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Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar approaches Penny and tells her, "We know that if you got the right words things would end badly... eventually. We are going to go with you and help save your village. Isn't that a good thing? We save you and your village and the world?" ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() "Well, it looks like we're back home. Why don't we rest here for the night and set off for Penny's in the morning? There should be plenty of stuff here for us to set up a good camp and fire and I can make us some yummy dinner." ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() "I think we need to just leave and do this ourselves. The great Elemental here said he doesn't know the outcome of something he has no part in and that may be the best way. It sounds like anything he takes part in will have a bad ending." ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar looks at Penny and the others, "What if we came and protected you. The big guy here could give us the words and then you wouldn't have to become a lich and end the world?" Gemdar then smiles a huge smile at her. ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar nods to the fire man, "You wait here, we'll be over there. Huddle up everyone." Gemdar points to a spot on the side of the room and meets the others there, "So do we want to ask him how to keep this from happening to the world or do we wanna ask him about helping Penny with her monster problem? Or is there something else, like what's the air speed velocity of an unladen swallow?" ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar sees what is happening and announces, "I know what to do, to aid my laddie blue!" He then winks at Fluuk and laughs madly. Fluuk is under the effects of the fortune hex and it was extended one round by my cackle. Fortune Hex: Fortune (Su): The witch can grant a creature within 30 feet a bit of good luck for 1 round. The target can call upon this good luck once per round, allowing him to reroll any ability check, attack roll, saving throw, or skill check, taking the better result. He must decide to use this ability before the first roll is made. At 8th level and 16th level, the duration of this hex is extended by 1 round. Once a creature has benefited from the fortune hex, it cannot benefit from it again for 24 hours. ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() "So peeing on him won't work then?" Gemdar turns around suddenly and looks at the group, "What?!? Don't look at me like that! I know you were all thinking it, I just put it out there!" He then picks up a bowl, "Are we ready to do this?" ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar looks around as he enters the room, "Ooooo, that's a secret door. Let's see if there are any more!" He then starts moving to the left looking at the wall. Perception: 1d20 + 10 ⇒ (1) + 10 = 11 ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() "Ummmmmm......" Gemdar rummages through his backpack for a second and looks up suddenly, "No I only have these trail rations. Not exactly what I would call good. It usually takes some garlic, salt, pepper, onions, carrots.....Oh yeah. Here ya go plant man." Gemdar throws two days worth of trail rations to the plant thingie. ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar looks at Tabaaac and then nods while speaking to Gobzilla, "If you can't smell anything Gobzilla, maybe you should head further into the room until you can. But look out for anything that might try and eat you." He then makes "get going" motions with his hands. ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar's mouth drops open, "You mean.. We've got to... ARGH!!!!!! OK so we have to turn around and walk back the other way?!?!?! OK, let's get turned around and get going." He stalks off to the south and then looks back, "We don't have a choice about helping you. The chiefs send us on our mission and off we must go. There's no going back until it's done. So let's finish this." ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar snorts at Fluuk, "Those are famous last words. You can go first! I do agree with you though, at least about going through the jungle. It will hopefully be quicker and we'll offer you to anything that bothers us since you said the magic words." ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Unless we go into the jungle, the other path is going to be a long detour. I don't relish getting lost in the jungle either. I don't think we want to try and cross the river with these things alive as we'll be involved with the hippos. We could run down the path and see how far they follow us and then try and skirt them through the jungle maybe. Anyone have survival? ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Seeing Tabaaac running back, Gemdar yells out "Tabaac, what did you d..." and stops seeing the first house round the corner. After Penny speaks he says, "Perhaps it would confuse them if we ran away some more. They don't look very fast." ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar smiles, "It's you. I'm not near as quiet. Go look and see what's going on. We'll wait here." Gemdar then makes shooing motions with his hands. I looked at the other character sheets, +8,+7 and +6. ![]()
Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2
![]() Gemdar digs in his pockets and comes up with a "token" from the video game place and flips it. "Heads is North (1), tails is south (2)." The coin flies high in the air what little light there is reflecting off of it and lands with the heads side up. "Looks like we're going north." Flip: 1d2 ⇒ 1
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