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Also when it comes to possible ancestries for Player Core 3, perhaps it could focus on rare ancestries instead. Could have Sprite, Skeleton, Shony, Strix, Automaton, Fleshwarp, and Poppet. For versatile hertiages, have the elemental versatile heritages for fire, water, air, and earth.
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Unfortunately from what I have gathered about the FFXIV tabletop rpg is that they are making the mmo into a tabletop rpg instead of the tttrpg being inspired by the mmo. Somethings don't translate well when you try to make the mechanics of a video game into a ttrpg since making an aggro system in a ttrpg can be tricky. See D&D 4th edition that took inspiration from video games at that time to try to reach a wider audience. So I would personally try to avoid that problem with the Guardian. I have seen it else well suggested that Taunt could give a condition to the target. Maybe the target takes a penalty to their attacks and DCs if they don't target the Guardian. Something like that maybe?
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Kuroshimodo wrote:
Also to add onto this, it would be neat to also have all the backgrounds from their respective books in Player Core 3. Or perhaps backgrounds from Secrets of Magic to Dark Archive. I feel Player Core 3 could be a lot more than just updating those classes or even just compiling those books into one book. Could be a chance to add new stuff or expand on material. Like expanding on gadgets. Getting another Eidolon would be cool too. Perhaps new weapons like the two bladed sword from Pathfinder 1st edition. Or getting a pizza alchemical food item. I highly doubt it but maybe even get advance firearms like in Pathfinder 1e but as a Rare option. Or even better, a Giant Ancestry or Giant versatile heritage.
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Perpdepog wrote:
It could be interesting if each of the Inventors sub classes came with unique gadgets that only the Inventor has access to.
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Besides the classes, it would be nice to see some ancestries and versatile heritages also being compiled into a Player Core 3 like the different elemental versatile heritages and possibly the beastkin and reflection versatile heritages. And as far as ancestries go, seeing Shony in an actual book would be nice with some more feats and some ancestries from the Ancestry Guide being included with their errata will be nice along with the sidebar for allowing flight at first level for those ancestries that could be affected. And for those talking about the Inventor, it could be nice they could have a feature with gadgets that functioned like the alchemist's quick alchemy or versatile vials. I think it would fit their theme more than alchemical items. So Magus, Summoner, Inventor, Gunslinger Psychic, Thamaturge, and Kinectisit being compiled in one book with some Remastered improvements and errata along with some more ancestries and versatile heritages with Remastered improvements and errata could make for an interesting Player Core 3. Would also be nice if they add firearms, gadgets, spell hearts, and other items with some updates could make a Player Core 3 more enticing. And with that could update the Rare Witch Patrons and Time Mystery for Oracle. And could add the Undead and Elemental Eidolons too so the Eidolons are in one book. And perhaps an Arcane Cascade effect for Starlit Span hybrid study. Perhaps even get a Magus Hybrid Study that focuses on two weapon fighting.
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I don't think I have seen it yet in Pathfinder 2e but would love to see the two bladed sword make a comeback from 1e. https://www.aonprd.com/EquipmentWeaponsDisplay.aspx?ItemName=Two-bladed%20s word Perhaps with the Finesse and Deadly D8 traits?
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Besides the benefits of upgrading these classes to reflect with the remaster classes and those after and have those classes in a single book, I also like the idea of the artwork we could get with the iconics. Would be neat to see the different iconics adventuring together in the artwork.
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Something like this minus the Path of War maneuvers and of course brought up to 2e mechanics and ideology. https://libraryofmetzofitz.fandom.com/wiki/Medic I understand Investigator exists but it would be nice to have class more themed around battlefield healing. The keyword themed. Like why are we getting Guardian when Champion exists especially the Remastered one? Beyond mere mechanics I would say theme. But that's just me.
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I wouldn't mind a dedicated martial healer class. Something like the Medic class from the PF1e Dreamscarred Path of War product. Someone who specializes in shields and combat healing abilities. It would be neat if they got special shield abilities. Also the Triage ability was pretty interesting.
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I don't know if it has been mentioned but I feel the class should have uncommon rarity. I feel the overall theme and mechanics of the class would favor more from military type adventures than the typical fantasy adventure of dungeon delving. Plus I don't see thematically why a Commander would join a group of adventurers. I feel making them uncommon will help with expectations when choosing the class and help GMs allow better opportunities for them in the narrative.
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I think a Player Core 3 will most likely be akin a Advanced Players Guide. Maybe call it Advance Class Guide? I rather it be a seperate product than Player Core 3 since Core comes across as if you need the book to run the game and the classes are easy to play out of the book. But those classes are not generally for beginners and new GMs may want to stay with the more generic themed Core classes. Like Gunslingers and Inventors are uncommon classes with more of a steampunk theme especially since they would need to add guns and gadgets to the book to accommodate those classes so they're a bit more specific than say Rogue. Magus and Summoner have a bit of a learning curve when it comes to their action economy. Psychic and Thamaturge feels like when they really started to experiment more with classes and their playstyles might be harder to grasp for a new player. But perhaps they can call it Advanced Core instead. So it comes across more like an addition than a necessity. There is power behind words and I feel calling it Player Core 3 may lead to wrongful expectations of what the product is. I do support the idea that Paizo consolidates the remaining OGL classes into one book for ease of access and perhaps do some more remaster magic on them outside of just errata so the book can offer a bit more. But also I have to wonder what other content from their respective books makes it into the book and what a realistic page count will be. I can only imagine what a headache that balancing act will be. Perhaps each book will have their respective sections in Advanced Core. So guns and gadgets will be lump into the Gunslinger and Inventor section with perhaps more gadgets being added as well as beast guns? The different flavors of magic from Secrets of Magic like True Naming could be lumped into the Magus and Summoner section. Perhaps the Magus would get a new Hybrid Study or perhaps they give an interesting Arcane Cascade feature to Starlit Span while the Summoner gets a new Eidolon type. Maybe something like a Shadow Eidolon to go with the Shadowcaster archetype if it makes it into the book. And with the Psychic and Thamaturge could clean up some stuff with the errata but add some remaster goodness to them since they have time to look under the hood now. Perhaps in their section they could add the cryptic adjustment but also expand more on deviant feats. I don't feel Kinectisit should be added to the book due to it being the first remaster class as well as that class would probably take away a lot of pages that could be focused on Guns and Gears, Secrets of Magic, and Dark Archive content. Plus I feel that class showed the experimental potential they want to have with ORC classes going forward. So I guess in short, I think the name Advance Class Guide or Advanced Core will give better expectations of what the product brings rather than Player Core 3. And if they do make Advanced Core, I think they need to add more than just errata to the classes to make it appealing for veterans to pick it up but also give newer players options that are on par with the remaster changes.
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Not sure if it has been mentioned but I am hoping for lore books like the Lost Omens book line for Starfinder 2e. Have a rulebook line and a lore book line is something I like about Pathfinder 2e and hope it could translate well for Starfinder. I also like the Relic rules from Pathfinder 2e and hope Starfinder 2e adds different aspects more related to the science fantasy setting. But like some others mention, I am looking forward to the archetype system in Starfinder 2e and the 3 action economy.
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A couple of things I hope for is that Precog becomes an archetype instead of a Witchwarper sub class. Think it would be cool for a PF2e character being able to take it. So I guess I look forward to SF2e archetypes. I also would like to see more relic aspects since I really enjoy the relic system. Would be cool to see relic aspects more sci fi themed even if it is only a couple. And revamped ship combat and a new mech system would be interesting.
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I can see Inqusitor being a cleric doctrine or an archetype that gets released in the War of the Immortals book next year. But would love to see a Wisdom based Psychic. Probably a longshot but maybe in the new Tian Xia Character Guide book coming out we could see a new Psychic conscious and sub conscious mind that allows for Wisdom as a casting attribute. I would also love to see a Rogue Racket for Ninja. And would love to see Void and Aether make it as a element for Kinectist.
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I think it was mentioned in Field Test 2 that Precog was getting wrapped into Witchwarper but I hope instead Precog becomes an archetype that any class can pick up if not it's own class. If it becomes a archetype, I think that could be cool for cross play between Starfinder and Pathfinder.
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Hmm I suppose so but wouldn't mind seeing Judgements come back and think the Inqusitor in 2e could utilize those as its class identity. Maybe Judgements could be their sub class selection? I like how creative the classes have been outside the current core as time went on and would love for them to tackle a 2e Inqusitor. But if not, I would love to see Mythic make a comeback.
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Well it seems like we had a book on Arcane, Primal, and Occult so perhaps the next book would be more divine in nature? Maybe we could see the Inqusitor make its debut in 2e along with some divine archetypes. Hopefully we could see a Sin Eater archetype in such a book.
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I kind of like the theme of Metal gaining rust and corroding. I want to play a Talos Halfling Metal Kinectist that at the end of their journey, they begin to rust and eventually become immobile due to their exposure to the Metal Plane throughout the years. Throughout their journey they noticed the signs but didn't comprehend the extent of what was happening. Until they eventually become a Metal statue in the middle of a town square. Their legacy forgotten to time. But there's a side of me that wants to wait for the Tian Xian material coming out. If Void does become an element, I would love to play a Void Kinectist in the Seasons of Ghosts adventure path. But I guess we'll see what happens.
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When I play one I think I will do single gate Metal. I really like the metal plane. But I am hoping due to the side bar in the book that we may get a Void element in the Tian Xian character guide next year even if it will be an uncommon or rare option. But currently planning to be a range single gate metal blaster.
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I forget if I already posted in this thread and if I did, I do apologize for the double post. But I would like to see Samurai and Ninja come back as class archetypes or regular archetypes. Perhaps we will see them in the new Tian Xian books. But besides those, I would like to see the 1e cleric archetype Sin-Eater made into an archetype. I really liked the flavor of it. And would like to see the Inqusitor make a come back and maybe with Inqusitions if possible. I would also like to see mythic return. Like as a separate feat selection throughout level 1 to 20 or maybe options for higher level play starting at level 20 and perhaps going to level 30. Or even a technology guide that also introduces some different ancestries based on some Starfinder species like Lashunta.
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Probably won't happen but I would like see like a eastern adventures book that focuses on Tian Xia and introduce the Samurai and Ninja as classes or archetypes or class options. I am also on board with a book that introduces the Inquisitor or the Kineticist. I guess I would like more books that introduces more classes or class options like archetypes. Also wouldn't mind seeing mythic rules.
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Hey guys! I was hoping to get some help with coming up with a range based class for Path of War like how Ultimate Psionics has the Marksman. I was hoping to resurrect the 3.5 Scout class from Complete Adventurer and turned it into a martial initiator class or if you guys have builds that could help bridge the gap that would be awesome as well. To start things off, I was thinking the Scout could regain maneuvers through successful skill checks. Perhaps through successful knowledge checks to identify creatures or using skills like survival and stealth to scout ahead of the group to gain intel. Maybe they have to be away from the party for a 10 minute increment for maneuvers they want to regain? Thanks in advance for helping me out or at least pointing me in the right direction for a range path of war build!
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I was wondering if Pazio would ever consider making a OGL Psionic class? A buddy and I were discussing at one point that a Psionic could be a alternate class of a monk. Then bringing this idea to someone else, they said it would be a better fit if it was a alternate class of a Sorcerer. But before wanting to speculate more, is it even a possibility since there's a Third Party Psionic Handbook that is compatible with Pathfinder?
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I was wondering if Pathfinder had any books that resembled the Book of Erotic Fantasy, Book of Exalted Deeds, and Book of Vile Darkness in content nature. And sure Book of Erotic fantasy is meant to introduce sex in your campaigns, it still had some non-sexual stuff that kind of made sense to have in your game. Like some of the feats and the Appearance attribute. Plus I liked how it gave somewhat a psychological evaluation to some races. But any rate, I was wondering if there are Pathfinder OGL books that bring to the table that these books brought. If not, is there a possibility we could see a reprint of these books like The Tome of Horrors Complete Edition? |