutely go with Arcanist since you said we’d get to pick our class…
Xarath |
...The next task is to figure out what kind of spells do I have. Do I have the whole wizard spell list? Ideally, I would want a Blessed Spellbook filled with spells...
You choose your spells as you were instantly leveled to 20th. As for your spellbook, completely "mundane" but has all the spells chosen by you. Any more spells or a Blessed Spellbook, you would have to research/craft (assuming you chose the any crafting feats)
MrCharisma |
OmniMage wrote:...The next task is to figure out what kind of spells do I have. Do I have the whole wizard spell list? Ideally, I would want a Blessed Spellbook filled with spells...You choose your spells as you were instantly leveled to 20th. As for your spellbook, completely "mundane" but has all the spells chosen by you. Any more spells or a Blessed Spellbook, you would have to research/craft (assuming you chose the any crafting feats)
What if you're playing something that has more features around a spellbook - like an Occultist with MAGE'S PARAPHENALIA?
OmniMage |
OmniMage wrote:...The next task is to figure out what kind of spells do I have. Do I have the whole wizard spell list? Ideally, I would want a Blessed Spellbook filled with spells...You choose your spells as you were instantly leveled to 20th. As for your spellbook, completely "mundane" but has all the spells chosen by you. Any more spells or a Blessed Spellbook, you would have to research/craft (assuming you chose the any crafting feats)
I did the math, and it turns out that I would be needing 3 spell books (100 pages each) to contain all the spells I get on level up. This assumes that I pick the highest spell level spells at every opportunity I get.
Are there any spell books and magic items in the world? The impression I get is that I'm the only source of magic in the world (other than Nethys). I'm getting the impression that I would have to research spells and craft magic item for any to exist.
Would I be able to research spells that belong on other class's spell lists? I would like to be a wizard, but the cleric for instance, has many spells that would work well in a peaceful world (like remove disease and regenerate).
As for creating magic items, I would want craft staff and craft wondrous. As a wizard, I would also get scribe scroll as a bonus feat. I don't think its worth the trouble getting the rest of the crafting feats.
DeathlessOne |
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... I am not to be trusted with that kind of power. The best outcome of me receiving that kind of power is that I choose to not use it to influence the world and the free will of those around me. Of course, I'd see my actions the best light possible, attempting to fix all the wrongs and remove all the evil I could, but people would NOT see it the same way. And, eventually, I would be driven to do just this.
I'd probably hole up on some sort of demi-plane while I get a handle on all of my powers and start gathering like-minded people so that there is some kind of way to dilute my perceptions and opinions on what must be done.
MrCharisma |
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... I am not to be trusted with that kind of power. The best outcome of me receiving that kind of power is that I choose to not use it to influence the world and the free will of those around me. Of course, I'd see my actions the best light possible, attempting to fix all the wrongs and remove all the evil I could, but people would NOT see it the same way. And, eventually, I would be driven to do just this.
Take the golden path Muad'Dib!
Bjørn Røyrvik |
Assuming my Intelligence is upgraded to 19+ (if I'm stuck with my RL stats for casting stats, I'm not going to be doing much), I'd choose Wizard. With time and money (not a problem at 20th level) I can make basically whatever spell I need.
Step 1. rest and prepare spells.
Step 2. Get hold of all my family and close friends and get them to safety. If everyone knows my face and name sooner or later someone is going to try to use them against me.
Step 3. Immediately set about trying to make things safe for them to get back into society. Disguises, contingencies, etc.
Step 4. Do whatever I want to. I'd like to say I'd use my powers for good, but I'd probably be a bit selfish. I wouldn't be too bad because I'm too damn lazy to do much of anything, and being a BBEG is very time consuming. I would probably start helping space agencies getting people to and from other planets because being able to walk on Pluto or go gas diving on Jupiter would be amazing.
avr |
How open are you to house rules? I think there are too many magic item crafting feats. In my games, I house rule that there are 2 magic item crafting feats: craft consumables and craft permanent.
You're 20th level and there are no dragons to slay. Why would you need more feats? What great and terrible plans do you have that need more?
As for me, a reincarnated druid with druidic herbalism and craft wondrous item, maybe extend spell...what do I do with the remaining 6 feats now? Skill focus (computer games)? That still leaves 5.
Coidzor |
DeathlessOne wrote:... I am not to be trusted with that kind of power. The best outcome of me receiving that kind of power is that I choose to not use it to influence the world and the free will of those around me. Of course, I'd see my actions the best light possible, attempting to fix all the wrongs and remove all the evil I could, but people would NOT see it the same way. And, eventually, I would be driven to do just this.Take the golden path Muad'Dib!
If I were a level 20 Wizard, I'd finally have the time and patience to actually read the whole Dune series.
But, really, aside from the immediate concern of preventing anyone from kidnapping or killing your close family, being a level 20 Wizard means you have both the time to carefully consider exactly how you'll go mad with power as well as the ability to give yourself the intellect for a proper analysis.
Even a worst case scenario with climate change, you could Flesh to Stone, or otherwise store, a viable breeding population of a lot of different species and stash them on a demiplane or series of demiplanes while an army of constructs and simulacra do the long, slow process of making the earth viable for human habitation again.
Heck, a new planetary body could be constructed, it would just take a long enough time that you're probably better off finding an existing one and altering it to suit your needs.
Xarath |
Xarath wrote:What if you're playing something that has more features around a spellbook - like an Occultist with MAGE'S PARAPHENALIA?OmniMage wrote:...The next task is to figure out what kind of spells do I have. Do I have the whole wizard spell list? Ideally, I would want a Blessed Spellbook filled with spells...You choose your spells as you were instantly leveled to 20th. As for your spellbook, completely "mundane" but has all the spells chosen by you. Any more spells or a Blessed Spellbook, you would have to research/craft (assuming you chose the any crafting feats)
Well if you do choose Occultist, you get the 1 implement but have to craft the the others, or travel to other planes to get them
MrCharisma |
MrCharisma wrote:What if you're playing something that has more features around a spellbook - like an Occultist with MAGE'S PARAPHENALIA?Well if you do choose Occultist, you get the 1 implement but have to craft the the others, or travel to other planes to get them
So almost as soon as I posted that I realised that tue bonus spellbook was violating the premise of this thread - so an Occultist wouldn't get a spellbook, so Mage's paraphernalia wouldn't be a good choice.
Having said that, it seems fairly clear you're not super familiar with the Occultist. An Occultist should get 7 Implements at 20th level (exceptions for certain archetypes), and these Implements are Class Features. They're also not magical, so I could call my favourite Dressing Gown a Necromancy Implement, it just has to have significance to me.
MrCharisma |
MrCharisma wrote:Take the golden path Muad'Dib!If I were a level 20 Wizard, I'd finally have the time and patience to actually read the whole Dune series.
Haha! Take that Frank!
But, really, aside from the immediate concern of preventing anyone from kidnapping or killing your close family, being a level 20 Wizard means you have both the time to carefully consider exactly how you'll go mad with power as well as the ability to give yourself the intellect for a proper analysis.
Even a worst case scenario with climate change, you could Flesh to Stone, or otherwise store, a viable breeding population of a lot of different species and stash them on a demiplane or series of demiplanes while an army of constructs and simulacra do the long, slow process of making the earth viable for human habitation again.
Huh, I like the idea of Flesh-To-Stone for an Ark of sorts.
Actually I was just listening to a podcast talking about how making concrete produces heaps of CO2, so alternate crafting methods could be really useful for helping with climate change ... although mass-producing enough concrete for the world seems like it'd take some work anyway.
Heck, a new planetary body could be constructed, it would just take a long enough time that you're probably better off finding an existing one and altering it to suit your needs.
Craft Wondrous Item, Decanter of Endless Water, Interplanetary Teleport, now there's water on Mars. I did the maths for how long it would take to flood the earth with these things, but from memory I did the maths wrong and ended up being off by a factor of a million or something, so let's just say it'd be a slow slow process to terraform a planet.
MrCharisma |
You're 20th level and there are no dragons to slay. Why would you need more feats? What great and terrible plans do you have that need more?
As for me, a reincarnated druid with druidic herbalism and craft wondrous item, maybe extend spell...what do I do with the remaining 6 feats now? Skill focus (computer games)? That still leaves 5.
Yeah, I pretty much 100% agree with this. Any combat stuff can be handled with a mid-level summon spell and a Teleport, which you'll hopefully never need.
The Reincarnated Druid stuff handles it even better - they kill you, you're off the radar, then you come back as someone else and get on with everything (and secretly relocate your family or whatever).
Firebug |
Craft Wondrous Item, Decanter of Endless Water, Interplanetary Teleport, now there's water on Mars. I did the maths for how long it would take to flood the earth with these things, but from memory I did the maths wrong and ended up being off by a factor of a million or something, so let's just say it'd be a slow slow process to terraform a planet.
Napkin math, but let's say we want the same amount water that Earth has (proportionately).
Internet search says Mars is about half the diameter of Earth: so volume wise... we only need 1/8th the water on the surface of the Earth.
Earth has 332.5 million cubic miles of water and a cubic mile of water is roughly 1.1 trillion gallons. Or ... 365,750,000 trillions of gallons for Earth, or 45,718,750(,000,000,000,000) gallons for Mars.
Decanter of Endless Water is 30 gallons per 6-second round, 300 gallons per minute, or 432,000 gallons per day (for fun, that's 1,800 tons of water).
So roughly 105,830,000,000,000 days, or about 290 billion years. Which is only 63 times longer than the commonly accepted age of the Earth. Unless I missed a few digits as well.
Coidzor |
Huh, I like the idea of Flesh-To-Stone for an Ark of sorts.
Actually I was just listening to a podcast talking about how making concrete produces heaps of CO2, so alternate crafting methods could be really useful for helping with climate change ... although mass-producing enough concrete for the world seems like it'd take some work anyway.
Thank you, I think the idea was partially inspired by memories of a game actually called Mystic Ark, wherein the protagonists are various heroes who got stuffed in some kind of higher plane as statues until they get woken up to do their thing.
Yeah, it would take quite a lot of simulacra of Shaitan genies to throw enough at-will Stone Shape at the problem to replace concrete with stone. Or teams of Simulacra of Rune Guardians with a suite of spells like Expeditious Construction, Stone Shape, and Transfiguring Touch.
Quote:Heck, a new planetary body could be constructed, it would just take a long enough time that you're probably better off finding an existing one and altering it to suit your needs.Craft Wondrous Item, Decanter of Endless Water, Interplanetary Teleport, now there's water on Mars. I did the maths for how long it would take to flood the earth with these things, but from memory I did the maths wrong and ended up being off by a factor of a million or something, so let's just say it'd be a slow slow process to terraform a planet.
Wrangling an ice comet, making Rune Guardians to spam Ice Spears or Create Water, along with some heat to melt said ice or kidneys to strain the water through; there's a few options there. None of the ones that I can recall are particularly fast, unfortunately.
About the only good thing I can say about the lengths of time involved is that one would certainly be able to research more efficient and specific spells to do various parts of the process.
Neriathale |
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Step 1 - pick Druid.
Step 2 - Cast "talk to animals" and explain to the cats why stepping out of the front door into the road is dangerous and make them promise to stay away from all vehicles.
Step 3 - wave fingers and get all the weeding and pruning I have been putting off done
Step 4 - tell the ants to GTF out of my lawn
Step 5 - long cold drink.
zza ni |
make sure to get 10 levels of oracle (dragon mystery) and 10 of exalted - pick Nethys since you know he's real, as your god, and his magic domain(divine subdomain) for your Expanded portfolio ability. and at level 19 pick the dragon magic revolution (limited wish).
now beside a level 20 oracle spells you get these spell like abilities that don't need costly material to use each 1/day:
1st—identify, 2nd—bless water, 3rd—dispel magic, 4th—imbue with spell ability, 5th—spell resistance, 6th—antimagic field, 7th—resurrection, 8th—protection from spells, 9th—miracle. and limited wish
also the prestige class 10th level ability that work like a
Duplicate any cleric spell of 6th level or lower.
Duplicate any other spell of 5th level or lower.
Potentially undo the harmful effects of certain spells, such as feeblemind or insanity, that require miracle to counteract. To attempt to undo such a spell, the exalted must make a caster level check using her level in the spellcasting class to which she added her exalted levels (including the increases in spellcasting from her exalted levels) against a DC of 11 + the caster level of the targeted effect. On a success, the exalted counters the spell or effect. On a failure, the exalted does not counter the spell or effect, though she can try again after 24 hours.
Make a request of her chosen deity in line with the above effects. Doing so requires a sacrifice of 10,000 gp in powdered diamond or another appropriate precious material based on the teachings of the deity’s faith. Examples of potential effects include returning a fallen ally to life and full health, teleporting the exalted and her allies to a location with no chance of error, or protecting a town from a wildf ire. In any event, a request that is out of line with the deity’s nature is refused.
A duplicated spell allows saving throws and spell resistance as normal, but the save DCs are calculated as if it were a 7th-level spell. When an exalted uses this ability to duplicate a spell with a material component that costs more than 100 gp, she must provide that component.
enjoy!
Chell Raighn |
You do not get to choose druid, cleric, ect....Nethys made you a WIZARD.
…
…Nethys, God of Magic and unstable genius Divine Archmage has ended up travelling here to Earth and in an unprecedented and global changing event, has chose YOU to receive the full powers and knowledge of a Wizard (or other spellcasting class of your choice)
Coidzor |
Come to think of it... This thread about getting a level 20 adventurer's worth of gear is probably at least somewhat relevant for items of interest to make. If one cares to get item crafting capabilities and the ability to capitalize upon them.
MrCharisma |
Hmm, say you didnt change your appearance and were ID by the government.
How would you want to handle it? Peacefully, fight back or just go "eh" and leave for the wider universe?
I notice there was no option there to work with the government ...
So I guess that partly answers how you would act.
Xarath |
Xarath wrote:Hmm, say you didnt change your appearance and were ID by the government.
How would you want to handle it? Peacefully, fight back or just go "eh" and leave for the wider universe?
I notice there was no option there to work with the government ...
So I guess that partly answers how you would act.
Well, that could be an option too. Though for me, the moment you start cooperating with 'a' government, any govt, the rest would start to panic and prepare contingencies of all sorts, against you, your family, anyone you care for etc.
Because you are now a paradigm shift, for the world. God, or at least a God has been proven and you are the living proof of supernatural power.
avr |
A living proof of supernatural power, but you the 20th level wizard aren't the omnipresent force that the Christian God canonically is. Hey, that's an actually correct use of 'canonically'. Which is what many people think of when they use the term 'God'.
Whatever contingencies other governments may prepare they're likely to do whether you officially side with a government or not. You're going to need to either cut ties with your family or make an agreement with one to put your family into something like witness protection. You've got a lot to offer, you can strike a pretty good deal if you give it any thought.
MrCharisma |
But seriously, governments are going to start seeing you as a piece on the board no matter what you do, aligning yourself with a faction definitely has it's benefits. Whether you want to pay their price is up to you, but it should at least be an option.
Also, as powerful as a 20th level Wizarz/Cleric/whatever would be, modern technology and weaponry renders a lot of magic redundant. Like, even with all your amassed power you're still not going to be the biggest player on the stage. You could use that power to become the biggest player, but a single wizard isn't going to stop a dozen or so Nuclear-capable nations from staring at one another suspiciously.
DeathlessOne |
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I think I would just teleport around the world manifesting Mind Control on all the world leaders and then have them give secret orders to take all the weapons/nukes out in a field in the middle of the night and turn them into orange goo.
Now they have no weapons.
This serves as excellent evidence as to why I do not want this kind of power. I have considered and dismissed such ideas in rapid succession when considering what I would do with that power. There does not exist enough Mind Control spells you'd have access to in such a short time as to stop every person around those world leaders from immediately subduing said crazed leader and taking up that role immediately to prevent a national crisis from occurring.
Performing such a feat is going to require a fairly detailed plan and time to get all your pieces into the proper position.
MrCharisma |
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I agree with DeathlessOne. If it were doable we could do it without magic. With a lot of time and effort you could probably do it, but with that much time and effort you could probably disarm a country's nuclear arsenal legally. And then you have to do it a dozen or so times around the world.
Also, destroying all Nukes is emphatically NOT the same as destroying all weapons. No country has actually used nuclear weapons since Nagasaki.
Melkiador |
It's funny, because even without the magic powers, your "stats" would be so high as to be superhuman. You'd probably have at least 70 hit points, making you very hard to kill. And you'd have at least +6 on all your saves making you very resistant to toxins and area attacks. Your knowledge from skills would rival anyone in the world. And if you took a social skill like 20 ranks in diplomacy you'd be able to talk normal people into anything that was even half way reasonable.
Ryze Kuja |
Ryze Kuja wrote:I think I would just teleport around the world manifesting Mind Control on all the world leaders and then have them give secret orders to take all the weapons/nukes out in a field in the middle of the night and turn them into orange goo.
Now they have no weapons.
This serves as excellent evidence as to why I do not want this kind of power. I have considered and dismissed such ideas in rapid succession when considering what I would do with that power. There does not exist enough Mind Control spells you'd have access to in such a short time as to stop every person around those world leaders from immediately subduing said crazed leader and taking up that role immediately to prevent a national crisis from occurring.
Performing such a feat is going to require a fairly detailed plan and time to get all your pieces into the proper position.
They wouldn't even know he was mind controlled though. These guys are normal level 0-1 humans with untrained Knowledge Arcana, Knowledge Psionics, and Spellcraft.
They wouldn't have the faintest clue as to what's going on.