Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)

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Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)
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Bow Down in Fear!

Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it!

Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 6 includes:

  • More than 200 different monsters.
  • New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos.
  • Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords.
  • New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds.
  • New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-931-8

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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And i thought i didn't need this one!

5/5

I had thought when Bestiary 6 came out I wouldn't need it.

How wrong was I!

This book will definitely take it's place as one of the essential Pathfinder books in my collection, if you're waiting to get this, don't! Get it now!

Well done Paizo!

My one complaint is mine had the same s#$~ty yellow binding glue as the first printing of the Starfinder CRB, but I'm not dropping the rating because it is that good (also I still have binding glue leftover from my Starfinder CRB).


A solid addition

4/5

So Bestiary 5 was a bit disappointing to me, but this one is something that did something with Pathfinder I haven't seen in a while: gave me ideas that I wanted to use. A lot of the monsters presented are honestly interesting. As usual, there are some reprints from other products, but I always favor having consolidated lists of things. I won't use everything, but there is enough here that I'll be using a good chunk.

Also, the weremantis reminded me how much I love Portal, so I have to give it to them there.


Upward Trend

5/5

A wide variety of creatures with overall high quality artwork. I like the inclusion of the numerous high CR creatures.

Bestiary 5 and 6 have been my favorite Bestiary books by far.


Unusable

1/5

So me and two other guys from my gaming group ordered this book from amazon. WOW, all of us have missing and or scrambled pages.

I have over 17 missing pages (most of the archdevils content)and more or less 20 pages out of order. I don't know if they are sending all the "special" books down here, but I can assure you I will never buy a physical book from Paizo anymore.


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James Jacobs wrote:

Love all the feedback so far, but I'd love it EVEN MORE if folks did reviews for the book. Traditional wisdom in the industry is that with each monster book published they're less and less "useful" or whatever, and one of my goals with Bestiary 6 was to try to show that there's essentially an endless stream of monster potentials to keep a line going forever.

So, if you do love the book, please drop a review about it. For that matter, if you hate the book, drop a review too; just make sure to explain (preferably in a non accusatory way) what disappointed you about the book so we can keep that in mind as a potential way to improve future books.

I can't really speak for anyone else, of course, but I literally never get tired of more monsters. When I get a new AP installment, I flip immediately to the bestiary; the adventure can wait! So please keep making Bestiaries.


What are the highest-level CRs in the book? Thanks! :-)


1 person marked this as a favorite.

I'm sure they are Baalzebub, Mephistopheles, Charon, Vorklops and the avatar of Yog. CR 30.

Dark Archive

Of those just mention, who's the most powerful/dangerous to face?


The Gold Sovereign wrote:
I'm sure they are Baalzebub, Mephistopheles, Charon, Vorklops and the avatar of Yog. CR 30.

Thanks, Gold! That sounds pretty cool. Are they fairly easy to advance? I've got a party in my campaign that's 34th to 36th level.


1 person marked this as a favorite.

I do not own a copy of the book yet, so I can't say how easy it is to advance it. Tawil at'Umr, the avatar of Yog, was previewed in a blog post here.

Yog-Sothoth's avatar, Tawil at'Umr, is said to be the strongest monster ever statted in a bestiary by paizo. One of its abilities was previewed in aforementioned blog post, and it allows Yog-Sothoth to recreate his avatar immediately after it is killed.

I think it was needless to say that Tawil at'Umr would be the strongest creature in the bestiary, as it is an avatar of a true god.


5 people marked this as a favorite.
Pathfinder Companion, Starfinder Roleplaying Game Subscriber

List of CRs:
CR 1/2: giant cockroach exoskeleton, monkey goblin, naiad, rougarou, skincrawler
CR 1: coffin anemone, common eurypterid, coral capuchin, giant raven, gluttongrass, mockingfey, munavri
CR 2: giant tube worm, mire nettle, slithering pit, werespider
CR 3: calpina, combusted, esobok, giant ant spore zombie, giant belostomatid, hydraggon, lacridaemon, piranha swarm, raven swarm, trailgaunt, urhag, vermlek
CR 4: boggart, crimson jellyfish, giant stag beetle exoskeleton, lovelorn, ourdivar, tenome, viduus, weremantis
CR 5: azuretzi, brimorak, clockwork hound, danthienne, derro magister, giant hellgrammite, goblin troop, gowrow, kentrosaurus, unrisen, venedaemon, werewasp, yamah
CR 6: amargasaurus, annis hag alter ego, blighted fey satyr, cutlass spider, devil monkey, dunkleosteus, exiled shade, hupia, nekomata, taniwha, yaenit
CR 7: crypt flower, deinotherium, hookfang worm, ichkoh, moldwretch, mongrel cave giant, outlaw troop, psychic stalker, quetzalcoatlus, suspiridaemon
CR 8: boggle, brontotherium, clockwork guardian, fallen, giant starfish, hivemind rat swarm, horla, pelagastr, titan centipede exoskeleton, utukku, yaddithian
CR 9: cryptguard, dream naga, elasmotherium, fungus queen, gorgoros, herecite, medusa animus shade, mokele-mbembe, sangudaemon, shoki, siren’s bed anemone, slime naga, spiny eurypterid
CR 10: alp, blood bramble, bloody bones, daitengu, fen mauler, Leng hound, muhuru, vrykolakas, wild hunt hound, zohanil
CR 11: algea, cultist troop, erodaemon, gongorinan, llorona, mapinguari, razormouth solifugid, wild hunt horse
CR 12: banelight, bonethorn, ghole, giant sundew, gravesludge, obsidian golem, tomb giant, vespergaunt, young crypt dragon, young havoc dragon, young infernal dragon, young paradise dragon, young rift dragon, yurei
CR 13: behimiron, clockwork assassin, desert blight, giganotosaurus, kamaitachi, kikituk, oolioddroo, oshageros, psoglav, shadow giant, skrimsl, titanoboa, wild hunt archer
CR 14: atuikakura, deep walker, goezspall, mezlan, mountain blight, plague giant, rawhead, temerdaemon, veiled master
CR 15: clockwork angel, gold golem, hegessik, memitim, sewer blight, siabrae, targotha, uinuja, wild hunt scout
CR 16: adult crypt dragon, adult havoc dragon, adult infernal dragon, adult paradise dragon, adult rift dragon, cataboligne, fire whale, saurian, titanic whip spider, tundra blight
CR 17: clockwork fiend, lilitu, olethros, phasmadaemon, swamp blight, whaler jellyfish, ximtal
CR 18: deathsnatcher, duneshaker solifugid, forest blight, mosslord, mountain giant, omnipath, thessalhydra, vavakia, viridium golem
CR 19: cave blight, obcisidaemon, tarantula tree, warmonger, wild hunt monarch
CR 20: euryale, izfiitar, oblivion, quintessence golem, veranallia, whisperer
CR 21: ancient crypt dragon, ancient havoc dragon, ancient infernal dragon, ancient paradise dragon, ancient rift dragon, cipactli, conqueror worm, Krampus, ouroboros, Thuskchoon
CR 22: Chavazvug
CR 23: charnel god, Oaur-Ooung
CR 24: elder wyrm
CR 25: apocalypse horse, Isph-Aun-Vuln, Yarthoon
CR 26: Barbatos, green man, Ragathiel
CR 27: Dispater, Trelmarixian, Yig
CR 28: Belial, Black Butterfly, Mammon, Rhan-Tegoth, Szuriel
CR 29: Apollyon, Arshea, Geryon, Moloch, Vorgozen
CR 30: Baalzebul, Charon, Mephistopheles, Tawil at’Umr, Varklops

Though, of course, some of those are templates....


Uzziel the Angel wrote:
Are they fairly easy to advance?

It'd be as easy as advancing any other creature in Pathfinder. Pathfinder's advancement rules are the same for all monsters.

Silver Crusade

5 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I like the fact that Arshea can slap Ragathiel around.

Contributor

Gorbacz wrote:
I like the fact that Arshea can slap Ragathiel around.

Easily one of the best things about this Bestiary


I have never been satisfied with the Empyreal Lords since Bestiary 4, and from what was previewed they seem to be the most uninteresting demigods in the book...

I love their lore and all, specially Cernunnos and Black Butterfly (from the ones already statted), but when it comes to stats... u.u'


1 person marked this as a favorite.
Rysky wrote:
Hmm, wonder if the Bonethorn was inspired by Splinter?

That was my thought. Although the Bonethorn is still pretty different from the Splinter monster. Although to be honest, the creature in Splinter might be in the realm of The Thing as just being way too mechanically complex to easily stat up.

Silver Crusade

Pathfinder Adventure Path Subscriber
The Gold Sovereign wrote:

I have never been satisfied with the Empyreal Lords since Bestiary 4, and from what was previewed they seem to be the most uninteresting demigods in the book...

I love their lore and all, specially Cernunnos and Black Butterfly (from the ones already statted), but when it comes to stats... u.u'

The stats are fine. Good powers are wimpy and require some actually competent jaded amoral CN sellswords to do the job ... for a substantial reward, that is.


Gorbacz wrote:
The Gold Sovereign wrote:

I have never been satisfied with the Empyreal Lords since Bestiary 4, and from what was previewed they seem to be the most uninteresting demigods in the book...

I love their lore and all, specially Cernunnos and Black Butterfly (from the ones already statted), but when it comes to stats... u.u'

The stats are fine. Good powers are wimpy and require some actually competent jaded amoral CN sellswords to do the job ... for a substantial reward, that is.

Agreed. Some people compared the Empyreal Lord mental stats to those of the Demon Lords and found them low.

But in a world where Baphomet has an Int of 37 and Xoveron, Dagon and Kostchtchie are 24-25, it's hard to read Vildeis' backstory and not think her Int of 18 was considerably overselling it. She's like functionally Feebleminded. Say what you will about the knuckle-headed smash all-of-the-things Demon Lords, they never threw a childish tantrum over the universe not being the way they wanted and put out their own eyes.

Korada has a decent Int (25) and a sky high Wis and Cha, as you'd expect for an Empyreal Lord smart and wise enough to distance himself from the foolish schemes of his peers and just chill out.

Silver Crusade

Pathfinder Adventure Path Subscriber

As long as Arshea has high CHA and Raggy dumps Wish I'm fine.


Zohls is supposed to be so smart that she finds it hard to talk to her peers. I figure her Int is about 28. Maybe B7 will let us know.

Silver Crusade

MMCJawa wrote:
Rysky wrote:
Hmm, wonder if the Bonethorn was inspired by Splinter?
That was my thought. Although the Bonethorn is still pretty different from the Splinter monster. Although to be honest, the creature in Splinter might be in the realm of The Thing as just being way too mechanically complex to easily stat up.

*nods*

Yeah. Great movie btw.


1 person marked this as a favorite.

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?


1 person marked this as a favorite.
The Gold Sovereign wrote:

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?

I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper.


Plausible Pseudonym wrote:
The Gold Sovereign wrote:

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?

I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper.

Holy Jesus, are you sure about this...? XD


Could anyone pop in any news on the troop rules and types of units please?

Our Ironfang game starts this friday and really want to see how it differs/alters/adds from Lands of Conflict book or is it just additional troop types only in this book?

Thanks

Tom


6 people marked this as a favorite.
Plausible Pseudonym wrote:
The Gold Sovereign wrote:

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?

I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper.

Right. Remind me what day it is again?

Silver Crusade

3 people marked this as a favorite.

Bunnies!


1 person marked this as a favorite.
FedoraFerret wrote:
Plausible Pseudonym wrote:
The Gold Sovereign wrote:

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?

I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper.
Right. Remind me what day it is again?

Right? Today was the last day I thought someone would say this... XD


Last dino question: does the giga only have a bite attack or does it have some other natural attacks (claws, tail, etc.)?


Are there alternate abilities for the Apocalypse Horses based on what Horseman they're assigned to?

And also, any details on Trelmarixian? What are his unique abilities or things?


Pathfinder Lost Omens, Rulebook Subscriber

Alas, still no Carnotaurus :(. Maybe the next one.

Would someone be kind enough to post what critters can be familiars?


MMCJawa wrote:
Charon wearing or not wearing a hat seems small potatoes compared to all the catfolk and hobgoblin variances out there in Pathfinder art :P

Even Charon has bad hair days sometimes. Or he's in a happy enough mood he doesn't want to sulk around under that hoodie he's always wearing.

Hermes taking a young woman to Charon


Kaf'Eene the Wicked, Demon Lord wrote:

I like the redesigned Charon. And maybe if you're too poor to be buried with a gold coin over each eye, you can pay his fare with a really kickass hat?

I kinda want to give him a cigarillo and a spaghetti Western-style hat, and imagine him talking like Lee Van Cleef's Angel Eyes.

It's funny you should mention that character. I wrote up a high-level cleric of Hextor NPC based on him.


3 people marked this as a favorite.
Dragon78 wrote:

It would be nice to one day see some CR26+ character/creatures that are the actual children of deities and mortal beings and/or monsters. I doubt that there will be in any in this book though.

It saddens me that not one of the true dragons has made it on a Pathfinder bestiary cover.

I would worry someone would mistake the book as being published by "the other guys".


Gorbacz wrote:
Dragon78 wrote:
There is nothing redundant about a physical copy.
There is, if you are short on shelf space and/or aren't a fan of killing trees and/or don't run games at your home and are not fond of hauling 20 kg of books when you can have them all on a laptop/tablet/phone.

PDFs for the GM, hardcopies for the players because nobody needs to be looking at my laptop or tablet for X minutes just so they can make their character, figure out their spell list, write down their pet's stats, etc.

Contributor

4 people marked this as a favorite.
PannicAtack wrote:

Are there alternate abilities for the Apocalypse Horses based on what Horseman they're assigned to?

And also, any details on Trelmarixian? What are his unique abilities or things?

Yes, each of the Apocalypse Horses (White, Red, Black, and Pale) have a unique set of SLAs and a thematically linked breath weapon.

Trelmarixian (aka Hungry Hungry Horseman) has a lot of flavor text (adapted from BotD3), and as far as abilities go:

Wail of the Consumed: He can call upon the souls of those he has devoured and produce a wail, causing severe Wisdom drain in an area and stunning those who fail their save.

Swallow Whole: Despite being medium sized, he can eat anything up to Huge size, and any number of creatures can fit in his stomach (if a creature with no true set form that's basically an amalgamation of blood, bile, mucus, and soulstuff has a stomach per se). And trust me, you really, really -really- don't want to be stuck inside of him being digested.

Predecessor's Rage: Basically for a brief period he lets Lyutheria (the former Horseman of Famine who treated him as a protege and lover before he showed his love in the only way a daemon of famine can, by eating her) off her chains and empowers himself with her rage. She's always there talking him like "an aggressive, self-aware conscience", but he can utilize her fury about being subsumed for a period, though when it ends it takes a toll on him as well.

Also much stronger bite attack than would be standard.


All very neat stuff! Thanks!


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Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Man i love monster books!

Silver Crusade

The Gold Sovereign wrote:
FedoraFerret wrote:
Plausible Pseudonym wrote:
The Gold Sovereign wrote:

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?

I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper.
Right. Remind me what day it is again?
Right? Today was the last day I thought someone would say this... XD

If they're not killed on their native plane outsiders get better.

Silver Crusade

Dean HS Jones wrote:
The Gold Sovereign wrote:
FedoraFerret wrote:
Plausible Pseudonym wrote:
The Gold Sovereign wrote:

"Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...

Well son, when an Empyreal Lord dies, it... It dies."

Was something done about this?

I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper.
Right. Remind me what day it is again?
Right? Today was the last day I thought someone would say this... XD
If they're not killed on their native plane outsiders get better.

Depends on the GM in Pathfinder. In 3.5 this was true but in Pathfinder it's kinda eh. There's a lot to support that Outsiders stay dead if they're killed on another plane but there's also stuff that keeps popping up that supports the old 3.5 interpretation.

There's more to support the "permadead if killed on another plane" interpretation so it's probably the safe bet.


3 people marked this as a favorite.
Dean HS Jones wrote:
If they're not killed on their native plane outsiders get better.

The only time outsiders don't die is if they either have a specific ability which resurrects them, or they were a summoned (not called) creature.

Silver Crusade

1 person marked this as a favorite.

What Milo said.


1 person marked this as a favorite.
ScaryUs wrote:

If someone could, could you give a list of new Monstrous Humanoids and their CRs?

And if someone has time and is familiar with the various polymorph spells (specifically Beast Shape and Monstrous Physique), what creatures stand out to you as good potential forms?

I've been going through it over the weekend to filter out the better polymorph options. I haven't gotten to beast shape yet, but Monstrous Physique and Plant Shape got a couple great new forms. For MP, the Deathsnatcher is a medium flyer with pounce, poison, rend, and 6 natural attacks (bite, 4 claws, sting) as well as some energy resistance. There's a high tier medusa creature (eury-something) with 6 natural attacks (she wields a weapon, so I'm not sure if they're primary or secondary normally), all with strong poison. There's another large pouncer, though probably not as good as the Tikbalang.

For Plant Shape, the green man is astounding. Medium size, 8 natural attacks, 6 with grab and 30 ft. reach, regeneration, dr, electricity resistance.

Cave druids are also going to like it, as there are a ton of new oozes to transform into, including many with 4-6 natural attacks.

Also, I do recall a huge rhino-like creature with a 6d6 gore attack. That'll be pretty devastating.


Predecessor's Rage seems to bee an interesting and painful ability. =)

What's the size of each Horsemen? Are they all Medium creatures?


Luthorne wrote:
** spoiler omitted **...

Dude, thanks a bunch ^_^

Let's see

Impressions based on that list:

- They put all 4 Horsemen (fair enough since they are often grouped together)...
- ...but they also put all EIGHT Archdevils O_O Wow, impressive :D
- 3 Kaijus :D
- 5 clockworks O_O I... thought we had them all.
- 3 troops, great news ^_^ So far, troops were only presented in APs and campaign setting booklets, and with a quick review, we currently had 9 troops with stats (1 of which has 6 variations)
- 7 blights... which are quite powerful for oozes.
- 5 Wild Hunt creatures, nice :)
- Several reprints from the Occult Bestiary, that's neat ;)


JiCi wrote:
Luthorne wrote:
** spoiler omitted **...

Dude, thanks a bunch ^_^

Let's see

** spoilers omitted **

While you failed, don't worry, close to everything you said can't be taken as spoiler by now - excluding the exact number of clockworks and members of the wild hunt.

=)


1 person marked this as a favorite.
The Gold Sovereign wrote:
JiCi wrote:
Luthorne wrote:
** spoiler omitted **...

Dude, thanks a bunch ^_^

Let's see

** spoilers omitted **

While you failed, don't worry, close to everything you said can't be taken as spoiler by now - excluding the exact number of clockworks and members of the wild hunt.

=)

Fixed my post... Ugh... some boards have the spoiler tag in plural form X_X


The Gold Sovereign wrote:


I think it was needless to say that Tawil at'Umr would be the strongest creature in the bestiary, as it is an avatar of a true god.

Pretty sure I recall James, I think, saying that an Avatar of a god can be whatever CR. If it's the strongest (although I believe other CR 30s should be balanced with it), being a avatar of a god isn't the reason.

Scarab Sages

Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

Don't know if this has been talked about yet.
On the cover there is a person with a beard in a boat. I could not find him in the book.
Is that supposed to be Charon of the Horseman with a different picture, or is that something else?


Pathfinder Companion, Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Charles Scholz wrote:

Don't know if this has been talked about yet.

On the cover there is a person with a beard in a boat. I could not find him in the book.
Is that supposed to be Charon of the Horseman with a different picture, or is that something else?

That's Charon. He just isn't wearing his hat. :)


Feros wrote:
Charles Scholz wrote:

Don't know if this has been talked about yet.

On the cover there is a person with a beard in a boat. I could not find him in the book.
Is that supposed to be Charon of the Horseman with a different picture, or is that something else?
That's Charon. He just isn't wearing his hat. :)

James said that all the demigods in the upcoming Book of the Damned Hardcover are going to have new illustrations. So, maybe we are going to see "Bearded Charon" there. I myself am hoping for a detailed version of "Fancy Hat Charon".


What is a Deathsnatcher?


2 people marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Wannabe Demon Lord wrote:
What is a Deathsnatcher?

It looks like a 4-armed jackal-man with nasty necromantic abilities.

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