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Ok, people have covered Yaddithians and Naiads. What of the third new PC race, rougarou?
Also, people have covered animal companions, are there any new Familiar options in the book?
Daigle went over them pretty in depth, they're covered in fur and have the head of wolf, so closer to Gnolls/Kitsune than Skinwalkers/Werewolves though they can turn into a wolf. They don't have a "human" alt mode though.

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Crystal Frasier wrote:Rysky wrote:Awww, you say the sweetest things, Rysky!*sees art of Lovelorn*
Meh. It's not that bad.
*reads the abilities*
F*+$ YOU AND THE HORSE YOU RODE IN ON.
IT WAS YOU!!!!!
O.O
I don't like to toot my own horn very much about Bestiary entries, but the lovelorn was the direct result of a challenge from Erik Mona. I'm really happy with the result

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Feros wrote:I don't like to toot my own horn very much about Bestiary entries, but the lovelorn was the direct result of a challenge from Erik Mona. I'm really happy with the resultCrystal Frasier wrote:Rysky wrote:Awww, you say the sweetest things, Rysky!*sees art of Lovelorn*
Meh. It's not that bad.
*reads the abilities*
F*+$ YOU AND THE HORSE YOU RODE IN ON.
IT WAS YOU!!!!!
O.O
Ooo, why was the challenge?
This result is horribly awesome.

Davia D |
Davia D wrote:I also love beseeching Empyreal Lords, making deals with Archdevils, and so on.If empyreal lords are around, why bother with anything else -- especially archdevils -- in the first place?
Because they have their own priorities, and you aren't the only ones beseeching them. Because of zones of influence- if you need something *in Hell*, then an Empyreal Lord will only act if it is cosmic importance, an Archdevil will if it's worthwhile to them.
Or indeed, you may need an Empyreal Lord's protection to even speak with the target you need to.
Also, I didn't necessarily mean these as part of the same scenario ^^

Eric Hinkle |

Dragon78 wrote:Is the devil monkey a reprint because I feel like I have seen the art for it somewhere before?The devil monkey is all new to the game.
There's actually 2 reasons it's in the book:
1) I love putting creatures inspired by real-world cryptids in the game.
2) Until this guy showed up, there were no huge "monkey/ape" creatures in any of the Bestiaries. Sure, making him huge takes him away from the real-world myth (in truth, I suspect the devil monkey of cryptozoology is just a displaced or escaped-from-the-zoo babboon), but since we already have baboons in the game, this was a chance to make a legend fit its oversized boots.
Oh, so this book's monster is that devil monkey! Good to hear. I imagine they're basically 200 lb baboons with an amazing pounce?

AlgaeNymph |

AlgaeNymph wrote:Davia D wrote:I also love beseeching Empyreal Lords, making deals with Archdevils, and so on.If empyreal lords are around, why bother with anything else -- especially archdevils -- in the first place?Because they have their own priorities, and you aren't the only ones beseeching them. Because of zones of influence- if you need something *in Hell*, then an Empyreal Lord will only act if it is cosmic importance, an Archdevil will if it's worthwhile to them.
Or indeed, you may need an Empyreal Lord's protection to even speak with the target you need to.
Also, I didn't necessarily mean these as part of the same scenario ^^
If I'm in Hell, an archdevil will only get me stuck there, even if it initially gets me out. I'd be better off with demon lords in that case. Even better, as for an empyreal lord's help before going to Hell.
The only good reason to deal with the lords, or ladies, of hell is "I know where Lorthact is hiding, Eiseth, and will tell you for the right price." I'd definitely want an empyreal lord's protection before that kind of endeavor.

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Quoting since it got left behind on the previous page.
AlgaeNymph wrote:Because your requests certainly don't match up with both parties morality.Davia D wrote:I also love beseeching Empyreal Lords, making deals with Archdevils, and so on.If empyreal lords are around, why bother with anything else -- especially archdevils -- in the first place?

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Also, may we please get some information on these new Qlippoth previously listed?
Qlippoth, Behimiron
Qlippoth, Cataboligne
Qlippoth, Gongorinan
Qlippoth, Gorgoros
Qlippoth, Hydraggon
Qlippoth, Utukku
Well, I know that Gonorinan is from shattered star's bestiaries. It basically looks like strange combination of crab and stone(like you can't tell the organic part from rock part, it almost looks like rock grows from it) with four different arms(including human like one holding scimitar) which each have different attack and it has ability where it lays stone egg in your body(if yer helpless) that transforms you into animal/magical beast/aberration/vermin like baleful polymorph and if you fail both saves you are under dominate monster effect controlled by the thing.
They are kinda tied to Yamasoth's themes

Davia D |
Davia D wrote:AlgaeNymph wrote:Davia D wrote:I also love beseeching Empyreal Lords, making deals with Archdevils, and so on.If empyreal lords are around, why bother with anything else -- especially archdevils -- in the first place?Because they have their own priorities, and you aren't the only ones beseeching them. Because of zones of influence- if you need something *in Hell*, then an Empyreal Lord will only act if it is cosmic importance, an Archdevil will if it's worthwhile to them.
Or indeed, you may need an Empyreal Lord's protection to even speak with the target you need to.
Also, I didn't necessarily mean these as part of the same scenario ^^
If I'm in Hell, an archdevil will only get me stuck there, even if it initially gets me out. I'd be better off with demon lords in that case. Even better, as for an empyreal lord's help before going to Hell.
The only good reason to deal with the lords, or ladies, of hell is "I know where Lorthact is hiding, Eiseth, and will tell you for the right price." I'd definitely want an empyreal lord's protection before that kind of endeavor.
Demon Lords tend not to be in Hell, or territories controlled by Hell (like Cheliax) either.
Also, don't forget Archdevils don't necessarily get along so they will make deals against each other, and not all contracts they have involve giving up your soul or even doing anything evil.
One of the nice thing about Paizo Devils- they really are Lawful, and often just as if not more committed to that than they are evil. Which doesn't mean they're safe to deal with, but it does mean that you can deal with them if motives line up and, if you're careful (reasonably achievable levels of careful), not end up with a knife in your back. One of the APs involves a visit to hell for a dealing.
Dealing with an Archdevil because another Devil is an enemy of yours is probably the most likely situation of this, but there's others too.

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When Ragathiel finally snaps and decides to omnikill everything with a flaming chainsaw, his dad might be your best bet.
Though with Raggy's CR you might just ask Arshea to slap him with a rainbow trout. But that would be less humiliating than getting kicked by your estranged archdevil daddy. Dat sick burn!

Isabelle Lee |
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Also, may we please get some information on these new Qlippoth previously listed?
I'll see what I can do. ^_^
Qlippoth, Gongorinan
Qlippoth, Hydraggon
I didn't work on these two at all, but as Corvus noted, the gongorinian is a reprint from Shattered Star. I think the hydraggon is new, although it was mentioned in BotD2.
Qlippoth, Behimiron
The behimiron is sort of like a cross between an elephant and a beetle. It's a creature of death, so it has various necromantic powers and can use corpses to spawn new behimiron.
Qlippoth, Cataboligne
The cataboligne is a giant creature with a club-like tail at either end and a tree-like growth on its back. It's really good at smashing things up, and the growth on its back can fire a line of pure destruction - imagine if disintegrate functioned like an automatic weapon.
And as previously noted, they don't mind proteans all that much. ^_^
Qlippoth, Gorgoros
My favorite!
The gorgoros is a serpent with numerous tails. It has a petrifying gaze (and its horrific appearance makes you look at it), its tails grapple anyone who gets too close, and it can eat statues it creates to gain hardness and healing. Earth glide lets it pop in and out of rooms as necessary, and it's brighter than most humanoids, so it can use pretty advanced tactics.
Qlippoth, Utukku
These bizarre-looking qlippoth can take humanoid form. They use this ability to form cults, using their spell-like abilities and domain abilities to mimic priests, and the cultists' deaths feed the growth of the Abyss itself rather than becoming larvae (and eventually demons).
I'm glad folks are suitably disturbed by the new qlippoth!

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For the cultist troop, it says that the troop places the channeling negative energy effect outside of the troop's area...but isn't channeling energy centered on yourself by default?
Ah, but what does "yourself" mean? The centre of your existence, or the boundaries of your mortal shell? Many walls of these halls bear scorch marks from wars of flame fought over this question, my friend.

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Feros wrote:I don't like to toot my own horn very much about Bestiary entries, but the lovelorn was the direct result of a challenge from Erik Mona. I'm really happy with the resultCrystal Frasier wrote:Rysky wrote:Awww, you say the sweetest things, Rysky!*sees art of Lovelorn*
Meh. It's not that bad.
*reads the abilities*
F*+$ YOU AND THE HORSE YOU RODE IN ON.
IT WAS YOU!!!!!
O.O
That was easily one of my favorite things to come from that brainstorm meeting. I was hooked at your description and the final product was even better!

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Eric Hinkle wrote:Qlippoth, UtukkuThese bizarre-looking qlippoth can take humanoid form. They use this ability to form cults, using their spell-like abilities and domain abilities to mimic priests, and the cultists' deaths feed the growth of the Abyss itself rather than becoming larvae (and eventually demons).
Cool idea, there - figures qlippoth would try to shore up their numbers!

Zhangar |

When Ragathiel finally snaps and decides to omnikill everything with a flaming chainsaw, his dad might be your best bet.
Though with Raggy's CR you might just ask Arshea to slap him with a rainbow trout. But that would be less humiliating than getting kicked by your estranged archdevil daddy. Dat sick burn!
Raggy's interesting - his CR gives him lower base numbers, but his actual abilities make him really, really deadly (against evil things, anyways; a neutral critter will fare much better).
While it would never happen, Raggy could actually one-shot Papa (yes, with sheer damage from a single attack) if they fought in Raggy's realm.

QuidEst |
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Isabelle Lee wrote:Cool idea, there - figures qlippoth would try to shore up their numbers!
Eric Hinkle wrote:Qlippoth, UtukkuThese bizarre-looking qlippoth can take humanoid form. They use this ability to form cults, using their spell-like abilities and domain abilities to mimic priests, and the cultists' deaths feed the growth of the Abyss itself rather than becoming larvae (and eventually demons).
Sounds more like real estate investment to me.

Eric Hinkle |
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Eric Hinkle wrote:Also, may we please get some information on these new Qlippoth previously listed?I'll see what I can do. ^_^
Eric Hinkle wrote:Qlippoth, Gongorinan
Qlippoth, HydraggonI didn't work on these two at all, but as Corvus noted, the gongorinian is a reprint from Shattered Star. I think the hydraggon is new, although it was mentioned in BotD2.
Eric Hinkle wrote:Qlippoth, BehimironThe behimiron is sort of like a cross between an elephant and a beetle. It's a creature of death, so it has various necromantic powers and can use corpses to spawn new behimiron.
Eric Hinkle wrote:Qlippoth, CataboligneThe cataboligne is a giant creature with a club-like tail at either end and a tree-like growth on its back. It's really good at smashing things up, and the growth on its back can fire a line of pure destruction - imagine if disintegrate functioned like an automatic weapon.
And as previously noted, they don't mind proteans all that much. ^_^
Eric Hinkle wrote:Qlippoth, GorgorosMy favorite!
The gorgoros is a serpent with numerous tails. It has a petrifying gaze (and its horrific appearance makes you look at it), its tails grapple anyone who gets too close, and it can eat statues it creates to gain hardness and healing. Earth glide lets it pop in and out of rooms as necessary, and it's brighter than most humanoids, so it can use pretty advanced tactics.
Eric Hinkle wrote:Qlippoth, UtukkuThese bizarre-looking qlippoth can take humanoid form. They use this ability to form cults, using their spell-like abilities and domain abilities to mimic priests, and the cultists' deaths feed the growth of the Abyss itself rather than becoming larvae (and eventually demons).
I'm glad folks are suitably disturbed by the new qlippoth!
Thanks for the list, those are some impressive qlippoth there. Especially the utukku.

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For the cultist troop, it says that the troop places the channeling negative energy effect outside of the troop's area...but isn't channeling energy centered on yourself by default?
Channel energy is centered on yourself if you're a cleric or something like that, but troops aren't just "lots of characters in a group." They are designed as unique monsters and they get to do things single characters do not as part of their design.

Luthorne |
Luthorne wrote:For the cultist troop, it says that the troop places the channeling negative energy effect outside of the troop's area...but isn't channeling energy centered on yourself by default?Channel energy is centered on yourself if you're a cleric or something like that, but troops aren't just "lots of characters in a group." They are designed as unique monsters and they get to do things single characters do not as part of their design.
Ah, okay, good to know.

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Eric Hinkle wrote:Also, may we please get some information on these new Qlippoth previously listed?I'll see what I can do. ^_^
Eric Hinkle wrote:Qlippoth, Gongorinan
Qlippoth, HydraggonI didn't work on these two at all, but as Corvus noted, the gongorinian is a reprint from Shattered Star. I think the hydraggon is new, although it was mentioned in BotD2.
If the Hydraggon is a limbless dragon-y thing with a tongue with four grasping tendrils at the tip, that's from Mr. Jacobs' old 3rd Edition Armies of the Abyss book!

Plausible Pseudonym |

David knott 242 wrote:Release day for Paizo products has always been a Wednesday, never a Monday. I am unaware of any exceptions to this rule.
Yeah, why is that?
Personally, I'm okay with the release date being Wednesday. I just wish it was last Wednesday.
Wednesdays are good for big customer focused events because even if there is a Monday holiday it gives you a day of prep before you go live, and time after to deal with any immediate problems that arise when you do. Release too early you might be rushed and screw up more. Release too late you might leave pissed off customers hanging on the weekend when you do screw something up.
From my army experience with lots of extra days off tacked on to observed holidays, I can tell you with pretty high confidence that July 4th, Christmas, and New Years are the only US holidays that result in a federal holiday on a Wednesday or your Tuesday prep day.
You tend to see game releases and software patches mid week, as well.

FallenDabus |

AlgaeNymph wrote:David knott 242 wrote:Release day for Paizo products has always been a Wednesday, never a Monday. I am unaware of any exceptions to this rule.
Yeah, why is that?
Personally, I'm okay with the release date being Wednesday. I just wish it was last Wednesday.
Wednesdays are good for big customer focused events because even if there is a Monday holiday it gives you a day of prep before you go live, and time after to deal with any immediate problems that arise when you do. Release too early you might be rushed and screw up more. Release too late you might leave pissed off customers hanging on the weekend when you do screw something up.
From my army experience with lots of extra days off tacked on to observed holidays, I can tell you with pretty high confidence that July 4th, Christmas, and New Years are the only US holidays that result in a federal holiday on a Wednesday or your Tuesday prep day.
You tend to see game releases and software patches mid week, as well.
That makes sense. Onyx Path Publishing releases on Wednesdays as well.

Eric Hinkle |

Kalindlara wrote:There are still a few demon lords we haven't got stats for. I, for one, wouldn't mind seeing Nurgal and Zura get statted up. ^_^Good choices. From the CE lords I would like to see stat blocks for Zura, Cyth-V'sug and Angazhan. That would leave Abraxas, Gogunta, Orcus and Socothbenoth as the remaining major demon lords yet to be stated.
Add Jezelda to that list and it's golden.

skizzerz |

For the Wednesday thing, Davis has it right. Vic Wertz has a post on the topic.
More on-topic, I've been looking through my copy and have been really enjoying it, great work!

AlgaeNymph |

Lemartes wrote:Not sure this has been asked already but how many potential new familiars are there and what are they?
Improved Familiars being the important thing here. :)
Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)
Mockingfey (4th level, Chaotic Neutral)
Wait, don't you only need to be within one alignment step for all the familiars?

Plausible Pseudonym |

Luthorne wrote:Wait, don't you only need to be within one alignment step for all the familiars?Lemartes wrote:Not sure this has been asked already but how many potential new familiars are there and what are they?
Improved Familiars being the important thing here. :)
Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)
Mockingfey (4th level, Chaotic Neutral)
That's the general rule. Lots of familiars have specific restrictions, though.

AlgaeNymph |

AlgaeNymph wrote:That's the general rule. Lots of familiars have specific restrictions, though.Luthorne wrote:Wait, don't you only need to be within one alignment step for all the familiars?Lemartes wrote:Not sure this has been asked already but how many potential new familiars are there and what are they?
Improved Familiars being the important thing here. :)
Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)
Mockingfey (4th level, Chaotic Neutral)
I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?