Yea I agree.
I played this once and GMed 3 times.
When I played, my character had jump jets so getting up was not a problem. And when I ran it the first time, I presented the players with tiers of 30' tall. Had one player who could not make the climb checks.
When I ran again, I read the canyon part again and didn't see where steps or tiers were meantioned. So I instead had a steep slope that counted as double movement. This worked wee.
I think this adventure worked well in both tiers. Have to understand ranges and sniper rules.
Bob Jonquet wrote:
I am confused. The creatures in area H3 (sub-tier 5-6) are listed as "Large Summoned Demons" and reference to page 62 of the appendix or Starfinder Alien Archive pages 46 & 144. Page 62 of the appendix does not have a stat block for a demon. However, it does have a block for a Large Elemental which also happens to be page 46 of the Archive. Page 144 refers to Demon Grafts applied to summoned creatures, but the stat block in the appendix does not include the modifications for a demon graft. So what is the intended creature for this encounter?
Bob, they use creature grafts based on the elemental.
Hilary Moon Murphy wrote:
Heck, she's even now doing the math on her chronicle sheets to track XP, and she wants to learn now to GM, so I'm starting the process of helping her prep Into the Unknown. We'll run her with a group of hand-picked patient players. It'll be challenging, but I think it's a challenge she can overcome. The incentive of this particular boon has worked wonders on motivating her to learn and grow as both a player and a member of our community, and it's helped us figure out how to become more inclusive.
This is so awesome! Wish I was in your area so I could be part of that table!
I am not comfortable signing a chronicle for an adventure that I did not run. It is that simple. The way the guide is written now makes me very uncomfortable.
So if this is what leadership wants, I will always make my purchase after the start of the adventure. But we all know that in some adventures the party does not have time to make purchases. So this will put that party at a greater risk of failing because they we unable to properly prepare their characters. This is not a good result.
The new process is not practical and should be undone in a 10.1 version.
Nester Reese wrote:
Where did she buy the Belt? on CR#12? or CR#13? ... well, she had it during the adventure that gave her CR#13, so I would think she should have had to have had 13+ Fame BEFORE CR#13... right? But that is not what is reflected on her paperwork. Clearly she bought it on CR#13, so she had to have 13+ Fame on CR#13 - which she had. So everything looks good in the paperwork (even though she spent money she didn't have, for an item she wasn't actually able to own... right?).
To me, the belt was bought on CR#13. The belt could have been purchased DURING the adventure but stead was purchased PRIOR to the beginning of the adventure. To me, there is no difference.
Now are we are adding fame requirements to the discussion? That is not relevant to the recording the expenses.
For me, I make sure I have the fame. The fame problem is present no matter what. I accidentally had my son purchase an item that he didn't have the fame to get. So he spent the money early but was not able to use the item until he got the fame. An honest mistake that was taken care of and moved on.
But lets "Stay on target" here as we fly down this trench.
"A bleed effect" to me means the damage from the arrow (1d6 or 1d8) only is bleed for 1d6 rounds. Any other damage boast are not damage from the arrow so would not increase the bleed amount.
Your proposed clarification is too much because of the extra damage cause from removing the arrow.
At look least that is how I view it.
Ferious Thune wrote:
I don't see a real difference from this method from what I said earlier. Either way the player to know how much gold they have available.
Ferious Thune wrote:
Where do you track how much gold you actually have on hand entering a scenario? That’s part of the issue. There’s nowhere on any of the official documents to track current gold. So if you have a total on your previous chronicle and a bunch of items you’ve purchased for your new chronicle, you have to track your current gold separately. Thus why people stare suggesting gold tracking could move to the ITS. Then you just update it after purchases and have your running total.
Like so much of our chronicle system, it is on a trust basis. It is pretty easy for a GM to check the amount of gold available when looking at what a player has purchased before the start of an adventure. It is the same amount that is put on for beginning gold after all.
Ferious Thune wrote:
None of this is an issue for people who keep meticulous records. But when someone shows up with a completed chronicle and a rough list of purchases without any of the new math done, it wastes game time dealing with it.
Very true. And nothing we do will have any impact on those players because too many GMs are not willing to a "bad guy" or too many lodges don't follow the rules as well as they likely should.
Ferious Thune wrote:
It’s been said many times in this and other threads... We trust players to fill out their character sheet, its, know the rules for their character, etc. without requiring a GM to sign off on it. Why can’t we trust them to subtract two numbers? A GM can always audit if they think something is wrong, just like they can with any of the other forms/issues.
Agree with this 100%.
Kate Baker wrote:
I put a sticky note with my character so the next time I play I know what I got inbetween. I only use the gold I have available at the end of the scenario. I record my purchases on the new chronicle. Yes I still write my purchases on the chronicle as well as on an ITS.
This new process is confusing and not better.
I guess I was not following the old guide for chronicles as closely as I thought I was.
I have, from the the very start of my PFS career, recorded purchases made in between scenarios on the next session, not on the last one.
It does not make sense to record purchases made between scenarios on the prior chronicle. I am interested in understanding why this is the preferred method.
Additionally, as a GM, I am not comfortable handing an unsigned chronicle to someone because they want to make purchases between scenarios. I am equally uncomfortable signing a chronicle for an adventure that I didn't run.
This is not a good process.
As a side note, I have lost a star!!!
Thurston Hillman wrote:
My table chose the starship combat by never made the ghost captain angry and avoided the combat part entirely!