| Psiphyre |
^ Umm... Most depictions of shirren show their mating arms -- even the iconic.
E.g. Have a look at the cover of the second installment of this adventure path, amongst many others.
The only exception is when the shirren is wearing (powered-)armor iirc.
I don't think shirren have any issues with having their mating arms exposed so much as using them for tasks other than their intended purpose, i.e. mating (unless under unusual circumstances?).
--C.
| ForeverQueen |
| 2 people marked this as a favorite. |
*clicking, chittering* It is not inappropriate for the mating appendages of a shirren to be... exposed. However, it is considered rude to use them for manipulating objects, or otherwise interacting with other sentient beings outside of reproduction.
Is it known if this will be available for purchase at Gencon?
| Paranoid Android |
| 1 person marked this as a favorite. |
ForeverQueen wrote:Is it known if this will be available for purchase at Gencon?The street date is 28 August, so most likely not.
I did get to see a copy of AP Volume 19 at GenCon though and the layout is awesome inside! Really creepy motif that I hope you all enjoy, though it gives me the willies.
Would love to hear what people think once it ships out in a week or so.
| AnimatedPaper |
| 1 person marked this as a favorite. |
Big insects. If you've played world of warcraft, imagine fighting the Silithid, and all the various insects that could fight you in their hives. It's less fighting "bees" or "mean shirren", but instead fighting "bees, a praying mantis with psychic abiities, beetles, and anything else the insect world can throw at you."
| AnimatedPaper |
Am I the only subscriber left on this line?
I can see why the finally caved and included a player’s guide. This AP starts on a non pact world, where the entire party might well be natives to this non-pact planet. Knowing a bit about the planet makes a lot of sense.
I don’t personally care for either of the new themes, but I’ll let others weigh in on their utility. The tech items at the end of this he players guide are cool.
| AnimatedPaper |
| 2 people marked this as a favorite. |
Not to mention this from upthread:
Marco Massoudi wrote:Paranoid Android wrote:Sparrowhawk_92 wrote:The entire setup for this screams Starship Troopers in the best way possible. I wonder which military group the party is assumed to a part of when this starts? Skyfire Legion I'm hoping.Oh Hey, I wrote this Volume.
The in-house nickname for "Attack of the Swarm!" I was told was "Swarmship Troopers"
It's awesome that there is a "Player's Guide" included in this volume.
Can you tell us a little bit about it?
Is it similiar to the Pathfinder PG's?Patrick also wrote this guide/article, but I am also happy to speak about it.
Since Attack of the Swarm! begins in a new area of the Starfinder setting, this "player's guide" details what the characters would know about it and gives information about how the Swarm invasion of that system has been going so far (spoiler: poorly).
Like in previous APs, we give you ideas by theme about why a character would have joined the war effort. This lists out all the Core Rulebook themes, plus a few from Pact Worlds that make the most sense to use. We also tell you that starship combat will eventually be part of the AP, but your group doesn't start out with their own vessel. Finally, we give you some advice on what kind of gear you might want to purchase at the start (it is well-known to this system's army that the Swarm are immune to acid, for instance), as well as give you some more gear options.
Finally, there are two new "military" themes that would fit right into this AP: the battle medic and the career trooper.
If people like this format, we will consider adding such an article to the first volume of future APs (where appropriate).
This is a pretty complete description. I forgot to mention in my own review, but the section detailing how themes tie into the AP was a nice touch.
| Paranoid Android |
| 4 people marked this as a favorite. |
So the Player's Guide in this AP volume is a set up for the Suskillon Defense Force, the main military org. that is taking on the Swarm in this AP.
It is similar to other Player Guides in that it is all info that you can give to your players to inform them on making characters that fit well in the AP. There are also player options and equipment that is geared for taking on the Swarm.
You do not have to use it at all, but I tried to work in some possible backgrounds for how different Character Themes would fit into the picture of this adventure.
Let Paizo know if you like this style of backup material by writing a review, positive or negative, once you read this book!
logic_poet
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| 1 person marked this as a favorite. |
... I just realized there’s an exclamation point at the end of Swarm.
That’s gonna bug me.
I find that it's much less annoying and much more ominous if you parse it as a clicking sound.
| Paranoid Android |
| 3 people marked this as a favorite. |
Hey quick little errata I noticed the other day. The bug snare item on page 44 should be a level 2 item, not a level 10 item. It is priced appropriately for level 2, so you might be able to pick one up during the adventure if you save your credits!
That's a 2 in binary, adding more fuel to the theory that you are, in fact, an Android.
CorvusMask
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| 1 person marked this as a favorite. |
For those of you who have the PDF, what's the basic low-CR swarm grunt like?
I'm really surprised we didn't get that in Alien Archive 1, you would think by including a species called "The Swarm" we'd get their equivalent of a Zergling or Hormagaunt in the first monster book.
So there is CR 1/2 Swarm, CR 2 Swarm, CR 1/3 Tine Starship Swarm and CR 1 Swarm :p
One of them definitely reminds me of zerglings
(but yeah, one of them is similar to ant and one of them is similar to mantis)
(Yeah, I caved in and bought the book :'D The player's guide isn't as elaborate as for Pathfinder APs, but I do dig it)
| AnimatedPaper |
Hey quick little errata I noticed the other day. The bug snare item on page 44 should be a level 2 item, not a level 10 item. It is priced appropriately for level 2, so you might be able to pick one up during the adventure if you save your credits!
I did wonder about that one, but I’m not familiar enough with SF to have known it was incorrect.
| Lavabeing |
Lavabeing wrote:Any reviews of this one up yet? I'm tempted to run it based on the blurb.I'm planning to review it, but I was busy reading 2e and running plaguestone today :'D So tomorrow it is.
I'm curious what the themes are in the AP. Survival? Horror? 100% action? Are there many or few breaks in the action? Any intrigue among those being attacked? Does the AP give players a sense of empowerment and agency given the plot or a sense of powerlessness and struggle against an ominous turn of events?
| Sparrowhawk_92 |
| 1 person marked this as a favorite. |
CorvusMask wrote:I'm curious what the themes are in the AP. Survival? Horror? 100% action? Are there many or few breaks in the action? Any intrigue among those being attacked? Does the AP give players a sense of empowerment and agency given the plot or a sense of powerlessness and struggle against an ominous turn of events?Lavabeing wrote:Any reviews of this one up yet? I'm tempted to run it based on the blurb.I'm planning to review it, but I was busy reading 2e and running plaguestone today :'D So tomorrow it is.
Here's my take on the first volume specifically related to the questions you asked.
CorvusMask
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CorvusMask wrote:I'm curious what the themes are in the AP. Survival? Horror? 100% action? Are there many or few breaks in the action? Any intrigue among those being attacked? Does the AP give players a sense of empowerment and agency given the plot or a sense of powerlessness and struggle against an ominous turn of events?Lavabeing wrote:Any reviews of this one up yet? I'm tempted to run it based on the blurb.I'm planning to review it, but I was busy reading 2e and running plaguestone today :'D So tomorrow it is.
Its pretty much scifi war story against bug aliens. So while some survival and horrific moments, I wouldn't call it horror movie unless stuff like Starship Troopers count, but its definitely act 1 of the story where you are losing badly and have to make fighting retreat "and save as many civilians as you can and evacuate them"
Jason Keeley
Developer
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| 8 people marked this as a favorite. |
I noticed something odd about one of the Alien Archive entries in this book and would love to get some dev input:
** spoiler omitted **
Oops! How did that happen?
STATISTICS
Str +1; Dex +4; Con +1; Int +0; Wis +0; Cha +2
Skills Acrobatics +5, Athletics +5, Stealth +10
Languages Shirren; telepathy 100 ft.
Thurston Hillman
Starfinder Society Developer
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We just finished this book and really enjoyed it! A question though: Are there plans for this AP to become sanctioned for society play?
Sure am! We're a bit focused on getting all the Alien Archive 3 and Character Operations Manual goodies out to people as soon as possible, but I suspect Attack of the Swarm will quickly follow! :)
Aaron Reichgott
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Xenocrat wrote:Sadly none of this is legal for society play.Is this thing on?
I'm guessing since this hasn't been announced this isn't supposed to be up.
Not yet, but Thurston said they're working on it:
Aaron Reichgott wrote:We just finished this book and really enjoyed it! A question though: Are there plans for this AP to become sanctioned for society play?Sure am! We're a bit focused on getting all the Alien Archive 3 and Character Operations Manual goodies out to people as soon as possible, but I suspect Attack of the Swarm will quickly follow! :)