Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)

4.30/5 (based on 19 ratings)
Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)
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Bow Down in Fear!

Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it!

Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 6 includes:

  • More than 200 different monsters.
  • New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos.
  • Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords.
  • New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds.
  • New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-931-8

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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And i thought i didn't need this one!

5/5

I had thought when Bestiary 6 came out I wouldn't need it.

How wrong was I!

This book will definitely take it's place as one of the essential Pathfinder books in my collection, if you're waiting to get this, don't! Get it now!

Well done Paizo!

My one complaint is mine had the same shitty yellow binding glue as the first printing of the Starfinder CRB, but I'm not dropping the rating because it is that good (also I still have binding glue leftover from my Starfinder CRB).


A solid addition

4/5

So Bestiary 5 was a bit disappointing to me, but this one is something that did something with Pathfinder I haven't seen in a while: gave me ideas that I wanted to use. A lot of the monsters presented are honestly interesting. As usual, there are some reprints from other products, but I always favor having consolidated lists of things. I won't use everything, but there is enough here that I'll be using a good chunk.

Also, the weremantis reminded me how much I love Portal, so I have to give it to them there.


Upward Trend

5/5

A wide variety of creatures with overall high quality artwork. I like the inclusion of the numerous high CR creatures.

Bestiary 5 and 6 have been my favorite Bestiary books by far.


Unusable

1/5

So me and two other guys from my gaming group ordered this book from amazon. WOW, all of us have missing and or scrambled pages.

I have over 17 missing pages (most of the archdevils content)and more or less 20 pages out of order. I don't know if they are sending all the "special" books down here, but I can assure you I will never buy a physical book from Paizo anymore.


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AlgaeNymph wrote:
Plausible Pseudonym wrote:
AlgaeNymph wrote:
Luthorne wrote:
Lemartes wrote:

Not sure this has been asked already but how many potential new familiars are there and what are they?

Improved Familiars being the important thing here. :)

Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)

Mockingfey (4th level, Chaotic Neutral)

Wait, don't you only need to be within one alignment step for all the familiars?
That's the general rule. Lots of familiars have specific restrictions, though.
I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?

Aren't the cassisian angels? So I'm sure they can be of any good alignment. The exemplar you just posted is a Neutral Good one, right?


The Gold Sovereign wrote:
AlgaeNymph wrote:
Plausible Pseudonym wrote:
AlgaeNymph wrote:
Luthorne wrote:
Lemartes wrote:

Not sure this has been asked already but how many potential new familiars are there and what are they?

Improved Familiars being the important thing here. :)

Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)

Mockingfey (4th level, Chaotic Neutral)

Wait, don't you only need to be within one alignment step for all the familiars?
That's the general rule. Lots of familiars have specific restrictions, though.
I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?
Aren't the cassisian angels? So I'm sure they can be of any good alignment. The exemplar you just posted is a Neutral Good one, right?

Yeah, but the text says: "A 7th-level lawful good spellcaster with the Improved Familiar feat can select a cassisian as a familiar."


AlgaeNymph wrote:
The Gold Sovereign wrote:
AlgaeNymph wrote:
Plausible Pseudonym wrote:
AlgaeNymph wrote:
Luthorne wrote:
Lemartes wrote:

Not sure this has been asked already but how many potential new familiars are there and what are they?

Improved Familiars being the important thing here. :)

Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)

Mockingfey (4th level, Chaotic Neutral)

Wait, don't you only need to be within one alignment step for all the familiars?
That's the general rule. Lots of familiars have specific restrictions, though.
I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?
Aren't the cassisian angels? So I'm sure they can be of any good alignment. The exemplar you just posted is a Neutral Good one, right?
Yeah, but the text says: "A 7th-level lawful good spellcaster with the Improved Familiar feat can select a cassisian as a familiar."

Well, indeed... That certainly sounds excessively restrictive.


*Checks*

Oh hey, my copy of Bestiary 2 says *nothing* about Lawful Good, only that the spellcaster must meet all prerequisites.

Considering it's Neutral Good, that says it should be the full range of goods (+ TN).

I'm guessing that's an old error that never got fixed.


So, when Wednesday will the pdf come out? Midnight sharp?


Pathfinder Adventure Path Subscriber
AlgaeNymph wrote:
So, when Wednesday will the pdf come out? Midnight sharp?

Depends on your timezone. They usually come out at 1am MT for me, but not always.


Pathfinder Roleplaying Game Superscriber
FallenDabus wrote:
AlgaeNymph wrote:
So, when Wednesday will the pdf come out? Midnight sharp?
Depends on your timezone. They usually come out at 1am MT for me, but not always.

Hopfully that means I'll get at 2AM Central Time.

Dark Archive

I would think Midnight Pacific Time (at least I'm hoping). Paizo's office is located on the Pacific Coast.


ckdragons wrote:

I would think Midnight Pacific Time (at least I'm hoping). Paizo's office is located on the Pacific Coast.

That'd work perfectly for me. ^_^


2 people marked this as a favorite.

Bah, it's so frustrating to have the website say "PDF available today"... Why must I live in the future?


Sooooo many cool extraplanar creatures in this. This bestiary will be very useful for my cosmic-scale campaign setting... just need to check through every single creature entry to see if they all work with my cosmology.


Got my copy and boy are there some nasty critters in there :D

The only downside I can find is that, well, that Bestiary isn't for every campaign, when compared to the previous 5 ones. Since there are a LOT of high-level monsters that will usually not end up in a scenario unless it's custom made for that creature. The other Bestiaries had creatures that were standard to any adventure, but B6 has a lot of unique NPC-like creatures that may take more time to implement into your game. That doesn't make it a bad book though, but I feel like people should know that little detail at least.

Great work to Paizo and its team ^_^


Just started reading this, my first impression is that Baalzebul is incredibly cool and hard to kill (with one exception) even for its CR of 30. Amazing special abilities and defenses. There are more offensively dangerous peers (Nocticula's LOL you lose mind control comes to mind as do lots of better physical damage dealers), but immunity to (non-mind affecting) single target spells, a +44 Will save against (non-charm/compulsion mind-affecting), and half weapon damage (with a nasty counterattack to melee) on top of standard regeneration/DR is going to make most PCs helpless to do anything to him.

I'm surprised he completely lacks the electricity resistance, though, even if that is typical of normal devils. (And of course no force or sonic resistance.) Get a bunch of friendly blue or exotic dragons together and you can burn him down that way with the 50% swarm damage bonus. It's hard to see anything else working, though.


1 person marked this as a favorite.

Bestiary 6 looks great, the only thing that makes me pause is the idea that Taniwha prefer tropical lakes and rivers.

Taniwha. Maori origin. New Zealand. Tropical. Wat?

Silver Crusade

... New Zealand is tropical.


1 person marked this as a favorite.

Anyone who wants a system for downgrading enemies should look in Rogue Genius Game's Talented Bestiary. It's not out yet, but it's getting there.

Silver Crusade

Pathfinder Adventure Path Subscriber

Excellent book. Tarantula Tree is my new default nightmare.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Rysky wrote:
... New Zealand is tropical.

As someone who lived a winter in Dunedin on the South Island, "tropical" isn't what I would describe the majority of the islands :)


1 person marked this as a favorite.

Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb, but not as much so as previously. Ragathiel at 23 Int is still a shade dumber than the dumbest demon lord, and the 20 CR Euryale is smarter than both Ragathiel and Black Butterlfy, if not quite as smart as 28 CR Arshea.

I am somewhat annoyed that Paizo gives the general archetypes (Ragathiel and Moloch) such relatively low intelligences. It's not as bad as when I see some Int 10 high level NPC fighter who is supposed to be running complex organizations and formulating strategies based on his ability to hit things really hard (the Moonscar Fighter 17 kidnapped from Mendev being the most egregious example), but I guess `the intriguers, corrupters, redeemers, and layabouts are happy entrusting actual warfare to their dimmer colleagues.

Rysky wrote:
... New Zealand is tropical.

I'm guessing this was a joke, but for anyone who didn't spot it, New Zealand is well south of the Tropic of Capricorn. The closest point is at the same latitude as the Texas panhandle.

Edit:

vvvv Well, for a coastal comparison it's also at the same latitude as the carolinas and virgina (and moving on up), which are hot, humid areas subject to both hurricanes and snowstorms during the year.

Silver Crusade

Huh.

*scratches head*

While I know the climate is varied due to the landscape I've always heard it described as tropical in parts.

*shrugs*


Yuuuus! Is finally mine!


Why does the Charnel God's Severance power work against classes which get their powers from concepts rather than patrons?

Sovereign Court

4 people marked this as a favorite.
Pathfinder Rulebook, Starfinder Society Subscriber
Milo v3 wrote:
Why does the Charnel God's Severance power work against classes which get their powers from concepts rather than patrons?

Because their power still comes from some divine source outside themselves? A cleric that worships the concept of Good still has a divine connection to the universal concept of Good that empowers them.


1 person marked this as a favorite.

So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Silver Crusade Contributor

3 people marked this as a favorite.
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

Silver Crusade

Also does it have a Rougarou Subtype, or is it only Shapechanger?

I know Skinwalkers have the Skinwalker Subtype.


Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)

Silver Crusade Contributor

1 person marked this as a favorite.
captain yesterday wrote:
Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)

I have an actual "five-sided die". It's weird.


Pathfinder Adventure Path Subscriber
Kalindlara wrote:
captain yesterday wrote:
Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)
I have an actual "five-sided die". It's weird.

Google them, they look pretty cool. If you really want weird, you need a d120.

Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.


FallenDabus wrote:
Kalindlara wrote:
captain yesterday wrote:
Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)
I have an actual "five-sided die". It's weird.

Google them, they look pretty cool. If you really want weird, you need a d120.

Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.

With any luck I can order this at the local store this week. :)

What software are you using to model them? I'd be interested in seeing what you come up with.


Pathfinder Adventure Path Subscriber
Lemartes wrote:
FallenDabus wrote:
Kalindlara wrote:
captain yesterday wrote:
Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)
I have an actual "five-sided die". It's weird.

Google them, they look pretty cool. If you really want weird, you need a d120.

Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.

With any luck I can order this at the local store this week. :)

What software are you using to model them? I'd be interested in seeing what you come up with.

Mostly they are remixes of models from Thingiverse using Tinkercad and SculptGL, both of which are in-browser and free.

You can find my models here, but I haven't made any for a while.


FallenDabus wrote:
Lemartes wrote:
FallenDabus wrote:
Kalindlara wrote:
captain yesterday wrote:
Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)
I have an actual "five-sided die". It's weird.

Google them, they look pretty cool. If you really want weird, you need a d120.

Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.

With any luck I can order this at the local store this week. :)

What software are you using to model them? I'd be interested in seeing what you come up with.

Mostly they are remixes of models from Thingiverse using Tinkercad and SculptGL, both of which are in-browser and free.

You can find my models here, but I haven't made any for a while.

Thanks. Nice Night Gaunt.

End thread derail. :)


2 people marked this as a favorite.

My favorite B6 mashup so far is an Erodaemon with a Lovelorn pet. So cute!


2 people marked this as a favorite.

So I was reading the Archdevil stats and I couldn't for the life of me understand why Beelz had so few attacks relative to his peers. Then I noticed that he can swift to and from swarm form as a free action. So his full attack is followed by enclosing the poor schmuck, dealing swarm damage and forcing a save versus suffocation. Combined with being resistant to basically everything you can throw at him, and having some of the nastier spell-like abilities out of the archdevils and Beelz went from feeling underwhelming to one of the nastiest critters I've seen stated. <3

On a more general note I would like to just say that the Archdevil stats are awesome in general and that the art is wonderful.

(Also really happy to see the Devils among the archdevils receive Dictum over Blasphemy. It's the little things like this that make the stats really work for me within the world. The focus on law over evil actually coming through in the stats, the abilities of most of the Archdevils focusing more on debuffing and controlling the movements and abilities their opponents are allowed to bring to bear, rather than just crushing them beneath mounds of damage.)

Still going through the rest of the book but so far I'm ecstatic.


I do like the new art for the erodaemon.

The new qlippoth aren't quite as horrific-looking as I'd hoped, though. Some of them just seemed kind of silly. The qlippoth lords tho, those were great, and I'm gonna use that cultist one in an adventure soon.

I know Yamasoth is in Shattered Star (and not this bestiary). Are the others mentioned statted anywhere else?

I also really like how Arshea is done in here.


Plausible Pseudonym wrote:
Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb.

Why?


4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

The Qlippoth definitely veer towards the more confused end of the "what's the hell am I am even looking at?", versus the Sakhil which are at the horrified end of the "what the hell am I even looking at!"


AlgaeNymph wrote:
Plausible Pseudonym wrote:
Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb.
Why?

Good is dumb.


Plausible Pseudonym wrote:
AlgaeNymph wrote:
Plausible Pseudonym wrote:
Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb.
Why?
Good is dumb.

What evidence do you have to back that up?


AlgaeNymph wrote:
Plausible Pseudonym wrote:
Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb.
Why?

I think he means "Dumb" as is "Much smarter than a human, but still the dumbest of celestialkind". What we consider Int 6 to be dumb for a human might be Int 23 for a celestial.


AlgaeNymph wrote:
Plausible Pseudonym wrote:
AlgaeNymph wrote:
Plausible Pseudonym wrote:
Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb.
Why?
Good is dumb.
What evidence do you have to back that up?

The Empyreal Lord stats.

Grand Lodge

3 people marked this as a favorite.

That's circular. Why are you glad they have lower mental stats?

Designer

4 people marked this as a favorite.

Without any specific insight into B6 dev (James impressively developed the whole book), sometimes in Bestiary 5, a long entry might have its Intelligence lowered a smidgeon in copyfit to save a line on skills (another tactic that works similarly is changing a long skill like Use Magic Device into a short skill like Swim; and some even trickier things that were necessary on a page or two of Villain Codex). The empyreal lords were packed full of info and abilities, so it wouldn't be surprising if they were longer on the page than expected by their wordcount.


Kalindlara wrote:
captain yesterday wrote:
Kalindlara wrote:
Dragon78 wrote:
So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?

Simple!

It's a d5. ^_^

I have one of those. A six sided die with a star instead of a six. :-)
I have an actual "five-sided die". It's weird.

Is it the 5-sided spindle? If so, I've seen one also.

Paizo Employee Creative Director

6 people marked this as a favorite.

In fact, I didn't truncate Empyreal Lord intelligence scores for copyfitting. I have a feeling that no matter WHAT number we gave them, though, someone would think it was too high or too low, so we went with what we went with. If that seems weird to you, change it in your game, I guess.

That said, their Intelligence scores seem about right to me, compared to other demigods and considering the fact that none of the three empyreal lords in Bestiary 6 are demigods of intellectual concepts.


7 people marked this as a favorite.

I find the idea of "Int in the 20's" is dumb a rather strange one...


2 people marked this as a favorite.

20 int is dumb compared to every evil demigod's 30+int score.

Also to repeat, is the rougarou's bite damage a d4 or a d6?


Having the book now, I have to say that I love it. Anyone else see a bit of Gray Fox from Metal Gear Solid in the clockwork assassin? It even has a similar stance as the iconic art.

I'm really glad that the Lacridaemon kept its art. I always like the weird, liquidy look to it.

The Mezlan also reminds me a bit of the T-1000 with a distinct fantastical twist. It even does the voice thing.

Also, too many of the Archdevils are hot. Why do you do this to me, Paizo? STOP MAKING ME ATTRACTED TO EVIL!

Contributor

4 people marked this as a favorite.
Albatoonoe wrote:
STOP MAKING ME ATTRACTED TO EVIL!

Welcome to the club! I would blame Paizo, but they're one of my dealers of that ambrosia of evil = sexy.

:D ... :) .... D:

Paizo Employee Creative Director

3 people marked this as a favorite.
Dragon78 wrote:

20 int is dumb compared to every evil demigod's 30+int score.

Also to repeat, is the rougarou's bite damage a d4 or a d6?

That's hyperbole. I agree that sub-20 is weird and unusual for any stat for a demigod, but there are plenty of demigods with Int scores between 20 and 30.

If I recall correctly, the rougarou's bite should be 1d4. Lower by one step than normal for a Medium monster to help it be a little more in line as a 0 HD race.

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