Pathfinder Campaign Setting: Concordance of Rivals

4.80/5 (based on 4 ratings)
Pathfinder Campaign Setting: Concordance of Rivals
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Beyond Good and Evil

Monitors—neutral outsiders dedicated to maintaining their views of the universe—reject the battles between the wicked and the righteous and instead war over the underpinnings of reality. Join the cosmic debate with the secrets and esoteric lore found within, including:

  • Details on 24 monitor demigods—such as primal inevitables; protean lords; psychopomp ushers; and the mysterious aeon known as Monad, the Condition of All—and the divine powers they bestow upon mortal worshippers!
  • Rules for the proctor prestige class, along with information about different monitor sects, mantras for summoning monitors, and esoteric occult rituals that harness the power of monitor divinities.
  • A bestiary of new monitors and their roles within the universe, including irresponsible illureshi protean sorcerers, morbai psychopomp masters of healing and poisons, and knowledge-erasing agnoia aeons!

Pathfinder Campaign Setting: Concordance of Rivals is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.

ISBN-13: 978-1-64078-127-6

Other Resources: This product is also available on the following platforms:

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4.80/5 (based on 4 ratings)

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Solid, hook-rich slab of lore

5/5

First, fair warning: this is mostly a book of lore, with relatively little crunch. There's one feat, one prestige class, no magic items, and no spells. Remember -- this is the very last Campaign Setting book for Pathfinder's First Edition. It wouldn't really make sense for Paizo to publish a lot of spells and feats for a game system that's about to cease existing. But the lore will continue to be valid through 2nd edition, so most of what's in this book will still be good for years to come.

The quality is quite high. The lore is full of hooks that you can add to your campaign. The art is, as usual, lovely.

There are some minor issues. The Proctor class has a rather silly entrance requirement. Several of the monster entries have the weirdly common Paizo problem of "stat block plus art takes up all the page, so the monster only gets a single sentence describing what it actually is". (Guys, can you please fix this for 2nd edition?) And if you're going to have eight whole pages of lore written by the fallen angel, maybe put it in a slightly easier-to-read font?

But these are quibbles. Over all this is a solid, meaty slab of worldbuilding. It should leave any DM thinking "Oh gosh, I could use this in my campaign" at least half a dozen different times. And you can't ask for more than that.


Stuff I've always wanted

5/5

So I've always wanted to have all Good/Neutral/Evil axis demigods fleshed outs and I've finally gotten that. Sure there are still some left that are still only mentioned only in bestiaries, but with this books, Primal Inevitables, Protean Lords, Psychopomp Ushers and the Monad finally have backstory info and other stuff :D

There are no class or feat options besides monitor obedience and proctor class in this nor is there items(artifact for Concordance of Rivals being absent is kinda weird, but it makes me hopeful it might appear in future AP or something), but that just means more room for flavor :D

I'm actually kinda surprised, but Primal Inevitables are now my favourite type of monitor lords. Machine gods have always been appealing to me, but reason I got into them was how as demigods of absolute law and order their areas of concerns are really mundane and structured. Like for example, one of missing ones was demigod of calendars.

My current ranking of monitor demigods is primal inevitabls > monad = psychopomp ushers > protean lords. Issue I have with proteans in general that as random shapeshifitng chaos beasts, they are ALL snakes with two legs, though third of the new introduced bestiary proteans finally strikes my fancy as while they still have serpentine shape, they are way more chaotic and weird looking than majority of other proteans.

In general, all of new bestiary monsters are great, flavorful and weird :D Only two of the proteans, while cool that they fill lower cr roles, seem kinda standard to me, rest of them are wonderfully weird to me.

I think thats good way to summarize this book, its wonderfully weird. All of monitor demigods are some of the most interesting neutral aligned deities in the whole game.

(plus Pharasma backstory is cool. Plus I'm now formulating conspiracy theory of there being two or three different Asmodeus and the one in hell just stole other ones' name as he is prince of lies)


Glad we got this before the edition change...

5/5

It's a format Paizo has some experience with by now- the three volumes of the Book of the Damned, then the hardcover, the Chronicle of the Righteous- all the fingerprints of those books are on this one- but it's a more refined product than those earlier ones, benefiting from both greater experience- and more oddball subject matter.

The "monitors" (Monitor is to neutral outsider as Celestial is to good and Fiend is to evil) get codified a bit, and there, of course, some new faces, but the real meat of this sucker is in the various neutral-aligned Monitor demigod writeups.

Full disclosure: I'm a sucker for Psychopomps, so I found their Ushers the most engaging, but just about every category has something cool to run with.

It was also nice to see a bunch of demigods NOT saddled with Alignment domains for Clerics...


Lust for Gold? Power? Or were you just born with a heart full of neutrality?

4/5

Zapp: I hate these filthy Neutrals, Kif. With enemies you know where they stand but with Neutrals, who knows? It sickens me.

I have been waiting for this book be published for years now, and it finally arrived on my door step.

The largest part of the book is dedicated to exploring the various demigods that by and by cause reality in the pathfinder world to function (ensuring that gravity works and that atoms spin) and so far I have enjoyed this section. Much love was poured into making each of these leaders among psychopomps, proteans, inevitables, and aeons.

I found the bestiary very enjoyable and was quite happy to see my beloved harbingers of chaos getting some much needed love and attention by overtaking around half the bestiary all to themselves.

My only major gripes rest with the player options section of the book. The proctor prestige class stat-wise seems to be fairly balanced in power to the prestige classes found in the Book of Damned and the Chronicles of the Righteous, I found the class requirement of having to willingly turn down the aid of a celestial or fiend to be circumstantial at best. It seems rather detrimental to deliberately summon a CR10 good or evil outsider just to deliberately refuse it's aid to fulfill a class requirement, as immortals of any alignment can hold grudges lasting far longer than any mortal lifetime.

My other gripe with this section was that it did not contain any magical items that were themed for those with a heart the color of freshly poured cement. Particularly the absence of the in-game stats for the Concordance of Rivals artifact. The sister volumes of the works of Tabris have stats in their own books and I thought it a shame that this, one of the final published works for 1E was missing such an iconic detail. I'm sure I could create my own version to reflect the artifacts of the prior books with the power to smite those with extremism in their hearts and spells that reflect a soul tinted by the color of slate, but I still find this absence of the key detail to be a disappointment.

All in all, I find the book an enjoyable. There is honestly enough fluff and potential plot hooks in this book to keep me and my players busy as we prepare to continue the epic struggle between good and neutral.


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Parhfinder has 20 core gods, 15 minor gods, and lots of other pantheons (elven, dwarven, orc, Azlant, Heavenly Court/asian, Osirian/egyptian, giant, Outer Gods, and so on...).

I sincerely hope the continue to work with this diversity of faiths, as this is my favorite themes of pathfinder (followed by planes and nations). And they have been handling it pretty well to me, being able to have lots of "nature gods" with completely different flavors.

That's said, I hope we do get more Protean Lords in the future.


CorvusMask wrote:

Ah, that is the legacy of fire article were protean lords are from right?

But yeah, I agree it would have been nice to get protean equivalent to inevitable excerpt from concordance of rivals page. But only book of the damned got three full volumes before they got adapted into hardcover version, so that probably ain't gonna happen unless paizo decides to do chronicle and concordance hardcover in some far weird future where celestials and monitors are as popular and profitable as fiends

I really want to see a Chronicles of the Righteous Hardcover in the future, but now with the introduction of the 2E we will have to wait for their new take on obedience and see if people are interested...

Contributor

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CorvusMask wrote:

Do we know for sure there ARE more than five of Protean Lords? (four described ones plus the one that disappeared into dimension of time along with primal inevitable who dragged them there)

Also, thing about Godmind is that doesn't it exist on only when axiomites are having a council?

The Maelstrom is infinite and in so one reading of the published content says that in theory there are innumerable more protean lords, it's just that only a portion of them will have any presence within the local cosmological shallows of the Great Beyond.

Only 5 are detailed in CoR, but I think you can safely assume that there are many, many more. Give it time and -ask Paizo for more protean lord details!- and you'll surely see more eventually. :)

You might also conceivably consider the Watching 7 of Galisemni either as seven nascent protean lords or collectively acting as one, though there isn't an answer here in print. They're a unique situation.

As for the Godmind, it is mentioned in print as godlike, and the wording could be read as possibly a full god formed collectively as an emergent consciousness from the axiomites as a whole, but at most times basically software running in the background on the entirety of the axiomite race, but with major sections of it present in the axiomite hierarchs (mentioned briefly in CoR).

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The Gold Sovereign wrote:


In my headcanon, the Speakers, the Godmind and the Monad are as powerful as true gods, they just don't want to focus on trivial matters like granting spells and answering followers.

The Speakers of the Depths are full deities. It/They are given a divine stat block in Planar Adventures with a full set of domains. They just don't directly interact with mortals much, so there hasn't been much discussion of them outside of the Protean Ecology in LoF and the discussion of them in Planar Adventures.

That said I'd love to write a -lot- more about them given the opportunity in the future to do so.


The general rule for publication of gods and demigods is that the ones they publish are the ones known on Golarion. There are plenty more of every demigod category out there, they just don’t have followers or interests on Golarion. Pharasma, with a big church, has a lot of her ushers known. The proteins and inevitables seem to generally take less of an interest in the material plane in general and apparently Golarion in particular compared to fiends and celestials.

Dark Archive

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John Compton wrote:
Creon Vizcarra wrote:
On a side note, in order to make the Monad a full deity according to established paradigms, which domain do you think is a good idea for his 5th option? I was thinking Protection.
Protection is solid, but I’d go for Community. The aeons are intrinsically connected to one another through the Monad, and while there might not be much sense of camaraderie, this unity in thought, knowledge, and purpose is readily represented through the Community domain.

Thank you, I hadn't thought of that, I will make use of it.

In case anyone is interested, under the spoiler are my full-god domains and for the Monad and the the axiomite Godmind from my homebrew alteration of the Pathfinder setting

Monitor Gods:

Monad
Domains: Artifice, Community, Darkness, Knowledge, Void
Sub-Domains: Aeon, Cooperation, Memory, Night, Stars, Truth*

*Worshipers of the Monad do not gain access to the Madness domain outside of this sub-domain.

The Godmind
Domains: Artifice, Community, Knowledge, Law, Protection
Subdomins: Construct, Fortifications, Inevitable, Legislation, Thought, Sovereignty


Now I'm guessing, how was the Monad affected to go from Neutral to Lawful Neutral?

I mean, aeons are its creations, so why did it started creating LN aeons? Or are the aeons going against the Monad's "will"? Is there any hint to that in this book?

Dark Archive

The Gold Sovereign wrote:

Now I'm guessing, how was the Monad affected to go from Neutral to Lawful Neutral?

I mean, aeons are its creations, so why did it started creating LN aeons? Or are the aeons going against the Monad's "will"? Is there any hint to that in this book?

There are hints in the book that are preparing the way from Aeons to become the primary LN outsider group in 2e, but it is not official in 1e. It is very nebulous whether Aeons are going to, in-universe, become LN, or if there will simply be a retcon saying that they were always LN. If it ends up being the former case, as far as I can tell from this book, The Monad hasn't started creating LN aeons yet and isn't LN itself yet.

Dark Archive

I mean for all we know, Monad could remain N while Aeons became LN to balance L and C axis.

Either way, Starfinder already has neutral aeons so presumably retcon either affacts only 2e, or by time of starfinder inevitables became more prominent again


Concordance of Rivals can explain the Gap in Starfinder, so sure.

Dark Archive

Xenocrat wrote:
Concordance of Rivals can explain the Gap in Starfinder, so sure.

I have the book, but havn't read it.

What does it say about the Gap and where?


Marco Massoudi wrote:
Xenocrat wrote:
Concordance of Rivals can explain the Gap in Starfinder, so sure.

I have the book, but havn't read it.

What does it say about the Gap and where?

It doesn't, but but you can tie it into a plausible Gap theory. But of course you can tie lots of things into a Gap theory.


Pathfinder Starfinder Society Subscriber

Another explanation is that Starfinder is set in an alternate future that branched off before whatever event changed the alignments of the Aeons. Of course, to make that theory canonical, an exact beginning date for the Gap would have to be set so that Starfinder GMs would know to ignore any PF2 events that might otherwise fall in the pre-Gap timeline.

Dark Archive

I mean, we already know Starfinder is canonically AU so that developers for one doesn't need to follow developments in another. And because undead aren't inherently evil in starfinder :p


Great book, with some very lovely stuff in. The cosmological information gives me vague thoughts about how to do a well-beyond-Epic campaign in the PF multiverse, though it would likely not remain the recognisable PF multiverse for long; the mention of twamni felt reminiscent of the scale at which Nobilis works.

Was it just me, or did it seem implied that the ultimate truth Tabris realised and then lost is

Spoiler:
it's all a role-playing game
?


David knott 242 wrote:
Another explanation is that Starfinder is set in an alternate future that branched off before whatever event changed the alignments of the Aeons.

I'm not sure we have reason to think the alignment of the Aeons "changed" in-universe. If it's a ret-con, that isn't the case. I don't really see how the game falls apart by saying "this is Aeon's alignment, and this is how it always has been". And thus there is no alignment-changing event to branch off from. Now Starfinder could go with the old Alignment, or it start using the new one. But I don't think there is an 'event' it would need branch off from, it would be more fundamental different take on game, just as different take on Undead doesn't overtly "branch off" from "event".

Dark Archive

Well, it would annoy inevitable fans if Paizo is now like "Inevitables, whats that?" :p

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

New multiverse. Who dis?

Silver Crusade

Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Did I miss it or is Concordance the only book of the trilogy without it's own Artifact statblock?

Dark Archive

Cori Marie wrote:
Did I miss it or is Concordance the only book of the trilogy without it's own Artifact statblock?

No, you are right, it is the only book without artifact statblock for some reason


How did you all react to the reveal that now (or rather, from August 1st) axiomites are going to be part of the Aeon family?


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The Gold Sovereign wrote:
How did you all react to the reveal that now (or rather, from August 1st) axiomites are going to be part of the Aeon family?

I shall ignore it, like I do to everything Paizo related that isn't first edition Pathfinder.


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Malefactor wrote:
The Gold Sovereign wrote:
How did you all react to the reveal that now (or rather, from August 1st) axiomites are going to be part of the Aeon family?
I shall ignore it, like I do to everything Paizo related that isn't first edition Pathfinder.

And ditto, except for art posts.

Dark Archive

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Geez, people are still bit spiteful this much time later?


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I don't read these two responses as spiteful. You either like the change or not. It's merely a statement of opinion. Gold Sovereign is asking for a reaction and not the reasons behind it.

@Gold Sovereign: all my current games are set in PF1E so I still run everything with PF1E canon, i.e. up to Concordance of Rivals. I do not include the events of Tyrant's Grasp YET but I will once I am done running all the PF1E APs (we still have to finish HR Book 6, HV Books 3-6, SA Books 3-6, all of RUoAzl, all of RETotRNLDRS). Tyrant's Graps will be the last one I run, so I am saving it for the end. After that, my table will vote whether we switch to a new system or continue in PF1E in homebrew campaign fashion.

Dark Archive

GM PDK wrote:
I don't read these two responses as spiteful. You either like the change or not. It's merely a statement of opinion. Gold Sovereign is asking for a reaction and not the reasons behind it.

Yeah, but was the "I shall ignore 2e existing" really necessary information to include? :p

Like only reason why people would say that constantly is to spite paizo as far as I can tell.


You're reading too much into this and IMO, generalizing from a very small sample size (this thread, on these boards). Paizo has moved on and did not request or require anyone's opinion before proceeding the way they did. 2E is out there, it exists, and it's happening; lots of folks are playing it. Everyone's entitled their opinion, so there's no point trying to infer intent one way or another.

I can say "I prefer the Spider-Man run from the 70's and 80's - anything from the Venom and Spider Clones saga going forward was not my forte" and still be a fan of Spider-Man. One does not need to like all Star Wars movies to enjoy watching Mandalorian. Etc.

We're all fans of the same thing. It's ok to discuss what our favorite pieces of it are. :)

Dark Archive

I guess yeah, but it's as if anytime new spiderman comic came out, someone would enter comments to be like "I'm not reading any spiderman comics because I'm still boycotting one more day"

(granted that is actually semi good reason to not read spiderman anymore :p But I don't read marvel/dc comics in general because of the whole revolving door writer dealio. Like it just seems infuriating when one writer gets you to love character and then another one kills off or ruins character)

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