Starfinder Alien Archive 2

4.50/5 (based on 12 ratings)
Starfinder Alien Archive 2
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Alien Invasion

Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find the following:

  • Over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin.
  • More than a dozen species with full player rules, letting you play everything from an uplifted bear to a sentient slug.
  • New alien technology to help give your character an edge, including armor, weapons, magic items, and spells.
  • New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!

ISBN-13: 978-1-64078-075-0

Other Resources: This product is also available on the following platforms:

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Some great things in here!

4/5

Finally! Rather than just creating every single animal in the galaxy, we have great Herd animals/Predator templates. Add some environmental grafts and boom! Done! Now you can have your six legged cow! Or how about a giant shark? Just take a big predator, add some aquatic stuff, flavor the attack as a bite and you're done. Makes coming up with random critters for planets so freaking easy!

Plus a ton of new races (always fun) AND Polymorphing spells! Great things here! If you're a Starfinder GM, get this book!


Rather Mediocre

2/5

I had a review of multiple paragraphs typed up, but Paizo's website lost it all. So, I'm just going to say that this is about the same as the first Alien Archive. Some playable races, but nothing all that noteworthy or interesting. The big disappointment was the Polymorph rules included. Way more complicated than it needed to be, much like the Summoning from the first Alien Archive. The rules are worded vaguely enough that it's not always clear what they mean. And, in the end, the form the target ends up in seems rather weak. If you give it a natural attack, it's to hit is predetermined and no bonuses apply to it, though penalties do. The damage it does is noticeably less than a one handed advanced melee weapon for the same level.


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Are any of the new aliens from the Veskarium?


1 person marked this as a favorite.

What an uncommon occurrence! The PDF has come forth through the aether far more quickly than ever before. Alas, the Orb is far from the occult apparatus necessary to properly view this encrypted tome. Tonight, however, answers shall be given to whatever questions might be left unaddressed.


3 people marked this as a favorite.
David knott 242 wrote:

Are any of the new aliens from the Veskarium?

Just one:

Spoiler:
The Pahtra are a race of cat people from Vesk-6, they look a bit like Khajiit


Any of the Arkanen races detailed out?


What are the name, type, subtypes and size of the new playable races?


Paizo now has their money so I should have the PDF soon enough and I greatly look forward to reading it. I love having options as a player and as a GM creating scenes for players both from terms of whatine they are and what they are facing. I am hoping the bear race will be something I can enjoy out of the box as well as any canine humanoids. Until fursuits are outlawed make mine Paizo.


zergtitan wrote:
Micheal Smith wrote:
zergtitan wrote:
Luke Spencer wrote:
Looks like I'm one of the lucky ones who got my pdf early! I'm still reading through but I'll try to answer any questions in a relatively spoiler-free way.
Playable species? Catfolk?

I got mine pretty early. This is a first. I can be the guy that answers peoples questions instead of asking.

** spoiler omitted **

good to know, what's their stats? what type of appearance do they have? Bestiary 3 or Advanced Races Guide?

Spoiler:
+2 Dex, Cha, -2 Str

1 person marked this as a favorite.
HTD wrote:
What are the name, type, subtypes and size of the new playable races?

Ok Lets see this took a hot moment:

Spoiler:

This is everything in the Size and Type section of the Playable Races.
Aasimar: Planar scions are often Medium, and all are outsiders with the native subtype.
Bolida: Bolidas are Medium vermin.
Damai: Damais are Medium humanoids with the damai subtype.
Embri: Embri are Medium aberrations.
Ghoran: Ghorans are plants. Sapling ghorans are Small plants, while oakling ghorans are Medium plants.
Hobgoblin: Hobgoblins are Medium humanoids with the goblinoid subtype.
Kanabo: Kanabo are Medium outsiders with the goblinoid and native subtypes.
Orc: Orcs are Medium humanoids with the orc subtype.
Osharu: Osharus are Medium monstrous humanoids.
Pahtra: Pahtras are Medium humanoids with the pahtra subtype.
Phentomite: Phentomites are Medium humanoids with the phentomite subtype.
Quorlu: Quorlus are Medium monstrous humanoids.
Tiefiling: Planar scions are often Medium, and all are outsiders with the native subtype.
Trox: Trox are Large monstrous humanoids with a space and reach of 10 feet.
Uplifted bear: Uplifted bears are Large magical beasts with a space of 10 feet and a reach of 5 feet.
Vlaka: Vlakas are Medium humanoids with the vlaka subtype.

Contributor

2 people marked this as a favorite.

I had a lot of fun on this book!

Spoiler:
My contributions were the squox, herd animals, and ghorans. The ghorans were especially fun; I crafted their write-up In Ultimate Wilderness too, so I got to make a neat feat I wrote part of their baseline kit. :)


Are there any new members of the big outsider races? What are their CRs?


HTD wrote:
Are there any new members of the big outsider races? What are their CRs?

Spoiler:
There are several new Outsiders. A CR 10 Aeon, a CR 8 Azata, a CR 13 Demon, a CR 7 Devil, and a CR 4 Kyton (though the book calls them "Velstrac")

Ashcroffte wrote:
Any of the Arkanen races detailed out?

A quick search shows no mention of the word "Arkanen".


1 person marked this as a favorite.
Kodyax wrote:
Paizo now has their money so I should have the PDF soon enough and I greatly look forward to reading it. I love having options as a player and as a GM creating scenes for players both from terms of whatine they are and what they are facing. I am hoping the bear race will be something I can enjoy out of the box as well as any canine humanoids. Until fursuits are outlawed make mine Paizo.

If you're a fan of anthropomorphic animals, this is definitely a must-have. We've got cats, bears, and dog-people.

Spoiler:

The Uplifited Bears are similar in origin to the intelligent animals of Overwatch. They were once bears, but something (presumably super-science) uplifted them into human-like sentience.

The Pahtra are a race of musical and predominately asexual cat people. Very interesting society and culture.

The Vlaka are essentially humanoid huskies. Much like certain breeds of domestic dogs, many are born blind or deaf (and there are means of playing blind Vlakas, deaf Vlakas, or ones without any sensory impairments)


The All-Seeing Orb wrote:
** spoiler omitted **

What are they called?


The All-Seeing Orb wrote:
Kodyax wrote:
Paizo now has their money so I should have the PDF soon enough and I greatly look forward to reading it. I love having options as a player and as a GM creating scenes for players both from terms of whatine they are and what they are facing. I am hoping the bear race will be something I can enjoy out of the box as well as any canine humanoids. Until fursuits are outlawed make mine Paizo.

If you're a fan of anthropomorphic animals, this is definitely a must-have. We've got cats, bears, and dog-people.

** spoiler omitted **

!!!


Would some kind soul post something about which aliens have been added to the Summon Creature spell options?


Xenocrat wrote:
Would some kind soul post something about which aliens have been added to the Summon Creature spell options?

Spoiler:
I didn’t see anything that adds more options to the summon monster list.

Can anyone give an idea of the amount of things other than new races, aliens, and polymorph rules? Pieces of equipment, archtypes, augmentations... any other kind of player options?


Been mentioning things like this in other topics, so may as well ask

Any creatures with dual statblocks for starship and normal combat? I mean creatures that have a CR and Tier. If so, what are they and their CR/Tier?


What are the names of the new aeon, azata, demon, devil and kyton?


HTD wrote:
What are the names of the new aeon, azata, demon, devil and kyton?

Spoiler:

Tekhoinos, Tritidair, Pluprex, Warmonger, and Anchorite, respectively.


Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path Subscriber
Gaulin wrote:
Can anyone give an idea of the amount of things other than new races, aliens, and polymorph rules? Pieces of equipment, archtypes, augmentations... any other kind of player options?

spoiler:
I've seen lots of new equipment and augmentations, although no archetypes. They've really made an effort to make this book easier to reference, charting aliens by type and terrain - in addition to CR - detailing the book's playable races in a separate section in the back, as well as all weapons, augmentations, and so on. Consulting this list, I notice there are a couple new feats, which are Polymorph Adept, and Squox Companion.
Sauce987654321 wrote:

Been mentioning things like this in other topics, so may as well ask

Any creatures with dual statblocks for starship and normal combat? I mean creatures that have a CR and Tier. If so, what are they and their CR/Tier?

spoiler:
I'm not seeing any with dual statblocks, but we do get a few new starships: Tier 13 Dominion Seeder (yes!), Tier 7 Stellar Protozoa, Tier 11 Swarm Dreadlancer, Tier 5 Velstrac Corvette, and Tier 9 Vermelith (featured on blog post). Also a lot more aliens designed more for starship environs, which is really nice.

Sauce987654321 wrote:

Been mentioning things like this in other topics, so may as well ask

Any creatures with dual statblocks for starship and normal combat? I mean creatures that have a CR and Tier. If so, what are they and their CR/Tier?

Spoiler:
There do not appear to be any creatures with both a CR and Starship Tier.

Well that's unfortunate. Thanks for checking.


Opsylum wrote:
Gaulin wrote:
Can anyone give an idea of the amount of things other than new races, aliens, and polymorph rules? Pieces of equipment, archtypes, augmentations... any other kind of player options?

** spoiler omitted **

Sauce987654321 wrote:

Been mentioning things like this in other topics, so may as well ask

Any creatures with dual statblocks for starship and normal combat? I mean creatures that have a CR and Tier. If so, what are they and their CR/Tier?

** spoiler omitted **

Omigosh I'm so excited. Thank you so much


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Can anyone else with the book help me out with a few questions about building polymorph forms?


1 person marked this as a favorite.

Do androids make this sound when they cast the polymorph spell?


Opsylum wrote:


Sauce987654321 wrote:

Been mentioning things like this in other topics, so may as well ask

Any creatures with dual statblocks for starship and normal combat? I mean creatures that have a CR and Tier. If so, what are they and their CR/Tier?

** spoiler omitted **

What are the type and subtypes of these living starships?

Grand Lodge

Pathfinder Lost Omens, Rulebook Subscriber

Are the Uplifted Bears quadrapeds or bipeds? Like, have they been anthropomorphized or are they literally intelligent bears?


The Drunken Dragon wrote:
Are the Uplifted Bears quadrapeds or bipeds? Like, have they been anthropomorphized or are they literally intelligent bears?

It's implied that they can walk on all fours but their default state is bipedal, their front paws are modified to function like human hands.

Grand Lodge

Pathfinder Lost Omens, Rulebook Subscriber

Ooooooooo, neat.

Can anyone provide me their stats? Like fully? I've been itching to make a character with one and the status of my order for this book is super in question :p


Anyone able to give out some hints about new spells that aren't polymorph spells?


Cellion wrote:
Anyone able to give out some hints about new spells that aren't polymorph spells?

Spoiler:
I don't remember seeing any other spells.

The Drunken Dragon wrote:

Ooooooooo, neat.

Can anyone provide me their stats? Like fully? I've been itching to make a character with one and the status of my order for this book is super in question :p

Spoiler:

+2 Str, Int - 2 Wis
6 HP
Climber - 20 foot climb speed
Ferocious Charge - Basically no pen when charging. If gain similar ability like Blitz Soldier then charge through difficult
Limited Augmentation - Only install data jack and mechanics rig
Limited Telepathy
Low Light Vision
Natural Survivor - +2 Life Science and Survival checks
Natural Weapons - function like Vesk but deal slashing
Swift - 40 base speed


It seemed weird to me that the Anacites (members of the pact worlds, and therefore likely to be part of any adventuring party) somehow have not been given PC stats.

… I'm sure SROs from the Pact World book fills the same role though. Same could be said of Robots. Where I begin to give the books a sideways glance is when the SRO entry of the Pact World book says explicitly that they're "different from the native Anacites".

… This makes me think we're going to be kept waiting for a true Anacite player rule; unless we're willing to just "re-fluff" the SRO entry.


1 person marked this as a favorite.

I guess they decided that they could not properly balance creatures with the Unliving trait and no Con score with standard PC races.


Now that David mentions it, I'm actually surprised that Anacites have no Con score, given that despite being mechanical; they have been described as being alive enough that Con Score should apply just as equally as it would for SROs and Androids.

Or at least they seem to evolve like living things, which implies they reproduce like living things do, which in turn implies they're alive... No idea if the writers are following that same logic though.


Cellion wrote:
Anyone able to give out some hints about new spells that aren't polymorph spells?

Spoiler:
While still technically a polymorph spell, Baleful Polymorph comes in levels 1-6 and has the potential to be a really nasty debuff.

Luna Protege wrote:

Now that David mentions it, I'm actually surprised that Anacites have no Con score, given that despite being mechanical; they have been described as being alive enough that Con Score should apply just as equally as it would for SROs and Androids.

Or at least they seem to evolve like living things, which implies they reproduce like living things do, which in turn implies they're alive... No idea if the writers are following that same logic though.

Obviously the meta reason is that SROs wouldn't normally have a con score, it's just tough to balance a PC race without one.

Fluff wise, there really isn't anything to suggest that having a soul is the same as having a constitution score. Androids have a con score because they're built to work similarly to organic beings (and they have some synthetic biological components). SROs have a "healing circuit" which seems to simulate living physiology enough to gain a benefit from positive energy. Anacites have no need for either of these things, they're fully inorganic, and all their priests are casting "make whole", no need to worry about benefiting from organic healing magic.


The All-Seeing Orb wrote:
Cellion wrote:
Anyone able to give out some hints about new spells that aren't polymorph spells?
** spoiler omitted **

Ooh, very nice!


3 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path Subscriber

Man, as far as flavor goes, I am really loving this book. I'm only a little way through so far, but this book has really made Starfinder's universe as unique and fantastic as any book before. I was actually worried I might not enjoy this book as much as the first Alien Archive, but it's clear Paizo really put some heart into this.

spoiler:
I also appreciate that they're taking the time to flesh out many of the aliens introduced in Core Rulebook's Beyond the Pact Worlds. Embri are like something I'd expect to see in an American Mcgee game, Arquand Gazelles gave me my space unicorn fix, and the Damai writeup was particularly good - really hope we get to explore Daimalko in an AP at some point. As a GM, I'm also looking forward to using the Bodysnatcher Slime and Tritidairs on my players. As a player, I just can't stop smiling at the thought of playing an honest-to-goodness, g$&!~% bear. Not an alien bear. An actual, genetically-modified intelligent bear that speaks in gruffy growls and can walk on all-fours like a regular bear. I cannot stop laughing. At last I know the perfect candidate to try out Operative's Thief subclass. No picnic basket on this side of planet Aucturn will be safe!

And I'm not even halfway through this book. Seriously Paizo team. Thank you for this. This book is amazing.


The All-Seeing Orb wrote:
Ashcroffte wrote:
Any of the Arkanen races detailed out?
A quick search shows no mention of the word "Arkanen".

I'm guessing Ashcroffte was hoping for dirindi (three-eyed electrokinetic humanoids) and sazarons (reptilian centauroids), both of which are native to the moons of Arkanen. So was I (just the vague descriptions alone got my mind all busy); and to their absence, I say: dammit!

Still looking forward to getting my book, tho. And it's not as if dirindi and sazarons aren't pretty much inevitable; they are, after all, Pact Worlds natives.


Marco Massoudi wrote:
The Imperator wrote:
Do we know if things like Mi-Go will get Starfinder-ized officially, with the chance of a player race in this book?

Mi-Go are in the book, but i am 100% sure that there won't be player stats.

These NE Dark Tapestry scientists are meant to be opponents, not pcs. ;-)

Ah, darn, I'm a fan of letting players have access to weird alien races, especially ones without any subtype that forces them to be evil. I've never been a fan of locking PCs out from a lot of races, more so in sci-fi stuff than in fantasy stuff.

Paizo Employee Developer

3 people marked this as a favorite.
Opsylum wrote:

Man, as far as flavor goes, I am really loving this book. I'm only a little way through so far, but this book has really made Starfinder's universe as unique and fantastic as any book before. I was actually worried I might not enjoy this book as much as the first Alien Archive, but it's clear Paizo really put some heart into this. ** spoiler omitted **

And I'm not even halfway through this book. Seriously Paizo team. Thank you for this. This book is amazing.

So glad you're enjoying it! Thanks for letting us know =)

You might want to keep an eye out for an upcoming blog; as Amanda mentioned, we'll have several Paizo authors talking about the inspiration behind some of the playable species we created—several of which you mentioned!

My question to you:
What class is Boo-Boo?


Can we have descriptions of the Bolida, Osharu, Phentomite, Quorlu, and Vlaka races?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Rysky the Dark Solarion wrote:
The All-Seeing Orb wrote:
Kodyax wrote:
Paizo now has their money so I should have the PDF soon enough and I greatly look forward to reading it. I love having options as a player and as a GM creating scenes for players both from terms of whatine they are and what they are facing. I am hoping the bear race will be something I can enjoy out of the box as well as any canine humanoids. Until fursuits are outlawed make mine Paizo.

If you're a fan of anthropomorphic animals, this is definitely a must-have. We've got cats, bears, and dog-people.

** spoiler omitted **

!!!

You forgot the slug people. :P


Troodos wrote:
Can we have descriptions of the Bolida, Osharu, Phentomite, Quorlu, and Vlaka races?

Also interested in this. Especially the Bolida


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Troodos wrote:
Can we have descriptions of the Bolida, Osharu, Phentomite, Quorlu, and Vlaka races?

Here are some truncated descriptions, describing their physical appearances.

Bolida:
Bolidas are arthropodan creatures... The centipede-like creatures are protected [by] chitinous plates that cover the entirety of their backs, from head to tail tip. ... Bolidas support themselves on their many sets of legs, holding only the uppermost portion of their bodies upright to wield weapons or manipulate objects. ... The average bolida is 7 feet long and weighs 350 pounds.

[The image as shown does not make me think "centipede."]

Osharu:

...the slug-like osharus... The average osharu is 4 feet tall and weighs 140 pounds, though members of the species have a wide variety of colors and patterns. ...osharus are physically delicate. They are harmed not only by salt and salt water, but also have a cumbersome dependence on moisture and humid environments.

[They look like tropical-colored slugs with a humanoid torso and slimy-looking arms and legs.]

Phentomite:
The typical phentomite is 7 feet tall and weighs 175 pounds. Though mostly blue, a phentomite’s skin is striated with other colors, especially across the chest and arms. These streaks vary in coloration between phentomites from different areas of the planet; some have green and yellow bands, while others have red and purple lines of color. Their backward-bending legs give them a natural ability to jump farther than most humanoids, and their ungual feet grant them purchase on rocky slopes. Phentomites often decorate their large forehead ridges with dangling charms of religious or personal significance.

[Also, see page 467 of the Core Rulebook for a picture]

Quorlu:
Quorlus are quadrupedal, silicon-based creatures that have three tentacular arms and three eyestalks. ... The average quorlu is 4-1/2 feet tall and weighs 350 pounds. ... Quorlus have a crystalline lithic shell that is vulnerable to certain sonic frequencies. Under this exterior, quorlus’ crystal-fiber organ structures float in plasma. At the center is the quorlu’s grinding heart, which serves as both a circulatory and a digestive organ and which generates the quorlu’s high internal heat.

[In my opinion, this is the most alien PC race in the book. It looks like a stunted molen lava boulder with three eyestalks and several other tentacles for mobility and manipulation extending out of it sort of like a hermit crab and its shell.]

Vlaka:
Wolflike creatures with thick fur... Vlaka fur is usually white with large patches of pale blue, gray, or black, and it provides them protection against all but the most bitter cold. Around two-thirds of vlakas are born blind or deaf. ... A typical vlaka stands 5-1/2 to 6-1/2 feet tall and weighs between 175 and 250 lbs. Vlakas can appear unnervingly serious...

[Think of furry people with the heads of huskies]

Hope that helps.


Ravingdork wrote:
Troodos wrote:
Can we have descriptions of the Bolida, Osharu, Phentomite, Quorlu, and Vlaka races?

Here are some truncated descriptions, describing their physical appearances.

** spoiler omitted **

** spoiler omitted **

** spoiler omitted **

** spoiler omitted **...

Thank you so much! Was hoping a bolida was more of a mammal but buglike is cool too.


2 people marked this as a favorite.

A couple of responses:

Spoiler:
So, phentomites are the postapocalyptic natives of Orry? Still kind of surprised that they got to Orry and Daimalko before some of the Pact Worlds (I'm not saying I mean Arkanen, but I mean Arkanen); even so.

Also: I'm kind of surprised that bolidas are classified as vermin rather than aberrations. I thought that vermin by definition lacked an Intelligence score, and aberration was the go-to type for sapient invertebrates that weren't more-or-less humanoid (as per shirren) in basic outline.

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