
Joe Wells RPG Superstar 2010 Top 32 |

Hi,
While generating treasure for my group, I noticed the random weapons table in the Appendix is missing results from 65 - 85.
If you'd like to know what's meant to go there, it's covered in the Ultimate Equipment FAQ:
http://paizo.com/paizo/faq/v5748nruor1gg#v5748eaic9u0mThis hasn't made it into errata or a printing yet, I don't believe.

justaworm |

There is something a little off with the use case for Bestiary Filtering for subtypes. When I select a subtype for filtering, like Fire, I get tons of other results in addition to the Fire subtypes. It is like it is giving me everything that is not subtyped and then also adds the matching subtype filter.
This is not how I would expect to use a filter. There should be another subtype filter for non-subtyped and those entries shouldn't appear when I select something like 'fire' subtype.
Climate and Terrain acts the same way, but it could make somewhat sense there since I may be looking for anything compatible with a terrain, and so including creatures that are 'any' would be ok I suppose.

Balacertar |

There are no id in the paragraphs of versatile performance and scribe scroll to allow a direct link to them in the Skald page.

Garrett Guillotte |
Table: Gates on the Siege Engines page is too wide, because the td:first-child rule also sets the footer's whitespace to nowrap. The table stretches to be as wide as the long footer text.
tfoot td:first-child {
white-space: normal;
}
--
Each paragraph lead-in for the "Smashing an Object" section, like "Armor Class:" and "Hardness:", should be boldfaced.
--
On the Bestiary 3 golem page, the unordered list under the bone golem's immunity to magic ability is unclosed, causing the rest of the page (including all other golem types) to be indented as part of the list. Also, the "B" indicators for feats (like "Feats Combat ReflexesB") should be superscript.

keltaklo |
Quite possibly using this wrong, but:
Many references to the Bane spell instead link to the magical weapon effect.
This can be seen here http://paizo.com/pathfinderRPG/prd/ultimateMagic/spellcastingClassOptions/w itch.html
And here (in the anti paladin spell list) http://paizo.com/pathfinderRPG/prd/advancedPlayersGuide/advancedSpellLists. html

Flamewarrior |

David knott 242 |

Look at the spell lists given at the end of each class description -- they are complete for all prior books as of the initial publication of Occult Adventures and exactly match what is in the original book. Those lists will not be updated unless they contain actual errors such as references to non-existent spells.

Flamewarrior |
The last time there was such an error - exactly the same, with regards to Advanced Class Guide classes - it was pointed out and then fixed. Which is things working correctly.

emky |
http://paizo.com/pathfinderRPG/prd/spells/charmMonster.html
"Charm Person" doesn't link to referenced spell.
http://paizo.com/pathfinderRPG/prd/advancedPlayersGuide/advancedNewRules.ht ml
There are multiple HTML element "id=" tags duplicated. Example: #campaign-traits . This makes it difficult to link directly to what's desired.

Ed Reppert |

Not sure about this, because I haven't checked my dead tree CRB, but in the weapons list, under "longbow" it says "a longbow is too unwieldy to be used while mounted", while under "composite longbow" it says "a composite longbow can be used while mounted". Doesn't seem to make sense.

![]() |

Not sure about this, because I haven't checked my dead tree CRB, but in the weapons list, under "longbow" it says "a longbow is too unwieldy to be used while mounted", while under "composite longbow" it says "a composite longbow can be used while mounted". Doesn't seem to make sense.
Actually, from a physical perspective... it does.
Because a composite bow is made of layers of wood, horn, and sinew... rather than just a single piece of wood like a 'self bow' (e.g. the Pathfinder 'longbow') it can be made both stronger and smaller. Add in recurving and you get even more power with even less bow 'height'.

Ed Reppert |

Ed Reppert wrote:Not sure about this, because I haven't checked my dead tree CRB, but in the weapons list, under "longbow" it says "a longbow is too unwieldy to be used while mounted", while under "composite longbow" it says "a composite longbow can be used while mounted". Doesn't seem to make sense.Actually, from a physical perspective... it does.
Because a composite bow is made of layers of wood, horn, and sinew... rather than just a single piece of wood like a 'self bow' (e.g. the Pathfinder 'longbow') it can be made both stronger and smaller. Add in recurving and you get even more power with even less bow 'height'.
Fair enough. A longbow is ~5 feet long. How long is a composite longbow? The book doesn't say.

![]() |

The Spells Known table for the Mesmerist has the spell levels off by one column. The columns in the table are correct, just their header is off by one.
http://paizo.com/pathfinderRPG/prd/occultAdventures/classes/mesmerist.html

Kou_Kagerou |

My friend mentions that when he uses the PRD on his phone the links tend to jump straight to the bottom of the page. He uses a Samsung.
I have also experienced this on my iMAC when I reduce the browser window so that it switches to mobile mode. I haven't checked all of the pages but most notable and the easiest to reproduce are the links to the Core Classes from the CRB.
All of the links to the core classes jump straight to the bottom.
The exceptions are the links to Bard, Cleric, Sorcerer, and Wizard. these links jump to somewhere in the middle of their respective entries.
For notes in consistency, all of these links have been clicked while scrolled to the the top of the page.

Gisher |

The Bestiary stats for basic Familiars (bats, weasels, etc.) are used both for Familiars and for normal animals of those types. In the book all of these are grouped together as Familiars, but the index in the book lists them individually - Bat (familiar), etc.
The PRD Bestiary Index only lists them all under Familiar. It would be great if it could list them both ways: Familiar, Bat and Bat (familiar). I think those who are new to the game assume that Bat will be listed under B.

Gisher |

The link to the Apport Objects page from the Psychic Spell List page doesn't work.
Edit: Same problem with Id Insinuation I.
Edit: All the Id Insinuations.
Edit: And the Psychic Crush spells.

Gisher |

The list of Psychic spells in the Psychic section of Occult Adventures has Delusional Pride listed twice as a first level spell.

Kobold Catgirl |

A bit of a funny situation with the unchained rogue being marked as the unchained monk.
This is not fixed, by the way. If you look at the top, the title is still for the monk.

justaworm |

In the bestiary index, the links for the individual div entries just takes you to the top of the Div text instead of straight to the specific creature, despite that each link has an anchor tag that is clearly trying to go to the specific creature (e.g.,http://paizo.com/pathfinderRPG/prd/bestiary3/div.html#div-sepid)

Liz Courts Community Manager |

Is the Pathfinder Reference Document website going to be updated again anytime soon? Not asking for new content or errata's but just the reported errors. I'm sure everyone at Paizo is up to their eyeballs in projects, but the last update was in Oct 2015 (6 months ago). Thanks.
I am, in fact, working on Things as I type.

Kobold Catgirl |

If a creature rolls a natural 1 on its saving throw against the effect, however, an exposed item is harmed (if the attack can harm objects). Refer to Table: Items Affected by Magical Attacks: Items Affected by Magical Attacks.
Bit of duplication there.

Ravingdork |

The header for the Spritualist's spells known table is missing the 0-column, making it look like they get four 1st-level spells and two 2nd-level spells at 1st-level, which is obviously incorrect.

Gisher |

I'm suddenly having issues with italicized words on the PRD. Characters are missing or altered.
For example on the Occultist page 'Mind Barrier (Sp):' is showing up as 'M d Ba e (S ):' on my screen. Also any time an italicized letter 'g' appears, it has a very tall, vertical bar-like shape superimposed on it. Weird.
I'm on a mac using Firefox 45.0.1. Everything looks fine when I use Safari 6.2.8.

Garrett Guillotte |
'Mind Barrier (Sp):' is showing up as 'M d Ba e (S ):' on my screen. Also any time an italicized letter 'g' appears, it has a very tall, vertical bar-like shape superimposed on it. Weird.
I'm on a mac using Firefox 45.0.1. Everything looks fine when I use Safari 6.2.8.
Firefox has longstanding problems with rendering font ligatures, which is exactly what this sounds like. If that's the case, there's not much Paizo can do about it; they could disable ligatures (ie. adding all the vendored font-feature-settings:"liga" 0; and no-common-ligatures CSS) but ideally Firefox would just quit screwing it up.

awesometori |
There seems to be an error in Dispel Magic
The error seems to lie in explaining Targeted Dispel. Or, at least I feel it is an error, because I feel it is not aptly explained. Here is the description in question.
"Targeted Dispel: One object, creature, or spell is the target of the dispel magic spell. You make one dispel check (1d20 + your caster level) and compare that to the spell with highest caster level (DC = 11 + the spell's caster level). If successful, that spell ends. If not, compare the same result to the spell with the next highest caster level. Repeat this process until you have dispelled one spell affecting the target, or you have failed to dispel every spell.
For example, a 7th-level caster casts dispel magic, targeting a creature affected by stoneskin (caster level 12th) and fly (caster level 6th). The caster level check results in a 19. This check is not high enough to end the stoneskin (which would have required a 23 or higher), but it is high enough to end the fly (which only required a 17). Had the dispel check resulted in a 23 or higher, the stoneskin would have been dispelled, leaving the fly intact. Had the dispel check been a 16 or less, no spells would have been affected."
Caster level is being used twice, with no explanation for why the second caster level is higher than the first. And, no references to other equations in the core rulebook. So, this should be a place where it is presented clearly. There also seems to be no uniformity within their own equation.
From what I'm understanding of this equation. It should be
Caster Level + Spell Level + 11
For the DC of the dispel.
If we account for a level 8 Sorcerer (who has cast Stoneskin), and the spell level being 4, and adding the base of 11 for the DC. We have the DC that stays within the equation for dispelling Stoneskin (DC 23).
But, once we get to Fly. Level 8 Sorcerer (who has cast Fly) + 3rd level Spell + 11. We have a DC of 22. Which doesn't fit with the description given to dispel Fly (DC 17).
Caster Level in the core rules is described as such:
"A spell's power often depends on its caster level, which for most spellcasting characters is equal to her class level in the class she's using to cast the spell."
Using caster level to describe a spell, when it is meant to describe a character's magical abilities, becomes very confusing in this description.
The other conclusion I have come to. Is that, perhaps, the caster's relevant attribute modifier plays a part in this.
Spell Level + Caster Level + Relevant Attribute Modifier + 11
It's wordy, but maybe it will fit better.
Let's say we have a 7th level sorcerer who has casted the initial spells. And, she has a Charisma score of 12. Giving her a +1 modifier to her Charisma.
4 + 7 + 1 + 11 = 23
This fits with the original proposition that the DC for dispelling Stoneskin is 23. Let's see how it applies to Fly.
3 + 7 + 1 + 11 = 22
It is, once again, an equation that doesn't fit with the DC proposed (DC 17)
It feels like to me, that the dispel equation system needs a complete rework, or I need a complete rework because I'm missing something obvious. I've tried multiple equations with the solutions provided to attempt to reverse engineer the solution. And, using caster level to describe a spell, when it is a term meant for characters, is just really throwing me for a loop.
If I'm wrong, someone please tell me what I'm doing wrong, and I'll go hide in the embarrassing corner of the internet with all the other losers who got their panties in a twist when they were wrong. But, if their is an error with the dispel system here, I would love to see it fixed.
Thank you for your time.

![]() |

The PRD is right, you're just misunderstanding the spell. Spell level has nothing to do with it. You're targeting caster level ONLY.
So in the example of "a creature affected by stoneskin (caster level 12th) and fly (caster level 6th)", that means that stoneskin and fly weren't cast by the same person. Or at least, not at the same level. That's the part you're missing, because you're assuming they both came from the same caster with the same caster level.
For instance, the targeted creature could be a human fighter who bought a potion of stoneskin from a 12th level wizard and a potion of fly from a 6th level sorcerer, then drank them both. Or maybe it's a wizard who scribed a fly scroll back when he was level 6, and just finally got around to using it on himself, but now he's level 12 and cast stoneskin on himself, too.
As the text of the spell says, the DC you're looking to beat on your Dispel roll is "11 + the spell's caster level", and that's it. Spell level and casting stat have nothing to do with it. Just caster level.

Fuzzy-Wuzzy |

The table at the top of the Ultimate Combat feats page (http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html ) does not reflect all the changes to feats. In particular, the line for Improved Snap Shot still says it adds ten feet (it only adds five now) and the line for Sneaking Precision has 'sneak attack class feature' as a prereq instead of the current 'sneak attack +6d6'. These are just ones I randomly came across, haven't exhaustively checked.

Gisher |

Are these changes the results of errata, or something else?
They are from the errata for the third printing of Ultimate Combat.