Mark Hoover 330 |
4 fighters in an old 3.5 campaign.
Honestly I'd like to see 4 Sorcerers. They could take different bloodlines and spells, but all be mutant super heroes, born with special powers that make them different from a world that fears and hates them. And they could live in a mansion that gets blown up like, ALL the time!
Meirril |
Back in the 3.5 days someone said "lets do an all wizard party". One person chickened out and made a cleric. I decided to be the 'tank'. Thus was born the 14 int, 24 con dwarven wizard with a toad familiar. Took toughness as a feat, back when it only gave 3 hp. The toad has more hp than any of the other wizards in the campaign.
At the end of the campaign we faced an anti-paladin. The dwarf wizard managed to tank his full round of attacks...and the bastard cleric would use a heal so it could happen again. Fortunately the other wizards took the antipaladin down in 3 rounds.
Cellion |
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There's a group playing Oops All Fighters in Ironfang Invasion in PbP.
Dragonchess Player |
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See this thread from 2014 for some ideas.
Andostre |
we did a "theives guild" campaign where we were all rogues or multiclass of rogues
I would LOVE to hear more about this campaign!
I'm in a PbP here on Paizo where we're doing an all-paladin Wrath of the Righteous. I think I saw another one recently start up in the Recruitment forum, also.
We have an archer, a spear-and-shield melee front-liner, a guy who has VMCed barbarian, a Dex paladin who is building up their UMD skill, and my guy who focuses on mounted combat. (He's a half-orc with the Beast Rider feat, so he charges around everywhere on a big, smelly rhino.) We barrel through most encounters, but aside from our archer, we have issues with flying and reach enemies (that are tactically placed). But it's been said that most encounters in WotR are easy due to mythic.
I chose the Marshal mythic path, and I'm fast running out of options that I consider really helpful to a group with high AC and good saves. And there's not that many mythic abilities for mounted combat.
gnoams |
The only one I've seen was a power rangers pfs team of all ninjas.
I've never had a group of players that was interested in coordinating builds that well myself. There's a lot of teamwork feats that would work for that sort of thing.
With all the archetypes and options in pf1, class is not a role defining feature. You could probably pick any one class and build a balanced party with it.
A 4 druid party could easily be obscene at any level, but I could see that as being a really slow game. Druids are complicated and tend to take long turns.
VoodistMonk |
TxSam88 wrote:we did a "theives guild" campaign where we were all rogues or multiclass of roguesI would LOVE to hear more about this campaign!
I'm in a PbP here on Paizo where we're doing an all-paladin Wrath of the Righteous. I think I saw another one recently start up in the Recruitment forum, also.
We have an archer, a spear-and-shield melee front-liner, a guy who has VMCed barbarian, a Dex paladin who is building up their UMD skill, and my guy who focuses on mounted combat. (He's a half-orc with the Beast Rider feat, so he charges around everywhere on a big, smelly rhino.) We barrel through most encounters, but aside from our archer, we have issues with flying and reach enemies (that are tactically placed). But it's been said that most encounters in WotR are easy due to mythic.
I chose the Marshal mythic path, and I'm fast running out of options that I consider really helpful to a group with high AC and good saves. And there's not that many mythic abilities for mounted combat.
If your archer took the Divine Hunter archetype, then you guys will all be fine against flying enemies at level 11 when Hunter's Blessing kicks in.
Especially if one of you took the Oath of the People's Conucil, and are buffing the party with Inspire Courage.
MrCharisma |
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I've seen a 5-man table with 3 paladins. They were devastating.
An entire party of them would do really well.
Same.
We didn't even do anything particularly well, we were just impossible to kill.
"Let's sneak in the back way and flank the bandit stronghold while you two stay out here. When you hear the signal charge in."
*fumbles stealth roll, accidently wakes a graveyard full of zombies as well*
"Was that the signal?"
"I dunno, FOR IOMEDAE!!"
Every single PC took about 100hp worth of damage - at level 4.
Zero PC deaths.
Friendly "Fire" |
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I play with two other people and we all do Alchemists...
Melee is an Oraid Alchemist (Beast Morph) with Feral Mutigen.
Traps are covered with a Sylph Alchemist (Cryptbraker).
Face is covered with an Ifrit Alchemist (Grenadier)...
We all have Bombs, Extracts, Various Knowledge skills, Healing, Stealth, Buffs, and Alchemical Crafting...
And at 6th level we all took the Wings Discovery - which means we all have flight now (6+ minutes in 1 minute increments).
Originally we had another Alchemist (an Undean to get one of each element) - but now we just adventure as Earth, Wind and Fire.
Ryan Freire |
I don't care if they are all the same class, but a party of all grappling builds would be hilarious... LUCHIADORS!!!
All 80's wrestlers
Hulk Hogan as a bloody knuckled rowdy barbarian. rage = hulks up. feat builds toward savage slam.
Brutus Beefcake as a tetori, with his inescapable sleeper hold.
Jimmy snuka as a u-monk with dragonfly style eventually merging into pumelling style for the elbow off the top.
Sysryke |
I'm a big fan of party diversity, to tube point where my fellow players roll their eyes sometimes. But, I actually love these ideas. I look at party building like playing the game Set. For each aspect of a character either everybody is the same, or everyone is different. Makes for fun combos and good party background links. All cavaliers could be fun if you got creative with the mounts.
GeneticDrift |
These seem to be fine for single class groups.
Mediums
Kineticists
Wizards/sorc
Clerics/druid/oracles
Inquisitor
There are plenty of options for other classes to do well too and players to have fun. I think it would be hard to find a single class group that couldn't work well with the specific builds combinations.
Ryan Freire |
Bjørn Røyrvik wrote:Or at least followed the same DeityI've wanted to do this for quite some time. Clerics would be fun.
Ideally, they'd all have the same build, stats and alignment, just so we could see how their personalities end up.
You can do this really easy with sarenrae. there are 5 different divine classes + skald, bard, sorcerer, fighter, and swashbuckler all have a sarenrae specific archetype. Plenty of opportunity for everyone to have a dawnflower specific stamp on the character while being significantly different.
Probably buy the region out of magical scimitars tho
Sysryke |
See this thread from 2014 for some ideas.
Thanks for that link. Between this thread and that, I'm super excited. My checklist OCD is going nuts. I both love this game, and hate myself enough, that I want to do a campaign like this with every class.
I think you all have given me an addition to my Heaven's Library fantasy.