Stone Giant

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Goblin Squad Member. RPG Superstar 7 Season Star Voter. Starfinder Superscriber. Organized Play Member. 1,091 posts. 5 reviews. No lists. No wishlists.



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Add Hardcover $39.99

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Some great things in here!

4/5

Finally! Rather than just creating every single animal in the galaxy, we have great Herd animals/Predator templates. Add some environmental grafts and boom! Done! Now you can have your six legged cow! Or how about a giant shark? Just take a big predator, add some aquatic stuff, flavor the attack as a bite and you're done. Makes coming up with random critters for planets so freaking easy!

Plus a ton of new races (always fun) AND Polymorphing spells! Great things here! If you're a Starfinder GM, get this book!


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another awesome product from Green Ronin

5/5

One can never have enough monsters, and this book adds hundreds of awesome templates to make some of the coolest and strangest creatures. High quality and beautifully done. This is a solid must have for every Pathfinder DM who just craves more monsters.


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Not perfect, but not a fail or a bad book.

4/5

I enjoyed the Blood of the Night book, I feel that it was well written and had some nice things for Dhampires (and even for vampire PCs if anyone ever allows them). The hunger rules while suited for vampire PCs, could be used to make some interesting stronger/weaker ghouls without a template or a huge amount of work. I feel that this book would have been right at home in a Van Richten's guide era Ravenloft source book.

That being said, the vampire rules, while nice, are not something I'd use in my games for PCs. I like the expanded Dhampire section as well as the new magic items and vampire hunter feats.

If you're a DM/or a player in a vampire hunting focused game, this book would be great to have, but for a standard game, unless you know your DM is going to drop some vampires on you, or you want to have a great angst back story for your Dhampire character, there's not a ton of reasons to pick it up. However, since I am getting it as part of my subscription, I'm not disappointed with it at all.

Final thoughts, if you're trying to talk a DM into letting you keep running your character after you get turned into a vampire, get this for him. Or if you have an interesting idea for a campaign built around a few vampire PCs, grab it, you won't go wrong.


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An excellent addition to ever PFRP out there!

4/5

This is the book/.pdf my gaming group had been clamoring. It adds some serious depth to skills and allows some great new additions without adding a series of new feats of limited use. Including information on kip ups, running cons, or some alternate diplomacy uses, this book will see usage as soon as you download it and read it.


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Tough task undertaken and success!

4/5

I'm impressed. The writers took some of the oddest designed (or thrown together monsters) and made them work. I'm really really tempted to see how my party of aberation hunting characters deals with Flumphs or to see how much fun I can have with a disenchanter who finds itself attracted to my party. Oh the joy!

Seriously if you're on the fence about this product, take a deep breath and go for it. You won't be disappointed.