Ice Devil

logic_poet's page

Goblin Squad Member. Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber. Organized Play Member. 816 posts (827 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 4 aliases.


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Scarab Sages

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The Gold Sovereign wrote:

...

It was said at the PaizoCon that we might be able to reason with the BigBad.
...

I think it could be Mengkare.

Promise, the only city of note on Hermea, is surrounded by high red sandstone walls, so I'd be unsuprised if that's the setting for the sixth adventure.

Scarab Sages

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The link that is supposed to lead to this product series after clicking on the Setting drop down is now broken, and goes only to the main paizo page.

Scarab Sages

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Customer Service just created the June shipping thread 17 min ago, so it should be updated with final image soon.

Scarab Sages

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Disappointed that no one at the panel asked what Mengkare's roll in the AP was.

Scarab Sages

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HTD wrote:
Is there any information about Arazni's ethnicity (other than Arcadian)?

No. Even the language list in her stat block had only languages that have appeared in print before.

Scarab Sages

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The Gold Sovereign wrote:
Brew Bird wrote:
Any major Starfinder news come out of PaizoCon? I know everyone's excited about the new edition, but Starfinder also has some big releases on the horizon.

- Beginners Box

- Alien Archive 3
- Attack off the Swarm
- Character Operations Manual
- Next AP following the AotS is called The Threefold Conspiracy, an we will be facing the Unseen.

Unfortunately, no cover previews for the AP. =/

But the C.O.Manual did get its cover previewed and its awesome! We also got the new iconic characters for the new classes. Male human witchwarper, male korasha lashunta vanguard and female kasatha biohacker. The witchwarper is now my favorite starfinder iconic.

I think they also said at the banquet that the SF adventure paths would no longer start in the same month as the Pathfinder APs, but I only saw the twitch video as I didn't attend the con. I didn't catch an explanation of how that shift would be achieved, but a 3-adventure AP after Attack of the Swarm would shift them out of phase.

Scarab Sages

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Man, having the borders of Xopatl shrouded in mist is going to be unpopular! Also, that river would make for a good road or chase AP.

Scarab Sages

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Any interesting details on Xopatl for those with the pdf?

Scarab Sages

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Did she keep her familiar? I didn't see a lizard on the flashed gear images in the interview.

Scarab Sages

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Ron Lundeen wrote:
logic_poet wrote:
DeciusNero wrote:
I've a feeling the usher is Barzhak.
I'm hoping it won't be one that appears in April's Concordance of Rivals.

Does this mean you want us to skip one in Concordance of Rivals so it can appear here? Or provide one here that hasn't been mentioned in any product before?

(Which it is, and whether it's appeared in Concordance of Rivals, is already locked in; I'm just trying to get at what you're asking.)

I just don't want any duplication, since I'm getting both products.

Scarab Sages

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DeciusNero wrote:
I've a feeling the usher is Barzhak.

I'm hoping it won't be one that appears in April's Concordance of Rivals.

Scarab Sages

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Another red I just thought of would be Glarataxus, but I don't think we'll be going back there so soon. Maybe we'll find out where G disappears to.

Scarab Sages

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LuniasM wrote:

When someone mentions an extremely powerful dragon my first thought is

** spoiler omitted **

But that's probably just wishful thinking on my part.

They did just release a video game set near there, and they are planning on advancing the timeline and describing how changes from each AP success shows up in world. I think this is a likely choice!

Scarab Sages

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Thoughts on the final villain:
1) An updated and uprated Kaltessa Iyis would be interesting.
2) Given the prior history of meddling in human nations around Lake Encarthan, I'd say Choral is more likely than Aashaq and as likely as Daralathyxl.
3) I've been such a fan of the Staff of the Master item for so long that throughout PF1 I've looked to see if a non-Necromancy version shows up as treasure. Partly for that reason, I'm hoping for Ilkanir even thought it's more likely that mysterious person would cameo in Tyrant's Grasp or some future product.

Scarab Sages

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I think staying at one location for much or all of an AP can be fine, so I'll reserve judgment on the AP. I do like exotic settings, and a star itself is sure exotic, so this could be cool. I think that comments like those above are strong arguments for Starfinder AP player's guides of some kind.

Even just an overview of themes and how characters with those themes started the adventure together, like with Aeon Throne, would be a huge useful improvement. Ambition Flares plus the Adventure Background might be just enough for a flexible GM, but the three paragraphs on page 5 under Assembling the Crew for the players are not cutting it. It's possible that the Pathfinder AP system of player's guides have spoiled people, but I think this is a big weak point for SF vs. PF. I can imagine a GM reading those three paragraphs to a table of players and getting baffled looks or heckling, compared to the PF efforts at expectation management. In particular, the second of those three paragraphs on Assembling the Crew seems like filler. Mechanically, if the designers think that a random bunch of PCs thrust together with no idea of what they will face is a good idea (and it can be, just not for every AP), then the very first sentence of the first paragraph should have spelled that assumption out. I appreciate the first sentence of the existing first paragraph, because it was not clear to me from the product description blurbs if starship combat was going to be a part of this AP at all, so that's something. Since Starfinder does not have traits like in PF, I think something a page or two shorter than the Tyrant's Grasp PG would be plenty for the typical SF AP.

Scarab Sages

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I was thinking more of like how the traits come up again in book 3 of Return of the Runelords.

Scarab Sages

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Will these traits have a second effect/payoff after the first adventure, like in Return of the Runelords?

Scarab Sages

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I'm hoping for Razmir Must Die!

Scarab Sages

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My copy of Pathfinder #138 Rise of New Thassilon was defective. Some pages were falling out, others had separated from the cover and it looked like there wasn't any glue between the top part of the spine and the cover. Can I get a replacement?

Scarab Sages

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Did anyone else have a problem with the physical binding of their print copy? I opened mine, and a few pages dropped out, and also it split from the backing, like something was wrong with the glue. I thought it might have been the cold during shipping somewhere, but my Starfinder AP issue seems fine.

Scarab Sages

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I agree with the folks who want a high-level 3-part AP.

I'd also like the 3-part format used to get the release of Starfinder APs moved out of phase with Pathfinder, so a new AP is always starting every 3 months instead of 6. But with announcements coming at conventions, that's unlikely.

Scarab Sages

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I would expect something pretty standard fantasy rather than experimental for the first AP in 2e. So I'll guess the first 2e AP is going to Brevoy for an AP focused on the return of Choral the Conqueror, the dragons, noble houses, and the possible re-fracturing of Brevoy into Issia and Rostland. Such an AP could have tie-in appeal to people who played Kingmaker CRPG and a red dragon as final boss monster is classic.

Another classic theme might be a grand quest in the style of Lord of the Ring. For an epic journey in the style of Jade Regent, Reign of Winter, or Strange Aeons, a tour of southern Garund launching from Kalabuto or Holomog, or one of Iobaria from Galt or post-Kingmaker RIver Kingdoms would also be pretty sweet.

Third choice would be all-Absalom, or Absalom + planar, though what the plot might be is something I couldn't think up.

Given an AP ending with a red dragon, I might prefer a return to Korvosa that puts down Glarataxus as the finale, but with the last two 1e APs being what they are, such a revisting won't be happening any time soon.

Scarab Sages

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Serpent's Skull would be a good one to pick since it would work with the stock NPC relationship mechanics. It's also one that would benefit from a second pass to rework some of its flaws.

Scarab Sages

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What's coming to the comics line after Spiral of Bones, and who is writing the script?

Scarab Sages

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Thanks James for the quick response. As someone who generally likes the forwards, a discussion of how this AP isn't really about destroying artifacts, but might involve destroying artifacts, in addition to a discussion of the politics and current ownership of the Alara'hai could have been a good subject for a forward.

Scarab Sages

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While I thought the two different blurbs for distracted vs. aware was good and useful, and I appreciate that getting to level 20 means space already pretty tight, I would have liked some mention of Baraket besides the inside backstory. In particular:


  • Does X. destroy it if the PCs bring it?

  • If so, just when would he do that?
  • How do the cultists and other denizens react to it?
  • How does that answer change if the cultists have successfully stolen it?
  • How does its innate intelligence react to the events of the adventure?
  • Does Hobbin recognize it, or have any ties to Chadali that might come up?
  • Are any other Alara'hai going to appear in the last two adventures?

Scarab Sages

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My comics subscription was supposed to be a Spiral of Bones #5, but I got a #2. Can you put a number #5 in my next subscription?

Scarab Sages

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I'm hoping for a trait that makes a wizard proficient in one of the Runelord weapons of rule.

Scarab Sages

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While looking for the usual Paizo end-of-AP Easter egg, I had a bit of

deja vu:
The copyright notice is from #5.

Scarab Sages

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Thomas Seitz wrote:
Laori? I thought Sial was there.

If he became the Curate, he would be back in the Star Tower.

Scarab Sages

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I have high hopes we'll see what Laori Vaus has been up to on the Shadow Plane.

Scarab Sages

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This order shipped with a second physical copy of Pathfinder AP #128 Songbird, Scion, Saboteur instead of AP #129 The Twilight Child. How do I exchange?

Scarab Sages

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I have an order for some dice, #4903838, that's in my sidecart and listed as complete, while my monthly subscription is listed as pending, order #4754063. I hope it's not stuck.

Scarab Sages

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Ruined clouds link did not work for me.

Scarab Sages

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Thanks for starting this thread for me. I've had a few ideas rattling around:


  • Alert to Intrigues
    Your time at court has taught you much, and you well know that sometimes words have two meanings:
    You gain a +5 trait bonus on Sense Motive checks made to discern secret messages; also, you never infer false information when using Sense Motive to discern secret messages.

  • Missionary Arodenite Convert
    You were raised in the faith tradition of the dead god Aroden, before you adopted your new faith:
    Whatever the reason for your conversion, you seek to be a living exemplar of the religion you've chosen, and as a result, you have one additional use per day of blessings or channeling energy.

  • Clotheshound
    The haute couture of Oppara is something you find endlessly fascinating:
    Your fondness for fashion grants you a +1 trait bonus to Appraise and Disguise checks, and one of these (your choice) is always a class skill for you. In addition, you begin play with a courtier's outfit suitable for your size and jewelry worth 50 gp.

  • Coming Out
    Today is your debut as the latest in the long line of your ancient family:
    Naturally, you have to look your best. You begin play with 200 gp in heirloom jewelry, a noble's outfit suitable for your size, and your choice of a masterwork rapier or a masterwork suit of light armor.

  • Dietary Expert
    You work as a poison taster, whether because you have a taste for fine food due to a hungry childhood, or because you enjoy the spice of danger:
    You gain a +2 trait bonus on saving throws vs. ingested poisons. In addition, your time spent at the tables of the well-to-do has given you a +1 trait bonus to Knowledge [nobility] and Profession [cook], and one of these skills is always a class skill for you.

  • Eutropia Loyalist
    You are secretly convinced that the young Princess Eutropia is the only noble with what it will take to make Taldor great again:
    You gain a +2 trait bonus to saving throws vs. charms, compulsions, and any attempt to read your mind.

  • Foreign Emissary
    You hail from the exotic lands far to the East of Taldor, and have trained in a discipline which is rare in Taldor. As a result, you are a welcome curiosity at court:
    In addition to the languages you know because of your race and Intelligence, you begin play knowing your choice of Kelish, Tien, or Vudrani. In addition, you gain a +1 trait bonus on Perception and Sense Motive, as well as +1 point in your ki pool or phrenic pool.

  • Rhapsodic Bohemian
    You either studied at one of Oppara's bardic colleges, or practiced in many jam sessions with those who did:
    As a result of your familiarity with the performing arts, you gain +3 bardic performance rounds per day.

  • Savage Mercenary
    Your Ulfen heritage means your seeming disinterest in Taldan politics allows you to command a higher wage as a sellsword:
    You gain +3 rage rounds per day.

  • Shameless Hanger-on
    Your ambition to better your place in Taldor's social hierarchy means you must be bold in seeking out patrons and mentors:
    As a result, you gain a +2 trait bonus to saves vs. fear.

  • Tradition of Service
    You come from a family with a long and proud tradition of loyal service to the Taldan state:
    As a result, you gain a +1 trait bonus to Knowledge (history) and Profession (soldier), and one of these is always a class skill for you. In addition, your familiarity with giving and taking orders means that should you ever take the Leadership feat, you gain a +1 trait bonus to your Leadership score.

  • Wary Bureaucrat
    You are a scrivener, translator, or other minor functionary in the Taldan court. Having seen what the right document can do to and for someone, your attention to the details of paperwork borders on paranoia:
    You gain a +1 trait bonus on Craft (calligraphy), Linguistics, and Profession (scribe), and one of these (your choice) is always a class skill for you. In addition, for the purpose of detecting forgeries of official Taldan government documents, you are always treated as reviewing a type of document well known to the reader; and for the purpose of creating such a forgery, you are always treated as having seen a similar document. In addition, you begin play with a masterwork calligrapher's kit (55 gp value).

Scarab Sages

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The change in frequency is welcome, and I will reserve judgement on the change in length. The opposition sounds interesting!

Scarab Sages

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Marco Massoudi wrote:

It's only a Player Companion (although it's one of the best together with People of the River imo) and more aimed at PCs than GMs.

And 32 pages are not enough to cover everything relevant in Golarions most fleshed-out land. ;-)

I was bummed that the Varisia pdf doesn't have the center map as all one page in its own pdf, like People of the River. The only real flaw in that product, IMO. The ribbon art of the big three cities was a nice touch.

Scarab Sages

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Disappointed not to hear about an NPC Codex 2, again. With all the new classes, it would be really useful. And with the Runelords AP going to 20th, I might have expected a product like that to ease some of the space constraints of high-level stat blocks.

If the reason this product keeps not happening is because Paizo has decided this product is too easy for 3rd party publishers to do well, has anyone a link to such an admission? It'd be nice to have, along with the evergreen explanations for why hardcover AP compilations are rare.

Scarab Sages

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Luke Spencer wrote:
Beardsmith wrote:
I may have missed it but is this adventure path like Pathfinder's where is it's written for four PCs?
That's correct.

Also worth noting:
The ship the PCs gain at the end of the adventure has a max capacity of 6.
Scarab Sages

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I want to be subscribed for Starfinder rule books and APs, and I have the Starfinder core rule book and Dead Suns #1 in pending. But it looks like the CRB is not part of a subscription while the AP is. I had both subscriptions in my shopping cart for much of July, I think, before I pulled the trigger Friday. If it matters, I'm not picking up at Gencon.

Scarab Sages

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NPC Codex 2, please.

Scarab Sages

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The link to Worldscape #6 is broken.

Scarab Sages

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The minis look good, but Pathfinder: Worldscape is nearing the end of its run. We need a post about what comes next!

Scarab Sages

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It seems Dynamite has hidden the alternate cover arts for issues 3-5. In any case, I was meant the cover that looks like this, but with Kyra in the background.

Scarab Sages

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Nice shout out to the original John Carter cover art! I hope that one's the Paizo cover for issue #3.

Scarab Sages

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What level should PCs who complete this adventure be? 9th?

Scarab Sages

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Any Paizo announcement, now that Dynamite has announced the Red Sonja crossover?

Scarab Sages

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So the comic series has two of the runelords waking up, and Book of the Damned volumes have appeared. It would be interesting to chase down / fail to prevent the reunification of TBOD and end in Varisia, rather than start or stay there for a whole AP.

Scarab Sages

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Brother Fen wrote:
Honest question. Why is everyone so high on an Arcadia AP?

I sense part of the appeal is the skinwalkers being something other than the usual Tolkein races.

Scarab Sages

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Rysky wrote:
[wry]Yeah, Trinia doesn't look like an assassin at all now. Nope. Not in the slightest.[/wry]

In fact, she probably only uses that painter's knife to clean her fingernails. Ah, the hard life of the always misunderstood artist.

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