
The Gold Sovereign |

Plausible Pseudonym wrote:I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?AlgaeNymph wrote:That's the general rule. Lots of familiars have specific restrictions, though.Luthorne wrote:Wait, don't you only need to be within one alignment step for all the familiars?Lemartes wrote:Not sure this has been asked already but how many potential new familiars are there and what are they?
Improved Familiars being the important thing here. :)
Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)
Mockingfey (4th level, Chaotic Neutral)
Aren't the cassisian angels? So I'm sure they can be of any good alignment. The exemplar you just posted is a Neutral Good one, right?

AlgaeNymph |

AlgaeNymph wrote:Aren't the cassisian angels? So I'm sure they can be of any good alignment. The exemplar you just posted is a Neutral Good one, right?Plausible Pseudonym wrote:I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?AlgaeNymph wrote:That's the general rule. Lots of familiars have specific restrictions, though.Luthorne wrote:Wait, don't you only need to be within one alignment step for all the familiars?Lemartes wrote:Not sure this has been asked already but how many potential new familiars are there and what are they?
Improved Familiars being the important thing here. :)
Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)
Mockingfey (4th level, Chaotic Neutral)
Yeah, but the text says: "A 7th-level lawful good spellcaster with the Improved Familiar feat can select a cassisian as a familiar."

The Gold Sovereign |

The Gold Sovereign wrote:Yeah, but the text says: "A 7th-level lawful good spellcaster with the Improved Familiar feat can select a cassisian as a familiar."AlgaeNymph wrote:Aren't the cassisian angels? So I'm sure they can be of any good alignment. The exemplar you just posted is a Neutral Good one, right?Plausible Pseudonym wrote:I'm always wondering if some of them are typos, though. The cassisian, for example. Is it really lawful good only?AlgaeNymph wrote:That's the general rule. Lots of familiars have specific restrictions, though.Luthorne wrote:Wait, don't you only need to be within one alignment step for all the familiars?Lemartes wrote:Not sure this has been asked already but how many potential new familiars are there and what are they?
Improved Familiars being the important thing here. :)
Improved Familiars: Coral Capuchin (3rd level, within one step of Neutral)
Mockingfey (4th level, Chaotic Neutral)
Well, indeed... That certainly sounds excessively restrictive.

JiCi |

Got my copy and boy are there some nasty critters in there :D
The only downside I can find is that, well, that Bestiary isn't for every campaign, when compared to the previous 5 ones. Since there are a LOT of high-level monsters that will usually not end up in a scenario unless it's custom made for that creature. The other Bestiaries had creatures that were standard to any adventure, but B6 has a lot of unique NPC-like creatures that may take more time to implement into your game. That doesn't make it a bad book though, but I feel like people should know that little detail at least.
Great work to Paizo and its team ^_^

Plausible Pseudonym |

Just started reading this, my first impression is that Baalzebul is incredibly cool and hard to kill (with one exception) even for its CR of 30. Amazing special abilities and defenses. There are more offensively dangerous peers (Nocticula's LOL you lose mind control comes to mind as do lots of better physical damage dealers), but immunity to (non-mind affecting) single target spells, a +44 Will save against (non-charm/compulsion mind-affecting), and half weapon damage (with a nasty counterattack to melee) on top of standard regeneration/DR is going to make most PCs helpless to do anything to him.
I'm surprised he completely lacks the electricity resistance, though, even if that is typical of normal devils. (And of course no force or sonic resistance.) Get a bunch of friendly blue or exotic dragons together and you can burn him down that way with the 50% swarm damage bonus. It's hard to see anything else working, though.

Plausible Pseudonym |
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Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb, but not as much so as previously. Ragathiel at 23 Int is still a shade dumber than the dumbest demon lord, and the 20 CR Euryale is smarter than both Ragathiel and Black Butterlfy, if not quite as smart as 28 CR Arshea.
I am somewhat annoyed that Paizo gives the general archetypes (Ragathiel and Moloch) such relatively low intelligences. It's not as bad as when I see some Int 10 high level NPC fighter who is supposed to be running complex organizations and formulating strategies based on his ability to hit things really hard (the Moonscar Fighter 17 kidnapped from Mendev being the most egregious example), but I guess `the intriguers, corrupters, redeemers, and layabouts are happy entrusting actual warfare to their dimmer colleagues.
... New Zealand is tropical.
I'm guessing this was a joke, but for anyone who didn't spot it, New Zealand is well south of the Tropic of Capricorn. The closest point is at the same latitude as the Texas panhandle.
Edit:
vvvv Well, for a coastal comparison it's also at the same latitude as the carolinas and virgina (and moving on up), which are hot, humid areas subject to both hurricanes and snowstorms during the year.

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Why does the Charnel God's Severance power work against classes which get their powers from concepts rather than patrons?
Because their power still comes from some divine source outside themselves? A cleric that worships the concept of Good still has a divine connection to the universal concept of Good that empowers them.

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Kalindlara wrote:I have one of those. A six sided die with a star instead of a six. :-)Dragon78 wrote:So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?Simple!
It's a d5. ^_^
I have an actual "five-sided die". It's weird.

FallenDabus |

captain yesterday wrote:I have an actual "five-sided die". It's weird.Kalindlara wrote:I have one of those. A six sided die with a star instead of a six. :-)Dragon78 wrote:So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?Simple!
It's a d5. ^_^
Google them, they look pretty cool. If you really want weird, you need a d120.
Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.

Lemartes |

Kalindlara wrote:captain yesterday wrote:I have an actual "five-sided die". It's weird.Kalindlara wrote:I have one of those. A six sided die with a star instead of a six. :-)Dragon78 wrote:So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?Simple!
It's a d5. ^_^
Google them, they look pretty cool. If you really want weird, you need a d120.
Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.
With any luck I can order this at the local store this week. :)
What software are you using to model them? I'd be interested in seeing what you come up with.

FallenDabus |

FallenDabus wrote:Kalindlara wrote:captain yesterday wrote:I have an actual "five-sided die". It's weird.Kalindlara wrote:I have one of those. A six sided die with a star instead of a six. :-)Dragon78 wrote:So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?Simple!
It's a d5. ^_^
Google them, they look pretty cool. If you really want weird, you need a d120.
Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.
With any luck I can order this at the local store this week. :)
What software are you using to model them? I'd be interested in seeing what you come up with.
Mostly they are remixes of models from Thingiverse using Tinkercad and SculptGL, both of which are in-browser and free.
You can find my models here, but I haven't made any for a while.

Lemartes |

Lemartes wrote:FallenDabus wrote:Kalindlara wrote:captain yesterday wrote:I have an actual "five-sided die". It's weird.Kalindlara wrote:I have one of those. A six sided die with a star instead of a six. :-)Dragon78 wrote:So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?Simple!
It's a d5. ^_^
Google them, they look pretty cool. If you really want weird, you need a d120.
Slightly more on topic, I've only had a chance to skim the Bestiary, but it looks pretty awesome so far. I'm excited to blog about and 3D model some of these suckers.
With any luck I can order this at the local store this week. :)
What software are you using to model them? I'd be interested in seeing what you come up with.
Mostly they are remixes of models from Thingiverse using Tinkercad and SculptGL, both of which are in-browser and free.
You can find my models here, but I haven't made any for a while.
Thanks. Nice Night Gaunt.
End thread derail. :)

Spellbound |
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So I was reading the Archdevil stats and I couldn't for the life of me understand why Beelz had so few attacks relative to his peers. Then I noticed that he can swift to and from swarm form as a free action. So his full attack is followed by enclosing the poor schmuck, dealing swarm damage and forcing a save versus suffocation. Combined with being resistant to basically everything you can throw at him, and having some of the nastier spell-like abilities out of the archdevils and Beelz went from feeling underwhelming to one of the nastiest critters I've seen stated. <3
On a more general note I would like to just say that the Archdevil stats are awesome in general and that the art is wonderful.
(Also really happy to see the Devils among the archdevils receive Dictum over Blasphemy. It's the little things like this that make the stats really work for me within the world. The focus on law over evil actually coming through in the stats, the abilities of most of the Archdevils focusing more on debuffing and controlling the movements and abilities their opponents are allowed to bring to bear, rather than just crushing them beneath mounds of damage.)
Still going through the rest of the book but so far I'm ecstatic.

PannicAtack |
I do like the new art for the erodaemon.
The new qlippoth aren't quite as horrific-looking as I'd hoped, though. Some of them just seemed kind of silly. The qlippoth lords tho, those were great, and I'm gonna use that cultist one in an adventure soon.
I know Yamasoth is in Shattered Star (and not this bestiary). Are the others mentioned statted anywhere else?
I also really like how Arshea is done in here.

JiCi |

Plausible Pseudonym wrote:Second Bestiary impressions: I'm glad to see the Empyreal Lords are still relatively dumb.Why?
I think he means "Dumb" as is "Much smarter than a human, but still the dumbest of celestialkind". What we consider Int 6 to be dumb for a human might be Int 23 for a celestial.

Mark Seifter Designer |
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Without any specific insight into B6 dev (James impressively developed the whole book), sometimes in Bestiary 5, a long entry might have its Intelligence lowered a smidgeon in copyfit to save a line on skills (another tactic that works similarly is changing a long skill like Use Magic Device into a short skill like Swim; and some even trickier things that were necessary on a page or two of Villain Codex). The empyreal lords were packed full of info and abilities, so it wouldn't be surprising if they were longer on the page than expected by their wordcount.

John Napier 698 |
captain yesterday wrote:I have an actual "five-sided die". It's weird.Kalindlara wrote:I have one of those. A six sided die with a star instead of a six. :-)Dragon78 wrote:So is the rougarou's bite damage a d6 or a d4 because the creature's stats say d6 but the 0HD rules says d4?Simple!
It's a d5. ^_^
Is it the 5-sided spindle? If so, I've seen one also.

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In fact, I didn't truncate Empyreal Lord intelligence scores for copyfitting. I have a feeling that no matter WHAT number we gave them, though, someone would think it was too high or too low, so we went with what we went with. If that seems weird to you, change it in your game, I guess.
That said, their Intelligence scores seem about right to me, compared to other demigods and considering the fact that none of the three empyreal lords in Bestiary 6 are demigods of intellectual concepts.

Albatoonoe |

Having the book now, I have to say that I love it. Anyone else see a bit of Gray Fox from Metal Gear Solid in the clockwork assassin? It even has a similar stance as the iconic art.
I'm really glad that the Lacridaemon kept its art. I always like the weird, liquidy look to it.
The Mezlan also reminds me a bit of the T-1000 with a distinct fantastical twist. It even does the voice thing.
Also, too many of the Archdevils are hot. Why do you do this to me, Paizo? STOP MAKING ME ATTRACTED TO EVIL!

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20 int is dumb compared to every evil demigod's 30+int score.
Also to repeat, is the rougarou's bite damage a d4 or a d6?
That's hyperbole. I agree that sub-20 is weird and unusual for any stat for a demigod, but there are plenty of demigods with Int scores between 20 and 30.
If I recall correctly, the rougarou's bite should be 1d4. Lower by one step than normal for a Medium monster to help it be a little more in line as a 0 HD race.