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Goblin Squad Member. 1,174 posts (1,412 including aliases). No reviews. 3 lists. No wishlists. 4 aliases.


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Let's say I'm looking for dopplegangers without magic. What tells would I be looking for?


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Besides the dragon's pure evil, what stood out to me was how Uguro thought Cirra caring about his town and people was odd. That he also know what nobles are like is also telling.

And I'm pretty sure that accent was an "American" one. ; )


Is the ice trade established in Avistan, or is that an untapped market for an enterprising PC?


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
Beroli wrote:
Do you have an opinion on the Expedition to Castle Ravenloft hardcover? (No demiplane, no universal trapping though Strahd's likely to have an opinion on whether the PCs specifically get to leave while he's still undead, no fear/horror/madness checks unless the DM chooses to site it on the Ravenloft demiplane, and even there the DM needs to come up with them unaided by the text.)

I never read it, in large part because the "Delve format" that D&D was using for adventures at that time made it unpleasant to read adventures. And to write them too, to be honest, having written Expedition to the Ruins of Greyhawk in that style.

So apart from disliking the delve format so much that I never read the adventure... no opinion.

Delve format?
The format WotC used for their adventures near the end of third edition.

Yes, I got that. I mean could you elaborate on what the features of the "delve format" was, and how it's different from how Paizo writes adventures?


James Jacobs wrote:
Beroli wrote:
Do you have an opinion on the Expedition to Castle Ravenloft hardcover? (No demiplane, no universal trapping though Strahd's likely to have an opinion on whether the PCs specifically get to leave while he's still undead, no fear/horror/madness checks unless the DM chooses to site it on the Ravenloft demiplane, and even there the DM needs to come up with them unaided by the text.)

I never read it, in large part because the "Delve format" that D&D was using for adventures at that time made it unpleasant to read adventures. And to write them too, to be honest, having written Expedition to the Ruins of Greyhawk in that style.

So apart from disliking the delve format so much that I never read the adventure... no opinion.

Delve format?


Given that it's centered in the mountainous middle of nowhere, how would the economy of New Thassilon work?


James Jacobs wrote:
Lord Fyre wrote:
In your opinion, what is the biggest single benefit to switching to Pathfinder Second Edition?
You'll be able to continue playing the same types of games you enjoyed in 1st edition but with a ruleset that is much more empowering to GMs in that it gives them greater ownership over how they run their game without being undermined by player expectation/entitlement.

...What?

I mean, please elaborate. I thought the new rules was to make it easier to run for both players and GM, as well as deal with the balance issues and other wobbly bits 3.75 had.


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Where in Golarion are dudebros?


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What sort of partner is Amiri into?


James Jacobs wrote:
AlgaeNymph wrote:
Oh, and what suggestions do you have for reskinning for Qadira flavor?
Read products we've produced about them, read stories and myths and legends from the real world that cover the same themes, and then use that steeped knowledge and inspiration to turn that lens on stories from other cultures.

So what I've already been doing; good to know.

So...what about the other question I asked in that comment? About pulling material from adventure paths. Yes, I gotta ask for peace of mind's sake.


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:
How much did you work on the latest Qadira book, and who can I ask about locations in the region?

I developed the book, so you can ask me... but it's been years since I had my head in that space, so don't expect deep revelations on every question.

John Compton wrote a few pages and is pretty deeply involved in the region's lore. Jessica, who wrote almost all of the book, isn't at Paizo anymore, alas.

Alas indeed, but that's well beyond the scope of this post.

I was asking because I'm looking into developing Naamat (Qadira, JotE; p.50) and thus nearby Butraf, as adventuring hubs. Do you remember any ideas you three had for those locations.

Beyond the scope of this post and beyond what I'm interested in talking about in public.

I don't remember anything additional about those locations, and I'm pretty sure that what was intended for them is in the book. As a general rule, we writers don't try to come up with more than 100% of the ideas; it's a waste of time and energy and inspiration and morale to overwrite for things, after all.

Plus, that gives the GM more room to fill in the gaps with their own ideas, or to bring in plots from other books that they enjoy from areas they aren't going to directly use in their game. For example, if you love a bunch of ideas from the Andoran book but have no interest in running an Andoran-based game, use the storylines there as you can, reskinned for Qadira flavor.

Ooo... Even adventure paths?

Oh, and what suggestions do you have for reskinning for Qadira flavor?


James Jacobs wrote:
AlgaeNymph wrote:
How much did you work on the latest Qadira book, and who can I ask about locations in the region?

I developed the book, so you can ask me... but it's been years since I had my head in that space, so don't expect deep revelations on every question.

John Compton wrote a few pages and is pretty deeply involved in the region's lore. Jessica, who wrote almost all of the book, isn't at Paizo anymore, alas.

Alas indeed, but that's well beyond the scope of this post.

I was asking because I'm looking into developing Naamat (Qadira, JotE; p.50) and thus nearby Butraf, as adventuring hubs. Do you remember any ideas you three had for those locations.


How much did you work on the latest Qadira book, and who can I ask about locations in the region?


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James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
Rysky wrote:
** spoiler omitted **

I'm not sure which GoT prediction I mentioned you're talking about. I had a LOT of them. A few came true, a few did not.

Overall I was quite pleased with the last season. My only two regrets is that it's over, and that toxic/entitled fan reactions on the internet have further damaged my faith in humanity.

What do you think about Scientific American's take, then?
Don't know. Haven't read it and won't. I'm really not interested at this point in immersing myself in the morass of toxic fan over-reactions, especially this close to PaizoCon when I need to cultivate my positivity and focus on the positive elements of fandom.

As alluded to here, the story used to be one where the characters existed in a world beyond their personal dramas. Contrast that to shows where everything, including morality, is protagonist centered with no thought for external consequences.

But...that's not what I'm here for.

deep breath

I put this off to give you PaizoCon space, then because I wanted to address this as tactfully as possible. I decided to be simple and direct, and hope for the best. How does being highly critical of something make me toxic and entitled?


James Jacobs wrote:
Rysky wrote:
** spoiler omitted **

I'm not sure which GoT prediction I mentioned you're talking about. I had a LOT of them. A few came true, a few did not.

Overall I was quite pleased with the last season. My only two regrets is that it's over, and that toxic/entitled fan reactions on the internet have further damaged my faith in humanity.

What do you think about Scientific American's take, then?


James Jacobs wrote:
AlgaeNymph wrote:

Well it's a good thing this is an idea for a solo game since I wouldn't want to be any of those adjectives. (You don't think I am, do you?)

What is your experience, or at least perspective, on solo games (i.e., 1 GM & 1 PC)?

I don't know you—internet forums are a tough way to get to know anyone. I suspect you're not really a plant monster though.

Solo games can be great fun, and these are a GREAT time to come up with a complex character idea that requires a lot of GM interaction and attention.

Thank you! ^_^

So...play or GM any yourself? What were they about?


James Jacobs wrote:
AlgaeNymph wrote:
And I'm not trying to be aggravating; like you said, the game has preset expectations, but I tend to think...unexpectedly. That's what my therapist says, anyway.

It's goofy in that a player often does this, I believe, to be a proud nail and to try to garner more attention. Players who do this want to be the focus of attention, and are at direct odds with the fact that an RPG is a team-event, not a solo event. No one PC is the "MAIN" character. All of the PCs should be equally important, and when a player makes choices that force the GM to spend more time dealing with those choices (such as is the case when someone picks a character concept fundamentally opposed to the status-quo or expectation of the setting or the story of the campaign), then that player is robbing time from the other players.

So maybe "goofy" isn't the right word for this. Words like "arrogant" or "obstinate" or "disrespectful" or "annoying" might be better.

Well it's a good thing this is an idea for a solo game since I wouldn't want to be any of those adjectives. (You don't think I am, do you?)

What is your experience, or at least perspective, on solo games (i.e., 1 GM & 1 PC)?


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:
Let's say a character is a shapeshifter, but an ooze and therefore not naturally humanoid. Does that mean it'd have no item slots, and thus be unable to use certain wearable items?
A character who is a shapeshifting ooze is so far out of bounds from what the game expects that your GM needs to make up new rules for that situation. I wouldn't allow a shapeshifting ooze PC in my game since that's kinda too goofy for my tastes; I prefer less outlandish groups.

Are you sure "goofy" is the right term? How are goblin (or gnome) characters not-goofy?

(Useful answer otherwise, though, so thanks for that. : ) )

Goofy on the player side, not the player character side.

Okay, that partially clarifies things, but how is it goofy on the player's side?

And I'm not trying to be aggravating; like you said, the game has preset expectations, but I tend to think...unexpectedly. That's what my therapist says, anyway.


James Jacobs wrote:
AlgaeNymph wrote:
Let's say a character is a shapeshifter, but an ooze and therefore not naturally humanoid. Does that mean it'd have no item slots, and thus be unable to use certain wearable items?
A character who is a shapeshifting ooze is so far out of bounds from what the game expects that your GM needs to make up new rules for that situation. I wouldn't allow a shapeshifting ooze PC in my game since that's kinda too goofy for my tastes; I prefer less outlandish groups.

Are you sure "goofy" is the right term? How are goblin (or gnome) characters not-goofy?

(Useful answer otherwise, though, so thanks for that. : ) )


Let's say a character is a shapeshifter, but an ooze and therefore not naturally humanoid. Does that mean it'd have no item slots, and thus be unable to use certain wearable items?

On a related note, how do item slots work in 2nd Edition?


I'm noticing an increased emphasis on neutral outsiders (I like "Monitors", but the way ^_^) and "occult" themes. Is this indicative of an intentional narrative focus on Paizo's part?


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Merisiel Sillvari wrote:
AlgaeNymph wrote:
I had a question that disappeared. What happened?
Maybe you forgot to write it in the first place and are being haunted by an alternate reality? Dunno. I suggest re-asking and if it disappears again... then you might have your answer.

All right.

As Valeros ever tried to feed a baby blackroot?


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I had a question that disappeared. What happened?


James Jacobs wrote:
James Martin wrote:
What topic for an AP do you really want to do, but just hasn't worked out yet?
I'd love to do an Adventure Path that's fully Lovecraftian in theme and then be the one to develop it and write for it.

What do you mean by fully Lovecraftian in theme?


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James Jacobs wrote:
AlgaeNymph wrote:
So...does Sorshen have a type? (I'm guessing creative introverts. ; ) )
As in a "Type" of thing she's into? She's bisexual, and isn't into overly masculine people, but otherwise doesn't really have a "type" that she prefers.

Well...that is informative, but I was asking about personality; what sorts interest her in particular?


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James Jacobs wrote:
AlgaeNymph wrote:

For a more specific example related to the above, have Sorshen and Nocticula gone basically chaste, or do they still indulge so long as it’s safe, sane, and consensual? Likewise, will Arshea and Lymnieris be “cleaned up” the next time they appear, if they ever do again?

The reason I’m asking these questions is that sex positivity, the notion that sex isn’t inherently bad, is a major component of social justice that often gets neglected for the sake of mainstream respectability.

Absolutely not chaste. You can be sexually active without being ONLY sexually active. Arshea and Lymnieris are fine as-is. It's not so much the sexuality that we wanted to clean up, but the cliche of "sexy woman has to be evil woman" one.

AKA: I hope we can continue to use sexuality and sex as story elements in the game as needed, in ways that won't scandalize a sizable portion of the public BUT also in ways that fight against portraying sex as evil. This is one of the MAIN reasons why I wanted to adjust the Azlanti virtues of rule, to change "chastity" into "love," for example.

That said, it's never going to be a topic we can tackle head on with the attention it deserves, I fear, since the whole fear//hatred of sex that infects the world (including the United States) means that Paizo is pretty timid about facing stories like this. We'll do what we can where and when we can, though, that's for sure.

A pity about the last part, but good to know Paizo's heart is in the right place, and belated thanks for your answer! : )

So, question, question... Ah, how about I get back to the first part?

So...does Sorshen have a type? (I'm guessing creative introverts. ; ) )


James Jacobs wrote:
AlgaeNymph wrote:
This looks like a good opportunity to ask what's been on my mind for a while. Over the years I've seen Paizo products become less, for lack of a more concise and articulate term, "edgy," particular in regards to sexual content. Why is that?
Because Pathfinder has grown more popular and closer to mainstream, and because the world is a different place today than it was ten years ago, and because we're trying harder to make the game approachable to a wider audience, and because mature content is generally better when added to a game by a GM whose players are interested in it rather than being assumed to be the default for ALL players/GMs, and because interactive team-based entertainment needs to be more responsible in what it presents than non-interactive solo entertainment (like movies or video games or TV shows) which you can just turn off if you find something objectionable in it.

Hmmm…

For a more specific example related to the above, have Sorshen and Nocticula gone basically chaste, or do they still indulge so long as it’s safe, sane, and consensual? Likewise, will Arshea and Lymnieris be “cleaned up” the next time they appear, if they ever do again?

The reason I’m asking these questions is that sex positivity, the notion that sex isn’t inherently bad, is a major component of social justice that often gets neglected for the sake of mainstream respectability.


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James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
Thomas Seitz wrote:

Dear James Jacobs,

If someone could get Superman right for you, how would you do it?

By calling her Captain Marvel and portraying her the way Captain Marvel is portrayed. AKA: Give her a sort of cocky, self-assured attitude, ditch the entire concept of a secret identity, make her have interesting flaws that aren't based around made-up materials, and make her a woman. For starters.
What about Superman as depicted in the 90's animated series?
Boring.

Huh, I thought they did a good job: some witty quips, enemies that didn't need kryptonite, and all while still being the big blue boy scout (who technically didn't even get his first merit badge). Anyhow, why is he boring?


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James Jacobs wrote:
Thomas Seitz wrote:

Dear James Jacobs,

If someone could get Superman right for you, how would you do it?

By calling her Captain Marvel and portraying her the way Captain Marvel is portrayed. AKA: Give her a sort of cocky, self-assured attitude, ditch the entire concept of a secret identity, make her have interesting flaws that aren't based around made-up materials, and make her a woman. For starters.

What about Superman as depicted in the 90's animated series?


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James Jacobs wrote:
PossibleCabbage wrote:
Does "Zon-Kuthon's whole deal requires some pretty serious content warnings" preclude the possibility of ever doing an AP set in Nidal? I'd like to see one (I just got the campaign setting book for Nidal and it's great) but it seems especially difficult to pull off.
It absolutely does not. If we did we'd likely treat such an Adventure Path as one of the "experimental" ones, similar to Hell's Vengeance or Reign of Winter or Iron Gods and make sure that more traditional options were before and after, and would put content warnings on the volumes to let folks know, but a Nidal Adventure Path is otherwise certainly doable. We've got LOTS of ideas for Adventure Paths though...

This looks like a good opportunity to ask what's been on my mind for a while. Over the years I've seen Paizo products become less, for lack of a more concise and articulate term, "edgy," particular in regards to sexual content. Why is that?


Minor Sorshen lore I'm a bit surprised wasn't revealed: whatever became of Kusasfa? i.e., Sorshen's favorite consort, who was mentioned in Curse of the Crimson Throne as having broke out of his coffin.


James Jacobs wrote:

My preference [for ranking spellcasters], which isn't the same as canon, since I don't make that decision on my own, would be:

Alaznist
Baba Yaga
(etc.)

Wait, more powerful than CR 30, in-the-same-weight-class-as-Cthulhu, can't-kill-her-without-permission, somehow-more-powerful-than-most-demigods Baba Yaga? How so?


Without having to rely on Plot, how can I get into the Dimension of Time? And can I use that dimension to time travel a bit, say a decade or so?


James Jacobs wrote:
AlgaeNymph wrote:
Who at Paizo, both current and previously, would be the best people to ask about Andoran lore?
There isn't really an Andoran specialist here. It's never really been high on anyone's passion regions, with the exception of Mike McArtor who did a lot of work with the Darkmoon Vale region.

Well dang, there was a character* who's appearance I wanted to ask about. What would you recommend in those cases? Ask the authors?

*In case anyone's interested:
Felandriel Morgethai: Almas University Provost, CG female elf wizard 17; Andoran, Birthplace of Freedom; p.7-8.


Who at Paizo, both current and previously, would be the best people to ask about Andoran lore?


So...how exactly did Sorshen's (and Nocticula's) redemption work? The way I understand it they pretty much just decided not to be evil, correct? What was the impetus? And what about the fact they've got a lot to make up for?

(Still good to see Best Runelord out and about, though.)


When 2E comes out, will the events of the previous adventure paths have set dates? I'm just hoping there'd be a plausible reason for the Glorious Reclaimation to happen after the events of War for the Crown.


James Jacobs wrote:
AlgaeNymph wrote:
Who at Paizo put the most thought into Falcon's Hollow, and Darkmoon Vale in general?
That was Mike McArtor, although he left paizo many years ago and has since, unfortunately, passed away.

reads

Oh no... : (

This is...kinda insensitive for me to ask, but...who'd be working on it now?


Who at Paizo put the most thought into Falcon's Hollow, and Darkmoon Vale in general?


James Jacobs wrote:
Beroli wrote:
Who's the most positive divine figure who unambiguously represents lust/sex--not inherently dependent on love or marriage or fertility?
Not sure what you mean by "positive." If you mean "good-aligned," then Shelyn. If you mean "doesn't shame you about lust or sex" then Calistria.

No love for Arshea or Lymnieris? : (


The Six-Legend Soul mentions a library of great interest in The Arcanium (E15, p.27). However, the wording isn't clear: are the books that grant a Knowledge bonus actually in the Arcanium or stuck in the demiplane? I'm dreading it the latter, particularly given the last paragraph on p.59, but I want to make sure.


James Jacobs wrote:
AlgaeNymph wrote:
So, actual question. How much will Sandpoint have changed in-setting from Light of the Lost Coast by the time 2E comes around?
Ameiko will have done her thing in Jade Regent, but other than that, the Sandpoint in that book is as it will be in 2nd edition.

Hm? I thought she wouldn't until after Return of the Runelords. Did that change?

Also, are delays in replies problematic for you? If so, I'll be more timely in the future.


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
Brainiac wrote:
Good morning, James. How tall is Runelord Sorshen? I'm making a character for Return of the Runelords with the Accidental Clone trait and would like to know. Thanks in advance for your response!
That's not a value I've ever bothered to write down or set in stone. Feel free to set her height at whatever makes sense for you.

I know I technically shouldn't be answering questions here, but...didn't you answer that already? ^_^

(btw, Brainiac, there's a link at the end of the sentence, but is can be hard to see.)

And don't worry, James, I know you said "subject to change." Just wanted to include it to be helpful.

Turns out that over the many years and tens of thousands of posts, I don't remember all the answers.

No problem, that's what I'm here for. I'm actually more upset that I replied to a post I meant to edit, and can't fix it because- but here's not the place to get into a rant, however justified.

So, actual question. How much will Sandpoint have changed in-setting from Light of the Lost Coast by the time 2E comes around?


AlgaeNymph wrote:
James Jacobs wrote:
Brainiac wrote:
Good morning, James. How tall is Runelord Sorshen? I'm making a character for Return of the Runelords with the Accidental Clone trait and would like to know. Thanks in advance for your response!
That's not a value I've ever bothered to write down or set in stone. Feel free to set her height at whatever makes sense for you.

I know I technically shouldn't be answering questions here, but...didn't you answer that already? ^_^

(btw, Brainiac, there's a link at the end of the sentence, but is can be hard to see.)

And don't worry, James, I know you said "subject to change." Just wanted to include it to be helpful.


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James Jacobs wrote:
Brainiac wrote:
Good morning, James. How tall is Runelord Sorshen? I'm making a character for Return of the Runelords with the Accidental Clone trait and would like to know. Thanks in advance for your response!
That's not a value I've ever bothered to write down or set in stone. Feel free to set her height at whatever makes sense for you.

I know I technically shouldn't be answering questions here, but...didn't you answer that already? ^_^

(btw, Brainiac, there's a link at the end of the sentence, but is can be hard to see.)


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Rysky wrote:
UNSTOPPABLE PUNCHING MACHINE

Fixed that for you.


Suppose I make a mistake in character creation, again such as accidentally pressing Space before my name, and now it's showing up in all the dialogues and really pestering me! If I had a save editor I could fix that without having to start over.

"But there are fan-made save editors online." I saw a couple, and if you have links to more (if Paizo and Owlcat will allow that) I'd be grateful to give them a look, but I want something that doesn't practically require an IT course, or otherwise fail even if I follow the instructions exactly.

And before any of you git gud types speak up, no; me asking for a tool to prevent me for having to waste my time, again, won't impact your gameplay. Anything more I have to say to you will be against Paizo's community guidelines.

So, Owlcat, can Pathfinder: Kingmaker have an official save editor? Because mistakes I can't fix make me not want to play, and having that happen in a game I looked forward to is extremely frustrating.


Rysky wrote:

AIR ELEMENTAL

MEPHIT

NOT immune to Flanking nor Bleed damage[...] This appears to be universal for the Elementals.

How does this make sense?!


James Jacobs wrote:
Atrocious wrote:
James Jacobs wrote:


Sorshen's new outfit is not just a result of "new artist" but a deliberate plot point that'll be revealed in the AP. There'll be some new art of Karzoug, but not a new body shot.

And the post being headed by the Playtest logo is an error. Return of the Runelords is 1st edition Pathfinder all the way.

Is it because of this?

** spoiler omitted **

Not so much that as it is...

** spoiler omitted **

It's covered more as the AP comes out. Don't wanna spoil it all here.

Did a certain someone give her a better deal?


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Rysky wrote:
Arakhor wrote:
In Planescape lore, certain outsiders used to send mephits to each other, with each type of mephit conveying a certain "coded" message by virtue of their quantity or racial type.
Oh neat! The more and more I hear about Planescape the more I adore it. Sadly I've just never gotten to play a game in it.

Thank you, Arakhor. : )

Here's the mephit code if anyone's interested.

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