
Alexander Augunas Contributor |
1 person marked this as a favorite. |

zergtitan wrote:Am I the only one with this image in my head?
"Yar, Hand over all your Japanese Schoolgirls."
Well now you aren't the only one!
I need to go scrub my brain.
Its even worse when you decide to scrub off the deific flavor and instead use it to replicate the Chaotic Evil Kraken worshipers over in the Elder Kraken-ruled nation in Tien Xia....

Eric B. Ives |

lots of stuff..
I could of sworn that on the last show that Ryan invited you back to discuss this product when it finally published, as an interviewee, not a critic.
Anyway, regarding non-human support I want to see, I would humbly ask that the lowly Wayang be given some love. It is a PFS legal race, and as far as I can determine, there are only about five (redundant) paragraphs written about how they fit into Golarion, with the two take-away points being (1) they were from the shadow plane and now stay in the jungle because it is dark, and (2) they mostly worship the Rat Goddess Loa Shu Po because she helps them stay hidden.
It seems obvious to me that there should at least be some support for the Wayang-Rat connection, especially considering that Lao Shu Po has the Animal Domain. At a minimum, I think Wayang worshipers of Lao Shu Po should get access to the Riding Rats from the Monster Codex as companions or mounts. I know that Dire Rats are accessible in a number of ways, but they are really sad companions in comparison to almost everything else. (Personally, I've made a Wayang Animal Singer Bard for PFS to play up the connections, but since Wayangs make bad clerics, I was having trouble coming up with much else.)

![]() |

DrSwordopolis wrote:Extremely fitting for the upcoming Hells Vengeance AP.
Asmodean Advocate (Cleric) - Very flavorful and has its own associated feat. Hell's lawyer, essentially, provides a use for Profession: Barrister.
Indeed! :) Or Hell's Rebels!
DrSwordopolis wrote:
Kraken Caller (Druid) - Restricted to Besmarans, gives multiple abilities relating to aquatic combat. Lets you grow tentacles! Am I the only one with this image in my head?
"Yar, Hand over all your Japanese Schoolgirls."
Yar, the archetype was (mostly) inspired the Pirates of the Caribbean movies.
Anyway, if you're into tentacles (Japanese, Caribbean, or otherwise), you should also check out the grasping tentacles spell which I also designed. It's a lot like black tentacles but performs dirty trick maneuvers instead of strangulation.

![]() |
1 person marked this as a favorite. |

I don't know of this has been addressed here but I think a lot of these feats have with poisons have a typo. Shouldn't they require Craft (alchemy) rather than Craft (poison)? The former is there one used in all other sources to make poisons and it seems odd to be defaulting back to a skill that hasn't seen use in print since 3.5.

Mimo Tomblebur |

Alexander Augunas wrote:lots of stuff..I could of sworn that on the last show that Ryan invited you back to discuss this product when it finally published, as an interviewee, not a critic.
Oops. I re-watched the segment, and I guess I was wrong. They wanted your comments on Occult Adventures. Sorry. I'm sure this will be a product they will want to review though.

![]() |

I don't understand why we have two feats that utilize sneak attack to increase poison DC?
Pernicious Stab from "Giantslayer's Handbook" increases save DC by sacrificing sneak attack damage.
So what exactly does Treacherous Toxin do since it it also a sneak attack + poison thing that increases DC?
If I recall correctly... the exact same thing, but better. ^_^

Here4daFreeSwag |

zergtitan wrote:DrSwordopolis wrote:Extremely fitting for the upcoming Hells Vengeance AP.
Asmodean Advocate (Cleric) - Very flavorful and has its own associated feat. Hell's lawyer, essentially, provides a use for Profession: Barrister. Indeed! :) Or Hell's Rebels!
Quote:DrSwordopolis wrote:
Kraken Caller (Druid) - Restricted to Besmarans, gives multiple abilities relating to aquatic combat. Lets you grow tentacles! Am I the only one with this image in my head?
"Yar, Hand over all your Japanese Schoolgirls."
Yar, the archetype was (mostly) inspired the Pirates of the Caribbean movies.
Anyway, if you're into tentacles (Japanese, Caribbean, or otherwise), you should also check out the grasping tentacles spell which I also designed. It's a lot like black tentacles but performs dirty trick maneuvers instead of strangulation.

Gisher |
1 person marked this as a favorite. |

Tentacled Aberration approved. :)
I CAN'T UN-SEE THIS! I CAN'T UN-HEAR THIS! I CAN'T GET IT OUT OF MY MIND!
I must send a link to everyone I know.

Axial |

DrSwordopolis wrote:
Asmodean Advocate (Cleric) - Very flavorful and has its own associated feat. Hell's lawyer, essentially, provides a use for Profession: Barrister. Extremely fitting for the upcoming Hells Vengeance AP.
Also for Way of the Wicked as well. :)
Can anyone tell me more about the Asmodean Advocate cleric archetype?

![]() |
3 people marked this as a favorite. |

zergtitan wrote:DrSwordopolis wrote:
Asmodean Advocate (Cleric) - Very flavorful and has its own associated feat. Hell's lawyer, essentially, provides a use for Profession: Barrister. Extremely fitting for the upcoming Hells Vengeance AP.
Also for Way of the Wicked as well. :)
Can anyone tell me more about the Asmodean Advocate cleric archetype?
Viper familiar w/ speech.
Use Profession (barrister) for certain social skills, as does familiar. Add 1/2 level to (barrister) and forgery.
At 8th level, can upgrade to imp familiar.

![]() |

There was mention of a feat(?) that dealt sneak attacks on a critical hit? Is that anything like 3.5's Telling Blow feat? And what else is there to benefit sneak attacks, or at least enable them more often?
If you're looking for anything to sneak attack more easily, you're going to be disappointed. The closest thing is an alchemical splash weapon that denies Dexterity bonus to AC.

Sharkles |

Sharkles wrote:There was mention of a feat(?) that dealt sneak attacks on a critical hit? Is that anything like 3.5's Telling Blow feat? And what else is there to benefit sneak attacks, or at least enable them more often?** spoiler omitted **
That was unexpected, and I'm not sure if that's a good thing. I guess it might be for niche builds.

![]() |

Kalindlara wrote:Sharkles wrote:There was mention of a feat(?) that dealt sneak attacks on a critical hit? Is that anything like 3.5's Telling Blow feat? And what else is there to benefit sneak attacks, or at least enable them more often?** spoiler omitted **That was unexpected, and I'm not sure if that's a good thing. I guess it might be for niche builds.
** spoiler omitted **
The SA give you extra SA dice (up to half your level), extra arcane trickster abilities, and let multiclass characters use inspiration to reroll 1s on SA dice (or studied strike dice).

Xethik |

Can anyone pick up this Hell's Lawyer feat? Or is it limited to just the archetype or the cleric class?
My vigilante character with a Chelaxian lawyer noble social identity is very interested.
A fiendish twist on Daredevil, I see.

Protoman |
1 person marked this as a favorite. |

Protoman wrote:A fiendish twist on Daredevil, I see.Can anyone pick up this Hell's Lawyer feat? Or is it limited to just the archetype or the cleric class?
My vigilante character with a Chelaxian lawyer noble social identity is very interested.
You know it! He's earrned renown throughout Cheliax with his social identity (I've even done a few PFS scenarios in wholly social identity).

donato Contributor |

Can anyone pick up this Hell's Lawyer feat? Or is it limited to just the archetype or the cleric class?
My vigilante character with a Chelaxian lawyer noble social identity is very interested.
If you're referring to the Verify feat for Asmodean characters, it requires 1st-level spellcasting, LE alignment, and that you are a worshiper of Asmodeus.

Protoman |

Protoman wrote:If you're referring to the Verify feat for Asmodean characters, it requires 1st-level spellcasting, LE alignment, and that you are a worshiper of Asmodeus.Can anyone pick up this Hell's Lawyer feat? Or is it limited to just the archetype or the cleric class?
My vigilante character with a Chelaxian lawyer noble social identity is very interested.
That's the one that allows one to use Profession (barrister) for several social skills?
Darn. Avenger vigilante in PFS will never get that :( Warlock/zealot in a home game might though.
donato Contributor |

donato wrote:Protoman wrote:If you're referring to the Verify feat for Asmodean characters, it requires 1st-level spellcasting, LE alignment, and that you are a worshiper of Asmodeus.Can anyone pick up this Hell's Lawyer feat? Or is it limited to just the archetype or the cleric class?
My vigilante character with a Chelaxian lawyer noble social identity is very interested.
That's the one that allows one to use Profession (barrister) for several social skills?
Darn. Avenger vigilante in PFS will never get that :( Warlock/zealot in a home game might though.
Ah, no. The barrister ability is for the cleric archetype.

![]() |

My GM is going to be starting a Skulls and Shackles game soon and I was tossing around the idea of a Besmara cleric. I'm already planning on buying this when it becomes available but I just can't wait, can someone tell me about the cleric archetype, the Kraken caller, I think it is called?
Well sad news is that it does nothing with Krakens. You don't summon them, or become one, or anything cool like that. That being said you do get a lot of good ability replaces, swapping nature's lure for a version that works on aquatic/amphibious guys etc. The other thing is you get the option to grow tentacles and shoot ink with wild shape. I call it The Zoidberg Druid. You grow tentacles, flail them at the enemy, and when s!*$ gets bad squirt ink on them and WHOOP WHOOP WHOOP WHOOP WHOOP! away.

![]() |

Codanous wrote:My GM is going to be starting a Skulls and Shackles game soon and I was tossing around the idea of a Besmara cleric. I'm already planning on buying this when it becomes available but I just can't wait, can someone tell me about the cleric archetype, the Kraken caller, I think it is called?Well sad news is that it does nothing with Krakens. You don't summon them, or become one, or anything cool like that. That being said you do get a lot of good ability replaces, swapping nature's lure for a version that works on aquatic/amphibious guys etc. The other thing is you get the option to grow tentacles and shoot ink with wild shape. I call it The Zoidberg Druid. You grow tentacles, flail them at the enemy, and when s&%% gets bad squirt ink on them and WHOOP WHOOP WHOOP WHOOP WHOOP! away.
Hah well it still sounds like it'd make for an incredibly interesting character!

Barachiel Shina |
Pernicious Stab is terrible - it's 2 sneak per increased DC. Treacherous Toxin's better at 1-1, it just has a weird poison DC cap.
Eh...disappointing.
Although, Paizo is really good at NOT writing duplicates (unlike WotC was so terrible at), so I can't complain that this went over their heads. Although it is extremely easy to double check, especially considering there are databases like Archives of Nethys if they somehow do not have their own to make sure they don't write two or more similar feats/spells/items etc.

Axial |

Axial wrote:** spoiler omitted **zergtitan wrote:DrSwordopolis wrote:
Asmodean Advocate (Cleric) - Very flavorful and has its own associated feat. Hell's lawyer, essentially, provides a use for Profession: Barrister. Extremely fitting for the upcoming Hells Vengeance AP.
Also for Way of the Wicked as well. :)
Can anyone tell me more about the Asmodean Advocate cleric archetype?
You were right about it being flavorful and interesting, but it doesn't seem very crunchy/optimal. What does Profession: Barrister actually do?

Ravingdork |

Huzzah! The Expert Sniper feat now let's me snipe without ANY penalty to my Stealth checks! Bwahahahahaha!
And Master Sniper let's me get two attacks when sniping? And this book includes tons of options for making poison viable? OMG! I LOVE THIS BOOK!!!
Owen K. C. Stephens wrote:This one feat turns a ton of Arcane Trickster builds on it's head.Well, I have my pdf!
For Calistria-specific options, there are two feats.
One is the Trick Spell metamagic feat, that allows you to have single-target enchantment spells also cause the target to attempt to dirty trick itself.
How so?

![]() |
1 person marked this as a favorite. |

Kalindlara wrote:You were right about it being flavorful and interesting, but it doesn't seem very crunchy/optimal. What does Profession: Barrister actually do?Axial wrote:** spoiler omitted **zergtitan wrote:DrSwordopolis wrote:
Asmodean Advocate (Cleric) - Very flavorful and has its own associated feat. Hell's lawyer, essentially, provides a use for Profession: Barrister. Extremely fitting for the upcoming Hells Vengeance AP.
Also for Way of the Wicked as well. :)
Can anyone tell me more about the Asmodean Advocate cleric archetype?
By itself, nothing. It's just a Profession skill.
Think of it as Versatile Performance.

![]() |

I saw mention of Tieflings. What stuff do they get in this?
A race trait and a major hex.
The Steal Voice major hex takes away a creature's voice for several rounds - if used on a willing target, it lasts several hours. The witch can speak with that creature's voice, as per vocal alteration.

![]() |
1 person marked this as a favorite. |

QuidEst wrote:I saw mention of Tieflings. What stuff do they get in this?A race trait and a major hex.
** spoiler omitted **
That race trait, I wish was a feat! Sounds perfect for my Tiefling Ranged Eldritch Knight who prepares Darkness as his only second level spells!
Everything about this book sounds perfect! If the next player companion is this good I will probably invest in the subscriber status for them! Owen and the Free lancers did some incredible work it sounds like.

![]() |

Kalindlara wrote:QuidEst wrote:I saw mention of Tieflings. What stuff do they get in this?A race trait and a major hex.
** spoiler omitted **
That race trait, I wish was a feat! Sounds perfect for my Tiefling Ranged Eldritch Knight who prepares Darkness as his only second level spells!
Everything about this book sounds perfect! If the next player companion is this good I will probably invest in the subscriber status for them! Owen and the Free lancers did some incredible work it sounds like.
It's not an alternate racial trait. You could take Additional Traits, as long as you don't already have a "race trait". ^_^

djones |
Huzzah! The Expert Sniper feat now let's me snipe without ANY penalty to my Stealth checks! Bwahahahahaha!
And Master Sniper let's me get two attacks when sniping? And this book includes tons of options for making poison viable? OMG! I LOVE THIS BOOK!!!
djones wrote:How so?Owen K. C. Stephens wrote:This one feat turns a ton of Arcane Trickster builds on it's head.Well, I have my pdf!
For Calistria-specific options, there are two feats.
One is the Trick Spell metamagic feat, that allows you to have single-target enchantment spells also cause the target to attempt to dirty trick itself.
You can blind an enemy using dirty trick, making it vulnerable to sneak attack, so it might be worth not taking enchantment as an opposition school.

![]() |
13 people marked this as a favorite. |

Everything about this book sounds perfect! If the next player companion is this good I will probably invest in the subscriber status for them! Owen and the Free lancers did some incredible work it sounds like.
My freelancers have done amazing jobs with the often very challenging material I have asked them to write. I think the next several PCs are going to continue our current trends, so if you like what we've been doing, I think you are going to continue to be happy.

QuidEst |
1 person marked this as a favorite. |

Codanous wrote:Everything about this book sounds perfect! If the next player companion is this good I will probably invest in the subscriber status for them! Owen and the Free lancers did some incredible work it sounds like.My freelancers have done amazing jobs with the often very challenging material I have asked them to write. I think the next several PCs are going to continue our current trends, so if you like what we've been doing, I think you are going to continue to be happy.
I've really been loving how the recent PC books have been addressing things that rubbed the wrong way! Plus, generally including an archetype I never knew I wanted.

Xethik |

Ravingdork wrote:Huzzah! The Expert Sniper feat now let's me snipe without ANY penalty to my Stealth checks! Bwahahahahaha!
And Master Sniper let's me get two attacks when sniping? And this book includes tons of options for making poison viable? OMG! I LOVE THIS BOOK!!!
djones wrote:How so?Owen K. C. Stephens wrote:This one feat turns a ton of Arcane Trickster builds on it's head.Well, I have my pdf!
For Calistria-specific options, there are two feats.
One is the Trick Spell metamagic feat, that allows you to have single-target enchantment spells also cause the target to attempt to dirty trick itself.
You can blind an enemy using dirty trick, making it vulnerable to sneak attack, so it might be worth not taking enchantment as an opposition school.
I really think Accomplished Sneak Attacker does more for the Arcane Trickster. For Trick Spell, I think I would rather spend the feat/gold on a wand of mudball and Improved Familiar, but that's obviously not for everyone and is perhaps a little cheesy. If I had a ton of feats on my AT builds, Trick Spell would be a potential.

![]() |
1 person marked this as a favorite. |

Regarding Greater Grapple, maintaining grapple with a move action, and the performing a dirty trick, as compared to Dirty Grapple:
That's comparing a two-round process (grapple a foe as a standard round 1, maintain as a move round 2). That's not apples-to-apples. You have a full round where your foe is not, for example, blinded by a Dirty Grapple that both immobilizes and blinds him, so all your allies can sneak attack him (since he's blind).
If this feat allowed you to use your best CMB against the foe's worst CMD and just required +6 BAB, it'd immediately be used by min/maxers to build a character that pumps all resources into boosting one CMB with feats, traits, archetypes, magic, and so on, and then spamming that single boosted attack against everyone, since it would take twice as much effort to boost defenses to the same level.
The feat let's you do something potentially useful (combine two standard actions as an initial attack), and has balanced defenses. The vast majority of characters have the same CMD against both combat maneuvers, so it'll only rarely be less likely to work than the same character performing a maneuver against a character with specialized defenses, or a specialized character who is really good at performing one of the two maneuvers (who shouldn't immediately be just as good as another maneuver because he's trying it under more difficult circumstances).